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COLD WAR3! Rules for Modern Warfare 1960-1990
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COLD WAR3! Rules for Modern Warfare 1960-1990

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COLD WAR3! Rules for Modern Warfare 1960-1990 allows you to field a tabletop army (and fight with it) in 6mm, 15mm or even 20mm (or any combination thereof!) from the early Cold war right up to it's finish in 1990. This comprehensive rulebook includes TWO complete orders of battle for the American and Soviet forces split into three sections: 1960-'70; 1970-'80 and 1980-'90 -Early, Middle and Late COLD WAR if you will.

This book covers rules for armoured, mechanised and infantry assaults, movement, firing, night fighting, engineers, scouts, snipers, medics and battlefield recovery. It also includes rules for modern anti-tank wepaons from the AT-3 through to the TOW II and Milan ATGM's as well as modern armour such as ERA (explosive reactive armour), Composite (such as Chobham) and things such as side skirts and improvised armour.

Rules for artillery, including all of the sub-munitions such as FASCAM (scaterable mines), DPICM (boosted rounds), Coperhead (guided rounds) and High Explosive, chemical and smoke rounds as well!

Rules for air support and even surface-to-air-missiles, aircraft firing on ground targets, straffing runs, bombing runs and avoiding ground fire are all included as well as such ordinance as smart bombs, high explosives, rocket pods and even napalm! Loitering, air to air combat and re-arming are also included. Rules for helicopters, gunships and even medical evacuation are covered in depth as well.

A comprehensive air craft armoury lists is included covering everything from the A1 Skyhawk to the A-10, the F14, F15, F16 and even F-18, the F-104 through to the Phantom and even A6 crusaders!For the Russians we have the Mig-15 throgh to Mig-29, the Su-25, Su-11 and even Su-7 ground attack, the Tu-11 and Tu-95 bombers to bring added carnage to the battlefield!

Optional rules can take your COLD WAR 3! Battles to new, hotter, levels with the inclusion of chemical, biological and even nuclear efects are covered as well as on-table explosions, loitering times, decontamination, detection and even on-table nuclear explosions!

Modern armour from the T34/85 through to the T-80u, the M48a1 right through to the M1a2 and all manner of amroured vehicles inbetween such as the BTR family of wheeled APC's, the BMP-1 and BMP-2 and the ubliquitous M-113 family of armoured personnel carriers and the modern M2 and M3 Bradleys!

These rules are compatibe with other popular 15mm tabletop games such as TY and FoW as well as other titles produced by Dean Wilson.

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Discussions (3)
Customer avatar
Jeff B December 13, 2019 1:38 pm UTC
Would you be able to use tactical or strategic bombers in the game?
Customer avatar
Dean W September 02, 2019 12:47 pm UTC
The formations can be as small as a platoon right you to Divisions; depending on space available and size of figures used -from 6mm right up to 28mm (better suited for platoon skirmishing)
Customer avatar
Cameron T January 21, 2018 8:18 am UTC
Does anybody know the size of the formations for the order of battle (e.g. platoon, company, battalion, regiment)?
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File Last Updated:
June 11, 2017
This title was added to our catalog on June 10, 2017.
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