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 Hottest Titles from Micro RPG
Micro Chapbook WarsMicro Mini SystemOne Page Warriors
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Battle for the Hidden City

Battle for the Hidden City


Battle for the Hidden City is a micro war game for two players. In it, one player takes on the role of the French Foreign Legion seeking fame and treasure in 1930s Egypt. Meanwhile, the other player will control the Brotherhood of the Ank, a fictional ancient organization of warriors whose sole job is to protect the Hidden City and its secrets. The Foreign Legion has just recently located the...   [click here for more]
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Blood & Gold: Naval Warfare During the Age of Piracy

Blood & Gold: Naval Warfare During the Age of Piracy


Take control of your very own pirate ship in this abstract simulation of naval warfare during the age of piracy and high adventure. Pillage towns and forts. Destroy rival pirate ships. Evade the Royal Navy. Survive harsh tropical storms. Escape with the gold. Blood & Gold is an abstract solitare naval wargame set during the age of piracy. It uses a “point-to-point” map system as...   [click here for more]
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Charge Stations!

Charge Stations!


"Commander’s Log - Solardate 11.12.30 Due to an unforeseen systems malfunction, while passing through an anomaly, our warp drive has lost all power. Additionally, it has managed to power down all of our weapons systems onboard the U.S.S. Frontiersman. Usually, such a malfunction would be little more than a minor setback. It may even prove a useful piece of scientific and engineering research...   [click here for more]
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Knight Vs Goblin: A Micro Chapbook Wargame

Knight Vs Goblin: A Micro Chapbook Wargame


A Goblin Tribe has been ransacking small villages in the kingdom. The king and his army of knights march to meet them. Who will win? Knight Vs Goblin is a Micro Chapbook Wargame--an ultra-light miniatures skirmish game that fits in a single folded chapbook. Simply print off the two rules pages back-to-back, fold in half, and you have a completely playable Micro Chapbook Wargame.  These rules are...   [click here for more]
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Micro-Mini ADVANCED Rules

Micro-Mini ADVANCED Rules


Welcome to Micro Miniatures ADVANCED Rules, an easy to learn and rules-light tabletop miniatures skirmish game. Micro-Minis is a rules-light miniatures gaming system intended to help new gamers more easily jump into the world of tabletop skirmish warfare. This ADVANCED rulebook included rules for purchasing weapons, armor, and items. Additionally, it includes new rules for Confidence and Retreats...   [click here for more]
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Micro-Mini BASIC Rules

Micro-Mini BASIC Rules


Try the Micro-Minis System for FREE! Welcome to Micro Miniatures Basic Rules, an easy to learn and rules-light tabletop miniatures skirmish game. Micro-Minis is a rules-light miniatures gaming system intended to help new gamers more easily jump into the world of tabletop skirmish warfare. The game is intended to be an inexpensive entry into gaming. Players can use any gaming figurines or miniatures...   [click here for more]
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Monster Wars

Monster Wars


Monster Wars is a micro wargame that sees two to four players taking command of armies of vampires, undead, werewolves, and hunters—fighting it out to see who will come out on top. Monster Wars is heavily inspired by the Golden Age of Monsters—A.K.A. the black and white horror and monster movies that were made during the 30s, 40s, and 50s. Hence, you’ll see that the...   [click here for more]
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North Channel: Naval Conflict of the American Revolution

North Channel: Naval Conflict of the American Revolution


On April 24th, 1778 along The North Channel between Ireland and Scotland --Captain John Paul Jones of the USS Ranger set out to seize and capture a Royal Navy ship just outside the town of Carrickfergus. That ship was the HMS Drake, captained by George Burden. Jones immediately had the upper hand, in both firepower and maneuverability. The Ranger was built as a warship while the Drake was simply a...   [click here for more]
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Northern Voyage: Strategic Warfare During the Viking Age

Northern Voyage: Strategic Warfare During the Viking Age


You are a Jarl in charge of a Viking Voyage into the Northern Territories. Your goal? To seek fame and fortune in the eyes of your people and your Gods. To do this? Conquer all of the northern towns and fortresses. Northern Voyage is the 2nd game in the “Point Ops” Wargame series. The first game in the series was Blood & Gold, a pirate-themed wargame. Northern Voyage takes the war to the ancient...   [click here for more]
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One Page Warriors: Kingdom Animalia

One Page Warriors: Kingdom Animalia


The Kingdom of Animalia is at war. Kings and Queens, Lords and Ladies, Pages and Knight--all of them are fighting for control of the land . . . and the coveted cheese wheels. Build up your miniature army of mice, rats, bats, and more. Hire squires, knights, and even kings to fight for your side. Choose your weapons. Fight for the cheese. One Page Warriors is an extremely simple, easy, and inexpensive...   [click here for more]
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Orc Vs Elf: A Micro Chapbook Wargame

Orc Vs Elf: A Micro Chapbook Wargame


The great Orc Horde has invaded the Elvin borders. The king has sent his best Elvin warriors to stop them. Who will win? Orc Vs Elf is a Micro Chapbook Wargame--an ultra-light miniatures skirmish game that fits in a single folded chapbook. Simply print off the two rules pages back-to-back, fold in half, and you have a completely playable Micro Chapbook Wargame. These rules are specially designed...   [click here for more]
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Pirate Sails

Pirate Sails


Pirate Sails is a ultra-lite micro wargame that emulates cutthroat naval battles on the high seas for 2-4 players. Each player takes on the role of 1-4 pirate ships all fighting it out for supremecy of the seas. Pirate Sails as a game doesn’t strive to capture complete historical accuracy. Instead, it strives to bring the excitement and tension of ship-toship battles—made popular in...   [click here for more]
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Raise Shields

Raise Shields


Raise Shields is a ultra-lite micro wargame that emulates space themed ship-to-ship battles as made famous in science fiction television shows, books, and movies. At its core, the rules for Raise Shields are based upon the previously released Micro Wargame Pirate Sails. However, this rendition of the rules includes options for customizing your own spaceship for use in play as well as...   [click here for more]
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Tropical Tribes

Tropical Tribes


You are the chief of a small island tribe, looking to grow to the most mighty tribe in the Pacific. It is up to you to collect resources, build new buildings and boats, and go to war with enemy tribes.  Tropical Tribes is a simple roll+write game of tribe building and ocean warfare for 2-4 players.   ...   [click here for more]
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