Close
Close
Browse Categories
$ to $
freestuff-wgv.gif







Top 100 Products
pixel_trans.gif
01.Electronic Advanced Squad Leader Rulebook

Electronic Advanced Squad Leader Rulebook
by Multi-Man Publishing

This Electronic Edition of the ASLRB (or eASLRB) was created from brand-new layouts of rules Chapters A-G incorporating all known errata (as of August 2020). It also includes the complete Chapter H; and Chapters J, K, W and associated charts; as well as a few useful appendices and a comprehensive index. In other words, all the core rules. MMP plans to update older chapters and add additional chapters...   [click here for more]
02.Naval SITREP #66 (April 2024)

Naval SITREP #66 (April 2024)
by Admiralty Trilogy Group

The Naval SITREP is published twice a year by the Admiralty Trilogy Group. It supports the Admiralty Trilogy game system with scenarios, articles on history and technology, and rules expansions & corrections.  The Naval SITREP Issue #66 was published in April of 2024.    Features HMS Aurora’s Final Course in China A Missing Cutter ATG...   [click here for more]
03.LaserStorm 2nd edition

LaserStorm 2nd edition
by Nordic Weasel Games

Welcome to the 2nd edition of LaserStorm. This is a set of wargame rules aimed at huge science fiction battles using small scale miniatures such as 3mm and 6mm scale. The game scale is that each model represents either a single vehicle or a 4-6 person fireteam of infantry. Units are all distinct in their performance: Vehicles are vulnerable to close assault but feature speed and firepower, super heavy...   [click here for more]
04.Fire in the Sky, Vol. 1 Battles Over Germany, 1944

Fire in the Sky, Vol. 1 Battles Over Germany, 1944
by Fireball Forward

Fire in the Sky is a set of wargame rules designed to simulate large-scale air combat in WW2. Unlike many sets that have already been written, Fire in the Sky does not attempt to put players in the seat of the individual pilot’s cockpit, flying maneuvers or managing ammunition. Instead, this game aims to let players feel like a squadron or flight commander, commanding dozens of planes at once....   [click here for more]
05.Starmada Core Rulebook

Starmada Core Rulebook
by Majestic Twelve Games

"FIRE AT WILL, COMMANDER!" No sooner had Fleet Captain Frederic Antimony spoken these words than a flash appeared on the viewscreen, and a half-dozen enemy starfighters disappeared from existence. Antimony’s crew had learned long ago to anticipate their captain’s moves, and almost before the order came down the Indefatigable’s powerful weapon batteries had lashed out with frightening...   [click here for more]
06.Blitzkrieg in the West

Blitzkrieg in the West
by One Small Step

Designer: Joseph Miranda Blitzkrieg in the West is a simulation of the German campaign in Western Europe, 1940. The Wehrmacht stunned the world by defeating the Allied armies in a few short weeks. Yet prior to the start of the campaign, no one expected such a victory. Blitzkrieg in the West puts the players in the same position as the commanders in the original campaign, giving each side unique advantages....   [click here for more]
07.When Nightmares Come: An Investigative Wargame of Supernatural Horror

When Nightmares Come: An Investigative Wargame of Supernatural Horror
by Osprey Publishing

A solo and cooperative skirmish wargame for investigating and battling the supernatural mysteries of the modern world. When Nightmares Come is a tabletop miniatures wargame about modern day monster hunting and occult investigations. Players will form a team of paranormal vigilantes; self-taught occult specialists and monster hunters who call themselves the Nightwatch. These...   [click here for more]
08.History Dad: The Second World War

History Dad: The Second World War
by Nordic Weasel Games

Welcome to the front! History Dad: The Second World War is a set of miniatures wargame rules for you:  Whether you are an old hand or brand new to historical wargaming we have you covered with everything you could need to play out exciting battles in the greatest conflict of human history: *A straight forward game system with minimal use of dice modifiers. You can focus...   [click here for more]
09.Verrotwood: The Old West

Verrotwood: The Old West
by Mike Crutchett

Verrotwood: The Old West Verrotwood: The Old West is a standalone expansion for Verrotwood that takes the folk horror into the American southwest. Verrotwood is not required to play this standalone expansion but you can easily add to your games by combining elements from both games.  -A simple yet robust D10 dice pool system that grows...   [click here for more]
10.Space Station Zero

Space Station Zero
by Snarling Badger Studios

Welcome to Space Station Zero, a miniatures-agnostic tabletop wargame where you and your friends explore the hidden depths of the ancient station to uncover its darkest secrets... and perhaps survive. Designed to play solo, co-op, or as an adversarial skirmish game, Space Station Zero is created by Adam Loper and Vincent Venturella for 1-4 players. From the book:...   [click here for more]
11.Revelation War

Revelation War
by One Small Step

Designer: Ty Bomba Revelation War: The Coming Struggle for the Middle East. If America continues its zigzag withdraw from imperium, there will be vast repercussions. In and around Israel, the international security guarantees put in place there with the 1978 Camp David Accords will effectively be gone. This near-future what-if wargame investigates that Israeli worst-case scenario. Left on their own...   [click here for more]
12.Grimdark Future World Book

Grimdark Future World Book
by onepagerules

Grimdark Future is a story set in a war-torn sci-fi future, where humanity struggles to survive in a new galaxy. This is a universe filled with epic conflicts, mighty heroes, and daring adventurers, where species and factions face off in a battle for supremacy. This world book gives you everything you need to know about the Grimdark Future universe, its people, locations, conflicts, and more, and...   [click here for more]
13.SNARL 2023

