Forgotten, lost or left behind, hidden by time or design, they are the overgrown structures, the lonely reaches and the haunted depths - past futures which perhaps never were, and may now never be. Disused, derelict or ruined, they fester, flake and fade, but do they lie quiet - or unquiet? What lies in wait? Reordering, perhaps remade, even reemergent..? Do any dare discover? Narrative:... [click here for more]
Not a module, or a 'zine, or even a work of speculative natural philosophy, but a bit of each, for local dabblers in exotic cosmologies and seekers after adventure in other worlds, in this case tabletop gamers - and maybe you. It's designed to transcend system, even setting.
This particular Delver's Digest is a brief guide to a weird world, with six locations described,... [click here for more]