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Attack of the 50 Foot Colossi!

Attack of the 50 Foot Colossi!


Game Design: Hermann Luttmann Art: Tim Allen Players: 1 Duration: 60-120 minutes Complexity: Low Solitaire Suitability: Super-crazy High Welcome back to the World Beyond.  The world of Graviton Prime, to be exact.  Miners on this volatile remote planet have sent a distress call out into space in the hopes that someone….anyone….would hear their plea before it was too late....   [click here for more]
Tiny Battle Publishing  $10.00

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Dark War REBOOTED RPG and Skirmish Game

Dark War REBOOTED RPG and Skirmish Game


It's 1985 West Germany teeters on the brink of defeat. The American V Corps is all but crushed, and Soviet armored formations rush to the French border. In a small town near the North Sea, a temporary POW camp holds hundreds of NATO soldiers, not all of them human. A handful make a break for freedom. Welcome to Mark Walker’s Dark War: a roleplaying and skirmish game set in the midst of World War...   [click here for more]
Tiny Battle Publishing  $10.00

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Lion of Malaya

Lion of Malaya


“The jungle is not such a terrible place. We can live on rice, salted sesame seeds, and salted fish….the jungle did not have the fear for us that it seemed to have for some of the Allied soldiers.” - Unnamed Japanese soldier, recounting his experiences during the 1941 invasion of Malaya. The thick, lush, wild jungles of the Malay Peninsula held an abdundance of some...   [click here for more]
Tiny Battle Publishing  $10.00

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Rifles in the Ardennes

Rifles in the Ardennes


"You ask, what is our aim? I can answer in one word. It is victory. Victory at all costs. Victory in spite of all terrors. Victory, however long and hard the road may be, for without victory there is no survival.”  - Winston Churchill   The quiet, frosted hills painted with ancient woods which characterized the Belgian Ardennes were rattled and thundered to life as they became the setting...   [click here for more]
Tiny Battle Publishing  $12.00

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Rifles in the Peninsula

Rifles in the Peninsula


"There are only two forces in the World, the sword and the spirit. In the long run the sword will always be conquered by the spirit.” - Napoleon Bonaparte  Rifles in the Peninsula is the third game of Gottardo Zancani’s solitaire RIFLES series, which also includes Rifles in the Pacific and Rifles in the Ardennes. The focus of this new title is on the Napoleonic Wars (1799-1815). Rifles in the...   [click here for more]
Tiny Battle Publishing  $12.00

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In the Trenches: 1916

In the Trenches: 1916


"He who advances vanquishes, but he who awaits the attack of the enemy perishes ingloriously.  To vanquish is our desire." - Alexi Brusilov In the Trenches: 1916 is not a complete game. You must own either In the Trenches: Doughboys or In the Trenches: Devil Dogs to play 1916. In the Trenches: 1916 breathes new...   [click here for more]
Tiny Battle Publishing  $12.00

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A Matter of Honor

A Matter of Honor


A MATTER OF HONOR The Battle of Le Bourget - Oct 30, 1870.   Long before it became the site of Charles Lindbergh's landing after his first air crossing of the Atlantic Ocean and later of a renowned international Airshow, the town of Le Bourget, in the outskirts of Paris, was the scene of a bloody battle between the French Army and the Prussian forces besieging Paris in October 1870, during the Franco-Prussian...   [click here for more]
Tiny Battle Publishing  $15.00 $12.00

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Aden

Aden


The civil war in Yemen has been going on since 2015; fought between the government, a rebellious faction, and their respective allies. Each group claims to be the legitimate government of Yemen. The fighting uses everything from World War 2 leftovers to modern ballistic missiles, with Saudi Arabian troops and US drone strikes helping the government and Iranian arms aiding the rebels. Aden is a 2-player...   [click here for more]
Tiny Battle Publishing  $12.00

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Blackhorse

Blackhorse


Summer 1989: The Iron Curtain is not coming down. Tensions are high. Will war return to Europe?.... Blackhorse is a grand tactical game of furious mechanized command in the summer of 1989. Units are companies and platoons... Hexes are 1000 meters across. Turns are three hours each, using an innovative system emphasizing friction and the importance of command and control. Blackhorse puts the player...   [click here for more]
Tiny Battle Publishing  $15.00

