The Last Great Cavalry CampaignAfter the failure of the Gallipoli invasion and the Ottoman counterstrokes aimed at the Suez Canal, the British chased the retreating Ottomans across the Sinai Peninsula. Finally breaking the Ottoman's Gaza line in the famous Beersheba battle allowed the British into southern Palestine.
Now it is September 1918 and General Edmund... [click here for more]
The World Undone is a series of WWI games covering the start of the Great War in 1914. The mechanisms are inspired by the classic SPI game 'The Marne' by the late John Young, which elegantly models the mobile period of WWI. The simplicity of the rules makes it suitable as an introductory wargame and advanced rules allow players to more accurately model the history involved. These games... [click here for more]
1916 is a two player game in which both players command historic combat divisions in an attempt to outlast their opponent during the 10 month German campaign against the French fortress of Verdun. The German player plays the role of Crown Prince Wilhelm (son of the Kaiser), commander of the German 5th Army tasked with attacking Verdun. The French player takes on the role of Philippe Petain, attempting... [click here for more]
Four years of trench warfare and stalemate were almost shattered by the 1918 Kaiserschlacht campaign. Having survived the German onslaught the allies began a series of counterattacks. For the British Dominions such as Australia, the late war period also marked the creation of national corps under their own generals.
Newly appointed General Monash will... [click here for more]
At Villers Cottérêts: Mons 1914 is a tactical, battalion scale game on the rearguard action during the battle of Mons where a massively outnumbered BEF brigade held up 2 German divisions for an afternoon until another friendly force arrived and was able to cover their retreat. The battle itself is embelematic of the whole Mons campaign in itself where the BEF consistently found themselves... [click here for more]
The World Undone: 1914 Galicia covers the Galicia Campaign using the our original system, The World Undone inspired by the late John Young’s take on the Marne by SPI. Units are divisions and smaller, turns are 1 day each, and a simple, low complexity rules engine makes it possible to simulate the entire campaign in less than 2-3 hours.
Design by Ray Weiss
Developed by Matt Ward
... [click here for more]