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0one's Black & White: Medusa Hideout

0one's Black & White: Medusa Hideout


For years people of the city have been searching for the hideout of the famed medusa. Someone suggests she’s too clever to be a normal monster. Voices on the street say she’s actually an evil wizard heading a band of outlaws. Nobody knows the true purpose of the medusa but sometime she leaves behind a petrified corpse marked with a medusa head... This product details an underground...   [click here for more]
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0one's Blueprints: Cairns

0one's Blueprints: Cairns


Welcome to Øone’s Blueprints! The Blueprints product line offers you old-fashioned blue printed maps for using in your adventures and campaigns. For each map you get a blueprint version and a standard black and white version. The maps are all vector-based so you will get maximum print resolution. Despite...   [click here for more]
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0one's Blueprints: City of the Dead

0one's Blueprints: City of the Dead


Welcome to Øone’s Blueprints! The Blueprints product line offers you old-fashioned blue printed maps for using in your adventures and campaigns. For each map you get a blueprint version and a standard black and white version. The maps are all vector-based so you will get maximum print resolution. Despite their old fashioned appearance each map offers you...   [click here for more]
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0one's Blueprints: Drow Outpost

0one's Blueprints: Drow Outpost


Welcome to Øone’s Blueprints! The Blueprints product line offers you old-fashioned blue printed maps for using in your adventures and campaigns. For each map you get a blueprint version and a standard black and white version. The maps are all vector-based so you will get maximum print resolution. Despite their old fashioned appearance each map offers you...   [click here for more]
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0one's Blueprints: Dwarven Stronghold

0one's Blueprints: Dwarven Stronghold


Welcome to Øone’s Blueprints! The Blueprints product line offers you old-fashioned blue printed maps for using in your adventures and campaigns. For each map you get a blueprint version and a standard black and white version. The maps are all vector-based so you will get maximum print resolution. Despite their old fashioned appearance each map offers you a degree...   [click here for more]
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0one's Blueprints: Fishermen's Village

0one's Blueprints: Fishermen's Village


Welcome to Øone’s Blueprints! The Blueprints product line offers you old-fashioned blue printed maps for using in your adventures and campaigns. For each map you get a blueprint version and a standard black and white version. The maps are all vector-based so you will get maximum print resolution. Despite their old fashioned appearance each map offers you...   [click here for more]
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0one's Blueprints: Halls of Giants

0one's Blueprints: Halls of Giants


Welcome to Øone’s Blueprints! The Blueprints product line offers you old-fashioned blue printed maps for using in your adventures and campaigns. For each map you get a blueprint version and a standard black and white version. The maps are all vector-based so you will get maximum print resolution. Despite their old fashioned appearance each map offers you...   [click here for more]
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0one's Blueprints: High Temple Complex

0one's Blueprints: High Temple Complex


Welcome to Øone’s Blueprints! The Blueprints product line offers you old-fashioned blue printed maps for using in your adventures and campaigns. For each map you get a blueprint version and a standard black and white version. The maps are all vector-based so you will get maximum print resolution. Despite their old fashioned appearance each map offers you...   [click here for more]
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0one's Blueprints: Hill of Many Dungeons

0one's Blueprints: Hill of Many Dungeons


Welcome to Øone’s Blueprints! The Blueprints product line offers you old-fashioned blue printed maps for using in your adventures and campaigns. For each map you get a blueprint version and a standard black and white version. The maps are all vector-based so you will get maximum print resolution. Despite their old fashioned appearance each map offers you...   [click here for more]
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0one's Blueprints: Old Lighthouse

0one's Blueprints: Old Lighthouse


Welcome to Øone’s Blueprints! The Blueprints product line offers you old-fashioned blue printed maps for using in your adventures and campaigns. For each map you get a blueprint version and a standard black and white version. The maps are all vector-based so you will get maximum print resolution. Despite their old fashioned appearance each map offers you...   [click here for more]
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0one's Blueprints: Orc Fortress

