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Top 100 Products
01.Renegade Scout - Bleeding Edge Retro Gaming

Renegade Scout - Bleeding Edge Retro Gaming
by Nordic Weasel Games

Welcome to Renegade Scout. What is Renegade Scout? Other than 179 pages jammed full of gaming goodness? *Renegade Scout is very old: It is a “retro-clone” of the venerable Rogue Trader game rules many of us grew up on, offering mechanics that are familiar and well-loved to fight fantastical battles between brave heroes, terrible monsters...   [click here for more]
02.Age of Hannibal

Age of Hannibal
by Greg Wagman

Age of Hannibal resolves the largest battles of antiquity in a single evening on limited table space and flexible basing. Unlike many other rule systems available for the period, Age of Hannibal acknowledges the critical nature of pre-battle strategy in ancient warfare, when commanders sought the best possible ground for their armies. An innovative terrain card system allows players...   [click here for more]
03.Campaign of Nations

Campaign of Nations
by Hollandspiele

Game design: John Theissen Map Art: Ilya Kudriashov Hex Number: 31 Duration: 120 to 150 minutes Players: 2 Solitaire Suitability: High Theme: Napoleonics With games like Objective Shreveport! and Hood's Last Gamble, designer John Theissen has found a unique, accessible, streamlined approach to games of operational maneuver. With Campaign of Nations, he turns his...   [click here for more]
04.Battleship Command - WWII Naval Wargame Rules

Battleship Command - WWII Naval Wargame Rules
by Rory Crabb

The game of Battleship Commandallows players to take on the role of Second World war admirals commanding squadrons and fleets in the many theatres of the war at sea. The rules are designed for players to command fleets of one to 10 ships however larger actions can be fought if players wish. The rules are intended to be fast to play allowing an action to be fought to a conclusion within a few...   [click here for more]
05.The Dolorous Stroke

The Dolorous Stroke
by Dying Stylishly Games

"And when Balyn saw the spear, he gat it in his hand, and turned him to King Pellam, and smote him passingly sore with that spear, that King Pellam fell down in a swoon; and therewith the castle rove and the walls brake, and fell to the earth, and Balyn fell down, so that he might not stir hand nor foot" -Thomas Mallory The Dolorous Stroke - named after the fateful blow that sets in...   [click here for more]
06.Naval Thunder: The Atlantic Campaign

Naval Thunder: The Atlantic Campaign
by Steel Dreadnought Games

Take your naval warfare to the next level with Naval Thunder: The Atlantic Campaign! Finally! A way to enjoy a naval campaign game without boring administration or complex record keeping! This book provides a complete set of rules for running a campaign game covering the critical early phases of the naval war in the Atlantic during World War II. The rules introduce a revolutionary...   [click here for more]
07.Sons of Mars

Sons of Mars
by The Acceptable Casualties

Sons of Mars is a rule set that gives players the ability to recreate the gladiatorial games of ancient Rome on the table top. Build your ludus from the ground up and take to the sands of the arena with a deep campaign system that has gladiator progression, ludus expansion, special events and much more. The combat system in Sons of Mars aims to take the fighting beyond simple dice rolling and leans...   [click here for more]
08.Five Leagues from the Borderlands

Five Leagues from the Borderlands
by Nordic Weasel Games

Welcome to the edge of civilization, where brigands rule and where the shadows are long. Five Leagues From the Borderlands is a set of solo miniatures rules for fantasy campaign games. Taking inspiration from gritty "medieval-fantasy" like The Black Company and Harn, this is a world of brutal combat and ever-present danger. With a handful of miniature figures, your dice and these rules,...   [click here for more]
09.Four Against the Netherworld

Four Against the Netherworld
by Ganesha Games

Four Against The Netherworld is a supplement for Four Against the Darkness, for character levels 6-9. In its pages you will find: New classes: Demonologist, Cambion, Cleric of Zur, Cleric of Foryos, and a reworked Paladin; A complete economic system for the Netherworld; Rules for hex-based exploration, with plenty of terrain types, and a downloadable color map of the known...   [click here for more]
10.Over the Alps

Over the Alps
by Greg Wagman

Over the Alps is the official Punic Wars scenario supplement for Age of Hannibal. This PDF covers the 15 most famous battles of all three Punic Wars. Each historical scenario has been well-researched with primary and secondary source material, including tabletop maps and orders of battle for the opposing armies. We've also included rules, tokens, and a stunning campaign map for you...   [click here for more]
11.The Battle for Ramadi

The Battle for Ramadi
by Tiny Battle Publishing

REUTERS, 27 DECEMBER 2015 After encircling the city for weeks, the Iraqi military launched a campaign to retake it last week, and made a final push to seize the central administration complex on Sunday. “By controlling the complex this means that we have defeated them in Ramadi,” said Sabah al-Numani, a spokesman for the force leading the fight on the government...   [click here for more]
12.Budget Bundle

Budget Bundle
by Dave Graffam Models

This bundle includes a selection of 35 of my fantasy/medieval themed single-layered models in 28mm/30mm scale. Up until now, there was no other way to get a hold of these models without going in for a whole multi-layered kit. With this bundle, you get 35 single-layered models for less than $1 each. They're ready to print right away, without involving any extra skins or textures. A great choice for...   [click here for more]
13.The Lost Provinces

The Lost Provinces
by Hollandspiele

Game design: John Gorkowski Map Art: Jose Ramon Faura Hex Number: 30 Duration: 90 to 120 minutes Players: 2 Solitaire Suitability: High Theme: WWII, Franco-Thai War The shocking defeat of France in 1940 created a unique opportunity for Thailand to regain territory it had lost decades...   [click here for more]
14.Blood & Plunder: No Peace Beyond the Line

