Close
Close
Browse Categories







Top 100 Products
01.Modern Chinese Maritime Forces

Modern Chinese Maritime Forces
by Admiralty Trilogy Group

Modern Chinese Maritime Forces, by Manfred Meyer, a noted artist and illustrator, provides up-to-the minute information on Chinese sea power. It lists all Chinese state vessels – not just the People’s Liberation Army Navy, but the Coast Guard, China Maritime Surveillance, China Fisheries law Enforcement Command, and many other state-sponsored agencies that carry out...   [click here for more]
02.Fear God & Dread Nought 2nd Edition

Fear God & Dread Nought 2nd Edition
by Admiralty Trilogy Group

Fear God & Dread Noughtis the Admiralty Trilogy Group’s tactical game covering war at sea from 1906 - 1925. Players can use ships, aircraft, and submarines to fight historical battles or experiment with “almost happened” or “what if” scenarios. While comprehensive, the rules are easy to follow for both experienced gamers and those new to naval gaming. They cover...   [click here for more]
03.Rangers of Shadow Deep: A Tabletop Adventure Game

Rangers of Shadow Deep: A Tabletop Adventure Game
by Joseph A. McCullough

A kingdom stands on the brink of destruction, as the vast realm called the Shadow Deep slowly swallows everything in its path. As the army fights to contain the tide of evil creatures teeming up out of the black clouds, the kingdom’s best soldiers, the rangers, must venture down into the shadows to gather information, rescue prisoners, and ambush enemy supply lines. It is a desperate fight against...   [click here for more]
04.High Seas Fleet, 2nd Edition Annex Booklet

High Seas Fleet, 2nd Edition Annex Booklet
by Admiralty Trilogy Group

The High Seas Fleet Data Annexes booklet provides the ship and aircraft data needed to play the High Seas Fleet Scenarios, as well as data for the major units and some “almost built” classes. The annexes cover the ships and aircraft of Austria-Hungary, France, Germany, Great Britain, Japan, Russia, and Turkey. This second edition of the Annexes has corrected...   [click here for more]
05.NATO Air Commander

NATO Air Commander
by Hollandspiele

Designer: Brad Smith Map Art: Ania B. Ziolkowska Hex Number: 34 Duration: 90 minutes Players: 1 Solitaire Suitability: Very High Theme: Cold War 1 May 1987:...   [click here for more]
06.High Seas Fleet, 2nd Edition Scenario Booklet

High Seas Fleet, 2nd Edition Scenario Booklet
by Admiralty Trilogy Group

High Seas Fleet2nd edition provides over forty scenarios for all the major WW I naval actions, which include the well-known big battles like Jutland (broken into three parts, as well as the complete engagement), Dogger Bank, and many smaller fights. The scenarios often include variants, covering historical “almosts” and “what ifs”. This second edition...   [click here for more]
07.Naval SITREP #55 (October 2018)

Naval SITREP #55 (October 2018)
by Admiralty Trilogy Group

The Naval SITREPis published twice a year by the Admiralty TrilogyGroup. It supports the Admiralty Trilogygame system with scenarios, articles on history and technology, and rules expansions & corrections. The Naval SITREPIssue #55 was published in October of 2018. Table of contents: Features: HarpoonScenario: Convoy to Yemen, including annexes...   [click here for more]
08.Age of Hannibal

Age of Hannibal
by Greg Wagman

Age of Hannibal resolves the largest battles of antiquity in a single evening on limited table space and flexible basing. Unlike many other rule systems available for the period, Age of Hannibal acknowledges the critical nature of pre-battle strategy in ancient warfare, when commanders sought the best possible ground for their armies. An innovative terrain card system allows players...   [click here for more]
09.Hammer of Democracy Phase 1

Hammer of Democracy Phase 1
by Nordic Weasel Games

"Sir, scouts report that the town up ahead is crawling with Jerries and their Panzers and we can't flank them. The only way through is some good old-fashioned steel on steel action". * * * * * Welcome to Hammer of Democracy. Are you tired of old fashioned WW2 rules that take forever to play, require memorizing 20 modifiers just to move a guy and don't...   [click here for more]
10.Over the Alps

Over the Alps
by Greg Wagman

Over the Alps is the official Punic Wars scenario supplement for Age of Hannibal. This PDF covers the 15 most famous battles of all three Punic Wars. Each historical scenario has been well-researched with primary and secondary source material, including tabletop maps and orders of battle for the opposing armies. We've also included rules, tokens, and a stunning campaign map for you...   [click here for more]
11.Renegade Scout - Bleeding Edge Retro Gaming

Renegade Scout - Bleeding Edge Retro Gaming
by Nordic Weasel Games

Welcome to Renegade Scout. What is Renegade Scout? Other than 179 pages jammed full of gaming goodness? *Renegade Scout is very old: It is a “retro-clone” of the venerable Rogue Trader game rules many of us grew up on, offering mechanics that are familiar and well-loved to fight fantastical battles between brave heroes, terrible monsters...   [click here for more]
12.Blood & Plunder: No Peace Beyond the Line

Blood & Plunder: No Peace Beyond the Line
by Firelock Games

This 248-page book is a supplement to the original Blood & Plunder rule book and contains plenty of new content including units, ships, and additional rules. Please note that this book is not a standalone rule book, only an expansion. ...   [click here for more]
13.VainGlorious: France 1940

VainGlorious: France 1940
by TerrainShed

Recreate the events of May 10th to June 22nd 1940 with these classically styled but neatly tweaked rules. Works with all figure scales Suits battles between a few platoons of infantry and tanks Hit & damage rolled into one Simultaneous & alternating phases where appropriate Data tables use vehicle & weapon specifications Uses percentage dice or equivalent Covers Belgian, British,...   [click here for more]
14.Squadron Strike: Traveller, Complete PDF Bundle

