Oh, man! What can I say here? This is a great game, at least for a certain sort of game. It's basically a solo/co-op Bladerunner skirmish game. You're a cop who hunts down renegade androids (fabricants). It's you (and maybe some friends) against the game and, in a campaign game at least, against the Internal Affairs department and your budget.
The gameplay itself is fairly solid, with a dice pool system that allows for the occasional lucky (or unlucky) result. The tables that act as the randomizer for the non-player units are quick and easy to use and produce interesting results.
Where the game really shines, however, is the campaign. You see, your main goal is to "fight the boss monster", that is, the renegade fabricant who's behind this criminal organization, and to earn the right to play that mission, you have to play other missions to collect clues. But not just any clues, so you'll have to spend clues to play different missions to earn different clues. And on top of that, each mission costs Budget which won't last forever. And on top of that, if you endanger innocents or rough up a suspect (or just question them to vigorously), Internal Affairs will be on your back, threatening to slash your Budget, or maybe just can you!
And, when you're playing a campaign, the head fabricant changes the way his subordinate fabricants work, perhaps making them harder to separate from normal humans due to high-quality "skin-jobs", or maybe they explode when killed to support their terrorist agenda.
If you like solo or co-op games, and/or cyberpunk-noir Bladerunner-esque investigative skirmishes, this is it!
There are a few typos and ambiguieties, but these are addressed in a FAQ on the game's website, and it's still totally worth it.
For a taste, here's a recount of my first mission: