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Battle Axe Dwarf War Band [BUNDLE]
Publisher: Avalon Game Company
by Andrew M. [Verified Purchaser]
Date Added: 05/21/2014 12:23:48

This game is hard to rate. I feel some elements of the game are worth 5-Stars while others are barely worth 1-Star.

Concept: 5-Starts. I think the idea of a card-driven skirmish minis game is really good. I especially like the deck building aspect where the availability of Battle Cards is limited to what Faction and which Figures you are playing.

Rules: 4-Stars. In general I think the rules are pretty good. The one thing that bothers me is how damage works. In general the rules are streamlined and quick (deep enough to be interesting) but when assigning damage you have to use a chart where you cross reference the attackers damage type (piercing, slashing, etc) with the targets armor rating. This really slows things down and complicates an otherwise fairly quick and simple system. If I were to spend much time playing this game I would definitely create alternate house rules for damage.

Quality: 1-Star. This is where the game falls on its face. Some of the artwork is pretty good but a great deal of it seems rushed and poorly done. There are Massive amounts of typos, word-substitutions and formatting errors. Many of these errors are on the cards that you play the game with. There is no excuse for this amount of errors present in a product that you are asking customers to pay for.

Conclusion: I'm not entirely dissatisfied with this purchase. While I'm unlikely to ever play with the game as written or use these components I may very well create my own game and components based on some good ideas that I got from this product.



Rating:
[3 of 5 Stars!]
Battle Axe Dwarf War Band [BUNDLE]
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Battle Axe Orc War Band [BUNDLE]
Publisher: Avalon Game Company
by Andrew M. [Verified Purchaser]
Date Added: 05/21/2014 12:21:54

This game is hard to rate. I feel some elements of the game are worth 5-Stars while others are barely worth 1-Star.

Concept: 5-Starts. I think the idea of a card-driven skirmish minis game is really good. I especially like the deck building aspect where the availability of Battle Cards is limited to what Faction and which Figures you are playing.

Rules: 4-Stars. In general I think the rules are pretty good. The one thing that bothers me is how damage works. In general the rules are streamlined and quick (deep enough to be interesting) but when assigning damage you have to use a chart where you cross reference the attackers damage type (piercing, slashing, etc) with the targets armor rating. This really slows things down and complicates an otherwise fairly quick and simple system. If I were to spend much time playing this game I would definitely create alternate house rules for damage.

Quality: 1-Star. This is where the game falls on its face. Some of the artwork is pretty good but a great deal of it seems rushed and poorly done. There are Massive amounts of typos, word-substitutions and formatting errors. Many of these errors are on the cards that you play the game with. There is no excuse for this amount of errors present in a product that you are asking customers to pay for.

Conclusion: I'm not entirely dissatisfied with this purchase. While I'm unlikely to ever play with the game as written or use these components I may very well create my own game and components based on some good ideas that I got from this product.



Rating:
[3 of 5 Stars!]
Battle Axe Orc War Band [BUNDLE]
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Battle Axe Orc Warband
Publisher: Avalon Game Company
by Andrew M. [Verified Purchaser]
Date Added: 05/21/2014 12:20:15

This game is hard to rate. I feel some elements of the game are worth 5-Stars while others are barely worth 1-Star.

Concept: 5-Starts. I think the idea of a card-driven skirmish minis game is really good. I especially like the deck building aspect where the availability of Battle Cards is limited to what Faction and which Figures you are playing.

Rules: 4-Stars. In general I think the rules are pretty good. The one thing that bothers me is how damage works. In general the rules are streamlined and quick (deep enough to be interesting) but when assigning damage you have to use a chart where you cross reference the attackers damage type (piercing, slashing, etc) with the targets armor rating. This really slows things down and complicates an otherwise fairly quick and simple system. If I were to spend much time playing this game I would definitely create alternate house rules for damage.

Quality: 1-Star. This is where the game falls on its face. Some of the artwork is pretty good but a great deal of it seems rushed and poorly done. There are Massive amounts of typos, word-substitutions and formatting errors. Many of these errors are on the cards that you play the game with. There is no excuse for this amount of errors present in a product that you are asking customers to pay for.

