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Customer Newsletter for 06/07/2020

Wargame Vault

The world's largest wargame download store

Greetings Grognards!

Hopefully at least some of you are able to get together with your friends by now around the table and get back to gaming, even with some pandemic related restrictions. Some gaming with buddies is better than none! I know some game stores and pubs are opening up their game rooms to limited attendance and such, so that's a start.

But I also know that many of you are still under distancing restrictions at your regular gaming spaces. So in this newsletter there's both solo and multi-player titles featured so there's something for everyone's situation. I've also doubled up on featured products with titles that complement each other. Twice the goodness! So check 'em out!  

Till next time, good gaming to everyone, and watch your flanks!

~ Steve

Crowbar!: The Rangers at Pointe du Hoc / Vorwarts! A Crowbar! Expansion

                                                                                  Crowbar!                                                                      Vorwarts!           

A commanding voice shouts “Crowbar!” from the carefully monitored radios of Ranger Flotilla headquarters aboard the LSI command ship St. James. With that signal, the 225 men of Dog, Easy and Fox Companies of Force “A” of the 2nd Ranger Battalion launched one of the most incredible and seemingly impossible assaults of military history.

Tasked with landing on the beaches of Normandy, France and scaling the towering 100-foot cliffs at Pointe Du Hoc in the face of determined German defenders, the Rangers were the only force that could possibly meet this challenge. Despite initially heading in the wrong direction and landing in jumbled order, the elite Rangers were eager to begin their ascent. Their mission was to find and destroy the six huge 155mm artillery pieces that Field Marshall Erwin Rommel had deployed in the area. These guns had to be neutralized lest they rain down a massive barrage on the American forces landing at Omaha and Utah Beaches. And if that wasn’t enough, the Rangers were also ordered to set up roadblocks on the Vierville-Grandcamp highway to delay and harass any Wehrmacht reinforcements from reaching and counterattacking the D-Day landings.

The Ranger battalion climbed the massive heights against stiff resistance and advanced inland, suffering severe casualties in the process. They took many of the German positions, but no guns were to be found. The Rangers then fought off vicious counterattacks, launched by the German grenadier regiments, and were nearly pushed back into the sea. But under the inspired leadership of Lt. Col. James Earl Rudder, the Rangers held on and eventually found and destroyed the concealed guns and established the needed roadblocks. Bravery and perseverance won the day for the Rangers as they completed another successful chapter in their glorious history.  

Crowbar!: The Rangers at Pointe Du Hoc is a solitaire wargame (with two-player and cooperative variants) which abstractly simulates the ebb, flow and risk of the Pointe du Hoc assault, with you playing the attacking Rangers. The game system traces its parentage to the popular In Magnificent Style game and mirrors its speed of play, tough decision-making and heart-pounding push-your-luck excitement. But Crowbar! has been updated to allow for an even smoother gameplay experience. For example, instead of the old “dice matrix” system to determine unit movement results, the game now utilizes four custom Movement Dice. Each die is made up of different results, escalating the possible risk/reward ratio. Dice are thrown one at a time and can be read instantly to determine what happens to the unit. The system also challenges you with even more events, including constant German counterattacks, ammunition shortages, artillery bombardments, booby traps and other surprises. Your goal is to meet your various objectives as quickly as possible, before the German defenders can dig in even deeper and before they can organize effective counterattacks. Ultimate success or failure in the game is measured by how well you do as compared to the actual heroic accomplishments of the Rangers on that historic day. Are you up to the challenge?

 Note: Standard six-sided dice are required to play.

Game Components:

252 – 1” Counters

1 – 22” x 34” Map (8 part 8.5" x 11" version included)

18 – Timing Cards

1 – Movement Dice Decal Sheet

1 – Game Tracks Card (2 part 8.5" x 11" version included)

1 – Player Aid Card

1 – Rulebook 

Vorwarts! The expansion includes a sheet of new counters, including Ranger machine gun emplacements, German offensive units, and much more. Also included are six beautiful new scenarios including a shortened main scenario, smaller scenarios for each of the Ranger companies, and two counterattack scenarios in which you play as the German, counterattacking the Ranger positions. The expansion also comes with a rules booklet.

