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Signs & Portents Wargamer 27

Signs & Portents Wargamer 27


Issue 27 of Signs & Portents Roleplayer marks the continuation of S&as two free online PDFs, packed with articles about Starship Troopers, Babylon 5, Conan and many of our other games. Add in more antics from the gang in the Design & Conquer comic strip and the brand new Monty’s Monthly Offers, giving S&P readers special deals unavailable anywhere else, and it’s still a great read! Tremors A...   [click here for more]
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Signs & Portents Wargamer 28

Signs & Portents Wargamer 28


This month’s S&P Wargamer is dominated by a colossal Starship Troopers battle report, detailing the biggest game played yet at Mongoose Hall. But that isn’t all. With articles for Gangs of Mega-City One and A Call to Arms, plus the conclusion of our sort story and the usual cartoon mayhem with Monty and the team, there’s something for everybody! Battle of Turk’s Drift...   [click here for more]
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Signs & Portents Wargamer 29

Signs & Portents Wargamer 29


In this issue we reveal Victory at Sea, a ‘work in progress’ article from the busy fellows at Mongoose Towers. Victory at Sea is a World War II naval battles game and this exclusive sneak peak provides enough details to run a basic game and includes a special scenario - the Battle of the River Plate! Starship Troopers fans are catered for with an article on High and Low Gravity Worlds,...   [click here for more]
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Signs & Portents Wargamer 30

Signs & Portents Wargamer 30


In this month's free issue; Supporting Cast: Cult of Personalities A Sky Full of Stars introduced the concept of including special personalities in your games of A Call to Arms - but for only a few races. This special set of tournament rules allows provides special personalities for every race! Building a Bigger Game Last month’s Victory at Sea has proven to be a bit of a hit - so, here’s...   [click here for more]
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Signs & Portents Wargamer 31

Signs & Portents Wargamer 31


In this month's issue; Block War! Tensions are always high in a place like Mega-City One. Sometimes, only a single spark is needed to ignite a massive conflict between City Blocks - BLOCK WAR! This article provides all you’ll need to stage one of these massive conflicts, by using the Starship Troopers Miniatures Game system with Gangs of Mega-City One miniatures! Basic Tactical Manual Having...   [click here for more]
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Signs & Portents Wargamer 32

Signs & Portents Wargamer 32


In this month's issue; The Utrial Campaign The first in a new series, this article presents a selection of scenarios of some of the major battles of the Dilgar War. This month, the Abbai are the first to feel the sheer hatred of the desperate Dilgar... Come The Drakh... The servants of the Shadows are revealed! April sees the release of the Drakh Fleet Book, so take a look and see what the...   [click here for more]
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Signs & Portents Wargamer 33

Signs & Portents Wargamer 33


In this month's edition; Rank and Organisation As Matthew Sprange recently discovered that he has nearly enough Mobile Infantry miniatures to form an entire Company, he takes the opportunity to detail the ranks and insignia of Humanity’s Finest. Death, Walking In the second part of Greg Smith’s series of scenarios about the battles of the Dilgar War, the Drazi Freehold take on...   [click here for more]
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Signs & Portents Wargamer 34

Signs & Portents Wargamer 34


In this month's Signs & Portents Wargamer. . . Sniper! Every member of the Mobile Infantry is trained and indoctrinated to make their rifle a part of them. However, a few become highly adept at striking opponents at great distances - the semi-legendary Mobile Infantry snipers! Matthew Sprange presents some experimental rules for players of The Starship Troopers Miniatures Game to get to grips with. Assault...   [click here for more]
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Signs & Portents Wargamer 35

Signs & Portents Wargamer 35


In this month's issue; A Close Encounter Our series on the great battles of the Dilgar War continues, as the Vree join the fray - can the greys stand against the might of the Dilgar Imperium in a battle in hyperspace...? Assembling Your King Tanker Having trouble assembling your new King Tanker you’ve just spawned into your Arachnid Host? Worry no longer, as Mongoose’s resident...   [click here for more]
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Signs & Portents Wargamer 36

