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AOTF - Scenarios Volume I
by Thomas L.
Publisher: SEEKRIEG
Date Added: 05/15/2022 14:19:41
AOTF - Scenarios Volume I I first became a Seekrieg player back in the early 1980s when I attended GenCon South and met Rich Sartore. I loved the detail of the play, the modeling involved, and the shared sense of history among players. After being out of the hobby, I reconnected with Seekrieg here in Orlando and had the opportunity over the last two years to be a play tester for Admiral of the Fleet. As much as I still enjoy Seekrieg, I like Admiral of the Fleet even better. While it preserves some of the detail of Seekrieg that simulates the targeting and damage process involved in naval combat, the shift to understanding fleet operations and orders makes for a faster game and one more scalable from small to groups of more than eight. I think the flag cards for issuing fleet commands is a stroke of genius. Adaptable to other systems for their command phases, it adds a sense of realism and even uncertainty that gives you more of a feel of the era and opens up another player option - that of admiral rather than ...

Rating:
[5 of 5 Stars!]
AOTF - FLAG OFFICER'S HANDBOOK
by Thomas L.
Publisher: SEEKRIEG
Date Added: 05/15/2022 14:13:27
AOTF - FLAG OFFICER'S HANDBOOK I first became a Seekrieg player back in the early 1980s when I attended GenCon South and met Rich Sartore. I loved the detail of the play, the modeling involved, and the shared sense of history among players. After being out of the hobby, I reconnected with Seekrieg here in Orlando and had the opportunity over the last two years to be a play tester for Admiral of the Fleet. As much as I still enjoy Seekrieg, I like Admiral of the Fleet even better. While it preserves some of the detail of Seekrieg that simulates the targeting and damage process involved in naval combat, the shift to understanding fleet operations and orders makes for a faster game and one more scalable from small to groups of more than eight. I think the flag cards for issuing fleet commands is a stroke of genius. Adaptable to other systems for their command phases, it adds a sense of realism and even uncertainty that gives you more of a feel of the era and opens up another player option - that of admiral rather than ...

Rating:
[5 of 5 Stars!]
SF-0006 - DARK SPACE WORLD DEVOURERS SET 2
by Steven R.
Publisher: antohammer the lonely wargamer
Date Added: 05/15/2022 11:37:43
SF-0006 - DARK SPACE WORLD DEVOURERS SET 2 This is another great set! I hope Antohammer continues to add to the line!

Rating:
[5 of 5 Stars!]
Gladiators.
by Steven P.
Publisher: Vyacheslav Batalov
Date Added: 05/14/2022 18:21:52
Gladiators. This set of figures contains eight of the main Gladiator 'types', in very good action poses. The figures are drawn from one side, then 'flipped' to give a mirrored appearance. The drawing and shading are well done, the armor is especially well presented. The Gladiator types include four 'heavies', the Murmillo, the Secutor, and the Provocateur, representing Rome, and the Samnite. There are two spear wielding figures, the Gallus and the Hoplomach. the Gallus has a large shield, the Hoplomach a small round one. The Tracian(think Spartacus) has full armor, but a smaller shield, and a curved sword. finally, the Retiarius, with trident and net being thrown. These figures will be useful to anyone playing any of the fine gladiator games available. I am using mine with "Red Sand Blue Sky" from Two Hour Wargames. One of the nice features of the Retiarius is that the net is drawn in such a way that it can be cut off, and mounted on it's own base, a...

Rating:
[5 of 5 Stars!]
The Last Romans (I). Generic romans 4-5AD
by Steven P.
Publisher: Vyacheslav Batalov
Date Added: 05/14/2022 17:57:49
The Last Romans (I). Generic romans 4-5AD This set, like all of Vyacheslav's figures, are drawn from one side and reversed. They are drawn with great detail, and solid research into the proper equipment and dress. With each release, his shading, and use of color palette grows more pleasing. This set of 4th-5th century Romans will be most useful for rules such as Dux Bellorum, Broken Legions, and Lion Rampant, all from Osprey. They will also be welcomd by players of Simon McDowell's excellent "Comitatatus". Most of the figures can be utilized as Romans, or Sub-Roman British. The set contains Heavy Cavalry, both armored and un-armored, with command; light cavalry, with either bow or javelins; a nice bolt shooter, with crew; two fully armored foot standard bearers, and a choice of three foederatti leaders, "romanized" to different degrees. There is a sheet with eight 'formed' infantry, four of them armored, and the other four with helmet and shield; another page includes eight skirmishers...

