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Renegade Scout - Bleeding Edge Retro Gaming
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Renegade Scout - Bleeding Edge Retro Gaming

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Welcome to Renegade Scout.

What is Renegade Scout? Other than 179 pages jammed full of gaming goodness?

*Renegade Scout is very old:

It is a “retro-clone” of the venerable Rogue Trader game rules many of us grew up on, offering mechanics that are familiar and well-loved to fight fantastical battles between brave heroes, terrible monsters and strange space aliens.

You can even grab your original figures right off the shelf and battle it out, using the conversion rules presented in the back.

*Renegade Scout is very new:

This isn’t a simple copy with a new lick of paint.

Everything has been updated and rewritten to play in a way that feels modern and elegant, removing the clumsy and awkward to keep the game moving and exciting. 

*Renegade Scout is open to playing the game your way.

You can grab almost any figures you already own. We’ve included profiles for 15 alien species, several human troop types and monsters. 

You can customize your own heroes and roll up random equipment and skills.

If you like how they do, you can level them up across multiple games, at least as long as you can keep them alive.

If you like to play campaigns, we include tools for two different approaches.

If you like vehicles or psychic powers, we got those.

An army builder? Off map artillery? Calling in evac choppers? A beefy section on how to solve everything from breaching doors to building things mid-battle?

We have all those.

Random tables? Strange terrain types? Space ghosts? Yes, yes and yes. 

What if you have never written a scenario before? What if you want to be the GM? What if you don’t know how to paint a miniature? What if you want to play solo?

Included are advice sections for all of these situations and more. 

* * * * *

Whether you are a hardcore gaming veteran, someone just dipping your toes into the miniatures hobby or a role player looking for some tactical action, Renegade Scout offers everything you need to get started and keep going. 

The rules are aimed at roughly a platoon or so per side (2-4 units each) but options are included for both much bigger battles and "Skirmish Mode" game play where a handful of individual figures battle for survival.

* * * * *

If you supported the original crowd funding campaign, please contact me at for your copy.

The rules are presented in black/white but with color images. When printing the rules, make sure to select grey-scale if you want to save expensive color ink.

With a project of this size, there are almost always bugs, corrections and tweaks that come to light in the first week or two. Consider waiting a little bit, before printing the full game. 

* * * * *

Due to the large size of the file, please be patient when downloading!

 Customers Who Bought this Title also Purchased
Reviews (3)
Discussions (8)
Customer avatar
Oliver W November 10, 2018 10:00 am UTC
Are there any plans to add bookmarks to the pdf, or at least unlock it so readers can add their own? I can't see myself using a 179 page pdf at the tabletop without better navigation.
Customer avatar
Ivan S November 10, 2018 6:37 pm UTC
If its locked to prevent that, thats certainly unintentional.

Let me take a look at it this week and see if I can fix that.

I'll add book marks, at least for the main chapters, to the to-do list.

Customer avatar
Carter A November 04, 2018 4:37 pm UTC
I was wondering if this can be used as a rpg/ story telling type game as I'm unfimilar with the original game this is styled after . I ask because I was planning to purchase all the starport scum books but this sounds like it is a one stop book for everything I would need.
Customer avatar
Ivan S November 04, 2018 7:28 pm UTC
I am afraid this would probably not be a great start for more of a roleplay approach. It's a very stat-heavy miniatures game.

Starport Scum will likely work far better for your purposes.
Customer avatar
Kozak D October 03, 2018 1:53 am UTC
Hi. First off I just wanted to say that I am a massive fan of your work. Though I haven't gotten a game in yet, Renegade Scout seems to fix just about every problem I've had with the last few editions of 40k, as well as introducing some new concepts that intrigue me greatly.

That said I do have a couple of questions.

First: I've been running into the issue of balance quiet a bit when statting up my own Minis. Is there a more complicated method for determining unit value in the works? I mostly just play with friends so a few mismatched games won't be too big of a deal but I am curious.

Second: What is your opinion on basic units with starting skills? For example a squad of marksmen with Keen Shot.

Third: Does Rapid Fire affect all weapons as written or is it meant to affect only weapons without Volley/Sustained Fire? If it's the latter it seems a tad nuts but I'll hold off judgement until I see it in action.

Fourth: Does re-rolling a dice...See more
Customer avatar
Ivan S October 07, 2018 7:04 pm UTC
Cheers and so sorry for the delay.
I've been traveling and just got home yesterday.

Question 1:
There will be a more traditional points system in the future but its a bit of a bear to tackle, so I cant give time frames.

If you run into trouble with the "battle value" being broken, let me know and we'll tweak that in the meanwhile.

