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An Orc Too Far beta test
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An Orc Too Far beta test

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A dragon charging from the front, hill trolls on the left flank and orc berserkers on the right.

Situation excellent, I am advancing!

An Orc Too Far is Nordic Weasel Games entry into low-cost mass fantasy warfare.

Based on the engine used in Scum of the Earth, you'll be able to use these rules to field just about any figures on your gaming shelf.

Units are made of 6 figures/stands of infantry, 3 figures/stands of cavalry or beasts or individually based heroes, generals and monsters.

This is a BETA and demo version for feedback, review and experimentation.

As such, it lacks features such as campaign rules, army lists for the various fantasy races and veteran battalion rules.

It IS however, a complete game in all other regards, including full rules for everything from monsters to artillery, the ability to field a wide range of troop types using the included unit classes (this method should be familiar to players of Hordes of the Things) and includes the victory point system.

Combat rules are simple, using an opposed D6 mechanic and the game omits as much tedious micro-management as possible in favour of simple movement rules and unit based combat.

Rather than making the beta a stripped down release featuring only bare-bones content, we opted to make it beefy enough to be a fully-featured game on its own. Hence why it is not available on a Pay What You Want basis.

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Reviews (0)
Discussions (4)
Customer avatar
alain D April 06, 2018 10:25 am UTC
hi, i purchased the beta rules & demo version of last scum... Interesting system but need a clarification concerning cavalry and casualties. Does cavalry figures still count doubles (for every purposes as writen in the rules!?) when cavalry units suffer a casualty, receiving, for the 1st one, some kind of marker, then loosing a figure after another casualty?, or is it the exception, removing a figure for each casualty?
Nice rules, otherwise (along with last era).
Customer avatar
Ivan S April 06, 2018 9:51 pm UTC
Cheers and appreciate the support.

The phrasing is a little too vague in the beta so let me clarify:

When removing figures, you do NOT double.
You double whenever you have to COUNT figures (such as in melee).

Hope that helps!
Customer avatar
alain D April 23, 2018 9:18 pm UTC
thanks for the answer, that helps, indeed.
interesting and simple system.
Now, waiting for the full version.
Customer avatar
Ivan S May 19, 2017 6:50 am UTC
A few updates on how the beta is going is on the blog
Customer avatar
Javier L May 02, 2017 6:53 pm UTC
HOT works (somewhat, at least) for sci-fi ground combat -- would that be also viable for An Orc Too Far?
Customer avatar
Ivan S May 02, 2017 8:17 pm UTC
Kiiiinda but not super well. The goal is to tie it a bit heavier to fantasy warfare than HOT was.
Customer avatar
Javier L May 04, 2017 8:34 pm UTC
Got the rules! Had a brief look during the commutes today and they look quite customizable, so even if not intended, they might work for some fast sci-fi. They also seem quite solo friendly, which is a plus for me. Will keep an eye for the final release!
Customer avatar
Schyler H May 02, 2017 1:41 am UTC
When the full version is released will beta testers get it for free, or a discounted price or something?
Customer avatar
Ivan S May 02, 2017 1:43 am UTC
Prominent testers will get a free copy of course.

The cost of the full version will be 2 dollars cheaper than Scum of the Earth to account for the difference.

Hope that helps!
Customer avatar
Schyler H May 02, 2017 2:07 am UTC
I just downloaded it... hopefully I can find some time to do some proper playtesting in the near future.
Customer avatar
Ivan S May 02, 2017 2:08 am UTC
Thank you and let me know what you think!

Even if you don't get a chance to get it on the table, feedback from reading can still help track down buts and bad wording :)
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