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Gruntz Free Condition Tokens
Publisher: Rottenlead Publishing
by Victor D. [Verified Purchaser]
Date Added: 09/21/2019 07:02:11

Gruntz tokens - does what it says on the tin. But considering they are needed to play the game they really should've been included in the main rules.



Rating:
[3 of 5 Stars!]
Gruntz Free Condition Tokens
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Gruntz Free Templates
Publisher: Rottenlead Publishing
by Victor D. [Verified Purchaser]
Date Added: 09/21/2019 07:01:11

Gruntz templates - does what it says on the tin. But, considering they're needed to actually play the game, they should've been included in the main rules.



Rating:
[3 of 5 Stars!]
Gruntz Free Templates
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Shooting Stars: Constellation!
Publisher: Vandering Publications
by Victor D. [Verified Purchaser]
Date Added: 09/21/2019 06:57:03

This siple expansion to the Shooting Stars game adds more 'alien' races, with their 'variations' and ship diagrams, for players to choose from. Like the main rules, it's neat, simple and concise.



Rating:
[3 of 5 Stars!]
Shooting Stars: Constellation!
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Shooting Stars: Around the table
Publisher: Vandering Publications
by Victor D. [Verified Purchaser]
Date Added: 09/21/2019 06:55:26

This simple expansion adds a multitude of new 'alien' races to your Shooting Stars games, along with their 'variations' and ship diagrams. Like the main rules, it's neat, simple and concise.



Rating:
[3 of 5 Stars!]
Shooting Stars: Around the table
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Shooting Stars: Wargames rules for simulating space warfare in the far future.
Publisher: Vandering Publications
by Victor D. [Verified Purchaser]
Date Added: 09/21/2019 06:53:14

Shooting Stars is a neat and basic set of space war rules. Presentation is concise and basic (black on white) with simple illustrations and the odd picture or two. The rules themselves are concisely presented, and whilst the TACTICAL combat rules are nothing completely new, the RACE variant rules are a new and enjoyable twist on what is a standard sci-fi trope, and a great deal of enjoyment can be had simply by creating your race, with all its variations from the 'standard' rules, and designing their ships using the very simple design system. In game play, ships are played via Full Thrust/SFB type ship displays, but compared to these two other games (especially SFB) they are very much more basic.

There are multiple races provided in the rulebook, along with ship diagrams for their ships.

Simple, quick, neat & works OK. Great Racial rules!



Rating:
[4 of 5 Stars!]
Shooting Stars: Wargames rules for simulating space warfare in the far future.
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Barracks for Gruntz 15mm 1.25
Publisher: Rottenlead Publishing
by Victor D. [Verified Purchaser]
Date Added: 09/21/2019 06:44:06

It works and provides you with units for the Gruntz rules. But it's way too easy to min/max without much in the way of restrictions, meaning you can build some very unbalanced uber forces. Once you've created your units you can print the resulting cards - but you'll need to fuss and faff to get them neat and same sized to fit on your pages.

Considering you don't get ANY blank unit rosters in the main rules (my print copy had none at all ) this is a 'YOU MUST BUY THIS' if you want to play the game kind of situation. I feel it is wrong to sell what is essentially an 'incomplete' ruleset & then expect the customer to pay again in order to play it.

The builder program itself rates a 3 (it does what it says on the tin OK, regardless of the min/max problem) but the fact it's a must buy add-on (after you already spent on the rules themselves) makes it only a 2 (for me at least).



Rating:
[2 of 5 Stars!]
Barracks for Gruntz 15mm 1.25
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Stars & Lasers Colony Spaceships
Publisher: Mac
by Victor D. [Verified Purchaser]
Date Added: 09/21/2019 06:31:21

This expansion for Stars & Lasers is awesome and represents a huge amount of new material for the Stars & Lasers rules.

In the basic rules set players are provided with eight pages of colour ship data cards covering both one 'fleet' Human ships and one of Bio-Alien ships. The Colony Spaceships expansion adds no less than thirteen pages of new full colour ship data cards to the game - a full FIVE new Human fleets are added to the game, the fleets of the Zeta, Epsilon, Omicron, Iota & Centaurus colonies. Each new fleet has a different approach to waging war in space, so each fleet and its ships have advantages and disadvantages and bring new ways of doing things to the tabletop.