SNARL 2023
by Snarling Badger Studios

SNARL is the official 'zine of Snarling Badger Studios. In this first issue, you'll find a new microgame: "Tanks" for the Apocalypse, a quick, fun tank battle game for two to ten players. Pilot your M4 Sherman tank through the post-apocalyptic American Midwest and fight against other Shermans in what's left of the world after the July 1945 nuclear...   [click here for more]
14.MAJESTIC 13

MAJESTIC 13
by Snarling Badger Studios

MAJESTIC 13 is miniatures-agnostic tabletop wargame where you command an elite team of alien hunters in a secret war to protect the Earth. Designed to play solo, co-op, or as an adversarial skirmish game, MAJESTIC 13 is created by Adam Loper and Vincent Venturella for 1-2 players. From the book: "To the public, the modern era of alien encounters started in Roswell,...   [click here for more]
15.Jutland 2e Upgrade Set

Jutland 2e Upgrade Set
by Avalanche Press Ltd

Great War at Sea: Jutland is the best-selling wargame from Avalanche Press. The new Second Edition is a complete revision, with a new scenario book, new rules book, and new full-color play aids. This Upgrade Set turns the old boxed edition of Jutland into the new, modern version. You get the Second Edition rules, complete with charts, which distill three decades of feedback and experience into a smooth...   [click here for more]
16.Horizon Wars: Midnight Dark

Horizon Wars: Midnight Dark
by Precinct Omega Publishing

'We know the Earth burned. We know that a worldwide civilisation of nations fell. We know that billions of people died and that for a century the world tore itself apart in a neverending conflict. We know that the ticking clock of apocalypse struck midnight and darkness fell. 'Exactly how or why it happened, we may never know. Too much has been lost. Too much forgotten. The Burning left...   [click here for more]
17.Horse & Musket V: Age of Napoleon

Horse & Musket V: Age of Napoleon
by Hollandspiele

Game design: Sean Chick Art: Ilya Kudriashov Hex number: 69 Duration: 60 to 90 minutes Players: 2 Solitaire Suitability: High Theme: Napoleonics Series: Horse & Musket THIS IS AN EXPANSION. You need "Horse & Musket: Dawn of...   [click here for more]
18.Sea Wolves Solitaire - Battle of the Atlantic 1939-1942

Sea Wolves Solitaire - Battle of the Atlantic 1939-1942
by Turgalium Games

Sea Wolves Solitaire - Battle of the Atlantic 1939-1942 is a solitaire book-game that allows players to step into the role of a U-boat commander during the intense Battle of the Atlantic in World War II. Players take on the role of a U-boat commander, leading a stealthy submarine on daring missions to disrupt enemy supply lines and sink valuable cargo ships. The game includes a wealth of...   [click here for more]
19.ASL Journal Bundle

ASL Journal Bundle
by Multi-Man Publishing

This is a combined bundle of all ASL Journals #1-#10 and includes most materials from those ASL Journals. ASL Journal #1 ASL Journal #2 ASL Journal #3 ASL Journal #4 ASL Journal #5 ASL Journal #6 ASL Journal #7 ASL Journal #8 ASL Journal #9...   [click here for more]
20.Dragon at Sea

Dragon at Sea
by Homeland Workshop

This is a simple and fast-paced Naval Wargame like War at Sea but set in 202X with PRC vs US in the Pacific. This package includes 5-page rules, an A2 sized map and two counter sheets for print and play. ...   [click here for more]
21.Torch & Shield

Torch & Shield
by Grimskald

Torch & Shield - Brutal Combat in the Darkness of the Ruined Dwarven Empire. - The Core Rulebook - Beneath the mountains, the massive fortress holds of the Dwarf Clans lie in ruin. Overrun with foul beasts and other creatures of the abyss, the holds are abandoned. Every corridor, hall and cavern holds death and opportunity in equal measure. The gold of an empire awaits delving crews...   [click here for more]
22.Space Weirdos

Space Weirdos
by Garske Games

Space Weirdos is a “skirmish heartbreaker.” About 10 years ago everyone was publishing their own old-school D&D hacks. Now a bunch of OSR nerds are turning to wargaming and discovering that the minis games are just as bad as RPGs for edition creep and other unforgivable crimes. So I'm publishing a short and sweet set of miniatures rules. You’re wondering what makes Space Weirdos different...   [click here for more]
23.Sword Weirdos

Sword Weirdos
by Garske Games

Sword Weirdos is the fantasy sequel to the surprisingly popular Space Weirdos. "When will you write a fantasy version?" people asked. So I did. Sword Weirdos is a skirmish wargame that allows you to build stats for just about any fantasy or historical model in your collection. Your model's class and weapons determine its special abilities. With 26 classes and 54 weapons and other pieces of equipment...   [click here for more]
24.Reign in Hell

Reign in Hell
by Snarling Badger Studios

Reign in Hell: Demonic Skirmish Combat is a fast, brutal, miniatures-agnostic tabletop wargaming ruleset that pits your hand-picked cabal of demons against your opponent’s to determine who gets to reshape the ruins of Hell to fit their Philosophy. Do you want to restore Hell to its former glory? Tear it all down and watch it burn? Or perhaps try to head back to Earth for some payback?...   [click here for more]
25.Age of Hannibal

Age of Hannibal
by Greg Wagman

Age of Hannibal resolves the largest battles of antiquity in a single evening on limited table space and flexible basing. Unlike many other rule systems available for the period, Age of Hannibal acknowledges the critical nature of pre-battle strategy in ancient warfare, when commanders sought the best possible ground for their armies. An innovative terrain card system allows players...   [click here for more]
26.The Stack - Core Rules