Blood & Plunder: No Peace Beyond the Line
by Firelock Games

This 248-page book is a supplement to the original Blood & Plunder rule book and contains plenty of new content including units, ships, and additional rules. Please note that this book is not a standalone rule book, only an expansion. ...   [click here for more]
15.Carrier Strike At Dawn

Carrier Strike At Dawn
by Dawn Gaming

My previous ruleset Dreadnoughts At Dawn reproduced large capital ship engagements in or around the 1st world war. It did not deal with aircraft or submarines, and focussed on the larger capital ships. Carrier Strike at Dawn has a number of different "Mission types", opne of which is large surface ship combat in daylight, there are changes from WW1 but not that many. The most important and innovative...   [click here for more]
16.Naval Thunder: Battleship Row

Naval Thunder: Battleship Row
by Steel Dreadnought Games

WW2 Core Rules Naval Thunder: Battleship Row brings exciting World War 2 action to your tabletop! Whether you are a fan of majestic battleships or powerful carriers, Naval Thunder: Battleship Row is fast paced, and easy to learn, and gives you the opportunity to recreate the famous naval battles of the Second World War, or to create your own! Extensive research to ensure the rules produce historically...   [click here for more]
17.A Fistful of TOWs 3

A Fistful of TOWs 3
by A Fistful of Games

Like tanks? Enjoy fighting mechanized battles in miniature? How about a game that's fun, fast playing, easy to learn, and still gives historical results? A Fistful of TOWs 3 is all that, and more. Oh, and did we mention the largest set of vehicle and gun data ever published in an individual rule set? Or the largest set of army lists ever printed in a single volume? A Fistful of...   [click here for more]
18.Friediger House Paper Model Kit

Friediger House Paper Model Kit
by Dave Graffam Models

This paper model kit is easy to assemble, requiring 14 cardstock paper sheets to print on (110 lb. or 199gsm recommended), scissors, hobby knife, paper glue, metal ruler and cutting mat. Step by step instructions are included. This model is designed at the popular 28mm-30mm gaming scale, and can be shrunk down to 15mm, 20mm or 25mm scales by simply adjusting the print size percentage...   [click here for more]
19.Missile Threat (Modern Air Combat)

Missile Threat (Modern Air Combat)
by Ostfront

Air Combat 1960 - 2000 Missile Threat is a simple yet comprehensive modern air combat game, covering every major air conflict from 1960 to 2000, and designed for use with miniature aircraft. Missile Threat is aimed at providing a realistic air environment and short games of less than 2 hours (including preparation). What does Missile Threat offer? Simple...   [click here for more]
20.Cod War

Cod War
by Long Face Games

In the mid 1970s everyone who enjoyed a nice piece of cod wrapped in newspaper and served up with a pile of crispy chips was glued to events in the North Atlantic as Britain went to “war” against Iceland over the issue of fishing rights and economic control of the sea. “Cod War” comprises a brief history of the Cod Wars, tactical rules (with two options – using a hex or...   [click here for more]
21.Hope of Glory - A Five Leagues campaign

Hope of Glory - A Five Leagues campaign
by Nordic Weasel Games

A brand new campaign for the Five Leagues From the Borderlands miniatures rules, this puts you right in the middle of the disputed border territories as war is looming. Build a new war band or use your hardened veterans as you take on the terrors of warfare, dealing with enemy patrols, deserters and desperate outlaws. This is a replacement campaign for the one in the core rules, focusing on a non-supernatural...   [click here for more]
22.Burning Sands

Burning Sands
by Angel Barracks

Burning Sands is a fantasy skirmish game with a desert feel. It is designed with a view to creating legendary tales of high adventure featuring your very own hero. It is not as complex as a traditional RPG, nor as basic as a wargame. Think of it as a sweet spot between an RPG and a tabletop skirmish game. Your hero will have stats, abilities and gain XP to improve as you play....   [click here for more]
23.The Earth Wars Saga: Galactic War 2

The Earth Wars Saga: Galactic War 2
by Dracos Games

The galaxy is slowly falling into chaos. The UNE and the Akoran Empire are fighting a bitter war over centuries old claims. The Decoran Republic has been stabbed in the back by the Andromedan Empire and the Federation Commonwealth is launching suicidal Crusades in all directions. The Horloth have been drawn into the conflict and the Ilin are close to declaring war on the UNE. With the Adromedans once...   [click here for more]
24.Blood & Plunder

Blood & Plunder
by Firelock Games

Blood & Plunder Rulebook features an innovative initiative system with simple and intuitive rules. This fast paced, highly tactical ruleset set in the 17th Century Caribbean during the age of piracy, can be played on your average kitchen table in about 2 hours and is sure to appeal to both casual and competitive players. This book includes all the rules necessary to play out battles on...   [click here for more]
25.Naval Thunder: Bitter Rivals

Naval Thunder: Bitter Rivals
by Steel Dreadnought Games

WW2 Expansion Naval Thunder: Bitter Rivals is a huge expansion of the Battleship Row WW2 naval combat core rules with over 130 new classes of ship representing the fleets of Britain, Germany, France, and Italy as well as data cards for merchants and transports for use in convoy games. Special nationality-specific rules represent the unique character of each fleet. Also included are 13 carefully...   [click here for more]
26.Naval Command: Modern Naval Wargame Rules

