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It Came From Beyond the StillWhen the Navy Walked
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When the Navy Walked - Quick Play

When the Navy Walked - Quick Play


When the Navy Walked is a miniature rules set that covers an alternate history from the 1872 Victorian era to the 1909 Edwardian Industrial Age.  It is a springboard for imagination and a high-level game of tactics and battles set amongst a 'what if' world inspired by the classic authors of Victorian Science Fiction and Retro Science Fiction.  In WTNW players take the reins of generals and command...   [click here for more]
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It Came From Beyond The Still (Basic version)

It Came From Beyond The Still (Basic version)


A Word from Grandpa McCoy “It all started when Junior spotted something strange over in the cornfield. Ma grabbed Sonnie boy and Suzy got the shotgun and out we went. Me and ol besty was ready to be good close personal friends with whoever was breaking into the still. We heard some noises by the still and that’s when Drunk Bob got that look in his eye that he gets...   [click here for more]
Dastardly Designed Games  $2.49

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It Came From Beyond The Still - BigTop Edition

It Came From Beyond The Still - BigTop Edition


“Ladies and Gentlemen, Boys and Girls, Children of all Ages the greatest show in West Virginia is about to start! In this ring we have death-defying clowns performing solo acts for your amusement but watch out because these clowns are not like the ones that you have seen before. They will shock you! They will amaze you! They will make you laugh! In ring number two we have a pair of freaks!...   [click here for more]
Dastardly Designed Games  $4.99

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It Came From Beyond The Still - Faction Sheets

It Came From Beyond The Still - Faction Sheets


These are the offical one-page faction sheets for the It Came From Beyond the Still and the It Came From Beyond the Still - Somethin's in the Sauce game. These are very nice sheets that detail the cool powers and some of the special weapons of each faction. ...   [click here for more]
Dastardly Designed Games  $2.50

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It Came From Beyond The Still - Random Events and Mutations Deck - ACGCRD01

It Came From Beyond The Still - Random Events and Mutations Deck - ACGCRD01


This is a game-aid intended to be used with the rules from ICFBTS II and ICFBTS III and a copy of those books are required to utilize this game aid. This is not a stand alone product. It Came From Beyond the Still Events and Mutations Deck This is a game aid for the popular game of Aliens vs Hillbillies. This is a 27 card deck that is actually two decks featuring the mutations...   [click here for more]
Dastardly Designed Games  $5.00

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It Came From Beyond The Still - Somethin's in the Sauce

It Came From Beyond The Still - Somethin's in the Sauce


A Word From a Masked Cultist “I have finally prepared for the coming! The stars are just about right. Those hillbillies are the perfect offering to state His eternal hunger! Soon all of the trailer park and backwoods will feel the wrath of the unnameable but first let me try some of this moonshine. Now that’s good!” About half an hour later… “Brains…...   [click here for more]
Dastardly Designed Games  $4.99

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It Came From Beyond The Still -Reel to Real

It Came From Beyond The Still -Reel to Real


Description: “It’s alive! It’s alive! It’s alive!” … “Umm, Mr. Furster what are you doing?” “This is how they did it in the movie!” “Yeah but aren’t you taking this too far?” “Too far? TOO FAR?! When those idiot hillbillies finally realize what hit them it will be too late and then we can see if I took it too...   [click here for more]
Dastardly Designed Games  $4.99

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It Came From Beyond The Still Full Version

It Came From Beyond The Still Full Version


A Word from Grandpa McCoy “It all started when Junior spotted something strange over in the cornfield. Ma grabbed Sonnie boy and Suzy got the shotgun and out we went. Me and ol besty was ready to be good close personal friends with whoever was breaking into the still. We heard some noises by the still and that’s when Drunk Bob got that look in his eye that he gets when he goes...   [click here for more]
Dastardly Designed Games  $4.99

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Official When the Navy Walked Counters

Official When the Navy Walked Counters


These counters can be used to mark unit orders, unit conditions, machine and capital unit damage and internal damage and to keep track of unit casualties and hull loss. There are also formation change counters, return fire, master engineer and captain killed as well as a wealth of counters. This is the offical WTNW counter pack.  ...   [click here for more]
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Space Wranglers

Space Wranglers


Space Wranglers – A Game of Spaceship Rodeo Shenanigans Brought to you by the ISGRJACRA (Intra-Space Galactic Rodeo Jamboree and Cattle Ranchers Association) After the fiscal collapse of 2438 the galaxy was in short supply of prime grazing for cattle due to the land striping and blaze mining for H3 (that’s helium three for you and me city folk). People started turning to synthetic beef...   [click here for more]
Dastardly Designed Games  $1.99

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The Green Menace from Uranus

