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Heroic Maps - Modular Kit: Desert City - Streets, Rooftops & Markets
Publisher: Heroic Maps
by Marina K. [Verified Purchaser]
Date Added: 11/22/2018 14:59:10

Beautiful art, but most of the street tiles have a shading effect that limits their usefulness greatly. Making big open spaces is particularly difficult because there are no "blank" tiles without the shading. Instead of just assembling what I want the map construction is an exercise in frustration, trying to mind-read the designers, and Photoshop Masking Tool.



Rating:
[2 of 5 Stars!]
Heroic Maps - Modular Kit: Desert City - Streets, Rooftops & Markets
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Creator Reply:
Thanks for taking the time to leave a review. The shading on the street tiles is deliberate. We like the buildings to work naturally with the street tiles, and so the shading of the neighbouring buildings should be present on the street, otherwise you get a very unnatural hard edge between buildings and the street, which was something we were trying to avoid. It wasn't our intention to make this set for creating large open spaces, and instead focused on narrow streets winding between buildings. We do provide two very large tiles though, with a huge market and a huge open plaza. Please feel free to get in touch with us via email (details in the product) if you'd like to discuss any of this further.
Tactician
Publisher: Dungeon Masters Guild
by Marina K. [Verified Purchaser]
Date Added: 11/20/2018 11:08:39

This is thematically interesting, but I have a few concerns.

  1. Saving throw proficiencies are Con and Wis, two common saves
  2. It's really weird to have NO weapon proficiencies in a class. I mean even a Wizard can bonk people with a stick in a tight spot. I'm not sure why this decision was made.
  3. The Reconnaisanse feature gained at 5th level is similar to features from Masterminds and Battle Masters, but works as a bonus action and comes in ealier in the level progression. Yes, you need to pass a check to use it, but it's a Perception check on a Wis-based class with Perception in the class skill list, and one of the archetypes gives you expertise in it too.
  4. Main thing - the monkeying with concentration. I am deeply unsure of how that would work, especially in the hands of optimizers, especially with Con saves being proficient for the class. All in all, being able to concentrate on two spells and then also cast non-concentration spells seems like waaay too much arcane power for one wee little spellcaster.

With the archetypes, the Home archetype seems somewhat out of place to me. I understand it's supposed to be a spy-ish charming archetype, but it doesn't seem like it would work well with the rest of the class features.

All in all, if a player came to my table asking to play this class, I would have to think reeeeeal long and hard about it. And prepare a nerf hammer.



Rating:
[3 of 5 Stars!]
Tactician
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