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A wonderfully simple game concept that offers endless gaming opportunities. Army/unit creation is simple; decide on a "dice" (point) limit, select appropriate unit stat cards and assign your dice (points) towards the unit's stats and attack types. The number of dice allocated to various stats unlock special perks for that stat such as more weapon range, additional activations, ignoring enemy cover, providing cover to nearby units, etc. When units take damage the player can either remove core dice and remove models or keep the models but reduce the dice of a stat weakening the whole unit. It's surprisingly narrative.
I did have some initial issues figuring out how many dice a unit rolls when attacking and what dice result is needed to hit, but I was able to put two and two together and figure it out.
This game works for any gaming combat type, time period, etc. It lives up to it's slogan, "wargaming for your minis, toys & models".
Overall, I am...
Rating: [5 of 5 Stars!] |
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