Advanced Search

Miracle on the Marne (includes Vassal module)
Full‑size Preview

Miracle on the Marne (includes Vassal module)

Watermarked PDF

The battles of World War I completely and forever redefined warfare in the western world. They marked the end of the older tradition and the beginning of the age of total war, and a century of conflict.

Marne Counter Sample

Miracle on the Marne is an operational level game of the Battle of the Marne that occurred near Paris, France in September, 1914. This battle changed the course of the war and had either side been able to achieve a decisive victory, the horrors of the following four years of trench warfare might have never occurred. In the game, one player or team of players, will control the Allies (France and Britain), while the opposing player or team will control the Central Powers (Germany).

Marne Map Sample

Each hex on the game map represents approximately fi fteen to twenty miles. Units represent brigades and divisions.

- 1 Game Map
- 2 Charts and Tables Sheets
- 2 Counter Sheets
- Rules Booklet

Marne Unit Values

Sequence of Play

A. Mutual Mode Alteration. Both players may change the mode of any HQ they choose, thereby altering the mode of subordinate units as well. This alteration is done by replacing the HQ unit currently on the map with another of the same designation, but with the new mode. HQ units are placed face down. Mode changing is done simultaneously.

B. Initiative Determination Phase. Players roll the die to determine who has the initiative for the game turn. The player who rolls highest has the initiative and chooses whether he wishes to go fi rst or second during the turn. EXCEPTION: The German player has the initiative on the fi rst two turns of the game.

C. First Player Turn
1. Movement Phase: The phasing player may move some, all, or none of his units, at his discretion. No unit may move further than its printed movement allowance. The player may also remove the effects of Disruption from eligible units and attempt recovery of eligible units. After all units have been moved, the phasing player may then bring on any reinforcements that are available and move them normally.
2. Bombardment Phase: The phasing player may now bombard enemy units with his artillery, resolving all Bombardment Combat on the Bombardment Table.
3. Combat Phase: The phasing player may now attack adjacent enemy units. All combat is resolved using the Combat Results Table. Complete all of the following segments for each attacked hex before moving on to the nest attack:
a. Attacker Declaration Segment: The phasing player must identify all his units that will participate in this attack.
b. Defense Fire Segment: The non-phasing player must declare and resolve all Defense Fire against the declared attackers.
c. Attack Segment: The phasing player must now resolve his Regular Attacks using all surviving declared attacking units.
d. Counter Attack Segment: The non-phasing player may declare and resolve any eligible Counter Attacks.

D. Second Player Turn. The second player now becomes the phasing player and repeats steps 1 through 3.

E. Supply Determination. Both players simultaneously determine if any units are Out of Supply.

A Vassal module is included with the download.

 Customers Who Bought this Title also Purchased
Reviews (0)
Discussions (0)
Narrow Results
 Follow Your Favorites!
NotificationsSign in to get custom notifications of new products!

Product Information
File Size:
87.1 MB
Original electronic
Scanned image
These products were created by scanning an original printed edition. Most older books are in scanned image format because original digital layout files never existed or were no longer available from the publisher.

For PDF download editions, each page has been run through Optical Character Recognition (OCR) software to attempt to decipher the printed text. The result of this OCR process is placed invisibly behind the picture of each scanned page, to allow for text searching. However, any text in a given book set on a graphical background or in handwritten fonts would most likely not be picked up by the OCR software, and is therefore not searchable. Also, a few larger books may be resampled to fit into the system, and may not have this searchable text background.

For printed books, we have performed high-resolution scans of an original hardcopy of the book. We essentially digitally re-master the book. Unfortunately, the resulting quality of these books is not as high. It's the problem of making a copy of a copy. The text is fine for reading, but illustration work starts to run dark, pixellating and/or losing shades of grey. Moiré patterns may develop in photos. We mark clearly which print titles come from scanned image books so that you can make an informed purchase decision about the quality of what you will receive.
Original electronic format
These ebooks were created from the original electronic layout files, and therefore are fully text searchable. Also, their file size tends to be smaller than scanned image books. Most newer books are in the original electronic format. Both download and print editions of such books should be high quality.
File Information
Watermarked PDF
Watermarked PDF

These PDF files are digitally watermarked to signify that you are the owner. A small message is added to the bottom of each page of the PDF containing your name and the order number of your purchase.

Warning: If any files bearing your information are found being distributed illegally, then your account will be suspended and legal action may be taken against you.

Here is a sample of a page from a watermarked title:

File Last Updated:
July 23, 2014
This title was added to our catalog on September 24, 2012.