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Swords & Spells (0e)
by Edward A.
Publisher: Wizards of the Coast
Date Added: 01/30/2021 11:03:52
Swords & Spells (0e) i have ordered three POD Original D&D books. (0e) Eldritch Wizardry, Gods,Demi-Gods and Heroes and Swords and Spells. Eldritch and Gods were both regular book size books. They are both white and have the different artwork on the cover from the recent copies corcilating. Gods even has the smaller print in a larger book, leaving large, strange borders around the txt. Swords and Spells is the exact size and color as my original Swords and Spells '79 edition. It also has the original, vintage art on the cover. Lok-Tar! ...

Rating:
[5 of 5 Stars!]
Stars & Lasers - The Ships That Never Were...
by Victor D.
Publisher: Mac
Date Added: 01/29/2021 10:56:36
Stars & Lasers - The Ships That Never Were... This is a great addition to the Stars & Lasers line of expansions ... a range of experiemntal, prototype and shipwrights cheese-dream warships, complete with all the rules pertinent to them & a good suuply of ship data sheets that only require printing and laminating )or pouches) to get straight into play. Each of the ship designs presented in this expansion are unique in some way, but all are 'improvements' upon the standard ship types commonly used in the game. But, as well as being faster, or better armed, or 'special' in some way, each of the ships comes with design flaws, technical faults or other (often serious) issues that can cause not end of problems (and a great deal of hilarity and fun) for their users & their opponents! As with all the other Stars & Lasers rules & expansions, this rule book is clearly and concisely presented, with a clean layout that covers each ship type in sequence (rather than scattering the rules throughout the ...

Rating:
[5 of 5 Stars!]
Stars & Lasers Solo Games
by Victor D.
Publisher: Mac
Date Added: 01/27/2021 14:27:52
Stars & Lasers Solo Games A few games are written with some vague suggestions as to how they can be played solo, but it's not common for these solo play rules to be much more than well meaning 'guidelines, hints & helpful suggestions' rather than a fully written yet simple system of solo play. Yet, as gamers, we all have days when no-one else is around to roll dice with us ... However, the solo play rules presented here are a simple and clear means of handling typical games using writers own rules set - Stars & Lasers - but they could easily be used with other similar (or even not quite so similar) games without any major changes. These simple rules work by setting the behaviour of the opposition at 1 of 3 levels of aggression, and then providing tactical guidance as how to handle their units in play bearing in mind their level of aggression - as with many solo play systems a little bit of common sense is required to get the most from them, but they work fine and are easy to use and the...

Rating:
[5 of 5 Stars!]
WWII East Front Bundle
by John V.
Publisher: Chris Stoesen
Date Added: 01/24/2021 09:10:37
WWII East Front Bundle THERE IS A LOT OF SCENARIOS FOR THE RUSSIAN FRONT, A LOT OF INFORMATION VERY WELL RESEARCHED. IF YOU ARE INTO C OF C WELL THOUGHT CAMPAIGN GAME. WELL WORTH THE PRICE

Rating:
[5 of 5 Stars!]
Future Tales
by Olivier S.
Publisher: Rebel Minis
Date Added: 01/20/2021 04:28:08
Future Tales "Future Tales" is a hundred pages long "skirmish game" by Jay Mackesy, using the "Two Hours Wargame" system by Ed Teixeira. A skirmish game stands halfway between a wargame and a (GMless) roleplaying game, you can manage a small team of heroes and pit them against enemies. This time, the setting is space opera, you know this universe where heroes can walk and breathe normally in outer space :-) (think at Star Wars and Flash Gordon). The tables, which are the core of the game mechanics, are rudimentary and generic but do their job. Therefore, you can play not only humans but humanoids and robots too, and you can wield different kinds of weapons like laser guns, desintegrators (!), and lightsabers, and even cast a few spells (think at the "Force"). The fighting system remains realistic, so I could experience that lightsabers and magics are of no help against laserguns... Fans of space opera may regret the absence of rules for starships, however, so...

Rating:
[5 of 5 Stars!]
Si Vis Pacem
by Francis C.
Publisher: Long Face Games
Date Added: 01/19/2021 01:08:34
Si Vis Pacem Great system. Like the old General Quarters II, it covers every aspect (that I've tried) of WWI combat. Simple, but effective system. Handles smaller ships better than most systems. If you want large battles, or small, done quickly, try this.

Rating:
[5 of 5 Stars!]
It is Warm Work Age of Sail Naval Rules 2nd Edition
by christophe b.
Publisher: Crookedhead Games
Date Added: 01/17/2021 13:21:30
It is Warm Work  Age of Sail Naval Rules 2nd Edition Sorry, just don't like it. Mechanisms for movement en firing is the most important factor for me in a sailing wargame. And these two elements in the game are not working for me (for example: I don't like 'saving rolls'). Yet a simple and clear damage track and ship value/points system. I gave it 3 stars because of the cheap price. It is worth the money.

Rating:
[3 of 5 Stars!]
Santyr Klaw
by Michael C.
Publisher: FoxCraft
Date Added: 01/12/2021 08:16:08
Santyr Klaw Excelent 3D mini, great details and easy to print.

Rating:
[5 of 5 Stars!]
Cobblestones Tile Kit #1
by Juha T.
Publisher: Dave Graffam Models
Date Added: 01/12/2021 04:27:30
Cobblestones Tile Kit #1 There is no option for 9"x9". All in all good product.

