Generic modern (and even SF) wargames rules for the scruffier and more disreputable side of warfare. This set of rules is for wargames set after the start of the 20th century, we’ve even fought SF games with them. Whilst we’ve normally used them with 15mm/20mm/28mm figures, the rules evolved out of a single sheet of A4 set of 1/300 rules known as Kalashnikov Tribal. So we play the games using 6mm... [click here for more]
This guide is written to help you fight wargames campaigns. The guide is written to help both the player with enthusiastic opponents but also to support the solo player as well,
Although written with Hellfire rules in mind, a lot of the campaign systems will work comfortably with any rule system you like. The rest will be be easily modifiable to cope with whatever rules or figure scale you want to... [click here for more]
The first novel in the Touchdown Collection
When you arrive home after a long absence, there's always a few things that need sorting out. Sometimes they can be more complicated than you initially thought. But at least there are opportunities for an honest man to make money, with maidens to be rescued and tyrants slain, or was it the other way about. And who uses energy carbines any more? Military... [click here for more]
The First novel in the Tsarina Sector series
When somebody shoots down a documentary maker, what are they covering up? Haldar Drom of the Governor's Investigation Office on Tsarina finds himself dealing with illegal population control drugs, genetic engineers, starmancers, and the risk of brushfire wars. Who knows how far up the chain of command the corruption reaches? You use what you can get,... [click here for more]
The third novel in the Tsarina Sector series
A reasonably honest insurance loss adjuster and a traffic cop are forced to go on the run, All because a space pirate and his criminal organisation want them dead. Safety of a sort can be found on Tsarina but before they can get there they want to find the information that will lead to them be welcomed there with open arms. On a not entirely welcoming... [click here for more]
The fourth and final novel in the Tsarina Sector series.
In the final book in the series, war breaks out as Tsarina's enemies finally strike. One of them wishes to conquer, the other merely wishes to sterilise a continent to be on the safe side. With rogue nanotech, enemies who may no longer be considered 'properly human' and subversion and corruption from within, things are starting to get complicated.... [click here for more]
The second novel in the Tsarina Sector series.
Who is encouraging a nasty little insurgency in the Delta, and why? Also who is supplying the insurgents and how? How many of Tsarina's autonomous communities are being destabilised? With plenty of excellent questions and a shortage of answers, Haldar Drom has few people he can send to investigate. Another case for reconnaisance by journalist? After... [click here for more]
Hellfire is a set of 1/300th (6mm) scale science fiction wargames rules which allow you to play a variety of different types of SF games, whilst managing to capture some form of unique flavour that makes the game more than just WW2 with las-cannons. The aim is to produce battles in a universe which isn't overly militarised. It is a universe where the black sheep of the family returns with a battalion... [click here for more]