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An innovative spaceship miniatures ruleset grounded in real physics. For two players commanding 5 to 15 ships each. Plays in 3 hours.

The core mechanic that differentiates Starships from other spaceship games is its movement, which is based on science fact. The rules are clear enough that math is unnecessary, and apply to ships, missiles, and fighters alike.

Other features include:

  • Simultaneous turns that don't require pre-plotted moves.
  • Five different weapons systems.
  • Rules for handling situations other than move and shoot.
  • Simple damage rules (the focus of the game is the movement).
  • Space stations and freighters.
  • Garden worlds, gas giants, asteroids, and comets.
  • Generic fleet rosters, plus two different ship construction techniques. (A simple one for tweaking designs just-off-generic, and a detailed one so that you can exactly match your miniatures.)
  • Campaign rules.

The PDF also includes Quick Reference Sheets and printable counters.

See our website for details, including battle reports and sample fleet designs.

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Reviews (1)
Discussions (1)
Customer avatar
todd M May 10, 2014 10:00 pm UTC
The preview really don't help in describe the game in any way.
Customer avatar
Leanne O May 12, 2014 12:26 am UTC
We've added a little more detail, along with a link to the web site so you can take a look at some example games.
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File Last Updated:
April 23, 2014
This title was added to our catalog on May 09, 2014.
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