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Star Fleet: Galactic Conquest


Admiral, the Federation has promised us a dreadnought-led fleet to help us beat off the Gorn-Romulan Coalition. Where do you wish the Federation ships to go? Remember, we don’t want them to see that new planet we are developing on their border!


The newly updated Fifth Edition of the most famous campaign rules in the Star Fleet Universe. Use these rules in the official campaigns or to build your own campaign. Includes everything! Conquest, exploration, alliances, diplomacy, construction, technology development, ships, bases, and a thousand more things.


This campaign system is designed to use with Star Fleet Battles (it might work with other game systems if you go to some effort) and assumes you either create your own map or use the map provided by the campaign gamemasters. This new edition includes an extensive index, making it easy to track down exactly what you want to know.

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Discussions (1)
Customer avatar
Christopher B January 12, 2020 9:43 pm UTC
WARNING! Bought a hard copy of this, thinking it was used for creating own campaigns. Is only useful if you're playing one of the ADB run campaigns on their forums. Useless and a waste otherwise. Like 3 people control all the information and "hidden" rules required to run a campaign
Customer avatar
Ray H October 12, 2020 5:05 pm UTC
Where do you get the information that makes this a useful product?
Customer avatar
Leanna C October 12, 2020 6:25 pm UTC
Hi Ray,

This is the framework you would need to run a campaign based on Star Fleet Battles. As a GM, you decide upon much of how you will personalize each empire, any special abilities, extra income, etc. Then players use your personalized rules and apply these rules to rule the galaxy. You will need to have Module G3 at a minimum in order to play -- other SFB products help customize your ships beyond what the basic ship is listed at.
Customer avatar
Christopher B October 16, 2020 10:43 pm UTC
You basically have to join one of their campaigns. There's a lot of "hidden" content that they control that isn't included in the rulebook. Starting forces. Racial special rules. Spying. Stuff like that.
Customer avatar
Howard B May 24, 2021 8:10 pm UTC
With respect, Christopher, the "hidden" content changes from game to game because the GM makes it up. Most of the Romulan rules from one game to another are NOT the same (I've played the Romulans multiple times). I assume that this holds true for the other empires too. The two GMs I am familiar with use radically different empire special rules which in turn opens/closes different player strategies. Some of the changes are because players found a loophole. Some of the changes are for variety (one player looked at the YIS dates for the WE/BH/SNA and decided to attack before the Romulans could defend themselves, only to find that in that game one of the hidden rules was a date change on the service dates of those ships- ooops).

In a nutshell, because this system is moderated by a GM you can have a lot of "fog of war" information, including the capabilities of each empire. It isn't like Federation & Empire where you can see every ship, the econ form, and know when each tech advance...See more
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File Last Updated:
October 30, 2014
This title was added to our catalog on October 30, 2014.