The Stack - Core Rules
by BenchTest Games

The Stack is a modern tactical skirmish wargame. It is a sandbox ruleset which allows you to fight real or fictional battles in world’s ungoverned spaces and conflict zones. In The Stack, two or more players pit their wits against each other to battle it out in Cold War to ultra-modern settings. The Stack is designed to be quick to pick up but hard to master; with quick semi-alternating gameplay...   [click here for more]
27.Smuggler's Neck - A 'Nightmares' Case File

Smuggler's Neck - A 'Nightmares' Case File
by P. Todoroff CCWC

SMUGGLER'S NECK - A 'NIGHTMARES' CASE FILE People are disappearing on the Waterfront - corner boys and hookers, immigrants and vagrants. The discarded and downcast. So far, the police have kept it out of the news, explaining away the incidents as drug overdoes, gang violence, tragic accidents, and poor life choices. But your contacts on the streets say that's...   [click here for more]
28.Hostile Space

Hostile Space
by Blood and Spectacles Publishing

Hostile Space is a space mecha combat game where the focus is on maneuver within three-dimensions. It is the dawn of The New Age for humanity as the Solar System has been colonized with the help of the Fold Drive. Four great powers hold humanity together by cooperating through an extra-governmental organization called the Concert of the Solar System. Between the Great Powers an assortment of...   [click here for more]
29.ASL Annual Bundle

ASL Annual Bundle
by Multi-Man Publishing

This is a combined bundle of all ASL Annuals that have been printed and includes all materials from those ASL Annuals. ASL Annual '89 ASL Annual '90 ASL Annual '91 ASL Annual '92 ASL Annual '93a ASL Annual '93b ASL Annual '95 ASL Annual '96 ASL Annual...   [click here for more]
30.Verrotwood

Verrotwood
by Mike Crutchett

The skies over the Verrotwood have turned a pale sickly gray. The hopes of men have withered as fast as the crops. Desperate for salvation, people have begun to turn to the long forgotten and unspeakabe things that rest in slumber, deep within the forest. Venture into the Verrotwood, a folk horror skirmish game. Verrotwood is an easy to learn skirmish game set in a dark world of pagan cults and twisted...   [click here for more]
31.Commonwealth Navies

Commonwealth Navies
by Admiralty Trilogy Group

Commonwealth Navies lists all the British, Australian, Canadian, and New Zealand warships in service between 1955 and the present day. It is designed as a sourcebook for Harpoon, fifth edition, but it can also be used as a general reference. Organized as a collection of annexes, Annex A provides statistics on ships as built, and any modifications and refits over time, sometimes many...   [click here for more]
32.Void Admiral

Void Admiral
by Beneath the Sunken Catacombs

Rogue admirals rally their fleets in this space combat miniature wargame. -Build a fleet of mighty warships and arm them with an assortment of deadly weaponry. -Maneuver your fleet about the battlefield taking advantage of firing arcs, terrain and careful timing. -Play as one of nine factions, each with its own unique ships and special abilities. -Utilize a command board, spending assets to perform...   [click here for more]
33.Harpoon V

Harpoon V
by Admiralty Trilogy Group

Harpoon fifth edition is the latest version of an award-winning series that began with its original release in 1980. In addition to updating and simplifying the rules for modern tactical naval and aerial combat, the fifth edition now includes naval combat system development, mines, ballistic missile attacks and defense, unmanned vehicles, land-attack cruise missiles, non-acoustic ASW sensors, as...   [click here for more]
34.The Stack - Combat Pack

The Stack - Combat Pack
by BenchTest Games

The Stack Combat pack builds on the rules set out in the core game, providing more options for equipping your soldiers with a range of different weapons. The Combat Pack features: 1)    Rules for individual, specialist, and heavy weaponry, including grenades, sniper rifles and anti-tank weapons. 2)    Off-table support assets that can be called upon to swing the tide of battle or provide...   [click here for more]
35.Commonwealth Aircraft

Commonwealth Aircraft
by Admiralty Trilogy Group

Commonwealth Aircraft lists the British, Australian, Canadian, and New Zealand aircraft in service between 1955 and the present day. It is designed as a sourcebook for Harpoon, fifth edition, but it can also be used as a general reference. Organized as a collection of annexes, this publication provides statistics on aircraft and any modifications or upgrades they received, sometimes...   [click here for more]
36.Yaah! Magazine and Complete Wargame #13

Yaah! Magazine and Complete Wargame #13
by Flying Pig Games

Here comes lucky number thirteen. Yaah! #13 that is. This issue comes jammed with the usual number of entertaining articles, a damn fine game, and wait for it… scenarios and variants are back. First up is the The Battle of Hue! A solitaire game designed by Jay Ward and based on his popular Tiny Battle Publishing title, The Battle for Ramadi. The Battle for Hue! Allows gamers to control the forces...   [click here for more]
37.BUNDLE: Combat Leader Deluxe Set: Core Rules, Ostkrieg, Poland 1939, Volkssturm, Solitaire Module & Winter War

BUNDLE: Combat Leader Deluxe Set: Core Rules, Ostkrieg, Poland 1939, Volkssturm, Solitaire Module & Winter War
by Minden Games

COMBAT LEADER DELUXE SET: CORE RULES, OSTKRIEG, POLAND 1939, VOLKSSTURM, SOLITAIRE MODULE & WINTER WAR is a complete set of all Combat Leader games and modules published to date.  You get the Core Rules Rulebook, Solitaire Module allowing you to use the system solo, and four modules covering different historical WW2 campaigns:  Ostkrieg (Operation Barbarossa,...   [click here for more]
38.Modern Chinese Maritime Forces, Second Edition