Two new weapon systems are introduced, the Heavy Combat Cannon and the Centaurus colonys' Rocket Banks. Two new scenarios are also provided that use the ships in this expansion. As well as the five new fleets a new class of cruiser, the Rhino Ram-Cruiser is included, and three types of a new ship class, the heavily armed but slow Gunboat.

The expansion and all the ship data cards are full colour, and again are clearly presented and concise, with pleasing artwork.

This one expansion to the main game expands it enormously, making it great value for the price. I'd rate it 6 out of 5 if I could!



Rating:
[5 of 5 Stars!]
Stars & Lasers Colony Spaceships
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Stars & Lasers "Reformers"
Publisher: Mac
by Victor D. [Verified Purchaser]
Date Added: 09/21/2019 06:14:47

This addition to the Star & Lasers rules brings a strange and potent new threat to your Stars & Lasesr games - a new alien race, the Reformers.

The Reformers are unlike any of the other races seen so far in Stars & Lasers, with their ability to 'reform' their biggest ships during battle, along with such weapons as the powerful Meta-Disruptor and the Micro Pulse Laser, the Reformers expansion brings a new playing experience (and a deadly new enemy) to the Stars & Lasers game. Along with the rules this expansion has the required coloured tokens (for tracking the effects of the Meta-Disruptor weapon) and three pages of new full colour ship data cards.

As with the main rules and other expansions, the rules are presented in a clear & concise fashion, with neat art in the form of pictures of miniatures that doesn't overwhelm the rules themselves.

If you want a new and very alien force for your Stars & Lasers games, this expansion is recommended.



Rating:
[5 of 5 Stars!]
Stars & Lasers "Reformers"
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Stars & Lasers supplement two "Pirates in space"
Publisher: Mac
by Victor D. [Verified Purchaser]
Date Added: 09/21/2019 06:04:52

This expansion brings a new force to your games of Stars & Lasers - Space Pirates!

Featuring new rules covering the pirates use of converted merchant ships, new weapons such as grapples and anti-ship torpedo packs, a new Pirate themed scenario and three pages of new full colour ship data cards, Pirates in Space is a great add-on to the Stars & Lasers rules & provides both new challenges and enjoyment.

Like the main rules (and the other expansions) it is clearly and concisely laid out, with a nice selection of suitable pictures that add to rather than detract from the rules themselves.

The Pirates in Space addition to the Star & Lasers rules is well worth it's price.



Rating:
[5 of 5 Stars!]
Stars & Lasers supplement two "Pirates in space"
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Stars & Lasers Supplement One
Publisher: Mac
by Victor D. [Verified Purchaser]
Date Added: 09/21/2019 05:55:53

This addition to the Stars & Lasers game provides several additional ship types, including the much larger Escort Carrier, two types of escort and alien corvettes, some new rules for boarding actions and some troop carrying assault ships to use them with, new weapons & equipment with which to customise your fleet, and ten new scenarios for the game such as 'Fighters at 12 O'clock High' - an epic carrier vs carrier duel, & 'We are on our Own!!' - an assault upon an Andromeda space station.

As with the main rules the presentation is clear & concise, and the simple artwork adds to whole without overwhelming it.

There's a lot of useful content in this expansion.



Rating:
[5 of 5 Stars!]
Stars & Lasers Supplement One
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Power Projection Fleet
Publisher: BITS
by Victor D. [Verified Purchaser]
Date Added: 04/18/2019 15:08:52

Ok, where to begin? Firstly, I'm a long time Traveller fan having played since the days of Classic and Mega Traveller. Starship combat in the Traveller setting has always beena a bit problematic due to the sheer size, massive weapons loadouts and toughness of the ships, especially the battlewagons, yet the settings use of gargantuan spinal mount weapons (that can kill the biggest ships in a single shot) also reduces space combat to a crapshoot - if I fire first and hit, game over. So I was hopeful that FP:F would resolve some of these issues.

It doesn't. Despite being based upon Full Thrust, the rules deviate significantly from that ruleset, losing most of the essential simplicity that those rules come with in the process. The ships are still massive, with vast arrays of guns (taking forever to resolve the use of), and more than a few are armed with 1 shot killer spinal mount weapons. Yep - it's Traveller alright.

My copy also shows evidence of issues of the cross-over between differing computer types - my copy has numerous tiny square boxes scattered randomly across almost all the ships SSd's which interfere with their appearence and add needless clutter. The counter sheets are not exhaustive (and you'll need lots of copies of some sheets to get the required numbers of missile and sand cloud counters), the variety of sample ships provided is limited. Convcersion rules to convert ships from GURPS:T, T20, CT & MT can be used to provide a greater variety of ships, but these only serve to high light just how different the various rulesets have been - players would be well advised to use ALL CT rules ship designs due to their vastly superior manoeuver drive capabilities!