Signs & Portents Wargamer 36


In this month's issue; Battlefield Evolution: Warfare In The Near Future Matthew Sprange introduces our brand new game - still in development - Battlefield Evolution. Set a decade in the future this is set to revolutionise modern wargaming! It’s A Jungle Out There! Resident terrain making fanatic Darell C. Phillips shows you how to make a whole jungle for your Starship Troopers games. Ghosts...   [click here for more]
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Signs & Portents Wargamer 37

Signs & Portents Wargamer 37


In this month's issue; Battlefield Evolution: The Armies Matthew Sprange brings us another update on Mongoose’s near-future wargame, this month focusing on the four armies that will be released when the game is launched. With exclusive photos! Tactical Manual: Shadows and Vorlons You might think these races have been around long enough to know what they’re doing, but even if you’ve...   [click here for more]
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Signs & Portents Wargamer 38

Signs & Portents Wargamer 38


In this month's issue; Mighty Armies Event Cards Add a new dimension to your Mighty Armies games with these random event cards Proxy War/Shakedown An ISA inspection of new EarthForce technology and the Drakh take the Earth Alliance fleet off-guard - two new ACTA scenarios by Greg Smith. The Specialists: Trans-Dime This singularly supernatural summoning specialist shall surely spell success. Rebel...   [click here for more]
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Signs & Portents Wargamer 39

Signs & Portents Wargamer 39


In this month's issue; Victory at Sea Matthew Sprange discusses Mongoose’s latest launch. A New Type of Warfare Introducing Battlefield Evolution, the new near-future miniatures game that launches in January. More Mighty Armies Event Cards More cards for the Mighty Armies Event Card system introduced last month. Death in the Undercity, Part Two The second half of our rules for...   [click here for more]
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Signs & Portents Wargamer 41

Signs & Portents Wargamer 41


In this month's issue; Welcome To The War Matthew Sprange’s PLA clash with Richard Ford’s USMC, with Ian Barstow as our on-the-spot War Correspondent. The pak’ma’ra Complete rules for the new pak’ma’ra fleet - free right here in Signs and Portents Wargamer Starship Troopers Adventure Game The second half of Carl Walmsley’s rules for the SST...   [click here for more]
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Signs & Portents Wargamer 42

Signs & Portents Wargamer 42


In this month's issue; Conflict Down Mexico Way USMC take on EFTF in this Battlefield Evolution battle report as Richard Ford attempts to prove to Alex Fennell and everybody else that he's not just a pretty face. Mongoose Battlefield Evolution Demo Day Nothing captures the grim reality of war like photographs... Starship Troopers Adventure Game As an added bonus to the rules presented over...   [click here for more]
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Signs & Portents Wargamer 43

Signs & Portents Wargamer 43


In this month's issue; Tactics for the Frontline A handy reference for A Call to Arms Armchair Admirals everywhere. GoMC-1 Event Cards Just to prove we haven’t forgotten Gangs of Mega-City One, there's not one but two articles this month. Hyperspace Matthew Sprange presents experimental rules for shoving your A Call to Arms ships into an alternative dimensational thingy. You know,...   [click here for more]
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Skinnies Army Book

Skinnies Army Book


The Skinnie Hegemony has mobilised for war and now aims to bring its own brand of civilisation to every corner of the Federation. Utterly alien, their society and technology are anathema to everything the Mobile Infantry stands for, and peace can never exist between the two species while the borders of their great empires clash. The Skinnie Army Book reveals the race as never before. Once thought...   [click here for more]
Mongoose  $19.95 $11.97

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Star Fleet: Federation Reference Cards