Modern Chinese Maritime Forces, Second Edition
by Admiralty Trilogy Group

      Modern Chinese Maritime Forces, second edition is a naval reference book by Manfred Meyer, a noted artist and illustrator. It provides up-to-the minute information on Chinese sea power. It lists all vessels in service of the Chinese government. – not just the People’s Liberation Army Navy, but the Coast Guard, China Maritime Surveillance, China Fisheries Law Enforcement...   [click here for more]
39.CLASH of Katanas

CLASH of Katanas
by Fighting Hedgehog

The power of the Shogunate is in shambles, and Japan has fallen into the chaos of the Sengoku Jidai (warring states). Daimyos lead their clans into battle, fighting to become the next Shogun, while peasants rise in revolt. But those are the problems of lords and generals, yours is to lead your men, and achieve honor and glory for your house!  PDF 166 pages New rules, characters, traits...   [click here for more]
40.Lone Sherman - The Pacific: A Solitaire Wargame

Lone Sherman - The Pacific: A Solitaire Wargame
by Mike Lambo

This game is a sequel to Lone Sherman and not an expansion. It is a standalone game. Lone Sherman: The Pacific puts you in charge of a single Sherman Tank and its crew on several Pacific Islands in World War II, and tasks you with navigating your Sherman through challenging Scenarios. Whilst this game is not a ‘narrative driven’ game as such, with a little imagination it will provide memorable...   [click here for more]
41.Glutter of Ravens: Warfare in the Age of Arthur

Glutter of Ravens: Warfare in the Age of Arthur
by Daniel's Games Emporium

Glutter of Ravens was first published in 1998 and became known as an essential guide to wargaming the Arthurian period. This 2024 "Author's Edition" is a reproduction of the original text but features a new layout, additional notes, and the author’s new preface. Part One contains a set of miniature wargaming rules designed to recreate and play battles in post-Roman Britain. These rules allow players...   [click here for more]
42.Borrowing The Army

Borrowing The Army
by RCVaughan

“My Dear McClellan, if you don’t want to use the army I should like to borrow it for a while.” – Abraham Lincoln Borrowing The Army is a pair of rulesets and a map. These rules allow you to refight the major campaigns of the Eastern Theater of the American Civil War. Put yourself in the shoes of Jackson, Lee and Grant and refight history; hopefully you...   [click here for more]
43.Dawn of Iron: The American Civil War at Sea - First Anthology

Dawn of Iron: The American Civil War at Sea - First Anthology
by Scary Biscuits Studios

Dawn of Iron - First Anthology This 104-page anthology is a collection of all of this battlepacks and rules pubished for Dawn of Iron to date. If your either an old salt or fresh off a receiving boat, this anthology has a lot to offer. This Anthology includes remastered content that was previously released: Dawn of War: Rulebook The Battle of...   [click here for more]
44.TRIUMPH! v1.1

TRIUMPH! v1.1
by Washington Grand Company

TRIUMPH! is a fast play set of rules for miniature wargaming. Covering the ancient and medieval periods, TRIUMPH! allows you to recreate the armies of Ramesses and Muwatalli, Caesar and Pompey, Saladin and Richard the Lionheart. Meshwesh is the online database of army lists for TRIUMPH! You can access Meshwesh through the Washington Grand Company web site. This is the v1.1 PDF edition of Triumph!...   [click here for more]
45.AOTF - NAVAL ANNUAL 1907-1921

AOTF - NAVAL ANNUAL 1907-1921
by SEEKRIEG

This volume of the AOTF NAVAL ANNUAL Series provides over 500 pre-formatted, printable ship logs.  It covers the many ship classes of the 1907-1921 period for the navies of Argentina, Austria-Hungary, Brazil, Chile, China, Denmark, France, Germany, Great Britain, Greece, Italy, Japan, Netherlands, Norway, Peru, Portugal, Russia, Spain, Sweden, Turkey, and the United States. The ship logs are divided...   [click here for more]
46.USS Puritan

USS Puritan
by Long Face Games

A set of STL files representing the large Union monitor USS Puritan. She was designed by John Ericsson. The US Navy originally specified a two-turret design against Ericsson’s advice, but the second turret was deleted and the design changed whilst the ship was in build. Incomplete at the end of the civil war, her 20” guns were not manufactured, and the ship was finally scrapped .The models are...   [click here for more]
47.CSS Savannah

CSS Savannah
by Long Face Games

An STL file representing the Confederate casemate ironclad Savannah. She was one of the “Richmond” class of near-sisters and was built in the city whose name she bore.  was finally scrapped .She was commissioned in Summer 1863 and was burnt in December the following year to avoid capture by Sherman’s army. The model is scaled to 1/600 and prints well at 1/1200 ...   [click here for more]
48.A Fistful of TOWs 3

A Fistful of TOWs 3
by A Fistful of Games

Like tanks? Enjoy fighting mechanized battles in miniature? How about a game that's fun, fast playing, easy to learn, and still gives historical results? A Fistful of TOWs 3 is all that, and more. Oh, and did we mention the largest set of vehicle and gun data ever published in an individual rule set? Or the largest set of army lists ever printed in a single volume? A Fistful of TOWs...   [click here for more]
49.BelloLudi Vietnam!