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Chile '73

Chile '73


"Before the military coup in Chile, we had the idea that military coups happen in Banana Republics, somewhere in Central America. It would never happen in Chile. Chile was such a solid democracy. And when it happened, it had brutal characteristics." - Isabel Allende Coup d'etats are a messy business. Far from carefully orchestrated military precision, when various factions of a populace...   [click here for more]
Tiny Battle Publishing  $10.00

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Cruel Morning:  Shiloh 1862

Cruel Morning: Shiloh 1862


Experience the Action and Drama of the Civil War's Pivotal Battle of Shiloh Game Design: Sean Chick Art: Jose Ramon Faura Players: 2 Duration: 3 to 5 hours Complexity: Medium Solitaire Suitability: High Brigade level tactical system combines old school hex and counter maneuvers with rules for command and control, leader personalities, and a Combat Results Table that favors...   [click here for more]
Tiny Battle Publishing  $10.00

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D-Day and Beyond

D-Day and Beyond


D-Day and Beyond, June 6, 1944 through May 19, 1945 D-Day, the largest amphibious invasion in history, opened the final chapter of the war in Europe with the landings on four Normandy beaches.  For almost a year, General Eisenhower balanced Allied resources and clashing subordinates as he slowly drove back Field Marshal Karl von Rundstedt’s forces, who struggled with Hitler to command his...   [click here for more]
Tiny Battle Publishing  $17.50

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Dark War - Retribution

Dark War - Retribution


West Germany teeters on the brink of defeat. The American V Corps is all but crushed, and Soviet armored formations rush to the French border. In a small town near the North Sea, a temporary POW camp holds hundreds of NATO soldiers... and a terrible secret that could turn the tide of battle. Sergeant Matt Dahl and the men of the 11th Armored Cavalry Regiment, Tiger Squadron, are committed to a desperate...   [click here for more]
Tiny Battle Publishing   FREE 

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Dead Reckoning

Dead Reckoning


fear is only the beginning... The quiet mining town of Denney Springs was a peaceful place...until the accident. Unknown to the citizens of this sleepy town, an "incident" occurred in nearby Denver, which resulted in the poisoning of the city's water system. The culprit this crime was a secret chemical the E.P.A. was experimenting with. The resulting contamination...   [click here for more]
Tiny Battle Publishing  $15.00

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Donetsk: Battle for the Airport

Donetsk: Battle for the Airport


Donetsk is a squad-level tactical game that simulates the battles for the Donetsk Airport in the Ukraine 2014-2015. You will control squads, RPG and machine gun teams, BTRs, T-64 tanks, snipers and more, as you attempt to gain control of the airport.  The game comes with four scenarios, 88 sharp-looking die-cut counters, and a beautifully illustrated game map.  Ryan writes excellent designer notes...   [click here for more]
Tiny Battle Publishing  $10.00

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Dorking 1875: The German Conquest of Britain

Dorking 1875: The German Conquest of Britain


Game Design: Mark Wightman Art: Ilya Kudriashov Players: 2 Duration: 60-90 minutes Complexity: Medium Solitaire Suitability: High Based on the genre-defining classic of military alt-hist fiction In 1871, G.T. Chesney's "The Battle of Dorking" imagined an ill-prepared and outdated British military humiliated by the Prussian war machine. The story sent shockwaves throughtout the...   [click here for more]
Tiny Battle Publishing  $12.00

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In the Trenches: Coup de Grace

In the Trenches: Coup de Grace


Coup de Grace is not a complete game. You must own either In the Trenches: Doughboys or In the Trenches: Devil Dogs to play In the Trenches: Coup de Grace. Game Design: John Gorkowski Art: Christian Sperling and Jose Ramon Faura Players: 2 Duration: 90-120 minutes Complexity: High Solitaire Suitability: High "...it was the longest battle of the war." Coup de Grace brings the French and British...   [click here for more]
Tiny Battle Publishing  $9.00