0one's Blueprints: Orc Fortress


Welcome to Øone’s Blueprints! The Blueprints product line offers you old-fashioned blue printed maps for using in your adventures and campaigns. For each map you get a blueprint version and a standard black and white version. The maps are all vector-based so you will get maximum print resolution. Despite...   [click here for more]
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0one's Blueprints: The Citadel

0one's Blueprints: The Citadel


Welcome to Øone’s Blueprints! The Blueprints product line offers you old-fashioned blue printed maps for using in your adventures and campaigns. For each map you get a blueprint version and a standard black and white version. The maps are all vector-based so you will get maximum print resolution. Despite their old fashioned appearance each map offers you...   [click here for more]
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0one's Blueprints: The Great City

0one's Blueprints: The Great City


ENnie Nominee Best Cartography Welcome to Øone’s Blueprints! The Blueprints product line offers you old-fashioned blue printed maps for using in your adventures and campaigns. For each map you get a blueprint version and a standard black and white version. The maps are all vector-based so you will get maximum print resolution. Despite their old fashioned...   [click here for more]
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0one's Blueprints: The Great City, Army Ward

0one's Blueprints: The Great City, Army Ward


Welcome to Øone’s Blueprints! The Blueprints product line offers you old-fashioned blue printed maps for using in your adventures and campaigns. For each map you get a blueprint version and a standard black and white version. The maps are all vector-based so you will get maximum print resolution. Despite their old fashioned appearance each map offers you a degree of customization...   [click here for more]
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0one's Blueprints: The Great City, Castle Ward

0one's Blueprints: The Great City, Castle Ward


Welcome to Øone’s Blueprints! The Blueprints product line offers you old-fashioned blue printed maps for using in your adventures and campaigns. For each map you get a blueprint version and a standard black and white version. The maps are all vector-based so you will get maximum print resolution. Despite their old fashioned appearance each map offers you a degree of customization...   [click here for more]
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0one's Blueprints: The Great City, Residence Ward

0one's Blueprints: The Great City, Residence Ward


Welcome to Øone’s Blueprints! The Blueprints product line offers you old-fashioned blue printed maps for using in your adventures and campaigns. For each map you get a blueprint version and a standard black and white version. The maps are all vector-based so you will get maximum print resolution. Despite their old fashioned appearance each map offers you a degree of customization...   [click here for more]
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0one's Blueprints: The Great City, Temple Ward

0one's Blueprints: The Great City, Temple Ward


Welcome to Øone’s Blueprints! The Blueprints product line offers you old-fashioned blue printed maps for using in your adventures and campaigns. For each map you get a blueprint version and a standard black and white version. The maps are all vector-based so you will get maximum print resolution. Despite their old fashioned appearance each map offers you a degree of customization...   [click here for more]
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0one's Blueprints: The Great City: Dock Ward

0one's Blueprints: The Great City: Dock Ward


Welcome to Øone’s Blueprints! The Blueprints product line offers you old-fashioned blue printed maps for using in your adventures and campaigns. For each map you get a blueprint version and a standard black and white version. The maps are all vector-based so you will get maximum print resolution. Despite their old fashioned appearance each map offers you a degree of customization...   [click here for more]
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0one's Blueprints: The Great City: Trades Ward

0one's Blueprints: The Great City: Trades Ward


Welcome to Øone’s Blueprints! The Blueprints product line offers you old-fashioned blue printed maps for using in your adventures and campaigns. For each map you get a blueprint version and a standard black and white version. The maps are all vector-based so you will get maximum print resolution. Despite their old fashioned appearance each map offers you a degree of customization...   [click here for more]
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0one's Blueprints: The Hamlet of Wodfeld

0one's Blueprints: The Hamlet of Wodfeld


Welcome to Øone’s Blueprints! The Blueprints product line offers you old-fashioned blue printed maps for using in your adventures and campaigns. For each map you get a blueprint version and a standard black and white version. The maps are all vector-based so you will get maximum print resolution. Despite...   [click here for more]
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0one's Blueprints: The Lost City

