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100 numbers between 1 and 100, Inclusive

100 numbers between 1 and 100, Inclusive


Have you ever found yourself stuck mid-game, searching for a random number between 1 and 100 but unable to come up with one? Be stuck no more!  The Most Mathematically Correct Lists Presents: 100 numbers between 1 and 100! Never be at a loss for numbers between 1 and 100 again. This handy reference will undoubtably be useful to both players and game masters as they strive to introduce...   [click here for more]
Troll in the Corner  Pay What You Want

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1st Canadian Division at Vimy

1st Canadian Division at Vimy


This is a scenario for use with the 'Through the Mud and Blood' divisional scale rule set by Dobbies Hobbies. This scenario could be adapted for any large scale Great War rule set. This scenario will represent the initial attacks made by the 1st Canadian Division towards the Black and Red Lines. Will you be able to capitalize on the shattered German lines or will your attack bog down in the Mud and...   [click here for more]
Dobbies Hobbies  Pay What You Want

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28mm fantasy cottage

28mm fantasy cottage


A simple cottage for 28mm fantasy games. Print onto A4 card and colour with pens,paint or inks to suit your existing terrain.  ...   [click here for more]
Mammoth Miniatures  Pay What You Want

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A COUNTRY IN TURMOIL, WARGAMING THE WARS OF THE THREE KINGDOMS 1639 - 1653

A COUNTRY IN TURMOIL, WARGAMING THE WARS OF THE THREE KINGDOMS 1639 - 1653


A Country in Turmoil are for wargaming battles in Bishops’ Wars (1639-1640), The Irish Confederate Wars (1641-1653) and The English Wars (1642-1652), in a casual and engaging manner. A typical game can be completed within 2 hours and the rule mechanics are very easy to grasp. After a couple of turns players will usually find themselves comfortable with A Country in Turmoil. The rules are scale agnostic...   [click here for more]
Nigel Emsen  Pay What You Want

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Aetherpunk28

Aetherpunk28


In a time almost forgotten, the world was whole. From their seats at Avantir, the council of Wizards shared their gift of magic with the world, founding the great magical colleges. It was a time of wonder, prosperity, and progress. In their hubris, the council failed to consider the costs of their actions. They failed to realise that their powers were finite, until, rather predictably, it was too...   [click here for more]
Jack Edwards  Pay What You Want

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Aetherpunk28 Festive Mission Pack

Aetherpunk28 Festive Mission Pack


It's the most wonderful time of the year. Krombus is here and the Wizards of the wasteland are deep in celebration, or grapping each other in the snow to try and nab the last satsuma. In this mission pack are two missions themed around the festive season, core rules for the game are not included in the pack, though are available in the core rulebook for Aetherpunk28. ...   [click here for more]
Jack Edwards  Pay What You Want

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Aethertonks

Aethertonks


In a time almost forgotten, the world was whole. From their seats at Avantir, the council of Wizards shared their gift of magic with the world, founding the great magical colleges. It was a time of wonder, prosperity, and progress. In their hubris, the council failed to consider the costs of their actions. They failed to realise that their powers were finite, until, rather predictably, it was too...   [click here for more]
Jack Edwards  Pay What You Want

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Afghan Compounds

Afghan Compounds


Full instructions for building four different compounds for use with 28mm figures. A comprehensive materials and tools list is included. Each step is fully illustrated and there are numerous photographs of the finished buildings in use. ...   [click here for more]
Matakishi's Tea House  Pay What You Want

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AFV Alphabet

AFV Alphabet


Russell Phillips wrote an “A to Z” series of blog posts around the theme of AFVs (Armoured Fighting Vehicles). They have been edited and collated into this ebook. ...   [click here for more]
Shilka Publishing  Pay What You Want

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Althing

Althing


     Althing, nordic word for gathering, is a set of wargames rules focused on individual combat between individuals and small groups from ancient times to the early medieval times.  Inspired by the stories of the Icelandic sagas, where few men could make great changes.  Hunting down theives and murders, to stealing away your future bride all is possible in Althing.  ...   [click here for more]
Broken Dice publishing  Pay What You Want

