Not played yet but my impression is that games with 1 or 2 "commands" per side would be the most played because of the many movement, fire, close combat, and morale modifiers that will probably slow the game. The VSF options are a nice, easy adaption for Sci-fi for those interested.
There are some interesting rule mechanics but I think a QRS would be quite large due to the many action modifiers.
I especially like the scenarios for Rise of the Mahdi and the Boxer rebellion.
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