Squadron Strike: Traveller, Complete PDF Bundle
by Ad Astra Games

The Third Imperium Needs All Hands On Deck! Squadron Strike: Traveller does big ship Traveller universe naval combat in ways it's never been done before: As maneuver-centric 3-D combat! This product comes with all the rules and SSDs needed to play, plus print and play countersheets and origami tilt blocks. You provide the hex map and d10s, and you're good to go! (You...   [click here for more]
15.Naval Command: Modern Naval Wargame Rules

Naval Command: Modern Naval Wargame Rules
by Rory Crabb

"Vampire, Vampire, Missiles Incoming!" The Game of Modern Naval Warfare ***New 2018 Edition*** Naval Command is a set of wargame rules for recreating naval battles with fleets of miniature warships and aircraft in the age of the guided missile and jet aeroplane. Covering the period from the late 1950s to the modern day or near future. The game can be played with fleets ranging in size form...   [click here for more]
16.American Civil War 101: Not War but Murder.

American Civil War 101: Not War but Murder.
by Tod Kershner's Games

A low complexity, low learning curve set of regimental miniatures rules for the American Civil War. Any mounting system will work. One page quick reference chart and one page of rules designed to print off back to back on one sheet of card stock. This makes it very easy to look up rules during a game (just flip the QRS over). 12 pages of photo diagrams and examples of play. One introductory scenario...   [click here for more]
17.Blood & Plunder

Blood & Plunder
by Firelock Games

Blood & Plunder Rulebook features an innovative initiative system with simple and intuitive rules. This fast paced, highly tactical ruleset set in the 17th Century Caribbean during the age of piracy, can be played on your average kitchen table in about 2 hours and is sure to appeal to both casual and competitive players. This book includes all the rules necessary to play out battles on...   [click here for more]
18.The Courtship of the Flower Demons

The Courtship of the Flower Demons
by Ganesha Games

A Gorgeous Realm of Gardens and Alluring Maidens The Blossoms' Demesne is a beautiful demonworld, rich in harvesting materials for brewing potions. Here, time is immaterial and wealth is won through love, not war. But its enigmatic ruler, the fay-like Blue-Haired Queen of Flowers, hides a terrible secret... and many are the visitors who never want to come back. The Courtship of the Flower...   [click here for more]
19.A Fistful of TOWs 3

A Fistful of TOWs 3
by A Fistful of Games

Like tanks? Enjoy fighting mechanized battles in miniature? How about a game that's fun, fast playing, easy to learn, and still gives historical results? A Fistful of TOWs 3 is all that, and more. Oh, and did we mention the largest set of vehicle and gun data ever published in an individual rule set? Or the largest set of army lists ever printed in a single volume? A Fistful of...   [click here for more]
20.Fear God & Dread Nought 2nd Edition Player’s Handbook

Fear God & Dread Nought 2nd Edition Player’s Handbook
by Admiralty Trilogy Group

The Fear God & Dread Nought, 2nd edition Player’s Handbook is a collection of the charts and tables that appear in the FG&DN 2nd edition rules. Designed for quick reference, it provides all the charts and tables needed for fast game play. Only rules-related charts and tables are included here. The Data Annexes are provided in the scenario booklets and data annexes. ...   [click here for more]
21.Altar of Freedom

Altar of Freedom
by Greg Wagman

Altar of Freedom is a "big battle" game, where you step into the boots of an American Civil War corps or army general, commanding your army at the grand tactical level. The rules are designed to play the largest battles of the war, like Antietam or Chickamauga, in a single evening with multiple players. The smallest tactical unit is a brigade, and your task will be coordinating...   [click here for more]
22.The man who would be king

The man who would be king
by Lumaca Games

The man who would be king is the new Ascari Scenario based on the novel of Rudyard Kipling. It is a two players or also a solitaire game! This battle is portrayed in the John Huston movie of 1975; Dravot, Carnehan and Billy Fish lead the Bashkai tribe against the Er Heb tribe for their very first battle in Kafiristan. The british style fusiliers will win the day, with the assistence...   [click here for more]
23.Nuklear Winter 68 Second Edition

Nuklear Winter 68 Second Edition
by Lock 'n Load Publishing

1946 World War 2 was Paused, Now it's 1968 and the War Restarts The former German territory, transformed into a wasteland by the nuclear holocaust that ended the Second World War in 1946, is the hostile setting of a new conflict between old enemies clenched in a struggle for the future of mankind. Surviving Nazi leaders and Wehrmacht forces resurface in 1968 from underground shelters...   [click here for more]
24.Five Leagues from the Borderlands

Five Leagues from the Borderlands
by Nordic Weasel Games

Welcome to the edge of civilization, where brigands rule and where the shadows are long. Five Leagues From the Borderlands is a set of solo miniatures rules for fantasy campaign games. Taking inspiration from gritty "medieval-fantasy" like The Black Company and Harn, this is a world of brutal combat and ever-present danger. With a handful of miniature figures, your dice and these rules,...   [click here for more]
25.Old Fort 1/64th Scale

Old Fort 1/64th Scale
by Reviresco tin-soldier.com

Fantastic 1/64th Scale Paper Fort Kit Reviresco’s Old Fort kit is suitable for Foreign Legion, Pirates of the Caribbean, Chinese Pirates, American Southwest, Darkest Africa, Colonial India or just about any Back of Beyond place you might need to defend. Build it over foam core. Choose between: Red Brick, Adobe Brick, Stone, Old Cracked Plaster or New Plaster wall textures....   [click here for more]
26.Meltwater