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Ambush - Blitz 4 extra scenarios

Ambush - Blitz 4 extra scenarios


Ambush - Blitz The WW2 hex miniatures game. The basic game includes mostly generic scanarios. These are 4 historical type scenario examples, fully researched, with precise identification of the units. ...   [click here for more]
Jerboa Wargames  Pay What You Want

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American KRL-250 Sheet

American KRL-250 Sheet


This sheet covers the KRL-250 combat motorcycle. The sheet is set up for use with Armor Heavy Team / Tacforce II ...   [click here for more]
Wargame Designs 2000  Pay What You Want

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An Ineffective System: The M247 Sergeant York

An Ineffective System: The M247 Sergeant York


In the 1970's, the US Army decided that it needed a self-propelled anti-aircraft gun, similar to the West German Gepard or Soviet ZSU-23-4. The result was the M247 Sergeant York. This article describes the M247 itself, the procurement process, and all the problems that led to Caspar Weinberger describing it as "basically an ineffective system" when it was cancelled in 1985. ...   [click here for more]
Shilka Publishing  Pay What You Want

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Anaconda - Expanded points list

Anaconda - Expanded points list


In the decade plus since Anaconda was released, the proliferation of knowledge regarding naval aspects of the Civil War advanced at a rapid rate. Old assumptions have been challenged and ‘lost’ data has been deduced through diligent research and conservative conjecture. Some ships that were so shadowy in detail to border as myths have been documented and detailed and made worthy of hitting...   [click here for more]
Ray Garbee  Pay What You Want

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Antipathy by Night: The Ecstasies of Sorrow & Dread

Antipathy by Night: The Ecstasies of Sorrow & Dread


Gut wrenching tragedy; spine tingling terror.  8 tales of loss, love, and hell, steeped in human frailty and shrouded in metaphor, that lead you by the hand through worlds bereft of comfort to a place of sublime, perfect horror. The Ecstasies of Sorrow and Dread. Collecting the best short-form comics of UK based writer and artist Kev Rooney from 2005 - 2012 ...   [click here for more]
Cult of Nyx  Pay What You Want

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Arguing when Cultures Clash: The Warrior

Arguing when Cultures Clash: The Warrior


Arguing when Cultures Clash: The Warrior is a supplement to Arguing when money talks: Der Söldner. It is the second publication in the series Arguing When… wargame rules. The Warrior spans the period from the earliest battle in recorded history to the use of firearms in substantial numbers in the 15th century. A copy of Der Söldner is required for the full rules....   [click here for more]
Arguing When… wargames  Pay What You Want

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Assault Scout Collection

Assault Scout Collection


This is a collection of three different assault scout models AssaultScoutMini-fn30.stl - This is a recreation of the the original UPF Assault Scout miniature produced back in the 80's for the Star Frontiers RPG.  It was produced at the same scale as the original minature and stands 20mm (0.8") tall when printed.  It was originally designed for FDM printing and so has a low poly...   [click here for more]
New Frontier Games  Pay What You Want

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At Lances Point Army Lists

At Lances Point Army Lists


This single PDF will give you all the current army lists we've put together for the Print & Play version of At Lances Point.  You will get the following lists in this single PDF; Early Imperial Roman 30 BC to 211 AD Dacians 82 BC to 106 AD Britons 54 BC to 117 AD Early Germans 113 BC to 238 AD Parthians 247 BC to...   [click here for more]
Grenzer Games  Pay What You Want

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At Lances Point Command Deck

At Lances Point Command Deck


Printer friendly version of the Command Deck for At Lances Point. Just trim out the cards and place in plastic card sleeves to make them easy to game with.  You also get a break down of what all the icons and card elements mean, but feel free to ask any questions about the card mechanics on our Facebook page ...   [click here for more]
Grenzer Games  Pay What You Want

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At Lances Point Exceptional Deck

At Lances Point Exceptional Deck


Printer friendly version of the Exceptional Deck for At Lances Point. Just trim out the cards and place in plastic card sleeves to make them easy to game with.  You also get a break down of what all the icons and card elements mean, but feel free to ask any questions about the card mechanics on our Facebook page ...   [click here for more]
Grenzer Games  Pay What You Want