Conclusion: I'm not entirely dissatisfied with this purchase. While I'm unlikely to ever play with the game as written or use these components I may very well create my own game and components based on some good ideas that I got from this product.



Rating:
[3 of 5 Stars!]
Battle Axe Orc Warband
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Battle Axe Dwarven Warband
Publisher: Avalon Game Company
by Andrew M. [Verified Purchaser]
Date Added: 05/21/2014 12:19:34

This game is hard to rate. I feel some elements of the game are worth 5-Stars while others are barely worth 1-Star.

Concept: 5-Starts. I think the idea of a card-driven skirmish minis game is really good. I especially like the deck building aspect where the availability of Battle Cards is limited to what Faction and which Figures you are playing.

Rules: 4-Stars. In general I think the rules are pretty good. The one thing that bothers me is how damage works. In general the rules are streamlined and quick (deep enough to be interesting) but when assigning damage you have to use a chart where you cross reference the attackers damage type (piercing, slashing, etc) with the targets armor rating. This really slows things down and complicates an otherwise fairly quick and simple system. If I were to spend much time playing this game I would definitely create alternate house rules for damage.

Quality: 1-Star. This is where the game falls on its face. Some of the artwork is pretty good but a great deal of it seems rushed and poorly done. There are Massive amounts of typos, word-substitutions and formatting errors. Many of these errors are on the cards that you play the game with. There is no excuse for this amount of errors present in a product that you are asking customers to pay for.

Conclusion: I'm not entirely dissatisfied with this purchase. While I'm unlikely to ever play with the game as written or use these components I may very well create my own game and components based on some good ideas that I got from this product.



Rating:
[3 of 5 Stars!]
Battle Axe Dwarven Warband
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Battle Axe Basic
Publisher: Avalon Game Company
by Andrew M. [Verified Purchaser]
Date Added: 05/21/2014 12:11:51

Concept: 5-Starts. I think the idea of a card-driven skirmish minis game is really good. I especially like the deck building aspect where the availability of Battle Cards is limited to what Faction and which Figures you are playing.

Rules: 4-Stars. In general I think the rules are pretty good. The one thing that bothers me is how damage works. In general the rules are streamlined and quick (deep enough to be interesting) but when assigning damage you have to use a chart where you cross reference the attackers damage type (piercing, slashing, etc) with the targets armor rating. This really slows things down and complicates an otherwise fairly quick and simple system. If I were to spend much time playing this game I would definitely create alternate house rules for damage.



Rating:
[4 of 5 Stars!]
Battle Axe Basic
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Into the Fray - Complete Bundle [BUNDLE]
Publisher: Moss Games
by Andrew M. [Verified Purchaser]
Date Added: 05/10/2014 12:24:50

I've played with over 50 sets of minis rules over the past 20 years including everything from major manufacturers to home-brewed rule sets. So understand my intended impact when I say that ITF is one of the best sets of minis rules that I've ever played. The game doesn't offer anything that is new or unique and yet the way the rules blend ease/speed of play with excellent depth for strategic play is ground breaking.

The factions and units are interesting and well balanced. The scenarios are well put thought out and alter the way you approach each game. The availability of limited dice-pools to modify die rolls gives players a great sense of control and how you utilize these pools can win or lose the game for you. The stat cards look great, are easy to understand and help speed up the game. The included miniatures and bases look phenomenal.

If you have any interest in skirmish-scale fantasy miniatures do yourself a favor and pick up the ITF Complete Bundle: http://www.rpgnow.com/product/98992/Into-the-Fray--Complete-Bundle-BUNDLE?term=Into+the+Fray This is perhaps the best $7.20 I've spent on gaming in the past 26 years...

The only problem: I Want More! More Squads for the existing Factions. New Factions. New Unit types such as cavalry or large creatures. More! More! More! Don't get me wrong, there are tons of options and strategies to use with what is already available. I'm just hungry for more because this is such a great game...