Star Fleet: Federation Reference Cards


Often known simply as ‘the Federation,’ this empire is the strongest and most economically aggressive. Without a few wars to slow them down, the Federation (due to its booming economy, the result of freedoms not seen elsewhere) might make enough profit to simply buy the other empires in a century or two. The Federation has never invaded another empire and only fights defensive wars...   [click here for more]
Mongoose  $4.99

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Star Fleet: Gorn Reference Cards

Star Fleet: Gorn Reference Cards


The Gorns border both the Federation and the Romulans. The Gorns met (and fought several wars with) the Romulans before discovering the Federation in a famous incident in which two brash young captains shot first and faced embarrassing questions later. After this incident, the Gorns discovered they had much in common with the Federation (including previous wars with the Romulans) and the two empires...   [click here for more]
Mongoose  $4.99

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Star Fleet: Klingon Reference Cards

Star Fleet: Klingon Reference Cards


Regarded by the Federation as one of its two primary enemies, the Klingons are a military dictatorship. With less territory than the Federation, the Klingons feel threatened and can only match Star Fleet’s combat power by keeping their civilian population on the brink of poverty. The Klingon government is corrupt and paranoid, and legions of secret police watch for any sign of disloyalty...   [click here for more]
Mongoose  $4.99

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Star Fleet: Romulan Reference Cards

Star Fleet: Romulan Reference Cards


The Romulan Empire is run by an Emperor, with the support of the Great Houses (the 21 powerful families who control most of the Romulan economy). This creates a great deal of inefficiencies and waste as each Great House is more interested in its own advancement than in progress for the entire empire. The refusal of the Great Houses to work together (along with a few Gorn commando raids) delayed...   [click here for more]
Mongoose  $4.99

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Starship Troopers - Starship Troopers Floorplans

Starship Troopers - Starship Troopers Floorplans


Starship Troopers: The Roleplaying Game puts players into the dangerous and exciting story of a struggle for species survival. The various Starship Troopers stories are set on planets as diverse as the water planet Hydora, the Jungles of Tesca and the terrifying Klendathu itself, home of the Arachnid menace. This exciting boxed set containing Eight full colour terrain maps on four double-sided...   [click here for more]
Mongoose  $19.95 $11.97

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Starship Troopers Painting Guide

Starship Troopers Painting Guide


Welcome to the Starship Troopers Miniatures Game Painting and Modelling Guide. Within the pages of this book you will find loads of handy hints and guides on how to make and paint our exciting range of Starship Troopers miniatures along with tips on constructing scenery to make your games really look like they are taking place on another planet. Mongoose brush maestro Adrian Walters takes you through...   [click here for more]
Mongoose  $5.00 $4.00

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Starship Troopers: Miniatures Game

Starship Troopers: Miniatures Game


Containing all the fun and excitement of the Starship Troopers box set, this rulebook has everything you need to start playing the hit miniatures game of 2005. All the rules from the main box set are present, along with 16 pages of additional battle reports and miniatures painting guides. ...   [click here for more]
Mongoose  $29.95 $17.97

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Starship Troopers: Mobile Infantry Army Book

Starship Troopers: Mobile Infantry Army Book


The greatest army in the history of mankind, the Mobile Infantry is the place for dedicated men and women who are ready to put themselves in harm’s way for the safety of the body politic. Equipped with the best weaponry that earth can provide, there are few enemies that can resist them for long. The United Citizens’ Federation is in need of such soldiers. Enemies press in on all sides,...   [click here for more]
Mongoose  $13.97 $11.18

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Starship Troopers: Pathfinders Army Book

Starship Troopers: Pathfinders Army Book


The Pathfinders Army Book is a rules supplement for the Starship Troopers miniatures game. The best trained troopers within the Mobile Infantry, it is the role of the Pathfinders to accept and complete the most hazardous missions in any war zone. Equipped with the advanced M-1A6 power suit and trained to take the fight to the Arachnids, Pathfinder platoons can be found in every campaign. With squads...   [click here for more]
Mongoose  $10.47 $8.38