Meltwater
by Hollandspiele

Designer: Erin Lee Escobedo Map Art: Jose R. Faura Hex Number: 33 Duration: 60 minutes Players: 2 Solitaire Suitability: High Theme: Cold War 19XX: The unthinkable happens. The world is scoured clean in nuclear fire. The oceans are poisoned for generations to come. One last patch...   [click here for more]
27.Street Wars NYC - Gang Warfare Rule Book

Street Wars NYC - Gang Warfare Rule Book
by Funky Skull Games

Street Wars NYC is a tabletop skirmish game created by Funky Skull Games where you command a gang of local hoodlums looking to make a name for themselves in 1970’s New York. Street Wars is easy to learn and offers lots of fun for friends and enemies alike. It will immerse you in 70’s Gang warfare, where you will fight with your gang in one-off games or as part of a larger Campaign. The...   [click here for more]
28.Battleship Command - WWII Naval Wargame Rules

Battleship Command - WWII Naval Wargame Rules
by Rory Crabb

The game of Battleship Commandallows players to take on the role of Second World war admirals commanding squadrons and fleets in the many theatres of the war at sea. The rules are designed for players to command fleets of one to 10 ships however larger actions can be fought if players wish. The rules are intended to be fast to play allowing an action to be fought to a conclusion within a few...   [click here for more]
29.Whitewash City:  The Complete Set

Whitewash City: The Complete Set
by Hotz Stuff

The Whitewash City: The Complete Set (Mother Lode Set) includes ALL 45 Whitewash City PDF model files. This makes 85 building models from small privies and tents to large stores, houses, hotels and a lot more, all to 30mm, 1/60th scale. The Mother Lode Set includes ALL 21 Add-On Kits and Gold Towntm in one zip for ONLY $60.00 USD, which works out to 83 building...   [click here for more]
30.Dread Streets - The Cinematic Swashbuckling Game

Dread Streets - The Cinematic Swashbuckling Game
by Dread Streets

As far as the eye can see, it stretches on and on, the endless cityscape known only as the Dread Streets. In the afternoon, true to form, the Commoners bar their doors and windows. For the Heroes of Dread Streets are about to awake from their drunken sleep, to beat each other up in yet another senseless brawl!   Dread Streets lets you direct a swashbuckling movie, complete with...   [click here for more]
31.Sons of Mars

Sons of Mars
by The Acceptable Casualties

Sons of Mars is a rule set that gives players the ability to recreate the gladiatorial games of ancient Rome on the table top. Build your ludus from the ground up and take to the sands of the arena with a deep campaign system that has gladiator progression, ludus expansion, special events and much more. The combat system in Sons of Mars aims to take the fighting beyond simple dice rolling and leans...   [click here for more]
32.Campaign of Nations

Campaign of Nations
by Hollandspiele

Game design: John Theissen Map Art: Ilya Kudriashov Hex Number: 31 Duration: 120 to 150 minutes Players: 2 Solitaire Suitability: High Theme: Napoleonics With games like Objective Shreveport! and Hood's Last Gamble, designer John Theissen has found a unique, accessible, streamlined approach to games of operational maneuver. With Campaign of Nations, he turns his...   [click here for more]
33.Babylon - Toxic Sand

Babylon - Toxic Sand
by Dave Graffam Models

Forgotten and forsaken, the colony of Babylon sits at the edge of explored territory, a lonely outpost facing the unknown... This 28mm scale card models kit contains all of the printable files and step-by-step assembly instructions you need to create a sprawling futuristic colony with towers, stairways and elevated walkways. Transform your tabletop with just a few affordable supplies and...   [click here for more]
34.CounterFact Issue 9

CounterFact Issue 9
by One Small Step

Issue Contents: War in the Mega-City by Joseph Miranda The (Aborted) Spanish A-Bomb Program by Javier Romero Russia's Polar Pivot by Gil Villahermosa China's Ongoing Military & Command Restructuring by Carl O. Schuster The Coming Pacific War: Predictions from the 1930s & Today By Jim Bloom Issue Game War in the MegaCity is a simulation of a fight for a city in...   [click here for more]
35.Western Up-Front - World War 1 Infantry Combat

Western Up-Front - World War 1 Infantry Combat
by Sunray 42 Games

Western Up Front is a company level World War 1 Western Front game designed for 6mm to 25mm miniatures. Set in the period of 1916/17 , the players use interactive card play to attack and defend Trench systems. The design is inspired by the original "Up Front" game by Avalon Hill, but converted to miniature (or counter) play. Designed as a multiplayer game, the mechainsms are simple, but realistic....   [click here for more]
36.Gruntz 15mm SCI-FI

Gruntz 15mm SCI-FI
by Rottenlead Publishing

NOTE to UK and European purchases. The printed copy is shipped from a UK address, so you don't face high international shipping charges from the USA. See the shipping details when you add to basket for more info. Gruntz 15mm SCI-FI is a dedicated 15mm fast play wargame designed for skirmish level play using combined arms. You can use miniatures from any 15mm SCI-FI manufacturer and...   [click here for more]
37.Basic Impetus 2

Basic Impetus 2
by Dadi&Piombo

The second edition of Basic Impetus is a flexible, innovative and fast play system to play the ancients and medieval periods. It is provided with 340 (totally revised) army lists ranging from Sumerian to Renaissance. This set is not just a refreshement of the old version but can be considered an updated and light version of Impetus. All measurements are related to base width: this...   [click here for more]
38.In Flanders Fields: Armies on the Western Front 1917-1918