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In the Trenches: Devil Dogs

In the Trenches: Devil Dogs


Game Design: John Gorkowski Art: Christian Sperling and Jose Ramon Faura Players: 2 Duration: 90-120 minutes Complexity: High Solitaire Suitability: High “Retreat? Hell, we just got here!" The Battle of Belleau Wood is one of the most famous engagements in the long and storied history of the United States Marine Corps. Weeks of brutal combat earned them the grudging respect of the vanquished...   [click here for more]
Tiny Battle Publishing  $12.00

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In the Trenches: Devil Dogs 2 -Faith and Sacrifice

In the Trenches: Devil Dogs 2 -Faith and Sacrifice


Relive some of the major Marine battles fought after The Battle of Belleau Wood. This expansion covers four additional engagements, each with two "What if" alternatives, in the long and storied history of the United States Marine Corps and the sacrifices they made. The Marines were involved in retaking towns, breaking heavy German defenses and holding the line at a farm that stopped the German advance...   [click here for more]
Tiny Battle Publishing  $15.00 $12.00

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In the Trenches: Doughboys

In the Trenches: Doughboys


Game Design: John Gorkowski Art: Christian Sperling and Jose Ramon Faura Players: 2 Duration: 90-120 minutes Complexity: High Solitaire Suitability: High "...And we're not coming back Until its over Over there." DOUGHBOYS, the second Base Set in Tiny Battle's iteration of John Gorkowski's In The Trenches, has three new scenarios and maps. Two of these are designed by Mr. Gorkowski, and cover historical...   [click here for more]
Tiny Battle Publishing  $12.00 $10.50

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In the Trenches: Rising Sun

In the Trenches: Rising Sun


Rising Sun is not a complete game. You must own either In the Trenches: Doughboys or In the Trenches: Devil Dogs to play In the Trenches: Rising Sun. Game Design: John Gorkowski Art: Christian Sperling and Jose Ramon Faura Players: 2 Duration: 90-120 minutes Complexity: High Solitaire Suitability: High Rising Sun is the second battle pack for In the Trenches, and the focus is on the often overlooked...   [click here for more]
Tiny Battle Publishing  $9.00

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In the Trenches: Through Fire and Flames

In the Trenches: Through Fire and Flames


Through Fire and Flames is not a complete game. You must own either In the Trenches: Doughboys or In the Trenches: Devil Dogs to play In the Trenches: Through Fire and Flames. Through Fire and Flames is BY FAR the largest battle pack Tiny Battle Publishing has ever released for its popular In the Trenches system. The third battle pack for In the Trenches, Through Fire and Flames brings FIVE new battle...   [click here for more]
Tiny Battle Publishing  $12.00

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Into the Pocket

Into the Pocket


88 good-looking counters. Beautiful 12.5" x 18.5" Map 12 pages of easily-absorbed rules. Mark Stille's Into the Pocket! As the cover proclaims, is an honest-to-gosh, hex-and-counter, odds-and-CRT, column-shiftin', panzer-pushin' Eastern Front WWII wargame. Can three desperate Panzer divisions punch a hole in the Stalingrad Pocket big enough to save the encircled 6th Army? Or will...   [click here for more]
Tiny Battle Publishing  $10.00

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Invaders From Dimension X!

Invaders From Dimension X!


Game Design: Hermann Luttmann Art: Tim Allen Players: 1 Duration: 60-120 minutes Complexity: Low Solitaire Suitability: Super-crazy High They came from nowhere - literally! Invaders from Dimension X! is a solitaire game (with a two-player option) that begins the story of the brutal war between the invading alien Kay’otz race and the only human force capable of defeating them...   [click here for more]
Tiny Battle Publishing  $10.00

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Neuschwabenland

Neuschwabenland


Game Design: Christian Sperling Art: Christian Sperling Players: 2 Duration: 60-90 minutes Complexity: Medium Solitaire Suitability: High The Third Reich Battles Aliens in Antarctica! Christian Sperling's Neuschwabenland is a fast-playing tactical sci-fi extravaganza! German Gebirgsjager troops are specially-trained to...   [click here for more]
Tiny Battle Publishing  $10.00

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Okinawa!

Okinawa!


Okinawa!  is a two-player game recreating the land, sea, and air struggle for the possession of the Japanese island of Okinawa, from April to June 1945. Seen as the last steppingstone for the final jump toward Japan, the battle was important for both sides. The US had to prove it could overcome enemy resistance, securing airfields, and, after the bloodbath on Iwo Jima, keeping their casualties low....   [click here for more]
Tiny Battle Publishing  $15.00

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Operation Icarus

Operation Icarus


“Home 8. Dined and worked. Planning conquest of Iceland for next week. Shall probably be too late! Saw several broods of ducklings.” - Alexander Cadogan, British Permanent Under-Secretary for Foreign Affairs, diary entry for May 4, 1940 On May 9, 1940, Great Britain issued a message to the leadership of Iceland, offering military defense of the island kingdom in exchange...   [click here for more]
Tiny Battle Publishing  $14.00

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Platoon Commander: India-Pakistan 1965

Platoon Commander: India-Pakistan 1965


India-Pakistan War 1965 is a Platoon Commander module simulating the conflict during August and September of 1965 between India and Pakistan in the Chawinda region of Kashmir. The module designer, David K. van Hoose; has brought to life some of the largest armor battles since the Battle of Kursk. The game includes five scenarios that will take the gamer from small skirmishes to the slugfests...   [click here for more]
Tiny Battle Publishing  $12.00

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Platoon Commander: Korea 1950

Platoon Commander: Korea 1950


Game Design: Mark H. Walker Art: Christian Sperling Players: 2 Duration: 60-90 minutes Complexity: Medium Solitaire Suitability: High There's no tactical game on the market quite like Mark H. Walker's PLATOON COMMANDER. Color-coded range values abstract weapon capabilities, allowing you to focus on making things go boom. Back-and-forth fire give you the dynamic impression of a fast-paced firefight....   [click here for more]
Tiny Battle Publishing  $9.99

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Platoon Commander: Poland Strikes!

Platoon Commander: Poland Strikes!


Includes Version 1.5 of the rules. Includes updated graphics first utilized in Platoon Commander: India Pakistan War 1965. Poland Strikes is a Mark H. Walker-designed platoon-level, card-assisted World War Three-ish game based on Tiny Battle's Platoon Commander system. While the USSR is distracted by the West, Poland decides to settle the score with Hungary after years of escalating tensions along...   [click here for more]
Tiny Battle Publishing  $10.00

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Platoon Commander: Sticks and Stones

Platoon Commander: Sticks and Stones


“I know not with what weapons World War III will be fought, but World War IV will be fought with sticks and stones.” -Albert Einstein STICKS AND STONES 2ND EDITION Seven days after a limited nuclear exchange has irradiated swaths of Russia and the United States, Soviets roll across the West German border, eager to claim precious non-irradiated ground for the Politburo. American armor...   [click here for more]
Tiny Battle Publishing  $10.00

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Race to the Sea 1914

Race to the Sea 1914


Another brilliant Herman Luttmann design! As you probably guessed from the title, Race to the Sea takes place in the early days of World War I. Player's control corps-sized units in the Allied and German armies in Western Europe as they attempt to out-maneuver their enemies in a last-ditch effort to win the war and be home by Christmas. Hermann’s dynamic and unique rules set features a diceless,...   [click here for more]
Tiny Battle Publishing  $12.00 $10.00

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Red Horde 1920

Red Horde 1920


In 1919, the governments of the victorious Allied powers met in Paris to discuss the post-war order of things. But while they were talking, history continued to move. As the rest of Russia descended into civil war, forces of the Red Army moved westward to exploit the power vacuum left by the retreating German armies. They were met by units of the new Polish Army, who pushed them back steadily into...   [click here for more]
Tiny Battle Publishing  $12.00

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Revelation: A World at War - Dark War Series Novel