Naval Command: Modern Naval Wargame Rules
by Rory Crabb

"Vampire, Vampire, Missiles Incoming!" The Game of Modern Naval Warfare ***New 2018 Edition*** Naval Command is a set of wargame rules for recreating naval battles with fleets of miniature warships and aircraft in the age of the guided missile and jet aeroplane. Covering the period from the late 1950s to the modern day or near future. The game can be played with fleets ranging in size form...   [click here for more]
27.Morale Napoleon

Morale Napoleon
by Rebel Minis

It is your duty to… MARCH TOWARDS THE CANNON. My duty is to execute the Emperor’s orders. Or so the story goes. What was the actual conversation between General Gerard and Marshal Grouchy on that fateful day – June 18,1815, the battle of Waterloo, no one really knows. But it brings up a good question. In any battle it is assumed that each soldier will do his...   [click here for more]
28.All Things Zombie Evolution w/All 12 Battle Boards

All Things Zombie Evolution w/All 12 Battle Boards
by Two Hour Wargames

Save some $$! This title includes all 12 Battle Boards! Evolve or Die! All Things Zombie won the Origins Award for Best Miniatures Game in 2005. From then until now, gamers have changed and All Things Zombie has changed with them. ************ Want a game where all you do is run around the table and kill Zombies? If you do, then All Things Zombie – Evolution is not for you....   [click here for more]
29.World War II Warriors

World War II Warriors
by WyldFurr

Battle your way across the Eastern Front or the battlefields of Normandy and France with this Second World War themed token package. Populate your 1940’s battlefields with virtual tabletop warrior tokens from the Soviet Red Army, the British Empire, or the United States of America. The character token sets included in this token package: The Germans The British The Soviet Union...   [click here for more]
30.Five Parsecs From Home

Five Parsecs From Home
by Nordic Weasel Games

Five Parsecs From Home is back, leaner and meaner than ever before! Create a crew of randomly generated personalities and see if you can make a profit on the fringes of space. Look for patrons, get into gun-battles and build up your squad. Five Parsecs is aimed specifically at the solo gamer (though you can play with a friend just fine) and lets you build a crew, take them through...   [click here for more]
31.Steel Warriors - Battle for the Empire Starter Set

Steel Warriors - Battle for the Empire Starter Set
by Steel Warriors Project

This is the first release of the project "Steel Warriors - Battle for the Empire." The project consists of sets of 28mm-scale miniatures and vehicle models in a science fiction setting. Each set, exept of starter, will include a unit of infantry, or an armored vehicle. Infantry sets would cost 5$ each, and vehicle ones -- 7$. So, buying this set, you get 24$ worth figures for only 8.50$. The starter...   [click here for more]
32.Altar of Freedom

Altar of Freedom
by Greg Wagman

Altar of Freedom is a "big battle" game, where you step into the boots of an American Civil War corps or army general, commanding your army at the grand tactical level. The rules are designed to play the largest battles of the war, like Antietam or Chickamauga, in a single evening with multiple players. The smallest tactical unit is a brigade, and your task will be coordinating...   [click here for more]
33.Whitewash City:  The Complete Set

Whitewash City: The Complete Set
by Hotz Stuff

The Whitewash City: The Complete Set (Mother Lode Set) includes ALL 45 Whitewash City PDF model files. This makes 85 building models from small privies and tents to large stores, houses, hotels and a lot more, all to 30mm, 1/60th scale. The Mother Lode Set includes ALL 21 Add-On Kits and Gold Towntm in one zip for ONLY $60.00 USD, which works out to 83 building...   [click here for more]
34.The Goblin Hills

The Goblin Hills
by Nordic Weasel Games

On the road down to the village, you admired the scenery: Majestic mountains and wind- blasted crags overlooking a fierce, rugged wilderness with tiny specks of civilization scattered throughout. Arriving in town, you noticed the tense, fearful looks in the eyes of the locals. Militia men, too old or too young, clutch their spears while patrolling the palisades. As...   [click here for more]
35.Kampfgruppe Commander III

Kampfgruppe Commander III
by Studio Capitan

Kampfgruppe Commander maintains an emphasis on command and control, but uses entirely new, and fast-playing, game mechanics. We have built in a great dea of historical flavor with rules that foster constant back-and-forth action. At conventions, Kampfgruppe Commander has consistently played in half the time of other rules sets. Our local gaming group of a dozen people runs evening...   [click here for more]
36.Tudor Buildings Set

Tudor Buildings Set
by Paper Realms

A classic fixture of fantasy city and town settings, the Tudor Building Set gives you a complete building system for your houses, inns, shops and guilds! Why choose a modular terrain system? Modular terrain systems have some key features that are pretty compelling. For starters, the pieces are interchangeable. The tile roofs you built with your Stone Building Set, for example,...   [click here for more]
37.Damn the Torpedoes!