The Green Menace from Uranus


The hill folk have long battled the interstellar threat presented by the Grays and their blob and cephalopod compatriots. But there is another alien threat, vile and bent upon destruction. It is the Green Menace From Uranus. Compared to the Little Green Men, the Grays are the merry pranksters of the universe, what with their constant probing, tendency toward harassing the livestock and habit of leaving...   [click here for more]
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When the Navy Walked - Conflict on Mars

When the Navy Walked - Conflict on Mars


When the Navy Walked: Conflict On Mars! is a miniature rules set that covers an alternate history set during the colonization of the Red Planet of Mars by the Great Powers.  As the Great Powers vie for control of the planet's few resources and the Red Planet's native Red, Green and White Martians make tenuous treaties with them, something older stirs in the depths of the planet. Something dark and...   [click here for more]
Dastardly Designed Games  $4.99

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When the Navy Walked - Earthin: A Hollow World

When the Navy Walked - Earthin: A Hollow World


When the Navy Walked: Earthin the Hollow Earth is a miniature rules set that covers an alternate history set in the center of the Earth. As the Great Powers begin to explore their newfound land of adventure they must contend with the locals that time forgot. Now the Aztec Empire, the Holy Egyptian Empire, the Second Roman Empire, the Yuan Dynasty and the Protean Races must contend with...   [click here for more]
Dastardly Designed Games  $4.99

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When the Navy Walked - Quick Reference Sheet

When the Navy Walked - Quick Reference Sheet


A handy Quick Reference sheet for WTNW that details the turn sequence and other important information.  You will still need a copy of WTNW: Core II rules to play the game!  Compliments of AGC. ...   [click here for more]
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When the Navy Walked - Revised Core Rules

When the Navy Walked - Revised Core Rules


When the Navy Walked is a miniature rules set that covers an alternate history from the 1872 Victorian era to the 1909 Edwardian Industrial Age. It is a springboard for imagination and a high level game of tactics and battles set amongst the 'what if' world inspired by the classic authors of Victorian Science Fiction and Retro Science Fiction.  In WTNW players take the reins of generals and command...   [click here for more]
Dastardly Designed Games  $4.99

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When the Navy Walked ACG001 Errata

When the Navy Walked ACG001 Errata


Errata 1.0 covering Initiative Sequence and Disabled Machines<o:p></o:p> ...   [click here for more]
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When the Navy Walked Airships and Skypirates

When the Navy Walked Airships and Skypirates


Take your battles to the skies and beyond! For years, The Great Powers have ruled the skies above with their airships and battlecasters as unquestioned masters but with the discovery of Earthin the Skypirates have emerged and are terrorizing the citizens and challenging the Great Powers domination of the skies and the Aether. When the Navy Walked Airships and Skypirates is a miniature rules...   [click here for more]
Dastardly Designed Games  $4.99

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When the Navy Walked Core - Game Deck

When the Navy Walked Core - Game Deck


A gorgeous deck of 70 cards for use with the When the Navy Walked game. These cards are intended to make game play faster and keep record keeping to a minimum. The cards are divided into four sections; Internal Hits, Sabotage, Orders, and Conditions. These cards are for use with WTNW Core Revised. Internal Hits The Internal Hits cards can be shuffled together and drawn instead of rolling on...   [click here for more]
Dastardly Designed Games  $5.00

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When the Navy Walked on Rorke's Drift

When the Navy Walked on Rorke's Drift


When the Navy Walked on Rorke's Drift is a free download for the upcoming table top miniatures Victorian Science Fiction game When the Navy Walked!  WTNW:RD is a scenario that uses the innovative mechanics for WTNW.  This product will appeal to fans of the VSF and alternate history genre.  This product recreates the famous battle of Rorke's Drift set in the mission station itself as the king's...   [click here for more]
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When the Navy Walked: Army Turn Tracker

When the Navy Walked: Army Turn Tracker


A handy document to keep at the table to keep track of spent command points each turn. ...   [click here for more]
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When The Navy Walked: Core Game Deck - ACGCRD02

When The Navy Walked: Core Game Deck - ACGCRD02


When the Navy Walked Combat Deck A gorgeous deck of 70 cards for use with the When the Navy Walked game. These cards are intended to make game play faster and keep record keeping to a minimum. The cards are divided into four sections; Internal Hits, Sabotage, Orders, and Conditions. These cards are for use with WTNW Core Revised. Internal Hits The Internal Hits cards can be shuffled together...   [click here for more]
Dastardly Designed Games  $9.99

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WTNW Pax Limpopo

WTNW Pax Limpopo


Not to be outdone by the engineers and scientists who created the great Landships and Airships that became the pride of the Great Powers, the great toymakers of the world began to dream up clockwork engines of their own devising that could be employed in a variety of means for their respective countries. These so-called Winders Projects became a testimony to the skill and craft of the toymakers. It...   [click here for more]
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WTNW: Capital Units & Machines Damage Trackers

WTNW: Capital Units & Machines Damage Trackers


A free damage tracker for WTNW for your Capital Units and Machines! ...   [click here for more]
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