If my copy hadn't been marred by the random box squiggles on the all important SSd's I'dve rated these rules as a 3 or 4 max.



Rating:
[2 of 5 Stars!]
Power Projection Fleet
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Land Ironclads
Publisher: Wessex Games
by Victor D. [Verified Purchaser]
Date Added: 04/18/2019 14:52:45

Again with the VSF! Land Ironclads is the wealthier relative to Aeronef, with more involved and detailed rules, and much improved presentation and layout. The scale of the game is Grand Battles - vast armies of infantry, Land Iornclads and Contraptions all slowly crawling across the battlefields of the early 20th C - combat is quite simple (in tune with it's Aeronef relative) with only the huge Land Ironclads requiring detailed damage tracking (indeed - the damage tracking rules can be applied to Aeronef too, making that game slightly more detailed).

If I did have a complaint it's that the game takes huge amounts of material (miniatures) to play and the game itself can take a long time (low movement speeds across the recommended table size means it takes time to actually get to grips with the enemy) to play, yet with both army's havig a morale break point where they run away after a set number of unit losses the game can end rather suddenly despite your army being largely intact - losing Land Ironclads will quickly erode your armies morale causing them to flee (the morale of the story being use ONLY the largest Land Ironclads that can take a lot of hits!)

Nonetheless, Land Ironclads is a good game!



Rating:
[5 of 5 Stars!]
Land Ironclads
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Voyages Extraordinaires
Publisher: Wessex Games
by Victor D. [Verified Purchaser]
Date Added: 04/18/2019 14:42:53

Again, I really like VSF and I was looking forwards to getting my hands on this. However, compared to other VSF offerings by Wessex this is very much the poor relation, despite the fact the rules are OK. Production values with my copy were very low - crude, black & white only, plain text no art/images - bland bland bland! An improved and better version was supposed to be in the pipeline but not yet it seems ... With a bit of fleshing out and some better (way way better) presentation this could be a really good little game, but as it stands it's only value lies in the fact it's not expensive.



Rating:
[2 of 5 Stars!]
Voyages Extraordinaires
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Aeronef Over The Aegean
Publisher: Wessex Games
by Victor D. [Verified Purchaser]
Date Added: 04/18/2019 14:37:02

I love Aeronef and it's VSF setting, and this supplement is a small mini-campaign which adds more to this. Although only short the campaign plays well and is a great deal of fun. However, due to the nature of the core Aeronef ruleset players of other systems might find this a bit lacking in granularity. Production values were good in my copy and once printed and spiral bound it makes a neat little booklet - it's a worthwhile purchase if you're an Aeronef player.



Rating:
[4 of 5 Stars!]
Aeronef Over The Aegean
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Colonial Battlefleet: Core Rules
Publisher: Steel Dreadnought Games
by Victor D. [Verified Purchaser]
Date Added: 04/18/2019 14:31:42

These rules are OK, but hardly in the same league as Full Thrust or Starmada AE - some criticisms being ...

  1. Full Thrust is simpler, requiring less fiddling - EG: You won't see an FT player having to reduce shield stremgths before armour and damage.
  2. Both Full Thrust & Starmada AE are easier to access - and way more flexible. In FT your beam batteries are whatever you want them to be (whether it's lasers, particle beams or fancy meson/quark guns), in Starmada you can actually design your own weapon systems, but in CBF you get what they think your settings ships should be armed with (which all sound rather Star Warsy to me). For a generic system your surprisingly restricted to what options the designers have given you. It feels like a ruleset written for a specific setting with only a bit of extra thought given to playing non-setting specific games.
  3. Both Full Thrust & Starmada are visually much more appealing - FT with its ship displays and Starmada with it's printed records - even Starmada's Drake notation is superior. CBF relies on densely formatted printed record cards with written text records for each shield facing, armour, hull points - in a way it's mor elike some of the old 1980's wet navy wargames I played many years ago.

However ... the game itself is quite good as a ruleset, and plays better than it looks - if some of the niggles with it were tidied away and the limitations reduced it'd be better. But for me I felt rather disappointed with it.



Rating:
[3 of 5 Stars!]
Colonial Battlefleet: Core Rules
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