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Starship Troopers: Skinnies Army Book

Starship Troopers: Skinnies Army Book


The Skinnie Hegemony has mobilised for war and now aims to bring its own brand of civilisation to every corner of the Federation. Utterly alien, their society and technology is anathema to everything the Mobile Infantry stands for, and peace can never exist between the two species while the borders of their great empires clash. The Skinnie Army Book reveals this race as never before. Once thought...   [click here for more]
Mongoose  $13.97 $11.18

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Starship Troopers: The Arachnid Army Book

Starship Troopers: The Arachnid Army Book


Up to now, Mankind has thought it had the measure of the Arachnid threat. Now the bugs unleash their full strength! The Arachnid Army Book is an essential update of the Starship Troopers miniatures game, giving bug players all the tools they need to defeat a weak Citizens' Federation and sweep the Mobile Infantry before them. This book contains an updated timeline showing just what the Arachnids...   [click here for more]
Mongoose  $13.97 $11.18

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Starship Troopers: The Klendathu Invasion

Starship Troopers: The Klendathu Invasion


The first major supplement for the Starship Troopers miniatures game, the Klendathu Invasion provides everything you need to expand your games to include the disasterous Klendathu campaign, Mankind's first strike against the Arachnid's homeworld. Included in this book, you will find; * The complete history of the invasion, including SICON reports on estimated bug strength and the changes made in...   [click here for more]
Mongoose  $10.97 $8.78

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Starship Troopers: The Roughnecks

Starship Troopers: The Roughnecks


Featured on recruitment adverts throughout the Federation, the Roughnecks have grown into a legend. From their first encounter with the Arachnids on Pluto to the Klendathu Invasion and beyond, the men and women of the Roughnecks have defended the Federation with their lives. Always at the centre of a campaign, the Roughnecks are a veteran unit of the Mobile Infantry. Adept at fighting Arachnids,...   [click here for more]
Mongoose  $9.07 $7.26

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Tribal-class Destroyer 1/1800 scale w/Integrated Base

Tribal-class Destroyer 1/1800 scale w/Integrated Base


More correctly called the Afridi-class, this destroyer began the tradition of gunnery over torpedoes. However, the class had a frightening lack of anti-aircraft defences, especially against dive-bombers. The Tribal destroyers were the Royal Navy’s most advanced escorts of the time, and saw action in nearly every theatre. ...   [click here for more]
Mongoose  $9.99

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Tribal-class Destroyer 1/1800 scale w/Integrated Base

Tribal-class Destroyer 1/1800 scale w/Integrated Base


More correctly called the Afridi-class, this destroyer began the tradition of gunnery over torpedoes. However, the class had a frightening lack of anti-aircraft defences, especially against dive-bombers. The Tribal destroyers were the Royal Navy’s most advanced escorts of the time, and saw action in nearly every theatre. ...   [click here for more]
Mongoose  $7.99

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Victory at Sea

Victory at Sea


The Second World War saw naval warfare evolve from the clash of mighty dreadnaughts, which had been the preoccupation of navies for half a century, to a conflict dominated by the aircraft carrier and submarine. The Battle of the Atlantic saw German U-boats attempt to strangle the economy of the United Kingdom, with fast commerce raiders such as the pocket battleships and the mighty Bismarck attempting...   [click here for more]
Mongoose  $29.95 $17.97

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Victory at Sea: Age of Dreadnoughts

Victory at Sea: Age of Dreadnoughts


Spanning the entire First World War, Age of Dreadnoughts is a complete naval miniatures game based on the hit Victory at Sea rules system. Now you can play out these confrontations on the tabletop with entire fleets drawn from the Royal Navy’s Grand Fleet, the Kaiserliche Marine’s Hochseeflotte or any one of the many other nations featured. From skirmishes involving single cruisers hunting...   [click here for more]
Mongoose  $29.95 $17.97

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