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5150 Carrier Command

5150 Carrier Command


The "Big Ship" supplement for 5150: Fighter Command *You must have 5150: Fighter Command to play.* What: Sci Fi Space Combat Game with "Big Ships". Scale: 1 model equals 1 Capital Ship or Fighter/Bomber. Your Role: Players command a Capital Ship. Playability: Designed for solo, same side and head to head play. 5150: Carrier Command can...   [click here for more]
Rebel Minis  $9.95

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5150: Fighter Command

5150: Fighter Command


5150: Fighter Command 5150: Fighter Command is THW’s game of Fighter combat in deep space. Yes, there are rules for Destroyers, Battleships, and other Capital Ships but the Stars are the Fighter Pilots. Start in command of a Flight of 2 or 3 Fighters and, if you stay alive, maybe you work your way up to Squadron Leader. Fighter Command introduces some new game mechanics...   [click here for more]
Rebel Minis  $9.95

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Mighty Armies: Ancients

Mighty Armies: Ancients


Mighty Armies: Ancients is a fast, easy to learn rule set that allows you to command a host of Ancient Armies. Featuring a modified version of the original Mighty Armies system, MA:A let's you march against the Armies of your opponents to prove who is the greater General! Mighty Armies: Ancients Features: - A Build Your Own Army System. You can build armies historically or design your own army...   [click here for more]
Rebel Minis  $9.95

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