BelloLudi Vietnam!
by BelloLudi

Welcome to the skirmish game BelloLudi Vietnam! We are so happy that you have taken an interest in wargaming. These rules have been developed especially for people who have no previous experience in wargaming, yet like to play games. BelloLudi have created a ruleset of just fifteen pages, a little more than the game of RISK. From page 21 onwards, we included some, advanced, rules. You will not be needing...   [click here for more]
50.Dawn of Iron: Skirmish at Davis Bend

Dawn of Iron: Skirmish at Davis Bend
by Scary Biscuits Studios

Dawn of Iron: Skirmish at Davis Bend & The Ironclads of Joseph Brown - Battle Pack The attached battle pack expansion covers the ordeal of the USS Indianola at Davis Bend in February 1863. The history and ships include the skirmish at Davis Bend, where the federal ironclad faced off against rebel rams, CSS Queen of the West and the CSS Webb. Inside you...   [click here for more]
51.To the Strongest!

To the Strongest!
by To the Strongest!

To the Strongest! is a set of simple rules for Ancient and Medieval tabletop wargaming.  It enables a battle to be fought with model soldiers on a dining room table and won or lost in less than two hours. But the rules also support huge battles, with several thousand figures and up to five players a side. Games can be played with miniatures in any scale and based for any of the common wargaming rules...   [click here for more]
52.Insurgent Earth

Insurgent Earth
by P. Todoroff CCWC

Insurgent Earth is a tabletop miniatures war game set on post-alien invasion Earth where determined survivors fight to survive, thrive, and ultimately overcome the alien occupation. Made for solo and cooperative games, Insurgent Earth is a low model count, open miniature rule set that combines quick, intuitive combat resolution with narrative elements like character...   [click here for more]
53.Rifles in the 'Nam

Rifles in the 'Nam
by Tiny Battle Publishing

Introducing Rifles in the 'Nam, the next installment in Gottardo Zancani’s popular solitaire RIFLES series, this time set in the intense battlegrounds of the Vietnam War. Experience the gritty action of jungle warfare in a uniquely immersive single-player format. Say goodbye to traditional hex-maps; instead, dive into three simplified yet engaging maps (Tunnel, Jungle, City) that capture...   [click here for more]
54.Nightwatch Blood and Bone

Nightwatch Blood and Bone
by P. Todoroff CCWC

Nightwatch - Blood and Bone This is a game about killing monsters. All kinds, anywhere, any time. You and your friends are members of the NIGHTWATCH: an ancient order of warriors, trackers, wizards, and alchemists dedicated to hunting the malevolent creatures that terrorize humanity. Nightwatch: Blood and Bone is a tabletop adventure game set in a dark fantasy world where...   [click here for more]
55.Violent Skies - 1940 - Dynamo to the Blitz

Violent Skies - 1940 - Dynamo to the Blitz
by Pocket Warfare Publishing

Sat inside the cockpit with the engine rattling through your bones, you turn to engage. Managing your energy and fuel, can you gain position to get a shot off? Or will the bandit get the better of you? Sometimes it is better to disengage than push a losing fight. Violent Skies is a solitaire game of aerial combat in the Second World War. Using a game card that acts as your...   [click here for more]
56.B17: TWENTY FIVE MISSIONS

B17: TWENTY FIVE MISSIONS
by Solitary Division

Winner of the first place for the best game with innovative mechanics, 2nd place for the best game of the event, 2nd place for the best game in solo mode, and 2nd place for the best game in another language. Game rules + full game. In English (Reglas Completamente en español Las hojas de juego mantienen...   [click here for more]
57.Savage Blades

Savage Blades
by Crushpop Productions

"LET LOOSE THE SAVAGE BLADES!" In the world of Aeloria, the current age is defined by the Savage Blades—a time of relentless conflict and unyielding strife. Here, tribes vie for dominance, battling amidst the ancient ruins and unforgiving landscapes that dot the realm. From the shadowy depths of Grimwood Forest to the blistering sands of Karak, each region holds its own challenges...   [click here for more]
58.The Glittering River - Russian Civil War Riverine Rules & Campaign System

The Glittering River - Russian Civil War Riverine Rules & Campaign System
by Real Time Wargames

A full set of period specific rules that allow players to recreate the battles along the great rviers of the Russian Empire during the Russian Civil War.  Included are a full set of battle rules, a campaign system and all the playsheets required. ...   [click here for more]
59.Violent Skies - 1941 - RAF on the Offensive

Violent Skies - 1941 - RAF on the Offensive
by Pocket Warfare Publishing

Sat inside the cockpit with the engine rattling through your bones, you turn to engage. Managing your energy and fuel, can you gain position to get a shot off? Or will the bandit get the better of you? Sometimes it is better to disengage than push a losing fight. Violent Skies is a solitaire game of aerial combat in the Second World War. Using a game card that acts as your...   [click here for more]
60.Cauldron

Cauldron
by Hill Giant

CAULDRON is a swamp skirmish game from HILL GIANT. Gather your orcs, trolls, and goblins, grab a D12, and eat a weird mushroom, it's gonna be fine. ▶ Players concoct a tight warband of 3-7 greenskin menaces, and duke it out in the gnarly swamp of the same name: THE CAULDRON. ▶ Swaths of character creation options...   [click here for more]
61.Dancing axes. Generic Anglo-Scandinavian warriors 9-11c

Dancing axes. Generic Anglo-Scandinavian warriors 9-11c
by Vyacheslav Batalov

The colorful second edition - expanded and improved - is dedicated to the Viking Age in the British Isles. Form your squads and start your Saga. ...   [click here for more]
62.Operation Meteor

Operation Meteor
by Powercell Games

...   [click here for more]
63.Altar of Freedom

Altar of Freedom
by Greg Wagman

Altar of Freedom is a "big battle" game, where you step into the boots of an American Civil War corps or army general, commanding your army at the grand tactical level. The rules are designed to play the largest battles of the war, like Antietam or Chickamauga, in a single evening with multiple players. The smallest tactical unit is a brigade, and your task will be coordinating...   [click here for more]
64.Frostgrave: Mortal Enemies