Rating:
[5 of 5 Stars!]
The Portable Wargame Compendium
by A customer
Publisher: Eglinton Books
Date Added: 05/14/2022 15:54:23
The Portable Wargame Compendium Just what I need as a solo player (Newby on the facebook group) ! Great !

Rating:
[5 of 5 Stars!]
ADMIRAL OF THE FLEET - Rulebook
by Thomas L.
Publisher: SEEKRIEG
Date Added: 05/14/2022 11:24:45
ADMIRAL OF THE FLEET - Rulebook I first became a Seekrieg player back in the early 1980s when I attended GenCon South and met Rich Sartore. I loved the detail of the play, the modeling involved, and the shared sense of history among players. After being out of the hobby, I reconnected with Seekrieg here in Orlando and had the opportunity over the last two years to be a play tester for Admiral of the Fleet. As much as I still enjoy Seekrieg, I like Admiral of the Fleet even better. While it preserves some of the detail of Seekrieg that simulates the targeting and damage process involved in naval combat, the shift to understanding fleet operations and orders makes for a faster game and one more scalable from small to groups of more than eight. I think the flag cards for issuing fleet commands is a stroke of genius. Adaptable to other systems for their command phases, it adds a sense of realism and even uncertainty that gives you more of a feel of the era and opens up another player option - that of admiral rather...

Rating:
[5 of 5 Stars!]
Five Parsecs From Home - Solo Adventure Wargaming
by Thomas G.
Publisher: Modiphius
Date Added: 05/12/2022 12:29:49
Five Parsecs From Home - Solo Adventure Wargaming Five Parsecs is the game I never knew I always wanted.

Rating:
[5 of 5 Stars!]
Stukas over Malta
by ashley m.
Publisher: Lumaca Games
Date Added: 05/09/2022 19:08:25
Stukas over Malta Marco knows my feelings on the small games he designs. They are great. Inexpensive, not cheap. Well thought out with some clever game mechanics other game designers need to look at. Stukas ver Malta had me reliving WW2 and showed me why this happened - *The Governor Malta To honour her brave people I award the George Cross to the Island Fortress of Malta to bear witness to a heroism and devotion that will long be famous in history. George R.I. April 15th 1942* Those stukas are deadly in the game and this game joins it sisters in the series. Lumaca Games are translated from Italian, which is fine as it forces me to brush up on my limited ability to speak it. I wish Marco and all the success in the world both personal and designing games. Alla vostra salute Marco. ...

Rating:
[5 of 5 Stars!]
Ancient Navy
by Allan G.
Publisher: Voxelhouse
Date Added: 05/08/2022 10:42:52
Ancient Navy I'm relatively new at 3d printing, with an Anycubic Mega i3 FDM printer. I printed a trireme as a test as a prelude to printing a couple of navies. The trireme wouldn't print from the .stl file due to parts of the ship being off the baseplate. I lowered the z-axis by 0.05mm and the body of the ship printed fine. I'm actually pretty happy with the ship. Unfortunately, I was unable to get a successful print of the forward mast or the sail (I tried sails from multiple ships but none printed successfully). The sail prints, be default, on its back (the back of the sail is flat). This meant that the mast that's part of the sail was sticking out on the next highest layer with no support point, which messed up the print. I rotated the sail so that it was standing upright, and I added supports. This printed the sail, but due to the way the sail is formed, the remnants of the support left a jagged, torn appearance. I might have been able to sand it down better, but then the m...

Rating:
[3 of 5 Stars!]
CT-G00-Traveller- Imperium
by Timothy B.
Publisher: Game Designers' Workshop (GDW)
Date Added: 05/08/2022 01:23:31
CT-G00-Traveller- Imperium Originally posted here: [https://theotherside.timsbrannan.com/2022/05/review-retrosp-
ective-traveller-board.html](https://theotherside.timsbranna-
n.com/2022/05/review-retrospective-traveller-board.html) I can't really talk about Traveller without mentioning my history with the game, or more to the point, my non-existent history with at least one aspect of the game. The Traveller Boardgames. I remember reading ads for Traveller in Dragon and White Dwarf Magazines and among the RPG books and very cool looking minis, there were the board games. I remember reading about Azhanti High Lightning in particular. This was a board game and yet it could be used WITH the Traveller RPG. It even included material that could be added to your Traveller RPG OR played completely on its own. Then imagine my surprise that this was not the only one. Long-time readers will know this was the start of something I call my "Traveller Envy." Even then in the early 80s, I was blown away by the...

