I absolutely LOVE that you did a...non-intellectual-property-branded-plumber based set. I can't wait to figure out how to sneak these into a game. or maybe I'll have to set up a portal in a sewer that pops them out in plumber-land...
Bearing in mind what I've previously said about the CBF core rules, I decided to enlarge my options with this add-on & see if this improved my perception of the basic games limitations. Unfortunately, no ...
As with basic CBF it's a good rules system - the rules are clearly & plainly written with respectable/suitable art, but again it's a little too much tied to the setting provided within - players seeking a 'generic' one size fits all system to use in their own settings might be a little disappointed.
With many years of space gaming fun/experience, what I think what CBF could do with is a 'Shipyard Designers Supply Catalogue' of weapons, missiles & other systems, so that players working their own game setting can create ships to fit it.
For the rules I'd give it 4 stars as a fair representation of the system, but again it's a little too tied to the supplied setting for my needs, so bearing that in mind 3 stars is bett...
So I have owned this game for over a year now, I am fairly confident I can review this now. Anyone who has played Frostgrave will know the mechainics well except this is a real update to those mechanics with companion advancement updated rules on crits and turn squence. It is also powered down with the main hero the ranger being very custom to each player want to play a spell caster you can want to be an archer or a heavy armoured knight or even want to mix it up you can. this game bridges the gap between rpg and wargame perfectly.
The game also allows you to play Co-op which i have done with friends as well as my 10 year old daughter, its easy to pick up easy to play but also challenging. The main book has in it two mini campaigns the intro campaign and burning light a much more challenging adventure. there are also many expansions out there as well as more on the way. the Author of the books Joseph is also hugely involved via the facebook group and blogs something you never see.
It's great to have these as a supplement to my physical copies, especially under the current circumstances.
The item that's a favourite of mine and the playgroups I've run through Ptolus is the Rosegate House. In particular, we like a certain feature of the layout. I'll leave it to those who read this review and get this product to figure out what it is.
Even More Lasers adds further depth and options to your games of Stars & Lasers. With additional ships types (the enormous Leviathan super dreadnought and the anti-fighter/missile Flak Boats) and some new weapons (the deadly Nova Bomb launcher, guided missiles & tactical mines) AND rules to alter your ships shielding type to reduce the threat from ships armed with missiles, rockets and combat cannons, Even More Lasers is a good addition to the Star & Lasers range and combines very well with the previous expansions.
These rules are highly recommended in expanding your Stars & Lasers game options even further....
This is an awesome set of simple fast play ACW Ironclad rules! Although I'm no longer a naval wargamer, after I read through these rules I really liked them & found myself debating the merits of buying some suitable ACW miniatures for me to play them with.
And as an introduction to this style & era of naval wargaming, they are absolutely brilliant.
These rule have a lot going for them:
1. They are cleanly and clearly written
2. The presentation is simple & understated yet appropriate for the game & setting
3. The rules themselves very easy to learn & equally quick to play
4. All you need to play the game (apart from dice and another player perhaps!) is included the rulebook - turning cards, ironclad data cards
5. A large number of interesting ironclad types are provided on ready to print 'n' laminate 'n' play data cards
6. Six scenarios are also provided, allowing you to get straight into playing
That said, if you are after a ...