Damn the Torpedoes!
by GT Publishing

Damn the Torpedoes is a fast-moving intuitive game of naval combat during the American Civil War. Players do not need to have a nautical background to maneuver their ships, and the do not need to have degree in algebra to fire their cannons—all they need are a few miniatures (or carboard counters) a few dice (D6 through D20), a tape measure, and a horizontal surface (4’4’...   [click here for more]
38.All Quiet on the Potomac

All Quiet on the Potomac
by Greg Wagman

All Quiet on the Potomac is the Eastern Theater scenario supplement for Altar of Freedom. This massive PDF covers every major battle fought in the east from 1861-1865. Each scenario has been carefully researched to include color maps and proper orders of battle for the armies. Historical scenarios include: First Manassas, Seven Pines, Gaines Mill, Glendale, Malvern...   [click here for more]
39.Command at Sea, 4th edition, 2nd printing

Command at Sea, 4th edition, 2nd printing
by Admiralty Trilogy Group

Command at Sea (CaS) is an award-winning World War II tactical naval rules set. It can simulate almost every naval operation of World War II with accurate and consistent results. Victory depends as much on the tactics and planning of the players as on the ships and equipment under their command. CaS emphasizes technical and historical accuracy using a...   [click here for more]
40.Yaah! Magazine and Complete Wargame #11

Yaah! Magazine and Complete Wargame #11
by Flying Pig Games

Note that the video below is for the printed version of Yaah #9, be we inserted it to give you an idea of the high-quality of the magazine and components. What's the best thing about the arrival of spring? With the possible exception of warmer weather, it is - of course - the newest issue of Yaah! Magazine! Yaah! #11 makes a big splash with the issue game, Strike for Berlin, designed by Brian Train....   [click here for more]
41.Basic Impetus 2

Basic Impetus 2
by Dadi&Piombo

The second edition of Basic Impetus is a flexible, innovative and fast play system to play the ancients and medieval periods. It is provided with 340 (totally revised) army lists ranging from Sumerian to Renaissance. This set is not just a refreshement of the old version but can be considered an updated and light version of Impetus. All measurements are related to base width: this...   [click here for more]
42.Modern Armor: NATO Enhanced Forward Presence

Modern Armor: NATO Enhanced Forward Presence
by Walter Moore Games

The War Next Week From the viewpoint of 1991, it must have seemed like war and contested borders were exiled forever from European history. Yugoslavia soon proved that wrong, but it was the collision of NATO’s expansion into the former Soviet Union with the conflict in Ukraine that abruptly focused the strategic thinking of NATO on the possibility of defending member nations...   [click here for more]
43.TRIUMPH! v1.0

TRIUMPH! v1.0
by Washington Grand Company

TRIUMPH! is a fast play set of rules for miniature wargaming. Covering the ancient and medieval periods, TRIUMPH! allows you to recreate the armies of Ramesses and Muwatalli, Caesar and Pompey, Saladin and Richard the Lionheart. Meshwesh is the online database of army lists for TRIUMPH! You can access Meshwesh through the Washington Grand Company web site. TRIUMPH! is now officially released!...   [click here for more]
44.Naval Thunder: Clash of Dreadnoughts

Naval Thunder: Clash of Dreadnoughts
by Steel Dreadnought Games

WWI/Pre-Dread Core Rules Naval Thunder: Clash of Dreadnoughts is an exciting, fast paced naval miniatures wargame that brings all the excitement of big-gun naval combat to your tabletop. Newcomers will appreciate how straight-forward and easy to learn the basic system is, while naval wargaming veterans can take advantage of the optional rule system to add additional layers of detail to the game....   [click here for more]
45.Blitzkrieg Commander II

Blitzkrieg Commander II
by Pendraken Miniatures

Blitzkrieg Commander II (2nd Edition) Blitzkrieg Commander II is an exciting wargame that allows you to re-create battles of the Second World War and Spanish Civil War using miniatures on a tabletop. Command anything from a company right up to a division and get a result in 2-3 hours without becoming bogged-down in detail. Suitable for any scale miniatures from 2mm right up to 28mm (including 6mm,...   [click here for more]
46.Squad Hammer. Dirt simple gaming for many settings..or all of them

Squad Hammer. Dirt simple gaming for many settings..or all of them
by Nordic Weasel Games

What does the rubble of Stalingrad, Vietnam, the far future and sword wielding dinosaur hunters have in common? You can play all of them (and more) using Squad-Hammer! Aimed at friendly, casual games by people who are interested in easy rules, Squad-Hammer can be summarized on a single sheet of paper. Inspired by systems such as "One hour wargames", "I ain't been shot mum" and "FUBAR", the rules...   [click here for more]
47.Babylon - Toxic Sand

Babylon - Toxic Sand
by Dave Graffam Models

Forgotten and forsaken, the colony of Babylon sits at the edge of explored territory, a lonely outpost facing the unknown... This 28mm scale card models kit contains all of the printable files and step-by-step assembly instructions you need to create a sprawling futuristic colony with towers, stairways and elevated walkways. Transform your tabletop with just a few affordable supplies and...   [click here for more]
48.Atlanta is Ours

Atlanta is Ours
by Greg Wagman

Atlanta is Ours is the Western Theater scenario supplement for Altar of Freedom. This massive PDF covers every major battle fought in the west from 1862-1865. Each scenario has been carefully researched to include color maps and proper orders of battle for the armies. Historical scenarios include: Fort Donelson, Pea Ridge, Shiloh, Corinth, Perryville, Stones River,...   [click here for more]
49.White Bear Red Sun

White Bear Red Sun
by Long Face Games

A campaign system and tactical rules for pre-dreadnought naval warfare By David Manley A mini campaign covering the Russo Japanese War from the initial surprise attack on Port Arthur through to Tsushima and beyond. Also included is a brief history of the naval campaign and the “Broadside and Salvo” fast play pre-dreadnought rules and a complete set...   [click here for more]
50.Starport Scum

Starport Scum
by Nordic Weasel Games

Starport Scum is a tabletop game of fierce space adventure, space pirates and salvage crews looking for the next big break. Drawing on sources such as Traveller, Firefly, Trigun and Borderlands, it's a game about getting by on the outskirts of civilization, always on the look out for that next job. Combining miniatures war gaming with role playing game touches, Starport Scum is playable as a conventional...   [click here for more]
51.Fire As She Bears! 2nd Edition (2.1)