In Flanders Fields: Armies on the Western Front 1917-1918
by Dobbies Hobbies

‘In Flanders Fields ‘is a supplement for the ‘Through the Mud and Blood’ ruleset by Dobbies Hobbies. ‘In Flanders Fields’ will provide you with army lists for American, British, French, and German forces who fought on the Western Front from 1917 to 1918. To use these rules, you will need a copy of the main rules ‘Through the Mud and Blood:Divisional Scale Ruleset’....   [click here for more]
39.Ancient City Fortifications

Ancient City Fortifications
by Greg Wagman

Ancient City Fortifications is a PDF that gives you the ability to create a fully modular, ancient walled city for 6mm wargames. Assembly requires only scissors, glue, and some thin cardboard. The walls, towers, and gatehouses interlock with simple paper tabs, allowing you to set up and take down a city in less than ten minutes. Recreate a historic city or test your defensive skills to build...   [click here for more]
40.TRIUMPH! v1.0

TRIUMPH! v1.0
by Washington Grand Company

TRIUMPH! is a fast play set of rules for miniature wargaming. Covering the ancient and medieval periods, TRIUMPH! allows you to recreate the armies of Ramesses and Muwatalli, Caesar and Pompey, Saladin and Richard the Lionheart. Meshwesh is the online database of army lists for TRIUMPH! You can access Meshwesh through the Washington Grand Company web site. TRIUMPH! is now officially released!...   [click here for more]
41.Wake Island - A Heroic Defiance

Wake Island - A Heroic Defiance
by Lock 'n Load Publishing

A Few Men Against the Might of the Japanese Empire War has broken out in the Pacific with the Attack on Pearl Harbor. Japanese forces have been sweeping across the Pacific attacking US bases, and have set their sights on their next target, Wake Island. The US Marines and civilian construction workers must hold out against overwhelming odds brought to bear on them by the Imperial...   [click here for more]
42.Kampfgruppe Commander III

Kampfgruppe Commander III
by Studio Capitan

Kampfgruppe Commander maintains an emphasis on command and control, but uses entirely new, and fast-playing, game mechanics. We have built in a great dea of historical flavor with rules that foster constant back-and-forth action. At conventions, Kampfgruppe Commander has consistently played in half the time of other rules sets. Our local gaming group of a dozen people runs evening...   [click here for more]
43.Naval Thunder: Clash of Dreadnoughts

Naval Thunder: Clash of Dreadnoughts
by Steel Dreadnought Games

WWI/Pre-Dread Core Rules Naval Thunder: Clash of Dreadnoughts is an exciting, fast paced naval miniatures wargame that brings all the excitement of big-gun naval combat to your tabletop. Newcomers will appreciate how straight-forward and easy to learn the basic system is, while naval wargaming veterans can take advantage of the optional rule system to add additional layers of detail to the game....   [click here for more]
44.Naval Thunder: The Atlantic Campaign

Naval Thunder: The Atlantic Campaign
by Steel Dreadnought Games

Take your naval warfare to the next level with Naval Thunder: The Atlantic Campaign! Finally! A way to enjoy a naval campaign game without boring administration or complex record keeping! This book provides a complete set of rules for running a campaign game covering the critical early phases of the naval war in the Atlantic during World War II. The rules introduce a revolutionary...   [click here for more]
45.Babylon - Municipal Blue

Babylon - Municipal Blue
by Dave Graffam Models

Forgotten and forsaken, the colony of Babylon sits at the edge of explored territory, a lonely outpost facing the unknown... This 28mm scale card models kit contains all of the printable files and step-by-step assembly instructions you need to create a sprawling futuristic colony with towers, stairways and elevated walkways. Transform your tabletop with just a few affordable supplies and...   [click here for more]
46.1/200 USS Maine (ACR-1) 1895 - Paper Model

1/200 USS Maine (ACR-1) 1895 - Paper Model
by Heinkel Models

Is an American naval ship that sank in Havana Harbor during the Cuban revolt against Spain, an event that became a major political issue in the United States. Commissioned in 1895, this was the first United States Navy ship to be named after the state of Maine. Originally classified as an armored cruiser, she was built in response to the Brazilian battleship Riachuelo and the increase of naval forces...   [click here for more]
47.Missile Threat (Modern Air Combat)

Missile Threat (Modern Air Combat)
by Ostfront

Air Combat 1960 - 2000 Missile Threat is a simple yet comprehensive modern air combat game, covering every major air conflict from 1960 to 2000, and designed for use with miniature aircraft. Missile Threat is aimed at providing a realistic air environment and short games of less than 2 hours (including preparation). What does Missile Threat offer? Simple...   [click here for more]
48.Atlanta is Ours

Atlanta is Ours
by Greg Wagman

Atlanta is Ours is the Western Theater scenario supplement for Altar of Freedom. This massive PDF covers every major battle fought in the west from 1862-1865. Each scenario has been carefully researched to include color maps and proper orders of battle for the armies. Historical scenarios include: Fort Donelson, Pea Ridge, Shiloh, Corinth, Perryville, Stones River,...   [click here for more]
49.Horse & Musket: Dawn of an Era

Horse & Musket: Dawn of an Era
by Hollandspiele

Horse & Musket: Dawn of an Era Game design: Sean Chick Art: Ilya Kudriashov Hex Number: 12 Duration: 60 to 90 minutes Players: 2 Solitaire Suitability: High Theme: 17th Century, 18th Century Series: Horse & Musket Sean...   [click here for more]
50.Babylon - Hospital Green