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AT LANCES POINT Living Rulebook

AT LANCES POINT Living Rulebook


This is a free (or a contribution to the cause if you want!) playtest rule set for At Lances Point, a multi-period spanning tabletop wargame. These cut down rules will give you all you need to play a basic game of ALP to get a sense of what the full game will be. It combines cards with 15mm miniatures on a realistic gaming table set up to give you exciting and immersive battles of ancients right through...   [click here for more]
Grenzer Games  Pay What You Want

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At Lances Point Missile Deck

At Lances Point Missile Deck


Printer friendly version of the Missile Deck for At Lances Point. Just trim out the cards and place in plastic card sleeves to make them easy to game with.  You also get a break down of what all the icons and card elements mean, but feel free to ask any questions about the card mechanics on our Facebook page ...   [click here for more]
Grenzer Games  Pay What You Want

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At Lances Point Mounted Deck

At Lances Point Mounted Deck


Printer friendly version of the Mounted Deck for At Lances Point. Just trim out the cards and place in plastic card sleeves to make them easy to game with.  You also get a break down of what all the icons and card elements mean, but feel free to ask any questions about the card mechanics on our Facebook page ...   [click here for more]
Grenzer Games  Pay What You Want

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At Lances Point Phalanx Deck

At Lances Point Phalanx Deck


Printer friendly version of the Phalanx Deck for At Lances Point. Just trim out the cards and place in plastic card sleeves to make them easy to game with.  You also get a break down of what all the icons and card elements mean, but feel free to ask any questions about the card mechanics on our Facebook page ...   [click here for more]
Grenzer Games  Pay What You Want

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At Lances Point Polearm Deck

At Lances Point Polearm Deck


Printer friendly version of the Polearm Deck for At Lances Point. Just trim out the cards and place in plastic card sleeves to make them easy to game with.  You also get a break down of what all the icons and card elements mean, but feel free to ask any questions about the card mechanics on our Facebook page ...   [click here for more]
Grenzer Games  Pay What You Want

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At Lances Point Shock Deck

At Lances Point Shock Deck


Printer friendly version of the Shock Deck for At Lances Point. Just trim out the cards and place in plastic card sleeves to make them easy to game with.  You also get a break down of what all the icons and card elements mean, but feel free to ask any questions about the card mechanics on our Facebook page ...   [click here for more]
Grenzer Games  Pay What You Want

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At Lances Point Skirmish Deck

At Lances Point Skirmish Deck


Printer friendly version of the Skirmish Deck for At Lances Point. Just trim out the cards and place in plastic card sleeves to make them easy to game with.  You also get a break down of what all the icons and card elements mean, but feel free to ask any questions about the card mechanics on our Facebook page ...   [click here for more]
Grenzer Games  Pay What You Want

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At Lances Point Terrain Deck

At Lances Point Terrain Deck


Printer friendly version of the Terrain Deck for At Lances Point. Just trim out the cards and place in plastic card sleeves to make them easy to game with.  You also get a break down of what all the icons and card elements mean, but feel free to ask any questions about the card mechanics on our Facebook page ...   [click here for more]
Grenzer Games  Pay What You Want

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At Lances Point Warband Deck

At Lances Point Warband Deck


Printer friendly version of the Warband Deck for At Lances Point. Just trim out the cards and place in plastic card sleeves to make them easy to game with.  You also get a break down of what all the icons and card elements mean, but feel free to ask any questions about the card mechanics on our Facebook page ...   [click here for more]
Grenzer Games  Pay What You Want

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AT LANCES POINT ~ playtest

AT LANCES POINT ~ playtest


This is a free playtest rule set for At Lances Point, a multi-period spanning tabletop wargame. These cut down rules will give you all you need to play a basic game of ALP to get a sense of what the full game will be. It combines cards with 15mm miniatures on a realistic gaming table set up to give you exciting and immersive battles of ancients right through to modern day. This initial phase will concentrate...   [click here for more]
Grenzer Games  Pay What You Want

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Baby Blitz

Baby Blitz


This is an extension for Nightfighter Command introducing the De Havilland Mosquito NF and several new Luftwaffe bombers. The Nightfighter Command rules are needed to play this extension. ...   [click here for more]
Corvette Command  Pay What You Want

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Banzai! Fast Play Sheets - FREE!

