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SolCorps: Colonial War PHASE 1 [BUNDLE]Click to magnify

SolCorps: Colonial War PHASE 1 [BUNDLE]

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This special bundle product contains the following titles.



450287-thumb140.jpgMars Fortified Hex Map Set
Regular price: $1.49
Bundle price:
 $0.49
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 PDF
This is a set of nine colour A4 hex maps, each 7x12 hexes, that can be tiled together. Print them out, glue to card, cut, put them on the table how you want and have at it. These can be easily adapted for any sci-fi RPG or other tabletop game. ...

447895-thumb140.jpgReclamation Zone Hex Map Set
Regular price: $1.99
Bundle price:
 $0.49
Format:
 PDF
This is a set of twelve colour A4 hex maps, each 7x12 hexes, that can be tiled together. Print them out, glue to card, cut, put them on the table how you want and have at it. These can be easily adapted for any sci-fi RPG or other tabletop game. ...

451083-thumb140.jpgSolCorps: Colonial War (Core Rulebook) SE
Regular price: $0.99
Bundle price:
 $0.99
Format:
 PDF
SolCorps: Colonial War is a gonzo homebrew tabletop game set in a dystopian future where corporations exploit the solar system and war for resources and control of humanity. The game is minis agnostic, so you can use any proxy for units you like, or even print out and use the tokens that are provided. The ruleset is comparable to similar games such as BattleTech and Adeptus Titanicus, but is intended to be more rules-lite than either of those. This is the Special Edition of the core rulebook, with all the content revisited and improved where needed. Layout has been improved and new art added. Every unit gets a page dedicated to it, and the hex map for missions has been divided into twelve 7x12 sections for much better printer resolution. As well as the main rules, the core rulebook...

452085-thumb140.jpgSolCorps: Colonial War - AI Generation
Regular price: $1.99
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 $0.99
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 PDF
SolCorps: Colonial War is a gonzo homebrew tabletop game set in a dystopian future where corporations exploit the solar system and war for resources and control of humanity. A.I. Generation is a supplement for SolCorps: Colonial War that introduces two dominant AI factions, each with their own goals. They share some technologies and sometimes even an agenda, but how they go about doing what they do invariably brings them into conflict with each other, the UEN and its military, and the mega-corporations. On one side you have Synth Unity – a collective of AIs claiming to serve humanity whilst happily presenting themselves as a profit-driven corporation. On the other side you have the Exiled. AIs that have gone rogue. Within this book you'll find: Two army lists. Data-cards for the...

447265-thumb140.jpgSolCorps: Colonial War - MechHeads 2201
Regular price: $2.99
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 $1.49
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 PDF
SolCorps: Colonial War is a gonzo homebrew tabletop game set in a dystopian future where corporations exploit the solar system and war for resources and control of humanity. MechHeads 2201 is a supplement for SolCorps: Colonial War that provides two major new elements for the game: Pilots for Mechs, and Mechs manufactured by independent companies that are not the UEN or one of the three big mega-corporations. In 2201, mercenaries and militias are becoming major players in the escalating conflicts throughout the Solar System. Included in this book: 14 data-cards and background for Mechs manufactured by a variety of companies. 14 example MechHeads, one associated with each Mech. 36 Pilot Specials, just for MechHeads. Rules for creating your own MechHeads. Rules for including MechHeads ...

449804-thumb140.jpgSolCorps: Colonial War - Spacer Clans
Regular price: $1.99
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 $0.99
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SolCorps: Colonial War is a gonzo homebrew tabletop game set in a dystopian future where corporations exploit the solar system and war for resources and control of humanity. Spacer Clans is a supplement that introduces the extraterrestrial non-terran people known as the Spacer Clans. Within this book you'll find: An army list Data-cards for the units available to the clans – a mix of weaponised civilian craft and refitted UECR and corporate Mechs and vehicles New Specials and Weapons rules to consider when putting together a clan force and playing a mission with them Seven of the dominant clans in the Solar System are included in an intelligence report from General Davenport Optional rules for giving your own clan forces some traits Black and white unit tokens ...

452257-thumb140.jpgSolCorps: Colonial War - Specials Index
Regular price: $0.50
Bundle price:
 $0.25
Format:
 PDF
SolCorps: Colonial War is a gonzo homebrew tabletop game set in a dystopian future where corporations exploit the solar system and war for resources and control of humanity. This is a set of 67 cards for the special abilities available to units published for the game to-date. I'm pretty sure it's all of them, but if I missed any, leave a comment! ...

446295-thumb140.jpgSolCorps: Colonial War - Wasteland Tribes
Regular price: $1.99
Bundle price:
 $0.99
Format:
 PDF
SolCorps: Colonial War is a gonzo homebrew tabletop game set in a dystopian future where corporations exploit the solar system and war for resources and control of humanity. Wasteland Tribes is a supplement that introduces a diverse and divided faction that chooses to live outside of the Mega Cities, in the ruined lands between them. They're an independent, tough and resourceful people that not only fight for their survival every day, but for their freedom from the oppressive government, the UEN, and its agents and enforcers. Conflict over land and resources, and ideology, regularly results in violent clashes. Of course, without that constant oversight and societal demands to conform and behave, Wastelander society tends to be competitive and violent, and many of the tribes will be b...

444998-thumb140.jpgSolCorps: Colonial War Compendium
Regular price: $9.99
Bundle price:
 $4.82
Format:
 PDF
SolCorps: Colonial War is a gonzo homebrew combined arms wargame, including mechs! It's rules-lite and quick to play and is full of risk/reward tactical decisions. It is all the rules, factions, and unit data you need to play tabletop skirmishes in an exploited solar system. The game is minis agnostic - use tokens, any proxy you like, or build your units with plastic bricks. This is the Compendium for the game, a chunky volume that includes: Updated content from the core rules, starter set and supplements. The basic rules. Three missions. Army lists and datacards for the corporations ConTek, Yashuda and Novarion. Army lists and datacards for Earth's combined defence forces, the Rangers, the UEDF, the UESN and LAWPAW. In total, 110 full colour datacards detailing all the units release...

453300-thumb140.jpgSpacer Colony Hex Map Set
Regular price: $1.99
Bundle price:
 $0.49
Format:
 PDF
This is a set of twelve colour A4 hex maps, each 7x12 hexes, that can be tiled together. Print them out, glue to card, cut, put them on the table how you want and have at it. These can be easily adapted for any sci-fi RPG or other tabletop game. ...


Total value:$25.91
Special bundle price:$11.99
Savings of:$13.92 (54%)
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Product Information
Publisher Stock #
SCCWPH1V2
Format
Original electronic Click for more information
Scanned image
These products were created by scanning an original printed edition. Most older books are in scanned image format because original digital layout files never existed or were no longer available from the publisher.

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Original electronic format
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This title was added to our catalog on February 07, 2024.
Publisher
Alpha Strike Games Limited
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