Fire As She Bears! 2nd Edition (2.1)
by Starboard Tack Press

Fire As She Bears! - 2nd Edition (2.1) is a 2005 recipient of the Origins Vanguard Award "It was actually here...that French shot crashed through the scantlings to decapitate men or cut them in two, here that splinters, as deadly as shrapnel, flew to shred and skewer human flesh, here that those untouched sweated and strained with tackle and handspike to load and lay these 3-ton lumps of iron...   [click here for more]
52.Babylon - Construction Yellow

Babylon - Construction Yellow
by Dave Graffam Models

Forgotten and forsaken, the colony of Babylon sits at the edge of explored territory, a lonely outpost facing the unknown... This 28mm scale card models kit contains all of the printable files and step-by-step assembly instructions you need to create a sprawling futuristic colony with towers, stairways and elevated walkways. Transform your tabletop with just a few affordable supplies and...   [click here for more]
53.Factious Waste Rulebook

Factious Waste Rulebook
by Oakbound Studio

Trash Runners– rock stars of the new era! Their glamorous mission? Hauling precious tons of waste across the barren earth. Form up your posse for adventure in the desolate wastelands. Face down rival gangs trying to steal your cargo, barbaric tribes defending their ancestral hunting grounds, anarchic revolutionaries raging against the machine and crazed enforcers...   [click here for more]
54.'65: Squad-Level Combat in the Jungles of Vietnam

'65: Squad-Level Combat in the Jungles of Vietnam
by Flying Pig Games

Fast, furious, and fun! Are you looking for something new, something fresh? ’65 might be the game for you. A squad-level, tactical game, ’65 recounts the early battles of the Vietnam War, from Ia Drang to Operation Starlight, and most everything between. The large and beautiful counters (1" to 1.375" square) represent squads, Leaders, Heroes, Snipers, M-48 and Pt-76 tanks,...   [click here for more]
55.Babylon - Municipal Blue

Babylon - Municipal Blue
by Dave Graffam Models

Forgotten and forsaken, the colony of Babylon sits at the edge of explored territory, a lonely outpost facing the unknown... This 28mm scale card models kit contains all of the printable files and step-by-step assembly instructions you need to create a sprawling futuristic colony with towers, stairways and elevated walkways. Transform your tabletop with just a few affordable supplies and...   [click here for more]
56.Babylon - Hospital Green

Babylon - Hospital Green
by Dave Graffam Models

Forgotten and forsaken, the colony of Babylon sits at the edge of explored territory, a lonely outpost facing the unknown... This 28mm scale card models kit contains all of the printable files and step-by-step assembly instructions you need to create a sprawling futuristic colony with towers, stairways and elevated walkways. Transform your tabletop with just a few affordable supplies and...   [click here for more]
57.Dawn of the Rising Sun Scenarios

Dawn of the Rising Sun Scenarios
by Admiralty Trilogy Group

In February 1904, Russia had the world’s third largest fleet, while that of Japan’s was ranked fourth. By September 1905, Japan had become number three and Russia had fallen below the top ten. Dawn of the Rising Sun contains nineteen scenarios for the Admiralty Trilogy’s Dawn of the Battleship game, covering all the major surface engagements of the Russo-Japanese...   [click here for more]
58.Yaah! Magazine and Complete Wargame #9

Yaah! Magazine and Complete Wargame #9
by Flying Pig Games

And, once again, we’re back. Yaah! Magazine #9 is another thick issue stuffed full of things like words, pictures we stole off the Internet, counters, and game maps. How thick? 84-pages thick. Thick enough to discipline your dog, so just sit and listen. We’ll lead off with the game, because our surveys say that despite the riveting articles, the pulse-pounding pizzazz of their pretty...   [click here for more]
59.No End in Sight. Cold war and modern platoon combat

No End in Sight. Cold war and modern platoon combat
by Nordic Weasel Games

The M113 is burning behind you, the Reds are coming on strong. the platoon is in bad shape and mortar support is nowhere to be seen. As platoon commander, you have to rely on your squad leaders to push your troops forward, lay down suppressing fire and win the fire fight. No End in Sight is a comprehensive guide to contemporary, cold war and near future combat....   [click here for more]
60.Axe Age

Axe Age
by Bill Hook Games

Axe Age has been worked on for several years now. Extensivly playtested, the system holds up well to both skirmish level and large scale battle level. The system uses d10s, and was designed with 25mm-28mm scale models in mind. In addition to extensive folklore research, we had a very good official/unofficial historical consultant with a lot of knowledge and practical ideas on warfare back in the day,...   [click here for more]
61.Future War Commander

Future War Commander
by Pendraken Miniatures

Future War Commander (1st Edition) Future War Commander is an exciting wargame that allows you to re-create battles of the future using miniatures on a tabletop. Command anything from a company right up to a division and get a result in 2-3 hours without becoming bogged-down in detail. Suitable for any scale miniatures from 2mm right up to 28mm (including 6mm, 10mm, 15mm and 20mm) and no re-basing...   [click here for more]
62.GunFrame: Anime Mecha Battle Game

GunFrame: Anime Mecha Battle Game
by Peril Planet

Gleaming white mecha and technicolour explosions; the swing of mighty steel fists; the krak-krak-krak of anti-tank guns slung like rifles; a cloud of missiles raining down on an exposed mecha before it deftly rolls out of the way or meets its fiery doom. Young pilots, grizzled veterans and the tangled web of relationships that play out against the backdrop of war and clashing robots.   ...   [click here for more]
63.Battles From the Age of Reason Primer, Third Edition