Babylon - Hospital Green
by Dave Graffam Models

Forgotten and forsaken, the colony of Babylon sits at the edge of explored territory, a lonely outpost facing the unknown... This 28mm scale card models kit contains all of the printable files and step-by-step assembly instructions you need to create a sprawling futuristic colony with towers, stairways and elevated walkways. Transform your tabletop with just a few affordable supplies and...   [click here for more]
51.White Bear Red Sun

White Bear Red Sun
by Long Face Games

A campaign system and tactical rules for pre-dreadnought naval warfare By David Manley A mini campaign covering the Russo Japanese War from the initial surprise attack on Port Arthur through to Tsushima and beyond. Also included is a brief history of the naval campaign and the “Broadside and Salvo” fast play pre-dreadnought rules and a complete set...   [click here for more]
52.Babylon - Construction Yellow

Babylon - Construction Yellow
by Dave Graffam Models

Forgotten and forsaken, the colony of Babylon sits at the edge of explored territory, a lonely outpost facing the unknown... This 28mm scale card models kit contains all of the printable files and step-by-step assembly instructions you need to create a sprawling futuristic colony with towers, stairways and elevated walkways. Transform your tabletop with just a few affordable supplies and...   [click here for more]
53.The Battle for Ramadi

The Battle for Ramadi
by Tiny Battle Publishing

REUTERS, 27 DECEMBER 2015 After encircling the city for weeks, the Iraqi military launched a campaign to retake it last week, and made a final push to seize the central administration complex on Sunday. “By controlling the complex this means that we have defeated them in Ramadi,” said Sabah al-Numani, a spokesman for the force leading the fight on the government...   [click here for more]
54.Dahlgren and Columbiad

Dahlgren and Columbiad
by Long Face Games

Fast play rules for ironclad warfare By David Manley A set of fast play rules for small ship actions set in the American Civil War and the “ironclad wars” of South America from the 1860s to 1880s. Included with the rule are ship statistics for the Union and Confederate fleets ...   [click here for more]
55.All Quiet on the Potomac

All Quiet on the Potomac
by Greg Wagman

All Quiet on the Potomac is the Eastern Theater scenario supplement for Altar of Freedom. This massive PDF covers every major battle fought in the east from 1861-1865. Each scenario has been carefully researched to include color maps and proper orders of battle for the armies. Historical scenarios include: First Manassas, Seven Pines, Gaines Mill, Glendale, Malvern...   [click here for more]
56.Command at Sea, 4th edition, 2nd printing

Command at Sea, 4th edition, 2nd printing
by Admiralty Trilogy Group

Command at Sea (CaS) is an award-winning World War II tactical naval rules set. It can simulate almost every naval operation of World War II with accurate and consistent results. Victory depends as much on the tactics and planning of the players as on the ships and equipment under their command. CaS emphasizes technical and historical accuracy using a...   [click here for more]
57.Sellswords and Spellslingers Solo and Cooperative fantasy Miniature Rules

Sellswords and Spellslingers Solo and Cooperative fantasy Miniature Rules
by Ganesha Games

Sellswords and Spellslingers is a solo and cooperative fantasy miniatures game for 1 to 6 players. Each player creates a party of fantasy adventurers with a point system. Then players choose a scenario and try to complete a mission. Foes and events are moved automatically by a deck of cards. Characters grow with experience, and a list of campaign activities is provided....   [click here for more]
58.Naval Thunder: Battleship Row

Naval Thunder: Battleship Row
by Steel Dreadnought Games

WW2 Core Rules Naval Thunder: Battleship Row brings exciting World War 2 action to your tabletop! Whether you are a fan of majestic battleships or powerful carriers, Naval Thunder: Battleship Row is fast paced, and easy to learn, and gives you the opportunity to recreate the famous naval battles of the Second World War, or to create your own! Extensive research to ensure the rules produce historically...   [click here for more]
59.No End in Sight. Cold war and modern platoon combat

No End in Sight. Cold war and modern platoon combat
by Nordic Weasel Games

The M113 is burning behind you, the Reds are coming on strong. the platoon is in bad shape and mortar support is nowhere to be seen. As platoon commander, you have to rely on your squad leaders to push your troops forward, lay down suppressing fire and win the fire fight. No End in Sight is a comprehensive guide to contemporary, cold war and near future combat....   [click here for more]
60.FiveCore 3rd edition. Skirmish Gaming Evolved

FiveCore 3rd edition. Skirmish Gaming Evolved
by Nordic Weasel Games

This brand new 3rd edition of the premier character-driven skirmish system will knock your socks off. FiveCore offers you fast playing games with 5-15 figures per side. No firing tables. Just roll the dice and you know immediately if the target is down, wounded, pinned or running away. Troop quality affects your ability to coordinate attacks and have your men work together, rather than just providing...   [click here for more]
61.Colours of War: Great War Painting Guides

Colours of War: Great War Painting Guides
by Dobbies Hobbies

Like many Wargamers, painting is one of my favorite parts of the hobby but I'm constantly jumping between projects to keep myself motivated. Like most, I constantly forget what colours I’ve used on miniatures over the years, did I paint those Russians Khaki or Khaki Grey…. Or was it something else entirely? So I started writing all the colours down in a word doc for ease of access and...   [click here for more]
62.Four Against the Netherworld

Four Against the Netherworld
by Ganesha Games

Four Against The Netherworld is a supplement for Four Against the Darkness, for character levels 6-9. In its pages you will find: New classes: Demonologist, Cambion, Cleric of Zur, Cleric of Foryos, and a reworked Paladin; A complete economic system for the Netherworld; Rules for hex-based exploration, with plenty of terrain types, and a downloadable color map of the known...   [click here for more]
63.Budget Bundle