Rating:
[5 of 5 Stars!]
Into the Fray - Complete Bundle [BUNDLE]
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ITF Faction Starter - Woodwold Boskers
Publisher: Moss Games
by Andrew M. [Verified Purchaser]
Date Added: 05/10/2014 12:22:26

I've played with over 50 sets of minis rules over the past 20 years including everything from major manufacturers to home-brewed rule sets. So understand my intended impact when I say that ITF is one of the best sets of minis rules that I've ever played. The game doesn't offer anything that is new or unique and yet the way the rules blend ease/speed of play with excellent depth for strategic play is ground breaking.

The factions and units are interesting and well balanced. The scenarios are well put thought out and alter the way you approach each game. The availability of limited dice-pools to modify die rolls gives players a great sense of control and how you utilize these pools can win or lose the game for you. The stat cards look great, are easy to understand and help speed up the game. The included miniatures and bases look phenomenal.

If you have any interest in skirmish-scale fantasy miniatures do yourself a favor and pick up the ITF Complete Bundle: http://www.rpgnow.com/product/98992/Into-the-Fray--Complete-Bundle-BUNDLE?term=Into+the+Fray This is perhaps the best $7.20 I've spent on gaming in the past 26 years...

The only problem: I Want More! More Squads for the existing Factions. New Factions. New Unit types such as cavalry or large creatures. More! More! More! Don't get me wrong, there are tons of options and strategies to use with what is already available. I'm just hungry for more because this is such a great game...



Rating:
[5 of 5 Stars!]
ITF Faction Starter - Woodwold Boskers
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ITF Faction Starter - Hammer of Zor
Publisher: Moss Games
by Andrew M. [Verified Purchaser]
Date Added: 05/10/2014 12:20:42

I've played with over 50 sets of minis rules over the past 20 years including everything from major manufacturers to home-brewed rule sets. So understand my intended impact when I say that ITF is one of the best sets of minis rules that I've ever played. The game doesn't offer anything that is new or unique and yet the way the rules blend ease/speed of play with excellent depth for strategic play is ground breaking.

The factions and units are interesting and well balanced. The scenarios are well put thought out and alter the way you approach each game. The availability of limited dice-pools to modify die rolls gives players a great sense of control and how you utilize these pools can win or lose the game for you. The stat cards look great, are easy to understand and help speed up the game. The included miniatures and bases look phenomenal.

If you have any interest in skirmish-scale fantasy miniatures do yourself a favor and pick up the ITF Complete Bundle: http://www.rpgnow.com/product/98992/Into-the-Fray--Complete-Bundle-BUNDLE?term=Into+the+Fray This is perhaps the best $7.20 I've spent on gaming in the past 26 years...

The only problem: I Want More! More Squads for the existing Factions. New Factions. New Unit types such as cavalry or large creatures. More! More! More! Don't get me wrong, there are tons of options and strategies to use with what is already available. I'm just hungry for me because this is such a great game...



Rating:
[5 of 5 Stars!]
ITF Faction Starter - Hammer of Zor
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ITF Faction Booster - Farland Marauders
Publisher: Moss Games
by Andrew M. [Verified Purchaser]
Date Added: 05/10/2014 12:20:02

I've played with over 50 sets of minis rules over the past 20 years including everything from major manufacturers to home-brewed rule sets. So understand my intended impact when I say that ITF is one of the best sets of minis rules that I've ever played. The game doesn't offer anything that is new or unique and yet the way the rules blend ease/speed of play with excellent depth for strategic play is ground breaking.

The factions and units are interesting and well balanced. The scenarios are well put thought out and alter the way you approach each game. The availability of limited dice-pools to modify die rolls gives players a great sense of control and how you utilize these pools can win or lose the game for you. The stat cards look great, are easy to understand and help speed up the game. The included miniatures and bases look phenomenal.

If you have any interest in skirmish-scale fantasy miniatures do yourself a favor and pick up the ITF Complete Bundle: http://www.rpgnow.com/product/98992/Into-the-Fray--Complete-Bundle-BUNDLE?term=Into+the+Fray This is perhaps the best $7.20 I've spent on gaming in the past 26 years...

The only problem: I Want More! More Squads for the existing Factions. New Factions. New Unit types such as cavalry or large creatures. More! More! More! Don't get me wrong, there are tons of options and strategies to use with what is already available. I'm just hungry for me because this is such a great game...



