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LaserStorm 2nd editionClick to magnify

LaserStorm 2nd edition

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Welcome to the 2nd edition of LaserStorm. This is a set of wargame rules aimed at huge science fiction battles using small scale miniatures such as 3mm and 6mm scale.

The game scale is that each model represents either a single vehicle or a 4-6 person fireteam of infantry. Units are all distinct in their performance: Vehicles are vulnerable to close assault but feature speed and firepower, super heavy units can take (and dish out) massive punishment and the lumbering behemoth class allows you to get your giant robots out on the battlefield too.

Gameplay is card driven using a small card deck. 

Very few markers and tokens are used in play (and many games will feature none at all). Instead you can focus on a cool, amazing looking battlefield as your grav tank platoon engages the enemy walkers. 

Combat rules are straight forward, relying on a simple to-hit/saving throw mechanic. Morale is handled in a unique fashion: Instead of units sitting around as sitting ducks when their morale fails, they withdraw from the battle and can later be rallied and brought back as reinforcements.

To help you learn the rules, each chapter also includes a Boot Camp section, explaining the very basics at a glance.  

Other mechanics include tactical assets, covering ploys such as forward deployment or camouflage and heroic units.

The game features a scenario generator with 9 objective types possible as well as an introductory scenario to get you started.

What about your troops? You can do it in two different ways: You can use the assembly line where you choose a basic troop type or vehicle hull, then bolt weapons on to it, tally up the points cost and voila, ready to play. You can also use the workshop where you can design units down to the individual stats and get exactly the outcome you would like.

A collection of human and alien prebuilt units are also available, so you can get up and playing right away, if you prefer not to build anything just yet. 

When you have played a few battles, you may ready to go bigger. Why not try a campaign game where a massive army is divided up into smaller armies and then move around a grid map, combining a strategic layer with the tactical gameplay.

You prefer playing solo? The new edition covers solo mechanics as well through the use of a tactical card system to help inject some decision making into the foe.

The new edition of LaserStorm features much requested addiitons like air support and is in full colour, lavishly illustrated with gorgeous miniatures and terrain as well as helpful diagrams showcasing key concepts.

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Reviews (1)
Discussions (6)
Customer avatar
Tim S April 25, 2024 6:09 pm UTC
Is it fair comment this is more of a tidy up than a rewrite? Is the points system revised? Will there be army lists to accompany the rules?
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Customer avatar
Ivan S April 25, 2024 6:25 pm UTC
PUBLISHER
It is primarily a tidy up and visual overhaul, but we did add things like solo mechanics, some alien races to mess with and more support for aerial units.

Points system has not revised but will be as we go along and have more eyeballs (and I have some help with it now)

Army lists we are discussing. It may be more likely to be scenario packs.
Customer avatar
Brent W April 04, 2024 8:56 pm UTC
PURCHASER
Any discount code for 1st edition owners?
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Customer avatar
Ivan S April 09, 2024 1:34 pm UTC
PUBLISHER
That's a good idea. I'll have a look this weekend.
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Customer avatar
Brent W April 18, 2024 11:00 am UTC
PURCHASER
Did you send coupon codes? I did confirm I'm setup to receive notifications from you.
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Customer avatar
Patrick C April 23, 2024 7:47 pm UTC
PURCHASER
Thanks for the code! Looking forward to digging into this.
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Customer avatar
Ivan S April 23, 2024 7:53 pm UTC
PUBLISHER
You are welcome
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Customer avatar
Nicholas C April 23, 2024 9:04 pm UTC
PURCHASER
It got me to order. ;-) It looks great! What program did you use for the layout? I've been struggling with Affinity Publisher for my own game.
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Customer avatar
Ivan S April 23, 2024 9:26 pm UTC
PUBLISHER
Jason used Affinity actually. Not sure if its v1 or v2.
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Customer avatar
Brent W April 23, 2024 11:02 pm UTC
PURCHASER
Thanks for the code, just purchased
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Customer avatar
glynn G April 25, 2024 6:02 am UTC
Would appreciate access to the same if you would please - thanks!
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Customer avatar
Chris R April 25, 2024 1:43 pm UTC
PURCHASER
I'd also appreciate this, I purchased back in 2016 but don't see a notification related to the purchase or the 1st edition file in my library, if that's how they went out.
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Customer avatar
Ivan S April 25, 2024 3:16 pm UTC
PUBLISHER
If you did not get the email notification, email me at nordicweaselgames@icloud.com
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Customer avatar
Ivan S April 25, 2024 3:37 pm UTC
PUBLISHER
If you did not get the email notification, email me at nordicweaselgames@icloud.com
Reply
Customer avatar
Chris R April 30, 2024 7:13 pm UTC
PURCHASER
Thanks Ivan, got the code and have purchased, looking forward to checking it out as I move my 6mm Hammer's Slammers project forward.
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Customer avatar
MARK C May 12, 2024 5:10 pm UTC
PURCHASER
As a long-time owner of 1st, please can I ask for a 2nd ed coupon!
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Customer avatar
Ivan S May 12, 2024 5:11 pm UTC
PUBLISHER
Email me at nordicweaselgames@icloud.com please :)
Reply
Customer avatar
MARK C May 12, 2024 5:28 pm UTC
PURCHASER
Done.
Interested to see how you've incorporated flying/hovering units!
Customer avatar
Mary S April 03, 2024 3:07 pm UTC
PURCHASER
That blue mech's crystal skyscraper head situation has me enthralled.
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Customer avatar
Jason S April 03, 2024 4:12 pm UTC
PURCHASER
Thanks! I call that one the Soulless "Gridwalker" MTU (Mobile Tower Unit). :)
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Customer avatar
Mary S April 03, 2024 6:57 pm UTC
PURCHASER
It reminds me of the Imperator Titan with a cathedral on its back, only totally different. Amazing job, well done!
Customer avatar
Andrew B April 03, 2024 1:58 am UTC
I wonder how well this would work to play Battletech with a new ruleset. I am curious how much customization of different giant robots is possible here.

I am also interested in print on demand. I am a fan of Five Men from Normandy.
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Customer avatar
Jason S April 03, 2024 4:05 am UTC
PURCHASER
Not-Battletech would be a neat idea. Obviously it would play differently. Faster, though. More like Alpha Strike.
The "simple" build system has three "hulls" and seven "weapons", but the FULL build system will let you make just about anything.
Reply
Customer avatar
Jason S April 03, 2024 4:23 am UTC
PURCHASER
(That's three hulls and seven weapons for mechs. Other unit types have other options.)
Customer avatar
Brandon M April 03, 2024 12:08 am UTC
Any chance on discussing changes from v1?
Reply
Customer avatar
Jason S April 03, 2024 4:00 am UTC
PURCHASER
The unit types have been renamed for clarity. There are solo rules and aircraft rules. Morale now offers some choice and a bit of "push your luck". There's now the option to use up to 5 Battle Groups (instead of just 3). There are "alien" units and some alien special abilities. General attempts to explain things more clearly. Also prettier.
Customer avatar
Peter E April 02, 2024 11:39 pm UTC
PURCHASER
Will there be a Print on Demand?
Reply
Customer avatar
Ivan S April 03, 2024 11:11 am UTC
PUBLISHER
I think thats in the cards in a couple of weeks yeah, we are still getting the process figured out.
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File Last Updated:
April 02, 2024
This title was added to our catalog on April 02, 2024.