Budget Bundle
by Dave Graffam Models

This bundle includes a selection of 35 of my fantasy/medieval themed single-layered models in 28mm/30mm scale. Up until now, there was no other way to get a hold of these models without going in for a whole multi-layered kit. With this bundle, you get 35 single-layered models for less than $1 each. They're ready to print right away, without involving any extra skins or textures. A great choice for...   [click here for more]
64.Horse & Musket: Sport of Kings

Horse & Musket: Sport of Kings
by Hollandspiele

Game design: Sean Chick Art: Ilya Kudriashov Hex Number: 23 Duration: 60 to 90 minutes Players: 2 Solitaire Suitability: High Theme: 18th Century Series: Horse & Musket THIS IS AN EXPANSION! You need "Horse & Musket: Dawn of an Era" to play...   [click here for more]
65.Bloody Mohawk - The French and Indian War

Bloody Mohawk - The French and Indian War
by Lock 'n Load Publishing

Savages may indeed be a formidable enemy but upon the king's regular and disciplined troops, Sir, it is impossible they should make an impression." – English Commander Bloody Mohawk is a simulation of the French and Indian War, the North American theater of The Seven Years’ War fought between the English and French. One of the key aspects of this conflict was control of...   [click here for more]
66.Heart of Darkness Second Edition

Heart of Darkness Second Edition
by Lock 'n Load Publishing

A New Age Enters World War 2 First, there was the white light, and then everything melted away. The war ended in 1946 with the nuclear annihilation of the Third Reich, but all was not lost; many German units took shelter in underground vaults where they continued to live, train and develop new weapons. The Reich, oblivious of the climatic, technological and political changes inflicted...   [click here for more]
67.Rogue Planet

Rogue Planet
by Brent Spivey Creations

ROGUE PLANET SCI-FANTASY SKIRMISH The PDF download now includes both the printer friendly B&W version of ROGUE PLANET and the full color Derelict Planet Edition. To best enjoy the layouts in the Derelict Planet Edition, make sure that you have both 'Two-Up' and 'Show Cover Page During Two-Up' selected under 'View>Page Display' in your PDF options menu. The print edition that...   [click here for more]
68.Four Against Darkness

Four Against Darkness
by Ganesha Games

Four Against Darkness is a solitaire dungeon-delving game. No miniatures are needed. All you need is the book, a pencil, two six sided dice, and grid paper. You choose four character types from the classic classes (warrior, wizard, rogue, halfling, dwarf, barbarian, cleric, elf), equip them, and start adventuring in dungeons created by dice rolls and by your choices....   [click here for more]
69.Monroe's Legacy

Monroe's Legacy
by Admiralty Trilogy Group

This is a scenario supplement for the Admiralty Trilogy game Dawn of the Battleship. Twenty-nine scenarios cover not only historical battles, like Manila Bay (“There Came Upon Us Numberless Projectiles”) and Santiago de Cuba, but hypothetical scenarios based on historical disputes that almost led to war, and US Navy War College studies of that time. All the statistics needed...   [click here for more]
70.Action Stations 4th Edition

Action Stations 4th Edition
by A and A Games

NAVAL WARGAMES RULES FOR COASTAL FORCES, 1914-1953 Listing updated 29th July 2018 · Current Edition 4.1 (PDF); 4.0 (Print on Demand) · Recommended scale 1/600 or 1/1200 · Complexity: 8/10 · Level of detail: 7/10 · Dice required: D10, D6 A SET OF QUICK REFERENCE SHEETS IS AVAILABLE THROUGH THE PUBLISHER'S...   [click here for more]
71.Classic Starfire Core Rules Bundle

Classic Starfire Core Rules Bundle
by Starfire Design Studio

The Classic Starfire Core Rules Package is a combination of the three main rule books: 3rd Edition Tactical Rules Revised, Imperial Starfire, and Sky Marshal #2. These books contain all of the rules for the tactical battles and scenarios, and the strategic campaign game. You can find more detailed descriptions at: /product/221335/Starfire-3rd-Edition-Tactical-Rules-Revised /product/221337/Imperial-Starfire...   [click here for more]
72.FIRE TEAM: NORMANDIE 44  Règles en Français

FIRE TEAM: NORMANDIE 44 Règles en Français
by BATTLESPROJECT MAPS

FIRE TEAM : NORMANDIE 44 (Règles en Français ) FIRE TEAM NORMANDIE 44 est un wargame qui se joue avec des plateaux de jeu de forme hexagonale et des pions et marqueurs. Rien ne vous empêche d'utiliser des figurines ( en 1/144 ou 1/285 ) à la place des pions. La période...   [click here for more]
73.Panzer® Miniatures Rules Base System

Panzer® Miniatures Rules Base System
by StrikeNet Games

Tank-to-tank combat on a tactical level. The Panzer® Miniatures Rules is a modular game system designed for small unit actions using microarmor, 1/285th or 1/300th scale troops. For two or more players, it is a comprehensive and yet quick to-play set of full-color rules. Scale: The vehicle and towed-gun scale is 1:1 with infantry at squad, 1/2 squad and section level. No need to fill out...   [click here for more]
74.Impetus

Impetus
by Dadi&Piombo

Our popular system for ancients and medieval wargames goes digital! Impetus is a grand tactical set that allow you to play over 3,000 years of history, from Ancient Sumeria to the Great Italian Wars. It is suitable for any scale of figures,from 2mm to 28mm (and over) thanks to its popular basing that allow you to recreate small dioramas. The rulebook includes also 16 starter lists (Macedonians,...   [click here for more]
75.Five Parsecs : Bug Hunt

Five Parsecs : Bug Hunt
by Nordic Weasel Games

The adventure continues. With Five Parsecs : Bug Hunt it's you and your team of battle-hardened marines against the awfully big fangs of the alien horrors that lurk in the shadows. Create a batch of characters and undertake procedurally generated missions, complete with Tactical Locations where tech-inclined characters can block, delay or distract the alien hordes. Character creation...   [click here for more]
76.Five Parsecs From Home

Five Parsecs From Home
by Nordic Weasel Games

Five Parsecs From Home is back, leaner and meaner than ever before! Create a crew of randomly generated personalities and see if you can make a profit on the fringes of space. Look for patrons, get into gun-battles and build up your squad. Five Parsecs is aimed specifically at the solo gamer (though you can play with a friend just fine) and lets you build a crew, take them through...   [click here for more]
77.LaserStorm. 6mm grand warfare.

