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5150 Carrier Command

5150 Carrier Command


The "Big Ship" supplement for 5150: Fighter Command *You must have 5150: Fighter Command to play.* What: Sci Fi Space Combat Game with "Big Ships". Scale: 1 model equals 1 Capital Ship or Fighter/Bomber. Your Role: Players command a Capital Ship. Playability: Designed for solo, same side and head to head play. 5150: Carrier Command can...   [click here for more]
Rebel Minis  $9.95

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5150 Fleet Commander

5150 Fleet Commander


Fleet Commander “Captains; I expect you to do your jobs. Engage!” Your Captains move their ships, fire missiles, launch fighters or torpedoes and perform damage control. That is their job! Your job is to decide where and when to engage the enemy, and more importantly, when to cut your losses and leave, while keeping the fleet  together. In 5150: Fleet Commander, the rules...   [click here for more]
Rebel Minis  $9.95

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5150 Fringe Space

5150 Fringe Space


5150 Fringe Space 5150 Fringe Space is about living life on the edge. Sometimes that means salvaging space wrecks, hunting space pirates, or hauling cargo and passengers from one world to the next. But it also means carousing in a city, rescuing crewmembers from Alien abductors, and fistfights in a low end bar. 5150 Fringe Space is a RPG Lite game that can also be played as a man to...   [click here for more]
Rebel Minis  $9.95

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5150: Fighter Command

5150: Fighter Command


5150: Fighter Command 5150: Fighter Command is THW’s game of Fighter combat in deep space. Yes, there are rules for Destroyers, Battleships, and other Capital Ships but the Stars are the Fighter Pilots. Start in command of a Flight of 2 or 3 Fighters and, if you stay alive, maybe you work your way up to Squadron Leader. Fighter Command introduces some new game mechanics...   [click here for more]
Rebel Minis  $9.95

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5150: HAMMER & ANVIL

5150: HAMMER & ANVIL


5150: Hammer & Anvil - Sci-Fi Vehicle Combat The companion book to 5150: Star Army 2nd Tour. Includes 40 full color counters!  What: Vehicle specific wargame/RPG rule Sci-Fi vehicle. combat  Scale: Vehicle combat. 1 model/figure equals 1 vehicle. Your Role: Players can command from one vehicle up to a company of vehicles. Playability: Designed for solo, same side...   [click here for more]
Rebel Minis  $9.95

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5150: NEW BEGINNINGS

5150: NEW BEGINNINGS


5150: New Beginning “NEW HOPE CITY, WHERE EVERYONE GETS A SECOND CHANCE.” In 5150: New Beginnings you're thrust into a bustling, living urban environment hundreds of years in the future. Or maybe it's just a place far, far away. In any case, your goal is to take your characters; we call them Stars, as far as they can go. Acquire wealth, fight crime, commit crime, or something in between;...   [click here for more]
Rebel Minis  $9.95

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Adventures with Captain Nemo

Adventures with Captain Nemo


Be the Captain of the Nautilus! Want to be the Captain of a cutting –edge Steam Punk submarine? Well, here’s your chance! Captain Nemo has decided it’s time to retire and he wants to turn his submarine, the Nautilus, over to someone else. That’s where you come in. In Adventures with Captain Nemo you’ll accompany the Captain on a series of Adventures where...   [click here for more]
Rebel Minis  $9.95

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And a Bottle of Rum

And a Bottle of Rum


z“Fifteen men on the dead man’s chest - -“ Everyone likes Pirates…okay, maybe not everyone but, if you’re reading this, I bet you do! So how do you like your Pirates? What? Let me explain. Your Pirates, Your Way! In “And a Bottle of Rum” we do both. Created by Ed Teixeira and the crew at Two Hour Wargames, we start you off learning the mechanics...   [click here for more]
Rebel Minis  $9.95

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Free Ports

Free Ports


All Ashore That's Going Ashore! Free Ports is our first supplement for And a Bottle of Rum, our Pirate RPG. In Free Ports we give you not one, but two complete towns to adventure in. • Puerto Libre - Yes, the Spanish control Puerto Libre, but there's still plenty of opportunity to make a profit. • New Market - An open town where anything goes, New Market is the perfect...   [click here for more]
Rebel Minis  $9.95

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Great Hall Burning

Great Hall Burning


THE OPEN SEA AND A STRONG WIND… Great Hall Burning allows you to adventure during the Viking Age, the period from the late 8th century to the mid-11th century. If you succeed in battle and in your raids, you can raise your Social Standing and gather more men. As your Fame grows you rise in rank until someday, you are King. Or you could be…  The journey is long, with many twists...   [click here for more]
Rebel Minis  $9.95

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New Market Round

New Market Round


The Cardinal Will See You The Cardinal has summoned you and two of your friends. He says he has a "small favor" to ask of you. A friend of his "requires help and is in need of your particular skills". The Cardinal gives you a Letter of Introduction and bids you to "make haste". And that's how you find yourself on the road to New Market. New...   [click here for more]
Rebel Minis  $9.95

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THW Classics Presents Dead Heat : A Game of Professional Zombie Racing

THW Classics Presents Dead Heat : A Game of Professional Zombie Racing


THW Classics Presents: Dead Heat : A Game of Professional Zombie Racing It was the dawn of a new age. The age of the Zombie. An age where the undead walked the earth instilling fear into all. All except for those few intrepid souls that could “think outside the box”. Like Jim Bob Joe Hobbs and his younger brother Warren. The founders of … Dead Heat Professional...   [click here for more]
Rebel Minis  $4.95

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THW Classics Presents: Warring Fleets- Fantasy Naval Combat

THW Classics Presents: Warring Fleets- Fantasy Naval Combat


THW Classics Presents  Set in the fantasy world of Talomir, in Warring Fleets players command opposing fleets in lively fast play combat. Suitable for solo-play, Warring Fleets can used to supplement both Warrior Kings and Warrior Heroes as well as any other rule set of the same period. Over twenty navies are available from the ponderous slaver ships of Merchen to the fast raiders...   [click here for more]
Rebel Minis  $4.95

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