Banzai! Fast Play Sheets - FREE!


Fast play sheets for Banzai! Age of the Country at War All the sheets you need to play if your familular with the rules as well as the calculator sheet. Banzai is a 6mm wargame. ...   [click here for more]
2D6 Wargaming  Pay What You Want

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Banzai! Ruler and Counters - FREE!

Banzai! Ruler and Counters - FREE!


Ruler for 40x20mm and 60x30mm base sizes and all the counters you could ever need to play Banzai! - Absolutley free! ...   [click here for more]
2D6 Wargaming  Pay What You Want

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Battle Maps (12" x 18" Posters)

Battle Maps (12" x 18" Posters)


A collection of four Battle Maps (12" x 18" Posters) for tabletop role-playing or other miniatures-based adventure games. The maps consist of two grassland maps, a dungeon map, and a rocky ground map. Each map includes a one-inch grid. Print and Play Battle Maps Download the PDF version of the 12" x 18" Posters, take the PDFs to your local printer and ask them to print the posters at 12" x...   [click here for more]
WyldFurr  Pay What You Want

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Bladestorm Calculator

Bladestorm Calculator


The Bladestorm Calculator is your one stop solution to create forces for your Bladestorm games. The tool contains all stat listings included in the Bladestorm Second Edition rulesbook including the professions as well as the extensive weapon and attack tables.  Use the calculator to maintain your forces, re-equip them, raise their stats and convert Experience Points to Development Points. Regular...   [click here for more]
Metal Express  Pay What You Want

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Blaze Away WWII - Part II

Blaze Away WWII - Part II


Blaze Away WWII - Part II  Support Material for Blaze Away WWII  Appendix I: Order Cards Appendix II: Unit Sheets Appendix III: Quick Reference Tables Appendix IV: Hidden Movement Cards ...   [click here for more]
Blaze Away Rules  Pay What You Want

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Blaze Away WWII - Rules for WWII Wargames

Blaze Away WWII - Rules for WWII Wargames


Blaze Away WWII Designed to play Company to Brigade sized WWII wargames Game time 2-4 hours Simultaneous turns ensuring the players are always involved Basic infantry unit is a stand of figures representing an 8-12 man Section or 2 squads Basic armoured unit is one model vehicle representing 2-4 vehicles Ground scale, 1mm = approximately 1.5 metres Time scale, each turn is about 10...   [click here for more]
Blaze Away Rules  Pay What You Want

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Blaze Away WWII - Sample Roster

Blaze Away WWII - Sample Roster


Blaze Away WWII - Sample Roster - British...   [click here for more]
Blaze Away Rules  Pay What You Want

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Bonus Space Ships

Bonus Space Ships


As a BONUS for those who have already purchased the FreeColony, Skeloid, and Klesh Slaver ships, this set provides some larger Capital class ships as well as some fighters for these races. I'm working on a simple set of rules to go with the space ship sets and I wanted to "catch up" with some of my latter sets like Rebelion in the Outer Worlds and the Telegran and TarCom. Thanks to all who have already...   [click here for more]
Michael Allen Newbanks Games  Pay What You Want

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Bush Wars Fog of War - FOFC6

Bush Wars Fog of War - FOFC6


A PDF file of the Fog of War cards from Force on Force supplement volume 6 - Bush Wars. ...   [click here for more]
Ambush Alley Games  Pay What You Want

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Campaign Map - Space 1

Campaign Map - Space 1


Self print single A3 sheet of terrain for space wargaming campaigns. Contains four sectors to be allocated to players. Each sector includes 5 minor planets and 1 princple planet. ...   [click here for more]
Nigel Emsen  Pay What You Want

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Canyon Maze 24x30

Canyon Maze 24x30


Here is a deep canyon for chase scenes or exploring the mysteries of lost locations. 9 8x10 tiles that can be assembled into the dreaded Canyon Maze map (with 1" grid or without). Have fun gaming! ...   [click here for more]
CB Jones  Pay What You Want