LaserStorm. 6mm grand warfare.
by Nordic Weasel Games

More tanks, more robots, more war! LaserStorm is 6mm science fiction on a massive scale. Each troop stand is one vehicle or a 4-6 person fireteam. Units are platoons and the game can scale up to an entire battalion on the board, if you have the table space. The game features: *Card driven turn sequence, using a very small card deck. *Not a single...   [click here for more]
78.Sail and Steam Navies

Sail and Steam Navies
by David Brandon

Sail and Steam Navies is a miniatures rules system for fighting naval battles during the period of 1840 to 1880. These rules are designed for use with 1/600 scale waterline models but include options for use of 1/1200 scale models. The basic rules are 40 pages long, which include charts, an example of play, and conversion information for 1/1200 scale. The Under Both Flags module adds six...   [click here for more]
79.Scouts Report - A Renegade Scout expansion pack

Scouts Report - A Renegade Scout expansion pack
by Nordic Weasel Games

Welcome to the Scouts Report, an expansion pack with new ideas for the Renegade Scout miniatures rules. You get: * A new playable species. * New weapons and equipment. * Background information and game information for battling on the densely forested world of Tektra 8. * Rules for playing out Drop Assaults where the attackers plunge from the skies. * An extensive background section discussing...   [click here for more]
80.Blitzkrieg Commander II

Blitzkrieg Commander II
by Pendraken Miniatures

Blitzkrieg Commander II (2nd Edition) Blitzkrieg Commander II is an exciting wargame that allows you to re-create battles of the Second World War and Spanish Civil War using miniatures on a tabletop. Command anything from a company right up to a division and get a result in 2-3 hours without becoming bogged-down in detail. Suitable for any scale miniatures from 2mm right up to 28mm (including 6mm,...   [click here for more]
81.Old School Tactical

Old School Tactical
by Flying Pig Games

Old School Tactical is the first in a dynamic series of fresh, tactical wargames. OST simulates, through an easily-learned game system, small unit engagements on the Eastern Front during 1941-42. Two players contest each scenario using counters representing the soldiers, guns, and vehicles that fought these desperate battles. On each turn play goes back and forth between the sides as Impulse Points...   [click here for more]
82.Si Vis Pacem

Si Vis Pacem
by Long Face Games

Based on LFG's "Broadside and Salvo", Si Vis Pacem is a set of fast play naval wargaming rules designed to enable the largest battles of World War One, including Jutland, to be played and finished in a day. Si Vis Pacem, Para Bellum (“If you desire peace, prepare for war”) was the motto of the Royal Navy at the time of the Great War ...   [click here for more]
83.Renegade Scout Sourcebook 1: Characters

Renegade Scout Sourcebook 1: Characters
by Nordic Weasel Games

The Character Sourcebook adds a ton of new options and detail to your Personality models in games of Renegade Scout. You will receive: * New optional rules to emphasize your character models. * A Tools section with rules for friendships, rivalries, investigation scenarios and research scenarios. * A D20 table with Commander traits. * Veteran Skills: A new skill system suitable for almost...   [click here for more]
84.By the Sword Decided: From Hastings to Bosworth

By the Sword Decided: From Hastings to Bosworth
by Tod Kershner's Games

An intermediate complexity fast play set of well tested miniatures rules for battles in the central and high middle ages. Most basing systems will work. Includes rules, army organizational guides and 3 scenarios. By the author of Warfare in the Age of Reason, Age of Discovery, Age of Napoleon and Pig Wars. ...   [click here for more]
85.Tribal - skirmish combat game

Tribal - skirmish combat game
by Mana Press

Tribal the skirmish combat game. In this book you get: the basic rules; optional rules for missile fire, dirty tricks and honour pools; four scenarios you can play in a variety of tribal settings; in-depth explanation of culture, weapons and combat for Maori, Vikings, Aztecs & Gladiators; extra rules for Stone-Age, Heian Japanese & Iroquois. Honour is everything! Tribal provides players...   [click here for more]
86.Squad Hammer. Dirt simple gaming for many settings..or all of them

Squad Hammer. Dirt simple gaming for many settings..or all of them
by Nordic Weasel Games

What does the rubble of Stalingrad, Vietnam, the far future and sword wielding dinosaur hunters have in common? You can play all of them (and more) using Squad-Hammer! Aimed at friendly, casual games by people who are interested in easy rules, Squad-Hammer can be summarized on a single sheet of paper. Inspired by systems such as "One hour wargames", "I ain't been shot mum" and "FUBAR", the rules...   [click here for more]
87.Rifles in the Ardennes

Rifles in the Ardennes
by Tiny Battle Publishing

"You ask, what is our aim? I can answer in one word. It is victory. Victory at all costs. Victory in spite of all terrors. Victory, however long and hard the road may be, for without victory there is no survival.” - Winston Churchill The quiet, frosted hills painted with ancient woods which characterized the Belgian Ardennes were rattled and thundered to life as they became...   [click here for more]
88.The Dolorous Stroke