0one's Blueprints: The Lost City


Welcome to Øone’s Blueprints! The Blueprints product line offers you old-fashioned blue printed maps for using in your adventures and campaigns. For each map you get a blueprint version and a standard black and white version. The maps are all vector-based so you will get maximum print resolution. Despite their old fashioned appearance each map offers you a degree of customization...   [click here for more]
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0one's Blueprints: Thieves' Guild

0one's Blueprints: Thieves' Guild


Welcome to Øone’s Blueprints! The Blueprints product line offers you old-fashioned blue printed maps for using in your adventures and campaigns. For each map you get a blueprint version and a standard black and white version. The maps are all vector-based so you will get maximum print resolution. Despite their old fashioned appearance each map offers you...   [click here for more]
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0one's Blueprints: Treetop Village

0one's Blueprints: Treetop Village


Welcome to Øone’s Blueprints! The Blueprints product line offers you old-fashioned blue printed maps for using in your adventures and campaigns. For each map you get a blueprint version and a standard black and white version. The maps are all vector-based so you will get maximum print resolution. Despite their old fashioned appearance each map offers you a degree...   [click here for more]
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0one's Blueprints: Vale of the Mages

0one's Blueprints: Vale of the Mages


Welcome to Øone’s Blueprints! The Blueprints product line offers you old-fashioned blue printed maps for using in your adventures and campaigns. For each map you get a blueprint version and a standard black and white version. The maps are all vector-based so you will get maximum print resolution. Despite their old fashioned appearance each map offers you a degree...   [click here for more]
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0one's Blueprints: Vampire Castle

0one's Blueprints: Vampire Castle


Welcome to Øone’s Blueprints! The Blueprints product line offers you old-fashioned blue printed maps for using in your adventures and campaigns. For each map you get a blueprint version and a standard black and white version. The maps are all vector-based so you will get maximum print resolution. Despite their old fashioned appearance each map offers you a degree of customization...   [click here for more]
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0one's Blueprints: Way Inn

0one's Blueprints: Way Inn


FREE PREVIEW HERE Welcome to Øone’s Blueprints! The Blueprints product line offers you old-fashioned blue printed maps for using in your adventures and campaigns. For each map you get a blueprint version and a standard black and white version. The maps are all vector-based so you will get maximum print resolution. Despite their old fashioned appearance each map...   [click here for more]
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Rooms & Encounters: Desecrated Temple

Rooms & Encounters: Desecrated Temple


You enter a vast hall, some 50 by 65 foot. The 20 foot high, vaulted ceiling is supported by 30 pillars, and riddled with cracks. Tapestries hang in tatters from the walls, and it’s impossible to tell what was once depicted on them. Some remnants of words or aphorisms remain, painted on the pillars, a single letter still legible in places. Wooden benches are piled up against the walls, apparently...   [click here for more]
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Rooms & Encounters: Gormoth the Ever-Hungry

Rooms & Encounters: Gormoth the Ever-Hungry


Even as you approach this darkened chamber, you are overwhelmed by the offensively pungent odor of rotting dung. The stonework here seems different then the rest of the dungeon, strangely out of place, as does the symmetrically awkward structure of the room. Pillars line the room, spaced 5-feet from the outer walls in 10-foot intervals. Unfortunately, your examination of the room is cut quick by...   [click here for more]
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Rooms & Encounters: Midnight Theatre

Rooms & Encounters: Midnight Theatre


At the tunnel’s end is an empty suit of armor posed with its arms swept toward the entrance as though welcoming you in with a bow. The corridor leads to a large room scattered with fragments of brass horns and other instruments. Only the enormous pipe organ opposite the entrance has escaped destruction. Above its vast and varicolored keyboard, long pipes crawl in a twisted mass toward the...   [click here for more]
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Rooms & Encounters: Pillars of Salt

Rooms & Encounters: Pillars of Salt


As emerge through the salt covered door, your eyes are assaulted by a disorienting contrast of glare and shadow. Like the cramped tunnels leading here, the room inside is limned with salt deposits that cover the walls, floor, and ceiling. Scattered throughout the small chamber, a half dozen or so massive crystalline formations jut in threatening angles like frozen thorn bushes after a midwinter’s...   [click here for more]
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Rooms & Encounters: Shrine of the Sisterhood

