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Balance of Power Rules

Balance of Power Rules


Balance of Power are a set of horse and musket rules that allow players to fight battles with multiple corps per side in a reasonable amount of time. Each turn is 15 minutes, each infantry unit approx 1000 men, each cavalry unit approx 500 and each artillery unit 12 guns. The rules emphasise easy to play game mechanics at the unit level so that a large number of units can be fielded. Corps and...   [click here for more]
Crusader Publishing  $9.99

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Crusader Historical Miniature Rules

Crusader Historical Miniature Rules


Crusader is a set of wargames rules that allow you to game some of the greatest battles in history from Biblical times to the Medieval period. Although written with 28mm figures in mind the rules are stand-based and so easily translate to any scale of model. The rules cater for many popular basing methods so there is absolutely no need to rebase your figures to be able to play Crusader. At the heart...   [click here for more]
Crusader Publishing  $9.99

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Great Battles Hex Based Wargame rules

Great Battles Hex Based Wargame rules


Great Battles are a set of wargame rules that utilise hexes to regulate movement, firing, ranges, line of sight as well as charge and firing arcs. Battles are fought over a mat or tiles with 2" hexes that are used to regulate movement, firing, facings and ranges. The game mechanics allow for large numbers of units to be represented, each by a single stand of infantry, cavalry or artillery....   [click here for more]
Crusader Publishing  $9.99

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Imperium, Rome & its Enemies. Crusader Supplement

Imperium, Rome & its Enemies. Crusader Supplement


Imperium – Armies and Enemies of Imperial Rome. Imperium is the second supplement for the Crusader wargames rules covering the armies and enemies of Imperial Rome. There are 13 lists enclosed, each with its own background information, army guidelines, allies, special rules and points values. Late Republican Rome 107 to 27 BC Early Imperial Rome 27 BC to 117 AD Middle Imperial Rome 117...   [click here for more]
Crusader Publishing  $9.99

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Legions of Battle Fantasy Rules

Legions of Battle Fantasy Rules


Legions of Battle are a set of Fantasy wargame rules designed to allow you to fight epic battles between a vast array of creatures and races. The rules themselves can be tailored to suit any fantasy setting and the game system is designed to allow you to create and field any troops that you like, limited only by your imagination and figures available. A comprehensive points system allows the design...   [click here for more]
Crusader Publishing  $9.99

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March Attack Napoleonic Rules

March Attack Napoleonic Rules


March Attack are designed to allow players to fight large battles with battalion sized units in a reasonable amount of time. Command and control, orders and morale for large formations are combined with easy to learn tactical game mechanics so that battles of a Corps or more a side can easily be fought by a few players during an evening. Each unit on the table represents a battalion of infantry,...   [click here for more]
Crusader Publishing  $9.99

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Rank & File Horse & Musket rules

Rank & File Horse & Musket rules


Rank and File are a set of horse and musket rules that cover the period from 1740 through to 1900. The basic game mechanics are designed to be simple and easy to learn with the aim of being able to play large games within a reasonable time frame. While the game itself is easy to pick up there are extensive optional and advanced rules as well as period specific rules that allow the game to cater for...   [click here for more]
Crusader Publishing  $9.99

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Rate of Fire AFV Supplement

Rate of Fire AFV Supplement


The AFV supplement Is an expansion for the Rate of Fire World War II skirmish rules. This 48 page book covers tanks, soft vehicles, halftracks, SP guns, artillery, anti tank as well as infantry guns and weapons. New rules cover vehicle hit locations, specific crew positions and survival roles, special ammunition types, HE and small arms against soft targets as well as artillery against AFV’s....   [click here for more]
Crusader Publishing  $9.99

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Rate of Fire WWII Skirmish Rules

Rate of Fire WWII Skirmish Rules


Rate of Fire are a set of WWII skirmish rules suitable for miniatures from 15mm through to 40mm. Each player can quite easily control 30-40 figures and complete a game within a few hours. The game mechanics have been designed to be fast and simple but with the emphasis on troop quality, command and morale. Suppression, force morale, opportunity fire and staggered fire phases mean that you will need...   [click here for more]
Crusader Publishing  $9.99

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The American Civil War Rank & File Supplement

The American Civil War Rank & File Supplement


The American Civil War supplement for Rank & File includes a historical background to the war as well as game aids that can be used with any rules system. There are optional and period specific rules as well as detailed weapon statistics, command ratings and army organisation. Almost 1000 leader ratings for both sides of the conflict and army lists that are broken down by theatre and year allow...   [click here for more]
Crusader Publishing  $9.99

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The Macedonian & Punic Wars. Crusader Supplement

The Macedonian & Punic Wars. Crusader Supplement


The Macedonian and Punic Wars is the first army list book for the Crusader Wargames Rules. You’ll need a copy of these rules to gain the most from this supplement but there is enough useful information (and some very nice photographs) to make this a worthwhile book in its own right. There are seven major armies listed as well as details for allies and mercenaries that can supplement the forces...   [click here for more]
Crusader Publishing  $9.99

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  Houtain le Val - The road to Quatre Bras