Been on the hype train since the beta test was going on and I'm loving the game even more now that the full rulebook is out.
The aesthetic Mike went for caught my eye, but one of the best parts of it is you can build your own Verrotwood your own way, it's flexible enough to fit with whatever style you have in mind or already lining your shelves.
The system is simple, approachable, the whole endeavour is aimed at not breaking the bank (which is a must for me in this day and age), and the layers of complexity you can add either from the core rulebook, the free upcoming supplements, or simply your own crazed noggin make it all a pretty engrossing affair.
No, it's not perfect, but one-man, first-time publications of this sort rarely are, in my experience.
I think anyone on the lookout for a miniatures agnostic, light-mid complexity skirmish wargame that plays fast and furious should seriously consider giving this one a try.
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