Rooms & Encounters: Shrine of the Sisterhood


A thick stone door blocks the doorway, its surface carved with hundreds of shells and undersea plants. The stone has been smashed away around a keyhole beneath a rusty iron pull-ring. It looks as though the lock were destroyed and later repaired. The dungeon’s brick walls give way to a tunnel hewn roughly through the rock. Though wide and high enough to stand upright, the tunnel seems perilous,...   [click here for more]
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Rooms & Encounters: The Corrupted Nursery

Rooms & Encounters: The Corrupted Nursery


The door opens easily to the sound of a music box and the humming of a lullaby. The room appears to be a nursery, there is an elderly elf woman seated in a rocking chair in the north east corner. Two wooden dolls cavort about the room with toys in their hands. Another wooden doll tugs at the old woman’s skirt.   She stops her humming, “what is it Leigh?” “Momma...   [click here for more]
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Rooms & Encounters: The Crucifixion Chamber

Rooms & Encounters: The Crucifixion Chamber


The arched stairwell dips slightly before it climbs upwards into what appears to be a small symmetrical chamber filled with a dull greenish glow. A distorted and crumpled humanoid shadow trickles across the room’s rune-scripted walls dissipating down the dark basalt steps.    The chamber itself is small and stark, with the exception of it its centerpiece, a raised...   [click here for more]
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Rooms & Encounters: The Crypt of the Plague-Bringers

Rooms & Encounters: The Crypt of the Plague-Bringers


The trapdoor lifts upward to reveal a vaulted chamber lined with ten stone sarcophagi, each carved with a humanoid figure and engraved with dust-caked runes. A ten-foot statue of a vulture-like humanoid stands in an alcove halfway down the left wall. The statue has enormous wings and talons tipped with obsidian.   Discover the Crypt of the Plague-Bringers! The Dungeon...   [click here for more]
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Rooms & Encounters: The Fungal Corridor

Rooms & Encounters: The Fungal Corridor


Behind the door, the passage opens into a stale, moldy smelling narrow corridor that arches steeply downwards. Whether the passageway was hand-carved or is simply a crude nature passage, is visually undecipherable as the walls, floor, and ceiling are completely overgrown with pustulate, spongy-looking, sickly grey fungus. Haphazardly constructed, like makeshift suspension bridge, a flight of stairs...   [click here for more]
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Rooms & Encounters: The Hall of Bedlam

Rooms & Encounters: The Hall of Bedlam


Despite the passage of untold centuries, the chamber beyond has lost little of its grandeur and awe. Tucked neatly in the chamber’s perimeter alcoves are six black marble statues of great warriors armed with swords and shields. Gold and silver necklaces hang from the necks of each statue, and an illuminated torch is tightly wedged between an outstretched arm and torso. A tile mosaic of a man...   [click here for more]
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Rooms & Encounters: The Living Tomb

Rooms & Encounters: The Living Tomb


The trap door opens, dim light flickers and unearthly shadows bounce and reflect from every angle and you’re immediately assaulted by the foul stench of ancient rotting blood. A faint creaking sound comes from the ceiling above. As your eyes quickly adjust, you realize that the walls and ceiling of the room are covered in large mirrored panels set into a spidery framework of black lacquered...   [click here for more]
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Rooms & Encounters: The Plunderers

Rooms & Encounters: The Plunderers


You enter a large T-shaped room. Large panels of plain gray granite form the walls floor and ceiling. In the center is a raised dais atop of which sits a massive statue of an obese three-horned, four-armed, monkey-like creature. Large gems glitter in each of its eye sockets, and its long forked tongue slithers from an eerie smile. Hammered into the side of the statue, several iron spikes spaced...   [click here for more]
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Rooms & Encounters: The Sinister Vault