Revelation: A World at War - Dark War Series Novel


It’s the summer of 1985. Sergeant Matt Dahl is a tanker, dedicated to his crew and country.  Private Mike Hudson is an infantry grunt, dedicated only to himself. Colonel Michael Balakirev is a Russian paratrooper, dedicated to holding the Tanenhause Bridge. These men are among the hundreds of thousands of men and women embroiled in the Third World War, NATO’s struggle to stall the Soviet advance...   [click here for more]
Tiny Battle Publishing   FREE 

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Rifles in the 'Nam

Rifles in the 'Nam


Introducing Rifles in the 'Nam, the next installment in Gottardo Zancani’s popular solitaire RIFLES series, this time set in the intense battlegrounds of the Vietnam War. Experience the gritty action of jungle warfare in a uniquely immersive single-player format. Say goodbye to traditional hex-maps; instead, dive into three simplified yet engaging maps (Tunnel, Jungle, City) that capture...   [click here for more]
Tiny Battle Publishing  $12.00

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Rifles in the Pacific

Rifles in the Pacific


Rifles in the Pacific (RITP) is the second of Gottardo Zancani’s solitaire RIFLES series (Rifles in the Ardennes). Rifles in the Pacific recreates the sweaty-palms action that characterized the Pacific Theater in World War II in a unique single-player format.  We have replaced the hex-maps typical of World War II games with three beautiful, yet abstracted maps, representing the Pacific Theater...   [click here for more]
Tiny Battle Publishing  $12.00

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Rogue State

Rogue State


“Everything is decided by a person’s thoughts and if he is ideologically motivated, there is nothing he cannot do.” - Kim Il-Sung   Rogue State is a solitaire geopolitical conflict simulation where the player assumes the role of the Supreme Leader of the Democratic People’s Republic of Korea (DPRK) immediately after the end of the Korean War.  Your primary...   [click here for more]
Tiny Battle Publishing  $13.00 $11.00

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Scream, Aim, Fire!

Scream, Aim, Fire!


Scream, Aim, Fire! is a solo tactical game of squad-level combat in the immediate aftermath of D-Day. The player takes the part of American infantry and armor pushing inland to take objectives, using a dice-roll action system that gives you a guaranteed number of actions each round, but not always of the exact type you need. A card-driven action system manages the German defenders, including...   [click here for more]
Tiny Battle Publishing  $15.00 $12.00

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Scream, Aim, Fire! Pacific

Scream, Aim, Fire! Pacific


Scream, Aim, Fire Pacific! is a solo tactical game of squad-level combat set in the pacific theatre of WWII. The player takes the part of American infantry and armor pushing inland to take objectives, using a dice-roll action system that gives you a guaranteed number of actions each round, but not always of the exact type you need. A card-driven action system manages the Japanese defenders,...   [click here for more]
Tiny Battle Publishing  $15.00

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Shattered Union: Bring Out Your Men, Gentlemen!

Shattered Union: Bring Out Your Men, Gentlemen!


Designed by Claude Templeton Whalen Art by Jose R. Faura Number of Players: 2 (But solo friendly) Ages: 9 and up. Playing Time: 3 Hours. Heavily influenced by his popular "A Most Fearful Sacrifice", Herm Luttmann's Shattered Union series is a new line of American Civil War wargames designed to be accessible to gamers of any experience level. The series aims to provide a playable wargame experience...   [click here for more]
Tiny Battle Publishing  $15.00

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Shattered Union: Conquering The Valley

Shattered Union: Conquering The Valley


Following the release of The Hill of DeathConquering the Valley is the second game in the Shattered Union series. Heavily influenced by 2022's Wargame of the YearA Most Fearful Sacrifice, Herm Luttmann’s Shattered Union series is a new line of American Civil War wargames designed to be accessible to gamers of any experience level and playable in 3...   [click here for more]
Tiny Battle Publishing  $15.00 $7.50

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Shattered Union: The Hill of Death

Shattered Union: The Hill of Death


Heavily influenced by his popular A Most Fearful Sacrifice, Herm Luttmann’s Shattered Union series is a new line of American Civil War wargames designed to be accessible to gamers of any experience level. The series aims to provide not only a playable wargame experience in about three hours, but also to produce a realistic simulation of a 19th Century battlefield. The Hill of...   [click here for more]
Tiny Battle Publishing  $15.00

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Space Vermin From Beyond!