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Carentan

Carentan


Carentan details the building of the Second World War French town featured in Band of Brothers for wargaming in 28mm.  It contains detailed build notes and many full colour photographs of the process. There is also a section explaining the quest to match the known historical facts with the reality of Carentan today including both period and modern photographs and an analysis of the fighting at the...   [click here for more]
Matakishi's Tea House  Pay What You Want

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Chance all - 3D6

Chance all - 3D6


'Chance all', a game of risk and reward, Where judgment gives winning, accepting risk, Three dice are rolled, the numbers cast, and scored, Lady Luck smiles or frowns as scores come thick. Some players take more risk and play to win, But your score must be higher than before, 3 dice rolled together, scores are within A normal curve,...   [click here for more]
Hearts of Oak  Pay What You Want

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Chanson d'Automne

Chanson d'Automne


CHANSON D'AUTOMNE (CdA) Key Features: - Quick to Learn: Master the rules in just 15 minutes. - Fast-Paced Matches: Challenge your friends (or yourself) with adrenaline-packed, 30-minute games. - Space-Friendly: Play in a compact 50x50 cm (20"x 20") arena. No giant tables! - Flexible Warbands: Field 1 to 4 models for intense tactical gameplay. - Engaging Campaign: Immerse yourself...   [click here for more]
Alessandro Montoro  Pay What You Want

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Coach House Paper Model

Coach House Paper Model


Easy to build: This paper model kit is easy to assemble, requiring just cardstock paper sheets to print on (110 lb. or 199gsm recommended), scissors, hobby knife, paper glue, aluminum ruler and cutting mat. Assembly time is about an hour. 15mm to 30mm scale: This model is designed at the popular 28mm-30mm gaming scale, and can be shrunk down to 15mm, 20mm or 25mm...   [click here for more]
Dave Graffam Models  Pay What You Want

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Colonialism to Revolution (Fast play rules for 1870 – 1927 Grand Army Battles.)

Colonialism to Revolution (Fast play rules for 1870 – 1927 Grand Army Battles.)


These rules are designed to provide a simple but thematic games from the start of the Franco Prussian War (1870) till the Italian colonial wars in Libya (1927). The rules provide an interactive game that keeps the players engaged through a turn sequence. The playing space uses a grid/hex format, but players can easily adapt to a more traditional open space without a grid/hexes. Unit bases are grouped...   [click here for more]
Nigel Emsen  Pay What You Want

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COLONIES IN TURMOIL, WARGAMING BATTLES IN THE AMERICAN COLONIES 1754 - 1783

COLONIES IN TURMOIL, WARGAMING BATTLES IN THE AMERICAN COLONIES 1754 - 1783


Colonies in Turmoil are for wargaming in a casual and engaging manner, battles set in the North American colonies from 1754 (start of The French and Indian War) to 1783 (end of The American Revolutionary War, also known as The American War of Independance). During the period the protagonists used similar linear battlefield tactics common to The Seven Years War in Europe, but finding that they needed...   [click here for more]
Nigel Emsen  Pay What You Want

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CONTINENTS IN TURMOIL, WARGAMING BATTLES IN EUROPE AND THE AMERICAS 1792 - 1826

CONTINENTS IN TURMOIL, WARGAMING BATTLES IN EUROPE AND THE AMERICAS 1792 - 1826


Continents in Turmoil are for wargaming battles set in Europe and The Americas from 1792 (French Revolutionary Wars) to 1826 (Peruvian War of Independence), in a casual and engaging manner. These rules also enable players to use Imagni-nation armies set between these dates. A typical game can be completed within 2 hours and the rule mechanics are very easy to grasp. After...   [click here for more]
Nigel Emsen  Pay What You Want

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CROM Companion

CROM Companion


A 52 page companion to CROM, the skirmish game set in the Hyborean Age. Contains an introductory scenario suitable for solo or group play with an illustrated example of play, a guide to scenario design, suggested tactics for playing a hero and a step-by-step guide to building a fantasy tower to get your scenery off to a great start. ...   [click here for more]
Matakishi's Tea House  Pay What You Want

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