Great Battles are a set of wargame rules that utilise hexes to regulate movement, firing, ranges, line of sight as well as charge and firing arcs. Battles are fought over a mat or tiles with 2" hexes that are used to regulate movement, firing, facings and ranges. The game mechanics allow for large numbers of units to be represented, each by a single stand of infantry, cavalry or artillery.... [click here for more]
Legions of Battle are a set of Fantasy wargame rules designed to allow you to fight epic battles between a vast array of creatures and races. The rules themselves can be tailored to suit any fantasy setting and the game system is designed to allow you to create and field any troops that you like, limited only by your imagination and figures available. A comprehensive points system allows the design... [click here for more]
Rank and File are a set of horse and musket rules that cover the period from 1740 through to 1900. The basic game mechanics are designed to be simple and easy to learn with the aim of being able to play large games within a reasonable time frame. While the game itself is easy to pick up there are extensive optional and advanced rules as well as period specific rules that allow the game to cater... [click here for more]