Rating:
[3 of 5 Stars!]
Battle for Eldorado [BUNDLE]
by Steven P.
Publisher: Vyacheslav Batalov
Date Added: 01/09/2021 14:03:04
Battle for Eldorado [BUNDLE] This bundle is a great value: 177 individual images, making up just about any army you could want for playing the Conquest of Mexico , Peru, or an 'imagi-nation' of you choice. For the Spanish, there are cavalry, muskets, crossbows, sword and buckler men, polearms, cannons, cavalry, and war dogs. The sets of Aztek, Mayan, and Inca warriors contain special warrior societies, common warriors, skirmishers, and, for the Toltecs, my favorite: lads throwing gourds filled with live bees. The artwork is stunnily beautiful, with mirror images for both sides of the figures. All are in profile. I printed mine two images to a page, on 28lb paper. I assemble mine with Scotch Wrinkle-free gluesticks, and get great results. After basing them, I apply a coat of matte Mod Podge. These figures will be perfect for skirmish games, such as Osprey's "The Men Who Would Be Kings", or possibly "Rebels and Patriots". A little tweaking of the lists should be all it takes....

Rating:
[5 of 5 Stars!]
Mermaid Tavern Winter Edition Paper Model
by Gary N.
Publisher: Dave Graffam Models
Date Added: 01/08/2021 18:01:34
Mermaid Tavern Winter Edition Paper Model I agree with other reviewers, this model was fun to build. It has wonderful detail and, along with the winter touch, has ended up becoming one of my favorite Graffam models. Dave always creates the best-looking paper structures across the internet, and their size makes them perfect for use in tabletop gaming. Plus, they look really great even when only displayed for enjoyment. One more thing, the instructions for this model are exceptional, which make construction easy for anyone.

Rating:
[5 of 5 Stars!]
BattleTech: Hour of the Wolf
by Christopher H.
Publisher: Catalyst Game Labs
Date Added: 01/04/2021 22:59:43
BattleTech: Hour of the Wolf The clan invasion storyline started in the 90s and finally comes to a close, or does it? Two factions with the most elite of warriors bred for war. Their leaders Khan Alaric Ward of Clan Wolf and chingis Khan Malvina Hazen of Clan Jade Falcon will blaze over Terra to crush Exarch Devlin Stone's Republic of the Sphere, defenders of terra. But in the end, only one Clan can take Terra and the mantle of IlClan and reforge the Star League. Blaine Lee Pardoe takes war across earth, with the many 32nd century machines of war. The on going battles keep pulling you inward and slowly ramp themselves upward becoming a catalyst that will see country sides in ash. We are into a new era of Battletech. Whether you are a grizzled veteran of the 3rd Succession Wars or fresh into the fiction Hour of the Wolf is a perfect starting point into a new chapter of the interstellar game of war. ...

Rating:
[5 of 5 Stars!]
Find, Fix and Strike
by David M.
Publisher: Long Face Games
Date Added: 01/04/2021 13:12:15
Find, Fix and Strike Very interesting set of rules. Simple, adequate operational coverage of WW2 naval warfare. Definitely download the free campaign pack. Similar to Avalanche Press's Second World War at Sea series of boardgames in scope and complexity - sans little hex map for tactical battles. Will play more like the Avalon Hill classic Jutland with each player having a hex map for hidden movement and battles being resolved on a table with miniatures or counters. I hope new campaign packs are forth coming. I own multiple rulesets from Long Face and have never been disappointed. The rulesets are always loaded with innovation and information....

Rating:
[5 of 5 Stars!]
Five Leagues Scenario 1: The Sunken Temple
by Georgios A.
Publisher: Nordic Weasel Games
Date Added: 01/02/2021 15:14:49
Five Leagues Scenario 1: The Sunken Temple A well written scenario for Five Leagues from the Borderlands. It's laid out in 7 Chapters, and you can progress without reading the next part, keeping the surprise levels interesting. There aren't any punitive choices during the scenario (e.g. if you did X in Chapter 2, suffer Y in Chapter 5), rather going with the flow of the rolled events. In my playthrough I got really stuck during the first chapter due a LOT of bad dice rolls, but thankfully, some skills in my party helped alleviate that a little. It has variety in it's encounters (terrain, enemy) and variety in addressing the situations at hand. It is meant for a new warband, so there are times where my battle hardened party (~7 sessions in) had it too easy and with some good dice rolls, after the first Chapter, it was mostly a walk in the park. The associated loot also is quite nice. It gave me many solo play sessions to deal with. Recommended! ...

Rating:
[5 of 5 Stars!]
Five Leagues from the Borderlands 2E
by Georgios A.
Publisher: Nordic Weasel Games
Date Added: 12/31/2020 15:05:19
Five Leagues from the Borderlands 2E Low fantasy... check. Warband management with advancement elements... check. Skirmish wargaming...check. Solo player focused...check. Five Leagues from the Borderlands succeeds at all the above and even more. This is a choose your own miniatures skirmish wargame with careful balance and some innovative mechanics. It's low fantasy. The implied setting is medieval western Europe, where magic and monsters are rare. Elves, dwarves, orcs, undead exist in the game at just the right dose to make it interesting. Don't expect wizards riding dragons, shooting fireballs against laser shooting smilodons. It's poverty and ignorance. This is the middle ages, spanning from dark ages to rennaiscance. It has warband management and you advance each and every one of your members. Rags to riches. Gutter urchin to warlord. You chose their unique gear, armor, weapons. The campaign turn reminded me heavily of old school computer games. They have just enough stats to be interesting and varied without...

Rating:
[5 of 5 Stars!]
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