Frostgrave: Mortal Enemies
by Osprey Publishing

Enhance your Frostgrave campaigns with recurring villains that grow more powerful over time and give your wizards somewhere to hide with expanded rules for bases. On the violent and deadly streets of the Frozen City, feuds and vendettas are commonplace. Wizards may start out focused on discovery and exploration, fighting when necessary for survival or to win possession of...   [click here for more]
65.Clash of Spears

Clash of Spears
by Fighting Hedgehog

Welcome to CLASH! Keep your wits and courage at hand, for in CLASH you will need both to lead your band of warriors to victory. CLASH of Spears allows you to play raids and skirmishes in ancient times using small forces of 30 or more figures per side. This fast-paced game demands constant attention from all players as they alternate using their commanders...   [click here for more]
66.Grimdark Future - Advanced Rulebook

Grimdark Future - Advanced Rulebook
by onepagerules

Grimdark Future is a miniature wargame set in a war-torn sci-fi future, which is played using 28mm miniatures. The game mechanics are designed to be easy to learn but hard to master, bringing engaging sci-fi battles for new and experienced players alike. This rulebook adds lots of extra content to the core rules, providing you with countless hours of epic sci-fi battles that you can customize however...   [click here for more]
67.Merchant Trader: 1718

Merchant Trader: 1718
by Black Cat

Merchant Trader: 1718 is an old-school style tactical solitaire board game of action and adventure, with a bit of wargame and RPG elements mixed in. An open-ended sandbox style game where you, as a merchant trader, may choose your own path. As the owner of a merchant shipping trade business in the Caribbean during the year 1718, you will hire a merchant captain and crew...   [click here for more]
68.B-17 Expansion Through Hell And Back

B-17 Expansion Through Hell And Back
by Gudkarma Games

You asked for it, the B-17 has arrived! This expansion for Through Hell and Back includes; 9 new missions with custom artwork. 9 Historical bomber squadron cards. 4 Escort cards. P-38s make their entrance into the game. 10 Novice crew cards. 10 Veteran crew cards. A new system for having squadron mates fly with you. 1 B-17 game board featuring a B17 from the 447th bomb group. The Hell and Back base...   [click here for more]
69.7TV: The 80s Genre Guide

7TV: The 80s Genre Guide
by Crooked Dice

Receive a full PDF of the Genre Guide, handy to use on all your devices – and nice for the environment!   Fire up the VCR and press ‘Play’ on the classic action, glitz and glamour of this colourful, exciting decade!   Inside this 200 page genre guide you will find everything you need to recreate your favourite 80s movie or show on the tabletop, including:   127 new...   [click here for more]
70.China's Navy

China's Navy
by Admiralty Trilogy Group

China’s Navy lists the ships and aircraft used by the People’s Liberation Army Navy and Air Force and Chinese Coast Guard, in service between 1955 and the present day. It is designed as a sourcebook for Harpoon, fifth edition, but it can also be used as a general reference. Organized as a collection of annexes, Annexes A and B provide statistics on ships and aircraft respectively...   [click here for more]
71.Lone Sherman: A Solitaire Wargame

Lone Sherman: A Solitaire Wargame
by Mike Lambo

Lone Sherman puts you in charge of a single Sherman Tank and its crew somewhere in France in World War II, and tasks you with navigating your Sherman through varied and challenging Missions. Whilst this game is not a ‘narrative driven’ game as such, with a little imagination it will provide memorable stories. The Missions allow the Player to invent any kind of back-story they like in order to enhance...   [click here for more]
72.The Second Portable Wargame Compendium

The Second Portable Wargame Compendium
by Eglinton Books

The Portable Wargame concept has been evolving since the first book was published in 2017, and a lively community of players has developed. These players share ideas and their own variants of the rules, and this led to the publication of a selection of them in 2022 in the Portable Wargame Compendium. This proved so successful that a second Compendium has now been compiled. This is the second Portable...   [click here for more]
73.Live Free or Die

Live Free or Die
by Greg Wagman

Live Free or Die is a fast-playing set of rules for wargaming the most famous battles of the American War of Independence on the tabletop. This is a 4-page system designed for army-level command. The basic maneuver element is a regiment, comprised of multiple bases. The mechanics of the game emphasize the role of heroic leaders and the differences in training/quality between the regiments...   [click here for more]
74.America's Navy

America's Navy
by Admiralty Trilogy Group

America’s Navy lists all the US Navy warships in service between 1955 and the present day, as well as some US Coast Guard ships and other vessels. It is designed as a sourcebook for Harpoon, fifth edition, but it can also be used as a general reference. Organized as a collection of annexes, Annex A provides statistics on ships as built, and any modifications and refits over time,...   [click here for more]
75.AVRO LANCASTER GAME EXPANSION-B17: TWENTY FIVE MISSIONS

AVRO LANCASTER GAME EXPANSION-B17: TWENTY FIVE MISSIONS
by Solitary Division

Winner of the first place for the best game with innovative mechanics, 2nd place for the best game of the event, 2nd place for the best game in solo mode, and 2nd place for the best game in another language. Game rules expansion. In English (Reglas Completamente en español Las hojas de juego mantienen...   [click here for more]
76.Blitzkrieg Commander IV

Blitzkrieg Commander IV
by Pendraken Miniatures

Blitzkrieg Commander is an exciting wargame that allows you to recreate battles of the Second World War using miniatures on a tabletop. - Suitable for any scale miniatures, from 2mm right up to 28mm. - Simple command system that emphasises the fog of war. - Effective mechanism for casualty resolution. - Flexible figure ratio meaning one base represents a platoon. - Minimal setup...   [click here for more]
77.Fantastic Battles