Rating:
[5 of 5 Stars!]
ITF Faction Booster - Farland Marauders
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ITF Faction Booster - Daughters of the Woodwold
Publisher: Moss Games
by Andrew M. [Verified Purchaser]
Date Added: 05/10/2014 12:19:13

I've played with over 50 sets of minis rules over the past 20 years including everything from major manufacturers to home-brewed rule sets. So understand my intended impact when I say that ITF is one of the best sets of minis rules that I've ever played. The game doesn't offer anything that is new or unique and yet the way the rules blend ease/speed of play with excellent depth for strategic play is ground breaking.

The factions and units are interesting and well balanced. The scenarios are well put thought out and alter the way you approach each game. The availability of limited dice-pools to modify die rolls gives players a great sense of control and how you utilize these pools can win or lose the game for you. The stat cards look great, are easy to understand and help speed up the game. The included miniatures and bases look phenomenal.

If you have any interest in skirmish-scale fantasy miniatures do yourself a favor and pick up the ITF Complete Bundle: http://www.rpgnow.com/product/98992/Into-the-Fray--Complete-Bundle-BUNDLE?term=Into+the+Fray This is perhaps the best $7.20 I've spent on gaming in the past 26 years...

The only problem: I Want More! More Squads for the existing Factions. New Factions. New Unit types such as cavalry or large creatures. More! More! More! Don't get me wrong, there are tons of options and strategies to use with what is already available. I'm just hungry for me because this is such a great game...



Rating:
[5 of 5 Stars!]
ITF Faction Booster - Daughters of the Woodwold
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Into the Fray - Core Rules
Publisher: Moss Games
by Andrew M. [Verified Purchaser]
Date Added: 05/10/2014 12:17:55

I've played with over 50 sets of minis rules over the past 20 years including everything from major manufacturers to home-brewed rule sets. So understand my intended impact when I say that ITF is one of the best sets of minis rules that I've ever played. The game doesn't offer anything that is new or unique and yet the way the rules blend ease/speed of play with excellent depth for strategic play is ground breaking.

The factions and units are interesting and well balanced. The scenarios are well put thought out and alter the way you approach each game. The availability of limited dice-pools to modify die rolls gives players a great sense of control and how you utilize these pools can win or lose the game for you. The stat cards look great, are easy to understand and help speed up the game. The included miniatures and bases look phenomenal.

If you have any interest in skirmish-scale fantasy miniatures do yourself a favor and pick up the ITF Complete Bundle: http://www.rpgnow.com/product/98992/Into-the-Fray--Complete-Bundle-BUNDLE?term=Into+the+Fray This is perhaps the best $7.20 I've spent on gaming in the past 26 years...

The only problem: I Want More! More Squads for the existing Factions. New Factions. New Unit types such as cavalry or large creatures. More! More! More! Don't get me wrong, there are tons of options and strategies to use with what is already available. I'm just hungry for me because this is such a great game...



Rating:
[5 of 5 Stars!]
Into the Fray - Core Rules
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War of Keys: Prelude
Publisher: War of Keys
by Andrew M. [Verified Purchaser]
Date Added: 05/01/2014 20:32:25

This is an excellent introduction to the world and game-play of War of Keys.

The Good: The game's Time Track is an interesting concept. A Campaign system is inherent to the game. Huge number of classes, skills, weapons and equipment means each figure can be totally unique. I like the setting and backstory. I also like the large numbers of factions that give you both a bonus and a negative for joining them.

The Questionable: (Not Bad but certainly Questionable) Combat is extremely detailed. While up to a point this can be a good thing it can go too far. Every figure on the table has a long list of stats, weapons and abilities meaning you will need to reference their info frequently. You must also track each figure on the Time Track which can be fiddly. I have to question the time it would take to use this system for the largest recommended battles which would be about 8 on 8.

In Conclusion: There is a lot to like about this game and this into is free so give it a try! Despite some concerns I'm definitely interested in picking up the main book and playing/experimenting with this system further.



Rating:
[4 of 5 Stars!]
War of Keys: Prelude
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