Getting good hooks into a campaign is always tricky, a dungeon is a dungeon. A city on the other hand is a vibrant place, full of possibilities and opportunites.
So how do you get a group of players to stick around in town; longer then it takes to restock on magic items? Here is a list of 650 encounters or hooks that will keep you going for a long time. What started life as a competition, has now become a free publication that will help many a GM.
Some of them are as simple as one sentence, others are more detailed that could lead to a whol city adventure; over several sessions. There is plenty of scope to combine ideas or improvise on the ones included. A good resource to have, that could be applied to many game settings.