Fantastic Battles
by NLWright

Now in version 1.2, Fantastic Battles is a fast-play, mass-battle, wargaming system for any fantasy setting. The rules emphasise the tactical concerns of command friction and the fog of war through randomised initiative, tabletop mishap rolls and the impetuous decisions of unsupervised unit commanders. An all-in-one volume, this book contains the rules for stand-alone pitched battles as well...   [click here for more]
78.Interceptor Core Rulebook

Interceptor Core Rulebook
by FASA

The open channel chattered to life with the age old taunt: “Prepare to meet your doom, Renegade!” Only to be answered by: “Is that you, Legion? It’s been, what, 35 years since you first tried? What makes you think you can do it this time?” “How about this” and the channel exploded with the sound of curses, cockpit alarms and the sound of electronics and systems failing. Then silence,...   [click here for more]
79.Over the Alps

Over the Alps
by Greg Wagman

Over the Alps is the official Punic Wars scenario supplement for Age of Hannibal. This PDF covers the 15 most famous battles of all three Punic Wars. Each historical scenario has been well-researched with primary and secondary source material, including tabletop maps and orders of battle for the opposing armies. We've also included rules, tokens, and a stunning campaign map for you...   [click here for more]
80.To the Strongest! Ancient Army List eBook

To the Strongest! Ancient Army List eBook
by To the Strongest!

This PDF contains 166 TtS! ancient army lists, including background information on the armies and images of painted wargames figures. The ancient lists range from the Third Millennium to around 500 CE, later lists are in the Medieval book. You should be able to see a list of the included army lists, by previewing the contents pages. I will be publishing updated versions of this book with new material...   [click here for more]
81.South Atlantic War, Third Edition

South Atlantic War, Third Edition
by Admiralty Trilogy Group

South Atlantic War, Third Edition is an in-depth treatment of the naval and air campaign during the Falkland/Malvinas Islands War of 1982. It contains nineteen scenarios, linked with narratives of the land actions, putting them in context.             Supplementary material includes complete orders of battle, command organizations, and a list of ships and aircraft lost during the...   [click here for more]
82.Horizon Wars: Zero Dark

Horizon Wars: Zero Dark
by Precinct Omega Publishing

The Earth lies in ruins. The asteroid, Ammit, has shattered the towers of its gleaming city-states and, from the colonies of Mars and Venus, rescue teams rush to understand how the disaster could have befallen the homeworld. But in the ruins they discover an even greater mystery: almost ninety percent of the world's population is missing. Now there is a gold rush to secure Earth's technology and resources...   [click here for more]
83.Grimdark Future: Firefight - Advanced Rulebook

Grimdark Future: Firefight - Advanced Rulebook
by onepagerules

Grimdark Future: Firefight is a skirmish miniature wargame set in a war-torn sci-fi future, which is played using 28mm miniatures. The game mechanics are designed to be easy to learn but hard to master, bringing engaging sci-fi skirmishes for new and experienced players alike. This rulebook adds lots of extra content to the core rules, providing you with countless hours of epic sci-fi skirmishes that...   [click here for more]
84.FiveCore 3rd edition. Skirmish Gaming Evolved

FiveCore 3rd edition. Skirmish Gaming Evolved
by Nordic Weasel Games

This brand new 3rd edition of the premier character-driven skirmish system will knock your socks off. FiveCore offers you fast playing games with 5-15 figures per side. No firing tables. Just roll the dice and you know immediately if the target is down, wounded, pinned or running away. Troop quality affects your ability to coordinate attacks and have your men work together, rather than just providing...   [click here for more]
85.Old School Tactical Vol. II

Old School Tactical Vol. II
by Flying Pig Games

The popular Old School Tactical series returns for its second edition with Old School Tactical Volume II: West Front 1944-45. This iteration of the quick to learn, challenging to master, tactical game introduces the Americans to the series. Fight across the European countryside with M-10 tank destroyers and Sherman Easy Eight tanks. Pile your powerful rifle squads into venerable M5 halftracks or...   [click here for more]
86.America's Aircraft

America's Aircraft
by Admiralty Trilogy Group

America’s Aircraft lists the US Navy, US Coast Guard, and US Air Force aircraft in service between 1955 and the present day. It is designed as a sourcebook for Harpoon, fifth edition, but it can also be used as a general reference. Organized as a collection of annexes, this publication provides statistics on aircraft and any modifications or upgrades they received, sometimes many...   [click here for more]
87.Dogfight! 1939-1940: WW2 Air Combat Game

Dogfight! 1939-1940: WW2 Air Combat Game
by Minden Games

DOGFIGHT! 1939-40: WW2 AIR COMBAT GAME is a 100-page, full color book containing a two-player (with solitaire option) strategy card game of World War II air combat, based on single plane-vs-plane dogfights.  The game utilizes the Battle over Britain game system, and allows you to simulate dogfights occurring in the European theater in the first two years of the war. ...   [click here for more]
88.Russia's Navy

Russia's Navy
by Admiralty Trilogy Group

Russia’s Navy lists all Soviet and Russian warships in service between 1955 and the present day, as well as some Border Patrol ships and other vessels. It  is designed as a sourcebook for Harpoon, fifth edition, but it can also be used as a general reference. Organized as a collection of annexes, Annex A provides statistics on ships as built, and any modifications and refits over...   [click here for more]
89.U-Boat Captain, Advanced Ed.

