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      Dawn of the Battleship simulates naval warfare from 1890 up to 1904, just before technology began to quickly change in the years leading up to WW I. During this period, there are no all-big-gun battleships, aircraft, gun directors, or radios. In the 1890s, 1,500 yards was considered effective range, and 3,000 yards was long range. If you've played other naval games, you'll have to get in real close if you want to hit.

      Dawn of the Battleship gives the player a taste of what it was like to command a ship or formation during a late 19th/early 20th century sea battle. A player with little or no experience in naval combat can quickly learn the basic principles of naval warfare, and use them in the game to fight and win. Tactics that worked in history will work in this game.

      It can not only to recreate famous naval engagements such as the battles of Manila Bay and Santiago de Cuba, but also the myriad of “almost” battles between the rapidly growing fleets of Europe, Japan, and America.

      If you have played other Admiralty Trilogy games, this one uses the same terms and game system as the others (HarpoonCommand at Sea, and Fear God & Dread Nought). That makes it easy to learn and you know it will be accurate.

            This 1.1 update of Dawn of the Battleship incorporates Gunnery Standard 0* from Dawn of the Rising Sun. It is also more consistent with the rules in Fear God & Dread Nought. The .pdf is available as a free update to players who have purchased the earlier version.

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Discussions (5)
Customer avatar
Chris M June 29, 2022 11:18 pm UTC
Would it be fair to call this ruleset a. Simplified/Streamlined version of the Admiralty Trilogy Group rules engine?

I ask as this ruleset covers the same time period as the ‘Fear God & Dread Nought’ rules no?

Why choose this ruleset over FG&DN?
Customer avatar
Chris M June 29, 2022 11:23 pm UTC
My mistake…

DotB covers the ‘Pre-Dreadnought’ era
FG&DN covers the ‘Dreadnought’ and ‘WWI’ eras.
Customer avatar
January 30, 2018 2:30 pm UTC
Having just bought Dawn of the Battleship, and Players handbook I'm alarmed and disappointed to find that ship details - like Annex A - are not included! Where do I get them from, and how much is it going to cost me?!
Customer avatar
Xavier Z April 04, 2019 8:01 am UTC
Hi,Friend.I thought you made a mistake that as the fourth game of Admiralty Trilogy series,Dawn of the Battleship is the rule book,which means you have to buy the ship data separately,like Home Fleet or American Fleets,because the Ship Data is for common use.
Customer avatar
Mike V December 20, 2021 8:17 pm UTC
You need Dawn of the Rising Sun Annexes (ship data), and Dawn of the Rising Sun Scenarios, or Monroe´s Legacy, or a scenario with Included ship data from one of the ATG Naval SITREP´s.
Customer avatar
todd M October 22, 2017 2:09 pm UTC
Are the stats for the ships included with the rules or do you need to buy something else?
Customer avatar
John K August 15, 2016 4:38 am UTC
Very slow scrolling in Acrobat reader. I assume the images are much too large.
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File Last Updated:
February 17, 2023
This title was added to our catalog on July 04, 2016.