Battles From the Age of Reason Primer, Third Edition
by Clash of Arms Games

The BAR Primer is an enjoyable, user-friendly source for those who want to learn the Battles from the Age of Reason (BAR) game system or those who want to improve their knowledge of the system. Included in the BAR Primer are illustrated, easy-to-read explanations and examples of all of the most important BAR rules. There is a section on BAR tactics and an invaluable programmed instruction portion that...   [click here for more]
64.Dahlgren and Columbiad

Dahlgren and Columbiad
by Long Face Games

Fast play rules for ironclad warfare By David Manley A set of fast play rules for small ship actions set in the American Civil War and the “ironclad wars” of South America from the 1860s to 1880s. Included with the rule are ship statistics for the Union and Confederate fleets ...   [click here for more]
65.Attack of the 50 Foot Colossi!

Attack of the 50 Foot Colossi!
by Tiny Battle Publishing

Game Design: Hermann Luttmann Art: Tim Allen Players: 1 Duration: 60-120 minutes Complexity: Low Solitaire Suitability: Super-crazy High Welcome back to the World Beyond. The world of Graviton Prime, to be exact. Miners on this volatile remote planet have sent a distress call out into space in the hopes that someone….anyone….would hear their plea before it...   [click here for more]
66.Rogue Planet

Rogue Planet
by Brent Spivey Creations

ROGUE PLANET SCI-FANTASY SKIRMISH The PDF download now includes both the printer friendly B&W version of ROGUE PLANET and the full color Derelict Planet Edition. To best enjoy the layouts in the Derelict Planet Edition, make sure that you have both 'Two-Up' and 'Show Cover Page During Two-Up' selected under 'View>Page Display' in your PDF options menu. The print edition that...   [click here for more]
67.Impetus

Impetus
by Dadi&Piombo

Our popular system for ancients and medieval wargames goes digital! Impetus is a grand tactical set that allow you to play over 3,000 years of history, from Ancient Sumeria to the Great Italian Wars. It is suitable for any scale of figures,from 2mm to 28mm (and over) thanks to its popular basing that allow you to recreate small dioramas. The rulebook includes also 16 starter lists (Macedonians,...   [click here for more]
68.Cold War Commander

Cold War Commander
by Pendraken Miniatures

Cold War Commander (1st Edition) Cold War Commander is an exciting wargame that allows you to re-create battles from the First Indo-China War right up to the present day using miniatures on a tabletop. Command anything from a company right up to a division and get a result in 2-3 hours without becoming bogged-down in detail. Suitable for any scale miniatures from 2mm right up to 28mm (including 6mm,...   [click here for more]
69.Old School Tactical Vol. II

Old School Tactical Vol. II
by Flying Pig Games

The popular Old School Tactical series returns for its second edition with Old School Tactical Volume II: West Front 1944-45. This iteration of the quick to learn, challenging to master, tactical game introduces the Americans to the series. Fight across the European countryside with M-10 tank destroyers and Sherman Easy Eight tanks. Pile your powerful rifle squads into venerable M5 halftracks or...   [click here for more]
70.Aetherium Core Rulebook

Aetherium Core Rulebook
by Anvil 8 Games

Aetherium is a tabletop miniatures board game set in the virtual shadow of our own desperate future. Assemble your collective of hackers, agents, activists, or anarchists and lead them on hyper-fast runs into a dangerous virtual reality. Use your cunning and bloody- minded determination to carve your place in the Aetherium. Aetherium is played with an intuitive d12 mechanism on a unique...   [click here for more]
71.FiveCore 3rd edition. Skirmish Gaming Evolved

FiveCore 3rd edition. Skirmish Gaming Evolved
by Nordic Weasel Games

This brand new 3rd edition of the premier character-driven skirmish system will knock your socks off. FiveCore offers you fast playing games with 5-15 figures per side. No firing tables. Just roll the dice and you know immediately if the target is down, wounded, pinned or running away. Troop quality affects your ability to coordinate attacks and have your men work together, rather than just providing...   [click here for more]
72.Modern Armor 2nd Edition

Modern Armor 2nd Edition
by Walter Moore Games

Now Version 2.2 Revised with extended vehicle listings and adjustments for "ultra modern" combat. This rule system evolved from many play sessions of WRG’s “Wargames Rules 1950–2000,” Advanced Squad Leader, Panzertruppe, and so on. The objective is a fast moving game that provides verisimilitude, and addresses basic problems present in many...   [click here for more]
73.Baroque

Baroque
by Dadi&Piombo

Baroque is a set of wargames rules, based on the Impetus system. The rules allow you to play with miniatures the wars that ravaged Europe from the mid XVI Cent to the end of the XVII Cent. Baroque is easy to learn and combines fast, enjoyable play with historical accuracy thanks to some innovative game-mechanics. Baroque can be played in all scales: 28mm, 20mm, 15mm, 10mm and 6mm, and you won’t...   [click here for more]
74.Agricola, Master of Britain

Agricola, Master of Britain
by Hollandspiele

Agricola, Master of Britain Game Design: Tom Russell Map Art: Ania B. Ziolkowska Unit Illustrations: Gonzalo Santacruz Counter Layout & Cover: Tom Russell Hex Number: 3 Duration: 90 to 120 minutes Players: 1 Theme: Ancients; Solitaire It...   [click here for more]
75.Rifles in the Ardennes

