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I bought this issue with very deliberate intent. "Der Tag-1916" is a game that I HAD to have. As a solo gamer, one of the hardest things to play is the ability for fleets to hunt and surprise each other. This game held the promise of making that possible. quickly printed, assembled, read and set up, I played a full four turn game last night, and was happily rewarded by the ebb and flow of the action. Weather is a major variable, and hampered the British greatly on most turns. The distannces from Scapa Flow and Dover will keep those forces out of many actions, leaving the German fleet with far better chances of hitting and getting away. Ship design is nicely factored into the gunnery and damage charts, making the British shipd better gun platforms, but far less able to take damage. On the last turn, the action cards sent out the German fleet, which met a small portion of the Royal Navy, did some serious damage, and left before the main fleet could arrive. The Germans won ...
Rating: [5 of 5 Stars!] |
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