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A Firebell in the Night

A Firebell in the Night


A Firebell in the Night is a brigade-level set of rules for conducting battles of the American Civil War using miniature figures. Virtually any mounting system will work. Distances on the colorful charts are listed for both 15mm and 28mm. Developed over several years in conjunction with wargamers, re-enactors and ACW historians. Innovative movement and redeployment system confronts the commander...   [click here for more]
Tod Kershner's Games  $19.95

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American Civil War 101: Not War but Murder.

American Civil War 101: Not War but Murder.


A low complexity, low learning curve set of regimental miniatures rules for the American Civil War. Any mounting system will work. One page quick reference chart and one page of rules designed to print off back to back on one sheet of card stock. This makes it very easy to look up rules during a game (just flip the QRS over). 12 pages of photo diagrams and examples of play. One introductory scenario...   [click here for more]
Tod Kershner's Games  $9.95

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By the Sword Decided: From Hastings to Bosworth

By the Sword Decided: From Hastings to Bosworth


An intermediate complexity fast play set of well tested miniatures rules for battles in the central and high middle ages. Most basing systems will work. Includes rules, army organizational guides and 3 scenarios. By the author of Warfare in the Age of Reason, Age of Discovery, Age of Napoleon and Pig Wars. ...   [click here for more]
Tod Kershner's Games  $12.00

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Iroquois Terror

Iroquois Terror


Skirmish rules for the flintlock era using individually mounted figures. Will work with 15mm to 54mm figures. 12 man infantry units, 8 man cavalry units and 5 man plus 1 gun artillery units. Designed to be quick, fun and bloody. Average sized scenarios can be finished within 3-4 hours in time to get to the pub before it closes. Thoroughly playtested in North America and in Europe. Sample scenario...   [click here for more]
Tod Kershner's Games  $8.00

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Pig Wars, 4th Edition: When men were men and pigs were money.

Pig Wars, 4th Edition: When men were men and pigs were money.


Why fight for love? Why fight for money or glory? Why not return to an era when men killed each other for something really valuable: farm animals! Pig Wars, 4th edition is an easy set of miniature rules for man to man combat in the ancient and medieval periods and is intended for individually mounted figures (base size is not important). Suggested unit size is 20 figures for foot...   [click here for more]
Tod Kershner's Games  $11.95

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Samurai Knight Fever

Samurai Knight Fever


Easy, army level miniatures rules for Japan's Age of Battles, 1550-1615. Designed to work with any mounting system and any size figures. Decent sized games can be finished in 3-4 hours. Designed and written by the author of Warfare in the Age of Reason, Age of Discovery, Age of Napoleon, Pig Wars, A Firebell in the Night and Iroquois Terror. ...   [click here for more]
Tod Kershner's Games   FREE 

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Warfare at Sea in the Age of Reason

Warfare at Sea in the Age of Reason


Easy rules for naval actions in the age of sail, roughly from the Armada to the mid-19th century. 2 scenarios included. Easy to read ship charts and tables. Includes rules to use with the Sport of Kings campaign game or virtually any campaign system. Colorfully laid out. Designed and produced by the same team that brought you Warfare in the Age of Reason, Pig Wars, Age...   [click here for more]
Tod Kershner's Games  $8.00

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