Rifles in the Ardennes
by Tiny Battle Publishing

"You ask, what is our aim? I can answer in one word. It is victory. Victory at all costs. Victory in spite of all terrors. Victory, however long and hard the road may be, for without victory there is no survival.” - Winston Churchill The quiet, frosted hills painted with ancient woods which characterized the Belgian Ardennes were rattled and thundered to life as they became...   [click here for more]
76.Wars of Marcus Aurelius

Wars of Marcus Aurelius
by Hollandspiele

Game design: Robert DeLeskie Map Art: Ilya Kudriashov Unit Illustrations: Gonzalo Santacruz Hex number: 27 Duration: 90 minutes Players: 1 Solitaire Suitability: High Weight: Medium Theme: Ancients 170CE. Plague ravages the Empire. With the Legions...   [click here for more]
77.Lord of the Sea

Lord of the Sea
by Long Face Games

Fast Play Medieval Naval Rules For fleet actions, tactical battles and campaigns By David Manley A collection of fast play rules covering individual ship actions, major battles and featuring an extended campaign system , “Lord of the Sea” is centred set primarily on naval actions in Northern European waters in the 13th to 15th centuries....   [click here for more]
78.AtC - Setting Sun

AtC - Setting Sun
by GT Publishing

Setting Sun is an Aircraft Pack expansion for the "Above the Clouds!" air-combat miniature wargame rules. Setting Sun provides the aircraft performance displays (APDs) required for the encouinters of the last year of the Pacific Air War, from July 1944 - August 1945. Setting Sun includes the following 17 APDs including 11 completely new APDs (* indicates APD previoiusly...   [click here for more]
79.Up Front Action Cards (2nd Edition)

Up Front Action Cards (2nd Edition)
by Wizards of the Coast

Up Front is a card-based wargame designed by Courtney F. Allen and orignally published by Avalon Hill in 1983. This award winning game, referred to as the Squad Leader card game, provides an innovative game design for simulating squad level skirmishes. Its use of terrain cards in lieu of a board; its effective simulation of the Fog of War and of troop responsiveness (or...   [click here for more]
80.Dark Woods of Winter

Dark Woods of Winter
by Nordic Weasel Games

Are you ready for your solo / same-side fantasy campaigns to take the next steps? After adventuring in the borderlands, gather your sword and torches and venture deep into The Woods seeking fortune and glory. Dark Woods of Winter is a campaign supplement for Five Leagues From the Borderlands, exploring the deep, dark fey-haunted woodlands of the fantasy world. Encounter outlaws,...   [click here for more]
81.Dawn of the Battleship

Dawn of the Battleship
by Admiralty Trilogy Group

Dawn of the Battleship simulates naval warfare from 1890 up to 1904, just before technology began to quickly change in the years leading up to WW I. During this period, there are no all-big-gun battleships, aircraft, gun directors, or radios. In the 1890s, 1,500 yards was considered effective range, and 3,000 yards was long range. If you've played other naval games, you'll have to get in real...   [click here for more]
82.Blood in Space

Blood in Space
by STUDIUM CMLXV

Blood in Space is a micro but complete set of rules for solitaire or co-op skirmish game, set on a sci-fi background. “Micro” refers to the small set of rules, the small time required to complete one game session and the small number of miniatures required (4-10 figures being a common range). Many micro-details are left to the player, only the “important” rules are included...   [click here for more]
83.High Tide Annex Book

High Tide Annex Book
by Admiralty Trilogy Group

Based on what we have learned since the collapse of the Soviet Union, High Tide compares, for the first time, the strengths and weaknesses of the Cold-War adversaries at the height of their power. High Tide's data annex is a comprehensive listing of platforms, weapons and sensors for naval, air, and some land units. Each ship class entry has a full listing of its sensors,...   [click here for more]
84.By Dagger or Talon

By Dagger or Talon
by Ambush Alley Games

By Dagger or Talon is the first Tomorrow's War Companion book. Weighing in at over 100 pages, it is full to bursting with new rules, new Attributes, new scenarios, and new historical information for the Tomorrowverse. The book focuses on alien races and "Enhanced Special Operations Forces" (SpecOps units that make heavy use of everything from cybernetics to nanite...   [click here for more]
85.Cornered Wolf (Chechen Wars)

Cornered Wolf (Chechen Wars)
by Ostfront

Chaos, Simplicity and the Russo-Chechen Wars Cornered Wolf is a skirmish game aimed at 15mm, 20mm or 28mm miniatures, and aimed at representing the chaos of urban combat with the simplest possible rules. Uncertain activation, randomly generated forces, deployment that will throw you immediately into chaos, and quick and deadly rules will have you wargaming...   [click here for more]
86.Tribal - skirmish combat game

Tribal - skirmish combat game
by Mana Press

Tribal the skirmish combat game. In this book you get: the basic rules; optional rules for missile fire, dirty tricks and honour pools; four scenarios you can play in a variety of tribal settings; in-depth explanation of culture, weapons and combat for Maori, Vikings, Aztecs & Gladiators; extra rules for Stone-Age, Heian Japanese & Iroquois. Honour is everything! Tribal provides players...   [click here for more]
87.Up Front Infantry Personality Cards (2nd Edition)

Up Front Infantry Personality Cards (2nd Edition)
by Wizards of the Coast

Up Front is a card-based wargame designed by Courtney F. Allen and orignally published by Avalon Hill in 1983. This award winning game, referred to as the Squad Leader card game, provides an innovative game design for simulating squad level skirmishes. Its use of terrain cards in lieu of a board; its effective simulation of the Fog of War and of troop responsiveness (or...   [click here for more]
88.Charlemagne, Master of Europe