Rating:
[4 of 5 Stars!]
CT-G03-Traveller- Azhanti High Lightning
by Timothy B.
Publisher: Game Designers' Workshop (GDW)
Date Added: 05/08/2022 01:23:21
CT-G03-Traveller- Azhanti High Lightning Originally posted here: [https://theotherside.timsbrannan.com/2022/05/review-retrosp-
ective-traveller-board.html](https://theotherside.timsbranna-
n.com/2022/05/review-retrospective-traveller-board.html) I can't really talk about Traveller without mentioning my history with the game, or more to the point, my non-existent history with at least one aspect of the game. The Traveller Boardgames. I remember reading ads for Traveller in Dragon and White Dwarf Magazines and among the RPG books and very cool looking minis, there were the board games. I remember reading about Azhanti High Lightning in particular. This was a board game and yet it could be used WITH the Traveller RPG. It even included material that could be added to your Traveller RPG OR played completely on its own. Then imagine my surprise that this was not the only one. Long-time readers will know this was the start of something I call my "Traveller Envy." Even then in the early 80s, I was blown away by the...

Rating:
[4 of 5 Stars!]
Kill Sector Core Rulebook
by Daniel O.
Publisher: Bahunga Worldwide
Date Added: 05/07/2022 06:41:52
Kill Sector Core Rulebook A great piece of fun and madness, with some slight caveats for those going in unprepared: * The game is advertized as an RPG, but I'd say it#s more of a middle-ground between a RPG and a cooperative skirmish game (and you could use it as a full skirmish game with little issue). Then again one might argue that many RPG sessions eventually turn into a cooperative skirmish game, so what do I know. Just don't expect a "traditional" RPG. * The art is certainly unconventional, but I'd say it fits the game perfectly. It's like a child's fever dream involving action figures and way too much power metal * I hope you're not prone to option paralysis when creating characters. This is the most front-loaded RPG games I've ever seen. The actual rules take up just a handful of pages. Pretty much everything else is character options, and all the supplements add even more stuff on top of it. Now, if you wanna make a gonzo gladiator teeming up with fellow we...

Rating:
[5 of 5 Stars!]
Slugfest! Solo & Cooperative Super Gaming
by Justin S.
Publisher: Four-Color Studios
Date Added: 05/06/2022 09:36:30
Slugfest! Solo & Cooperative Super Gaming Made a team and played through the initial series included in the main book. It plays very well, very edge of seat once the action heats up. Also played through "Rangers of Shadow Deep" which this is based on but feels different enough that it is very enjoyable. Definitely feels more light and somewhat easier to approach and play vs RoSD. Heroclix figs work well and books and boxes work well for your terrain. Definitely recommend. Picked up all the expansion adventures in pdf and hope more are coming soon....

Rating:
[5 of 5 Stars!]
BASH! Basic Action Super Heroes (Original Edition)
by Bob V. G.
Publisher: Basic Action Games
Date Added: 05/03/2022 15:13:30
BASH! Basic Action Super Heroes (Original Edition) For the last few days, I have soloed my way through All Hallow’s Eve from BAM! Basic Action Magazine #1 (25 pages, free at DriveThruRPG). The system that I used to play it was Bash! Basic Action Super Heroes (Original Edition). I used SoloCutz (same place) as the solo engine. I did use the six characters that are included in the RPG rules. So, the first scene was investigation (crime scene). The second scene was combat. Things really got interesting with the third scene. The P.C.s were up against a litch-lord. My White Witch cast a magical duel arena spell. The litch cast wizard tower. The end result – both teams ended up in the White Mausoleum. The White Witch was still with Baby Face, but all of the other characters were on their own. This could have ended badly if they ran into the lich too soon. They did have a chance to explore 21 rooms full of challenges, tests, and a combat. They did find the lich’s weakness (a coin from a sorority house). They used it to incapacitate the l...

Rating:
[5 of 5 Stars!]
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