He Hemetera Thalassa, Mare Nostrum / Wargame Fleets 3000 BC to 1200 AD

                                                                        He Hemetera Thalassa, Mare Nostrum                                                              Wargame Fleets: 3000 BC to 1200 AD

He Hemetera Thalassa, Mare Nostrum

A quick playing set of fleet action level Ancient naval rules covering the period 2000BC to 900AD, allowing large scale battles such as Salamis, Actium and the battles of the Peloponnesian and Punic Wars to be completed in a couple of hours or less. They have been written with 1/2400 scale  models based in groups or stands, with each stand representing 5 to 10 ships. A range of suitable 3D models are available for free download to accompany the rules. Bookkeeping is minimal, using simple markers to indicate ship damage and crew casualties. Data for over 30 different broad ship types and nine different fleet lists are included, from the Egyptians and Sea Peoples, through classical Greek and Roman to fleets and ships.

Wargame Fleets : 3000 BC to 1200 AD

The Perfect Compliment to 'He Hemetera Thalassa, Mare Nostrum'

Provides counters showing 27 Different boats from this era, including:

  • Early Galleys, 

  • all of the Classical Tiremes and Polyremes, 

  • Byantine and Arab ships,

  • Merchants in three sizes. 

  • Coastal/ island terrain and damage / status counters.

Counters are 40mm x 40mm each showing a group of boats. 

Please refer to the samples to see examples. These are all drawn large and then shrunk, so they do stand blowing up, and can also be reduced to 30mm x 30mm if you wish to save space.


                                                                         BATTLESPACE                                                             BATTLESPACE: Memorial Day Mission



BATTLESPACE is an ultra modern military tabletop solo game that is designed to be easy to learn and quick to play. Using the Quick Team build, a player selects 4 pre-made soldiers out of a 12 man squad for his fireteam. The soldiers' cards have all of the information required to get them to the table, so you don't spend time page flipping looking for stats.

The simple AI along with the Sitrep cards, direct the opposition giving the missions a dynamic feel each time you play. Simply draw a card and follow the text.

Find cover and prepare for contact!

BATTLESPACE: Memorial Day Mission

The Battle of Takur Ghar was a short but intense military engagement between United States special operations forces and al-Qaeda insurgents fought in March 2002, atop Takur Ghar mountain in Afghanistan. For the U.S. side, the battle proved the deadliest entanglement of Operation Anaconda, an effort early in the War in Afghanistan to rout al-Qaeda forces from the Shahi-Kot Valley and Arma Mountains. The battle saw three helicopter landings by the U.S. on the mountain top, each greeted by direct assault from al-Qaeda forces. Although Takur Ghar was eventually taken, seven U.S. service members were killed and many wounded. The battle is also known as the Battle of Roberts Ridge, after the first casualty of the battle, Navy SEAL Neil C. Roberts.

To those in uniform who gave their lives, we honor you on this day.

                                          Battle Tech: Tactical Operations: Advanced Rules / Advanced Units and Equipment

                                                           Battle Tech                                               Battle Tech

Take your warfare to a whole new level of excitement!

Battle Tech: Tactical Operations: Advanced Rules

Deploy under cover of exotic weather and severe planetary conditions. Surprise your enemy with your mastery of new battlefield tactics—from artillery to command-level comms to minefields! A daring commander can take advantage of any or all of these….if he’s brave enough to seize the moment! 

Tactical Operations:Advanced Rules is the one-source reference for advanced rules that apply to on-world operations. It includes new movement and combat options. 

Battle Tech: Tactical Operations: Advanced Units and Equipment

Deploy new forces and surprise your enemy with cutting-edge, prototype technologies! A daring commander can take advantage of any or all of these….if he’s brave enough to seize the moment!

Tactical Operations: Advanced Units & Equipment is the one-source reference for advanced units types and advanced technologies. It includes an extensive Advanced Weapons and Equipment section, and the rules for playing and constructing advanced Support Vehicles and Mobile Structures.

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