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5150 First Contact Supplement

5150 First Contact Supplement


THE WARS HAVE BEEN GOING ON FOR YEARS. First Contact is a supplement to 5150, the original set of sci-fi rules from Two Hour Wargames. First Contact revolves around a rebellion on a small planet where the colonists have decided to break away from their home world. It documents the war between Earth and her first colony, Mars. But what starts out as a local conflict erupts...   [click here for more]
Rebel Minis  $4.95

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5150: NEW BEGINNINGS

5150: NEW BEGINNINGS


5150: New Beginning “NEW HOPE CITY, WHERE EVERYONE GETS A SECOND CHANCE.” In 5150: New Beginnings you're thrust into a bustling, living urban environment hundreds of years in the future. Or maybe it's just a place far, far away. In any case, your goal is to take your characters; we call them Stars, as far as they can go. Acquire wealth, fight crime, commit crime, or something in between;...   [click here for more]
Rebel Minis  $9.95

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5150 Carrier Command

5150 Carrier Command


The "Big Ship" supplement for 5150: Fighter Command *You must have 5150: Fighter Command to play.* What: Sci Fi Space Combat Game with "Big Ships". Scale: 1 model equals 1 Capital Ship or Fighter/Bomber. Your Role: Players command a Capital Ship. Playability: Designed for solo, same side and head to head play. 5150: Carrier Command can...   [click here for more]
Rebel Minis  $9.95

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5150 Fleet Commander

5150 Fleet Commander


Fleet Commander “Captains; I expect you to do your jobs. Engage!” Your Captains move their ships, fire missiles, launch fighters or torpedoes and perform damage control. That is their job! Your job is to decide where and when to engage the enemy, and more importantly, when to cut your losses and leave, while keeping the fleet  together. In 5150: Fleet Commander, the rules...   [click here for more]
Rebel Minis  $9.95

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5150 Fringe Space

5150 Fringe Space


5150 Fringe Space 5150 Fringe Space is about living life on the edge. Sometimes that means salvaging space wrecks, hunting space pirates, or hauling cargo and passengers from one world to the next. But it also means carousing in a city, rescuing crewmembers from Alien abductors, and fistfights in a low end bar. 5150 Fringe Space is a RPG Lite game that can also be played as a man to...   [click here for more]
Rebel Minis  $9.95

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5150: Fighter Command

5150: Fighter Command


5150: Fighter Command 5150: Fighter Command is THW’s game of Fighter combat in deep space. Yes, there are rules for Destroyers, Battleships, and other Capital Ships but the Stars are the Fighter Pilots. Start in command of a Flight of 2 or 3 Fighters and, if you stay alive, maybe you work your way up to Squadron Leader. Fighter Command introduces some new game mechanics...   [click here for more]
Rebel Minis  $9.95

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5150: HAMMER & ANVIL

5150: HAMMER & ANVIL


5150: Hammer & Anvil - Sci-Fi Vehicle Combat The companion book to 5150: Star Army 2nd Tour. Includes 40 full color counters!  What: Vehicle specific wargame/RPG rule Sci-Fi vehicle. combat  Scale: Vehicle combat. 1 model/figure equals 1 vehicle. Your Role: Players can command from one vehicle up to a company of vehicles. Playability: Designed for solo, same side...   [click here for more]
Rebel Minis  $9.95

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