Second question: While not intended for entire squads, I could totally see a small sharp shooter team or similar.
Try it out, but I might use a squad-size limit of 4 for such "elite" teams.

The new sourcebook we just put out has an alternate system for "squad skills" too.

Third: It wasn't actually intended to affect Sustained and Volley weapons but I realize that as written, it does.

I could see it both ways.

RAW - It affects all.
RAI - Non-sustained/volley only.

Fourth - The original roll is completely ignored.

...See more
Customer avatar
Kozak D October 11, 2018 10:33 pm UTC
So I just realized I mistyped in my previous comment. I completely agree with your RAI regarding Rapid Fire. Would the skill also apply to Pistol and Slow weapons? I'm probably going to play where it doesn't but I thought I'd ask your opinion.

I also have a new question about gunslinging. Does it require more than one pistol to get multiple shots?

Last but not least, what are your thoughts on a weapon special ability that confers +1 penetration on any wound roll of natural 1? I'm trying to find something to make my not space orks more useful against armor but keep them somewhat chaotic.

Thanks again!
Customer avatar
Ivan S October 12, 2018 6:22 pm UTC
I'd say limit Rapid Fire for SLow weapons, but allow it on Pistols (but be ready to change that if it gets out of hand).

Gunslinging is intended to be two pistols only, but if you go full John Woo, I don't see why it couldn't work with a single pistol.

I like your idea. Sort of a critical hit function. Could be explained by explosive (but unreliable) ammunition or similar.
Customer avatar
Daniel S September 05, 2018 8:24 pm UTC
Where is the review-file?
And please not the standard first 6 pages from wargamevault (with: 'thank you', blank, (c) and not even the full TOC...).
179 pp.!? So 15-20% review is a good value (TOC, index, importent text - no stories etc.).
I'm very interested but you will sell it - I can buy other products.
Customer avatar
Ivan S September 05, 2018 8:33 pm UTC
I'm dreadfully sorry! I thought I had enabled the preview when I uploaded it.

Let me try and fix that tonight.

edit: That's weird. It was already enabled but for some reason was not displaying on the site.
I've enabled it and also increased the page spread visible. Let me know if it works for you!
Customer avatar
Ivan S August 21, 2018 4:30 pm UTC
If you want a look at the army builder process, here you go:
Customer avatar
Edgar T August 13, 2018 3:46 pm UTC
Am I to assume this is completely different from Blast Pistol?
Customer avatar
Ivan S August 13, 2018 5:53 pm UTC
Completely different
Customer avatar
Edgar T August 19, 2018 5:18 pm UTC
Haha! I just saw your reply. I did get this set and it appears you may be right. Completely different!
Customer avatar
Ivan S August 19, 2018 5:19 pm UTC
I am so sorry, but I hope you find it enjoyable regardless!
Customer avatar
Edgar T August 19, 2018 5:24 pm UTC
Nothing to be sorry about. I’ve gotten a good chunk of your games going back to FAD2. I was on your yahoo group as well! FAD is still one of my favorite games to the point I printed the entire book on card stock.
Customer avatar
Ivan S August 19, 2018 5:25 pm UTC
Thank you for your continued patronage (and helping me pay my rent!).

FAD fans always pop out of the woodwork once in a while :-)
Customer avatar
david K August 13, 2018 9:12 am UTC
Ivan, is there any discount for purchasers of Renegade scout stage one?
Customer avatar
Ivan S August 13, 2018 5:54 pm UTC
I don't have an easy way to create a "if you bought this, buy that cheaper" discount unfortunately. It's not something the site system supports.

I'll see if I can sort something out though.
Customer avatar
Craig C August 20, 2018 10:48 pm UTC
Have you been able to sort anything out, yet?
Customer avatar
david K August 21, 2018 2:20 pm UTC
not yet, I suspect Ivan may put it on sale in the not too distant future and I'll get it then
Customer avatar
Ivan S August 21, 2018 4:30 pm UTC
Yeah, the solution seems to be a discount code emailed to those buyers, so I'll get that set up this weekend. Thank you for your patience :-)
Customer avatar
Craig C August 22, 2018 2:40 pm UTC
No problem.
Customer avatar
Ivan S August 25, 2018 7:19 pm UTC
Alright, check your email.
If you are not set up to receive email from the vault, email me directly at and I'll give you a discount code to get the full game 5 dollars off.
Customer avatar
John R August 13, 2018 2:33 am UTC
what license is this distributed under? OFL? CC? or closed?
Customer avatar
Ivan S August 13, 2018 2:39 am UTC
At the moment a closed license, however there will be a quick start in a week or so, which will open core parts of the system.
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This title was added to our catalog on August 12, 2018.