I play a ton of games with my family. They don't paint, build, or really 3d print. I have always been responsible for that side of the hobby, but they do enjoy playing with me when I get everything ready. One barrier for many of the mini-agnostic systems is large squads. From a war gamer perspective, 10 minis is not a lot, but for people from the board gaming space 10 might be a little on the intimidating side.
Being able to scale up the skill level of the crew to reduce the number of models on the table has been a big win with our family. There are five of us and each of us will control one model and be responsible for their special abilities and statistics. We favor playing this like a coop dungeon crawl, and I think it really shines running a single crew against the baddies.
The artwork is inspiring and creative. The ruleset was easy to pick up and kept me interested. I want something similar to this in a fantasy setting. Reign in Hell was excellent (the initiative system being my favorite part), but I am not too fond of demons. So far, this is my favorite from this studio. This is getting more play than Stargrave and Frostgrave, which were previously some of my favorite mini-agnostic games.
Rating: [5 of 5 Stars!] |