The Dolorous Stroke
by Dying Stylishly Games

"And when Balyn saw the spear, he gat it in his hand, and turned him to King Pellam, and smote him passingly sore with that spear, that King Pellam fell down in a swoon; and therewith the castle rove and the walls brake, and fell to the earth, and Balyn fell down, so that he might not stir hand nor foot" -Thomas Mallory The Dolorous Stroke - named after the fateful blow that sets in...   [click here for more]
89.Shipwreck

Shipwreck
by Vandering Publications

A d10 based wargames rules system for naval warfare in the age of the guided missile. ...   [click here for more]
90.Naval Thunder: Bitter Rivals

Naval Thunder: Bitter Rivals
by Steel Dreadnought Games

WW2 Expansion Naval Thunder: Bitter Rivals is a huge expansion of the Battleship Row WW2 naval combat core rules with over 130 new classes of ship representing the fleets of Britain, Germany, France, and Italy as well as data cards for merchants and transports for use in convoy games. Special nationality-specific rules represent the unique character of each fleet. Also included are 13 carefully...   [click here for more]
91.Cod War

Cod War
by Long Face Games

In the mid 1970s everyone who enjoyed a nice piece of cod wrapped in newspaper and served up with a pile of crispy chips was glued to events in the North Atlantic as Britain went to “war” against Iceland over the issue of fishing rights and economic control of the sea. “Cod War” comprises a brief history of the Cod Wars, tactical rules (with two options – using a hex or...   [click here for more]
92.Banzai Action Cards

Banzai Action Cards
by Wizards of the Coast

Banzai ADDING THE BRITISH AND JAPANESE TO "UP FRONT" BANZAI is an expansion for The Avalon Hill game Up Front. Banzai allows you to include British and Japanese troops and vehicles to your games of Up Front as well as a new theatre to fight in, the jungles of Asia. This Action Deck contains 162 cards printed on premium playing card stock like our Up Front deck, but has...   [click here for more]
93.Strike Legion Tactical Rules Compendium

Strike Legion Tactical Rules Compendium
by Legionnaire Games

More than just a simple compilation of the four books in the Strike Legion Tactical series (the award-winning Strike Legion Main Rulebook, Module 1: The Genome Gambit, Module 2: The Clockwork Armies and Skunk Works), the Strike Legion Tactical Rules Compendium contains one of the most complete game...   [click here for more]
94.Invaders From Dimension X!

Invaders From Dimension X!
by Tiny Battle Publishing

Game Design: Hermann Luttmann Art: Tim Allen Players: 1 Duration: 60-120 minutes Complexity: Low Solitaire Suitability: Super-crazy High They came from nowhere - literally! Invaders from Dimension X! is a solitaire game (with a two-player option) that begins the story of the brutal war between the invading alien Kay’otz race and the only human force capable of defeating...   [click here for more]
95.The Goblin Hills

The Goblin Hills
by Nordic Weasel Games

On the road down to the village, you admired the scenery: Majestic mountains and wind- blasted crags overlooking a fierce, rugged wilderness with tiny specks of civilization scattered throughout. Arriving in town, you noticed the tense, fearful looks in the eyes of the locals. Militia men, too old or too young, clutch their spears while patrolling the palisades. As...   [click here for more]
96.Freighter S.S. Minos

Freighter S.S. Minos
by Reviresco tin-soldier.com

Freighter SS Minos 1/64 Scale for 28mm figures Kit It was all so romantic; a Chinese junk silhouetted against the orange glow as the sun sank into the South China Sea. But now the First Officer of the Minos vainly searched the darkening horizon for some clue to the location of the mysterious junk. She was running without lights. A bad sign, in these waters. It was a Pirate’s moon -...   [click here for more]
97.Dawn of the Battleship

Dawn of the Battleship
by Admiralty Trilogy Group

Dawn of the Battleship simulates naval warfare from 1890 up to 1904, just before technology began to quickly change in the years leading up to WW I. During this period, there are no all-big-gun battleships, aircraft, gun directors, or radios. In the 1890s, 1,500 yards was considered effective range, and 3,000 yards was long range. If you've played other naval games, you'll have to get in real...   [click here for more]
98.Agricola, Master of Britain

Agricola, Master of Britain
by Hollandspiele

Agricola, Master of Britain Game Design: Tom Russell Map Art: Ania B. Ziolkowska Unit Illustrations: Gonzalo Santacruz Counter Layout & Cover: Tom Russell Hex Number: 3 Duration: 90 to 120 minutes Players: 1 Theme: Ancients; Solitaire It...   [click here for more]
99.Russian WW2 Village

Russian WW2 Village
by Voxelhouse

Extending our line of wargame buildings, we are bringing to your table a complete ww2 Russian Village focusing on the WWII. Designed in 1/100 scale, they can also be used on the 1/300 scale. There are 5 buildings and some accessories to print in 3D and put on your game table! Get to know our products! This set contains the spare parts: - 1 church with two roofs type - Barn - 3 different...   [click here for more]
100.American Fleets

American Fleets
by Admiralty Trilogy Group

For the first time statistics for US ships and aircraft, and all their weapons and sensors are available in Command At Sea (CaS) 4th Edition standard. American Fleets includes over 250 ship classes and over 190 aircraft, many of which have not appeared in CaS format before. All earlier listings for these ships and aircraft have been reviewed and updated to include information...   [click here for more]
0 items
 Hottest Titles
 Gift Certificates