Rooms & Encounters: The Sinister Vault


The great doors open smoothly outward to reveal a ten foot wide limestone tunnel leading deep into an expansive vault with a ceiling stretching over 25 ft. above the floor. Obscene glowing skulls light the vault chamber ahead of you from steel hooks mounted on the walls. They stare covetously down at the treasure and objects d?art strewn across the floor and around the four limestone pillars. There...   [click here for more]
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0one's Blueprints: Caverns of Chaos

0one's Blueprints: Caverns of Chaos


New Features Added! • Rule the Dungeon feature implemented. • Enhanced customization (now doors and furniture are separate, for example)Alternative hexagonal grid now available"North" mark now available and orientableMaster control panel allows you to control...   [click here for more]
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0one's Blueprints: Giant Fortress

0one's Blueprints: Giant Fortress


Features • Rule the Dungeon feature. • Enhanced customization (doors and furniture are separate, for example)Alternative hexagonal grid available"North" mark orientableMaster control panel allows you to control all the maps at onceButtons for printing only blue maps or black and white maps ....and...   [click here for more]
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0one's Blueprints: Kobolds Warrens

0one's Blueprints: Kobolds Warrens


Features • Rule the Dungeon feature. • Enhanced customization (doors and furniture are separate, for example)Alternative hexagonal grid available"North" mark orientableMaster control panel allows you to control all the maps at onceButtons...   [click here for more]
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0one's Blueprints: Pirate Ship

0one's Blueprints: Pirate Ship


Features • Rule the Dungeon feature. • Enhanced customization (doors and furniture are separate, for example)Alternative hexagonal grid available"North" mark orientableMaster control panel allows you to control all the maps at onceButtons...   [click here for more]
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0one's Blueprints: The Church on Skull Hill

0one's Blueprints: The Church on Skull Hill


New Features Added! • Rule the Dungeon feature implemented. • Enhanced customization (now doors and furniture are separate, for example)Alternative hexagonal grid now available"North" mark now available and orientableMaster control panel allows you to control all...   [click here for more]
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0one's Blueprints: The Galley

0one's Blueprints: The Galley


Features • Rule the Dungeon feature. • Enhanced customization (doors and furniture are separate, for example)Alternative hexagonal grid available"North" mark orientableMaster control panel allows you to control all the maps at onceButtons for printing only blue maps or black and white maps ....and...   [click here for more]
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0one's Blueprints: The Great City, Cutthroats' Alley

0one's Blueprints: The Great City, Cutthroats' Alley


Features • Rule the Dungeon. • Enhanced customization (choose which features are visible)Alternative hexagonal grid"North" mark available and orientableMaster control panel allows you to control all the maps at onceButtons for printing...   [click here for more]
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0one's Blueprints: The Great City, Graveyard

0one's Blueprints: The Great City, Graveyard


New Features Added! • Rule the Dungeon feature implemented. • Enhanced customization (now doors and furniture are separate, for example)Alternative hexagonal grid now available"North" mark now available and orientableMaster control panel allows you to control all the...   [click here for more]
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0one's Blueprints: The Great City, Prophet's Court

0one's Blueprints: The Great City, Prophet's Court


Features * Rule the Dungeon. * Enhanced customization (choose which features are visible) * Alternative hexagonal grid * "North" mark available and orientable * Master control panel allows you to control all the maps at once * Buttons for printing only blue maps or black and...   [click here for more]
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0one's Blueprints: The Great City, The Saltshacks

0one's Blueprints: The Great City, The Saltshacks


Features • Rule the Dungeon. • Enhanced customization (choose which features are visible)Alternative hexagonal grid"North" mark available and orientableMaster control panel allows you to control all the maps at onceButtons for printing only blue maps or black and white maps WARNING: you must...   [click here for more]
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0one's Blueprints: The Haunted Manor

0one's Blueprints: The Haunted Manor


Features * Rule the Dungeon feature. * Enhanced customization (doors and furniture are separate, for example) * Alternative hexagonal grid available * "North" mark orientable * Master control panel allows you to control all the maps at once * Buttons for printing only blue maps...   [click here for more]
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