Space Vermin From Beyond!


Game Design: Fred Manzo Art: Tim Allen Players: Solitaire (with two player option) Duration: 60-120 minutes Complexity: Low Solitaire Suitability: Super-crazy High "I love this game, as you should if you had more than half a brain." - Albert Einstein  Space Vermin From Beyond! is a solitaire game (with two player action…I mean option) depicting the battles between the crack...   [click here for more]
Tiny Battle Publishing  $10.00 $5.25

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Steamroller: Second Edition

Steamroller: Second Edition


Hermann Luttmann's Steamroller 2nd Edition is a highly playable, tense, operational look at 1914's pivotal Tannenberg campaign. Command either the German 8th Army or the Russian 1st and 2nd Armies in the battle that decided the early course of the Great War on the Eastern Front. The game is the latest iteration of the system used in Hermann's earlier Race to the Sea 1914, (as well as Dead Reckoning)...   [click here for more]
Tiny Battle Publishing  $15.00

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Stout Hearts

Stout Hearts


“The leading platoons were moving through the gentle, wooded slopes on which waited the first German outposts, little groups of men dug cunningly in among the trees and bushes, crouching unseen in narrow pits under the hedges behind the thin barrels of their machine guns. The British infantrymen came trudging in among the trees, miserable and sodden; bewildered at first as the mines with which...   [click here for more]
Tiny Battle Publishing  $15.00

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Swamp Devils from Blood Bayou!

Swamp Devils from Blood Bayou!


Game Design: David Cuatt Art: Jose Ramon Faura Players: 2 Duration: 60 minutes Complexity: Low Solitaire Suitability: High They came from the swamp! Finny fiends dedicated to one goal - the return of their dread and eldritch masters to the mortal plane so that they might subjugate the human race forever! But that's against the law in these parts - and so our handsome leading man Sheriff Harkins...   [click here for more]
Tiny Battle Publishing  $10.00

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Tango Down

Tango Down


Tango Down is a tense game of modern house-clearing operations, with scenarios taken from both the headlines and the movies. Hostage rescue, daring escapes, desperate last stands, ticking time bombs and more! Each player controls one or more fire teams, with each member having a counter and specific stats, augmented by Action cards that cover the fog of war, special tactics and event timing. Also...   [click here for more]
Tiny Battle Publishing  $15.00

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The Battle for Ramadi

The Battle for Ramadi


REUTERS, 27 DECEMBER 2015 After encircling the city for weeks, the Iraqi military launched a campaign to retake it last week, and made a final push to seize the central administration complex on Sunday. “By controlling the complex this means that we have defeated them in Ramadi,” said Sabah al-Numani, a spokesman for the force leading the fight on the government side. “The...   [click here for more]
Tiny Battle Publishing  $12.00

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The Devil's to Pay!

The Devil's to Pay!


THE DEVIL’S TO PAY! The First Day at Gettysburg On the morning of July 1st, 1863 a column of Rebel soldiers from Brig. Gen. James Archer’s brigade of the Army of Northern Virginia headed down the Chambersburg Pike from Cashtown, PA towards the town of Gettysburg in search of provisions. Since JEB Stuart’s cavalry was nowhere to be found, the Confederate column was actually being led by the cannons...   [click here for more]
Tiny Battle Publishing  $12.00

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War Plan Crimson: The U.S. Invades Canada

War Plan Crimson: The U.S. Invades Canada


AMERICAN TROOPS ADVANCE ON MONTREAL MARINE LANDINGS THREATEN HALIFAX, COUNTERED BY ROYAL NAVY MONTREAL, September 1, 1939 (Roto-Reuters News Service, Earl Dixon reporting):  American President-for-Life Hugh Johnson's threats over securing unfettered access to the St. Lawrence River became deeds yesterday as troops of the American 1st and 27th Divisions lurched across the border into Canada....   [click here for more]
Tiny Battle Publishing  $12.00

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