Charlemagne, Master of Europe
by Hollandspiele

Game Design: Tom Russell Art: Ania B. Ziolkowska & Nadir Elfarra Hex number: 22 Duration: 180 minutes Players: 1 Solitaire Suitability: High Weight: Medium Theme: Medieval The death of Carloman in 771 left his twenty-nine year old brother Charles in control of...   [click here for more]
89.Fire Team : Normandie 44  Boards pack 1

Fire Team : Normandie 44 Boards pack 1
by BATTLESPROJECT MAPS

In this pack (pdf files) he not only that Boards (12 ) for the game FIRE TEAM : NORMANDIE 44. And include a pdf files for presentation of FIRE TEAM Rules ( here FIRE TEAM : VIETNAM ) There will be others Packs to come: other Boards, Rules,...... --------------------------------------------------------------------------------------- This...   [click here for more]
90.Cannon, Cross and Crescent

Cannon, Cross and Crescent
by Long Face Games

A quick playing set of Renaissance naval rules covering the period 1450 to 1600, allowing small and medium sized games with 30 ships a side or more to be completed in a couple of hours or less. They have been written with 1/1200 models such as those from Navwar and Langton in mind, but could be used with larger or smaller models with appropriate changes in ranges and movement. Bookkeeping is minimal,...   [click here for more]
91.Boot Hill Wild West Role-Playing Game (2nd Edition)

Boot Hill Wild West Role-Playing Game (2nd Edition)
by Wizards of the Coast

You step from the cool shade of the Long Branch Saloon into the midday heat of Promise City. Loosening your Colt in its holster, you look down Main Street and spot the leather and denim-clad stranger who called you out. Citizens of the town scramble for cover as they sense the forthcoming battle. The outlaw doesn't look fast enough to match your draw, but ... wait! Your keen eyes catch the unmistakable...   [click here for more]
92.American Fleets

American Fleets
by Admiralty Trilogy Group

For the first time statistics for US ships and aircraft, and all their weapons and sensors are available in Command At Sea (CaS) 4th Edition standard. American Fleets includes over 250 ship classes and over 190 aircraft, many of which have not appeared in CaS format before. All earlier listings for these ships and aircraft have been reviewed and updated to include information...   [click here for more]
93.The Emperor's Fleet

The Emperor's Fleet
by Admiralty Trilogy Group

The Emperor’s Fleet provides statistics for the Japanese ships and aircraft, and all their weapons and sensors, extant in the Second World War. Over 200 ship classes and over 130 aircraft are included, many of which have not appeared in Trilogy products before. All earlier listings for these ships and aircraft have been updated to include information from newly available...   [click here for more]
94.Horse & Musket: Dawn of an Era

Horse & Musket: Dawn of an Era
by Hollandspiele

Horse & Musket: Dawn of an Era Game design: Sean Chick Art: Ilya Kudriashov Hex Number: 12 Duration: 60 to 90 minutes Players: 2 Solitaire Suitability: High Theme: 17th Century, 18th Century Series: Horse & Musket Sean...   [click here for more]
95.Gruntz 15mm SCI-FI

Gruntz 15mm SCI-FI
by Rottenlead Publishing

NOTE to UK and European purchases. The printed copy is shipped from a UK address, so you don't face high international shipping charges from the USA. See the shipping details when you add to basket for more info. Gruntz 15mm SCI-FI is a dedicated 15mm fast play wargame designed for skirmish level play using combined arms. You can use miniatures from any 15mm SCI-FI manufacturer and...   [click here for more]
96.Monroe's Legacy

Monroe's Legacy
by Admiralty Trilogy Group

This is a scenario supplement for the Admiralty Trilogy game Dawn of the Battleship. Twenty-nine scenarios cover not only historical battles, like Manila Bay (“There Came Upon Us Numberless Projectiles”) and Santiago de Cuba, but hypothetical scenarios based on historical disputes that almost led to war, and US Navy War College studies of that time. All the statistics needed...   [click here for more]
97.An Infamous Traffic

An Infamous Traffic
by Hollandspiele

An Infamous Traffic Game Design & Art: Cole Wehrle Hex Number: 4 Duration: 45 to 90 minutes Players: 2 to 5 Solitaire Suitability: Very Low Theme: Economics; Nineteenth century It’s 1833. The East India Company has just had its monopoly...   [click here for more]
98.By Sea and By River

By Sea and By River
by Long Face Games

By Sea and By River: The American Civil War for Dahgren and Columbiad By David Manley Two campaign systems and comprehensive ship data for over 175 ships and classes of the Union and Confederate navies, designed for use with “Dahlgren and Columbiad”. ...   [click here for more]
99.Polemos Napoleonic

Polemos Napoleonic
by Baccus 6mm

IIf ever there is an historical period that can lay claim to be THE classic subject for wargamers, then surely it must be those early years of the nineteenth century when Europe was gripped by the power of Napoleon Bonaparte, self-crowned Emperor of France and her conquered territories. A sublime hero to some, a tyrannical despot to others, Napoleon is a man...   [click here for more]
100.Iron and Fire 3rd Edition

Iron and Fire 3rd Edition
by A and A Games

NAVAL WARGAMES RULES FOR THE IRONCLAD PERIOD, 1850-1880 · Current Edition 3.0 · Recommended scale 1/1200 or 1/2400 · Complexity: 6/10 · Level of detail: 6/10 · Dice required: D20, D10, D6 A SET OF QUICK REFERENCE SHEETS IS AVAILABLE THROUGH THE PUBLISHER'S WEBSITE The American Civil War saw the beginnings...   [click here for more]
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