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The Doomed: Apocalyptic Horror HuntingClick to magnify

The Doomed: Apocalyptic Horror Hunting


A quick-playing, rules-light skirmish wargame of Horror hunting set in a bleak sci-fi world on the brink of impending doom.

Hunger, Hatred, Domination, Oblivion, and Ruin. The world is dying, poised on the brink of falling to one of these great dooms. Factions pursue their own interests, as likely to be the heralds of the world’s destruction as they are its saviours. Horrors – monstrous abominations that defy logic, science, and nature – roam the land. Bands of hunters follow bold leaders, seeking out and destroying Horrors, gaining fame as word of their deeds spreads amongst the desperate survivors. Rival bands compete for prestige, clash over ideology, and pose as much of a threat to each other as the Horrors they hunt.

The Doomed is a quick-playing, rules-light skirmish wargame in which small warbands of hunters compete to hunt unique Horrors in a bleak sci-fi world. Scenarios are defined by the Horror being hunted and by the Conflict in which the hunt takes place. Each Horror has its own strengths, weaknesses, and tactics, often breaking the rules in unique ways, and must be approached carefully – stealth, cunning, and brute force will all have a role to play. Each Conflict, meanwhile, provides a distinct set-up for the scenario and a secondary objective that pits the warbands against each other as well as against the Horror. Campaigns build towards a climax, with hunters gaining prestige and renown, offering access to new, unique options for their warband. In the background, the five dooms also grow in power, threatening to deliver their own climax to the campaign if the hunters are not successful enough.

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Discussions (4)
Customer avatar
August 21, 2023 8:48 am UTC
Question to Chris McDowall:
Will the second printing of the physical book include corrected errors or will be the same as the current one?
Customer avatar
Hans N August 16, 2023 11:34 am UTC
I've bought the book version of this.

I've been a fan of Chris McDowall's RPGs for many years. What I love most about his works is that he takes a specific idea/genre and is able to distil it down to its core.
Many can create a rules-light game, but only few can create a rules-light game that strips all that needs to be stripped and keep everything that needs to be kept.

At a glance The Doomed might seem overly simplified. Units for example have single Quality stat. Yet if you stack everything on top of each other (skills, weapon options, traits, the horror and conflict rules) you see a complete rich picture.
This system not only works very well trough just the right amount of complexity, but through it'simplicity it becomes a breeze to play and encourages hacking the game to your liking.

This isn't a game very competitive in nature. It's a "have fun at the table" game that makes it easy for your miniatures to do cool things and make those "epic"...See more
Customer avatar
Lee S August 08, 2023 12:46 pm UTC
Will have to watch a few plays first, 12-15 would of bought, 25 means may get around to it after I see some plays.
M 13 which is top atm was instant buy, as book plus pdf was a great deal.
It just seems pricey for a book which they do not even tell you how many pages it is.
Looks like a Necromundaesk game?
Customer avatar
Jason H August 13, 2023 5:02 pm UTC
Will there be a book? Or just the PDF I can't find any information on it.
Customer avatar
Hans N August 16, 2023 9:50 am UTC
The book is out. Bought mine on Amazon and took 3 days to arrive. It's also available directly from Osprey Games
Customer avatar
Wesley H August 03, 2023 8:47 pm UTC
No solo mode?
Customer avatar
Brent W August 03, 2023 11:33 pm UTC
I don't own the book yet, but the extract on Osprey site shows a "Solo Scenarios" section. I'm not sure how many are included.
Customer avatar
August 04, 2023 12:39 am UTC
Here's how solo scenarios work in The Doomed. For a scenario, you pick a Horror & a conflict. Conflicts tend to be competitive, so playing solo you could just leave out the conflict. If a Horror has rules that don't work in solo, it will have a section on how to run it solo. For example, the Veiled Watcher horror needs opposing warbands, so it has an AI warband in its Solo rules. Not all Horrors have solo rules, but that just means they don't need adjustments. If you want to add a Conflict to a solo game, they have additional solo rules. From the quick skim that I've done, most conflicts seem to have solo rules.

And while it doesn't explicitly mention co-op, I would assume you could just use solo rules.
Customer avatar
Matt K August 09, 2023 1:54 pm UTC
It has a solo mode built in.
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File Last Updated:
July 17, 2023
This title was added to our catalog on August 03, 2023.