U-Boat Captain, Advanced Ed.
by Minden Games

U-BOAT CAPTAIN, Advanced Edition is a solitaire, tactical-operational level game covering individual German World War 2 U-Boat patrols and combat encounters, 1939-1942. This edition (44 pages) comes with full rules, optional and advanced rules, eight U-Boat Displays, map, logsheet, 37 counters, and Reference Cards, along with with several historical scenarios and campaign games (of various...   [click here for more]
90.Oarful Seas

Oarful Seas
by Shrimplyamazing

Oarful Seas is a fast-play ancient naval ruleset for wargaming fleet actions of 20+ ships per player. Players command multiple squadrons of oared vessels as they ram, shear, board and shoot missiles in an attempt to sink or capture enemy ships. The ruleset is designed for 1/1200 scale miniatures using a 6x4 table. A typical game of Oarful Seas will need approximately 20-30 ships per player....   [click here for more]
91.The Fields of Normandy XL: A Solitaire Wargame

The Fields of Normandy XL: A Solitaire Wargame
by Mike Lambo

Due to a range of factors, many troops from the 82nd and 101st Airborne Divisions were scattered and struggled to come under the control of division headquarters. Many of these troops formed into small groups, organised by officers and NCOs and fought behind enemy lines for up to five days. Although mainly fighting for their own lives, these groups also helped to clear significant parts of the more...   [click here for more]
92.Fire & Movement - Issue 16

Fire & Movement - Issue 16
by Past Into Print

Fire & Movement: The Forum of Conflict Simulation was founded in 1976 by Rodger MacGowan and published by Diverse Talents, Inc. The rights and publishing of F&M currently reside with Decision Games and Past Into Print is the official creator and publisher of the electronic versions of this original print magazine. F&M was published until 2005 and consists of 150 issues.  It focused...   [click here for more]
93.Victory or Death

Victory or Death
by Greg Wagman

Victory or Death is a scenario supplement for the rules Live Free or Die. This PDF supplement includes 10 of the most famous battles fought in the American War of Independence. Battles include Bunker Hill, Harlem Heights, White Plains, Trenton, Brandywine, Saratoga (Freeman's Farm), Monmouth (the morning), Monmouth (the afternoon), Guilford Court House, and Eutaw Springs. Note that...   [click here for more]
94.Ashes of Malifaux Expansion Book - M3E

Ashes of Malifaux Expansion Book - M3E
by Wyrd Miniatures

Malifaux trembled when the Burning Man set its skies ablaze. Great minds set to work figuring out methods of predicting his movements, of making order from his chaos… but the greatest started a different project: a way to destroy the Burning Man forever, to erase his presence from history’s skies. Yet nature is not so easily controlled. Dance joyously in the streets. Feel the madness rise. When...   [click here for more]
95.Yaah! Magazine and Complete Wargame #14

Yaah! Magazine and Complete Wargame #14
by Flying Pig Games

This issue comes with a spiffy new, man-to-man solitaire game from one of the best solitaire designers in the industry, Gottardo Zancani. Titled Rattenkrieg, the game simulates up close and personal combat in Stalingrad, circa 1942. Rattenkrieg features a robust AI bot, and an innovative way, based on the actual size of the counter, to calculate to where a unit may move. Of course the gaming doesn't...   [click here for more]
96.Five Parsecs From Home - Solo Adventure Wargaming

Five Parsecs From Home - Solo Adventure Wargaming
by Modiphius

Five Parsecs From Home is an rpg-lite solo adventure wargame where you assemble a ragtag crew of galactic trailblazers and head out to explore the stars, pick up jobs, and every now and then —  engage in some action-packed, sci-fi combat! Battles are procedurally generated with huge combinations of enemies, weapons, battlefield circumstances and objectives whether...   [click here for more]
97.Stout Hearts

Stout Hearts
by Tiny Battle Publishing

“The leading platoons were moving through the gentle, wooded slopes on which waited the first German outposts, little groups of men dug cunningly in among the trees and bushes, crouching unseen in narrow pits under the hedges behind the thin barrels of their machine guns. The British infantrymen came trudging in among the trees, miserable and sodden; bewildered at first as the mines with which...   [click here for more]
98.BattleTech: Alpha Strike: Commander's Edition

BattleTech: Alpha Strike: Commander's Edition
by Catalyst Game Labs

COMMAND YOUR DESTINY In the BattleTech universe there remains one constant: the drums of war. And where there is war, valiant military commanders from the Great Houses, the Clans, and other interstellar nations lead the charge of hulking BattleMechs, brave infantry, and daring aerofighters to certain victory or crushing defeat on the sprawling battlefields of distant worlds. Rally...   [click here for more]
99.Emperor's Eagles (I). Autumn 1812.

Emperor's Eagles (I). Autumn 1812.
by Vyacheslav Batalov

Autumn 1812 Napoleon's Grand Army leaves devastated Moscow. The Russian Tsar Alexander has not made peace, and Kutuzov's Russian army is blocking the path to the East. Napoleon is forced to retreat to Poland along the Smolensk road. It is obvious that the generals and marshals lost the Russian Campaign. But as a junior officer of the Grand Army, you can assemble a squad of brave men and carry out...   [click here for more]
100.Battles of Napoleonic Europe: A Solitaire Wargame

Battles of Napoleonic Europe: A Solitaire Wargame
by Mike Lambo

The Napoleonic Wars consisted of a range of conflicts, from 1804 to 1815, fought between the First French Empire under Napoleon and a changing mix of European coalitions. This game focuses on a part of the Napoleonic Wars called the Peninsular War, which took place in the Iberian Peninsula, mostly between the Spanish, Portuguese and British armies on the one hand and the First French Empire army on...   [click here for more]
0 items
 Hottest Titles
 Gift Certificates