Space stations are vast constructs floating in space and a focal point that attracts all kinds of travelers. Referees can use these havens in cold space as the starting point for sending players off into adventure, or use them as adventure settings. And players always enjoy having their characters hang out at the bar after a nerve-wracking adventure, where they can spend their hard-earned credits and... [click here for more]
Whether along major routes or far-off regions of space, travelers will encounter starports in almost any star system in civilized space. They represent vital hubs for space travel, offering the opportunity for ship maintenance and repairs, and are the gateways both into space and to innumerable worlds and celestial bodies found in Imperial space and beyond.
Unlike the large and gleaming class C,... [click here for more]
The TL11 ‘Commodus’ is a prefabricated, pressurized modular base with enough room for up to six humanoids. It provides adventurers, prospectors, colonists, or scientists with shelter, a warm shower, and a comfortable bed to sleep in. Because of its modular design, it can be easily retrofitted to fulfil many functions, which explains its popularity throughout many regions of the... [click here for more]
This booklet contains a short background on a medium sized capital ship that is outfitted as a hydrogen tanker. Also included are ship statistics (as used in the Traveller Main Rulebook and Book 2: High Guard, Mongoose Publishing) as well as deck plans (general view and detailed plans (scale: 1 inch = 1.5 meters) of all rooms) for five different versions of the tanker:
Short-Range,... [click here for more]