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All Things Zombie Evolution

All Things Zombie Evolution


Evolve or Die! All Things Zombie won the Origins Award for Best Miniatures Game in 2005. From then until now, gamers have changed and All Things Zombie has changed with them. ************ Want a game where all you do is run around the table and kill Zombies? If you do, then All Things Zombie – Evolution is not for you. Think of all the great and not so great Zombie movies and...   [click here for more]
Two Hour Wargames  $25.00

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All Things Zombie Evolution w/All 12 Battle Boards

All Things Zombie Evolution w/All 12 Battle Boards


Save some $$! This title includes all 12 Battle Boards! Evolve or Die! All Things Zombie won the Origins Award for Best Miniatures Game in 2005. From then until now, gamers have changed and All Things Zombie has changed with them. ************ Want a game where all you do is run around the table and kill Zombies? If you do, then All Things Zombie – Evolution is not for you....   [click here for more]
Two Hour Wargames  $35.00

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5150  BUGS - Into the Tunnels

5150 BUGS - Into the Tunnels


Don’t Call Them Bugs! “Listen up newbie! I know what you unwarranted high regard for yourself recruits call our enemy – Bugs. A bug is something very small you see crawling on the ground. Something insignificant that you step on and keep doing whatever you’re doing. I got news for you. That’s not what these things, these Bugs, are. We’re going down into the Tunnels...   [click here for more]
Two Hour Wargames  $17.00

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5150 : New Beginnings - Urban Renewal

5150 : New Beginnings - Urban Renewal


A supplement for Urban Renewal New Hope City, PI Welcome to New Hope City 5150 New Beginnings Urban Renewal is our Sci-Fi RPG. Players adventure in and around New Hope City gaining Fame and Fortune while increasing their abilities. NHC is a complete Blade Runnereque urban environment inhabited by over 50 professions, with humans and aliens alike. The game includes a...   [click here for more]
Two Hour Wargames  $20.00

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5150 Carrier Command

5150 Carrier Command


5150: Carrier Command The "Big Ship" supplement for 5150: Fighter Command You must have 5150: Fighter Command to play. What: Sci Fi Space Combat Game with "Big Ships". Scale: 1 model equals 1 Capital Ship or Fighter/Bomber. Your Role: Players command a Capital Ship. Playability: Designed for solo, same side and head to head play....   [click here for more]
Two Hour Wargames  $15.00

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5150 Fringe Space

5150 Fringe Space


Life on the Edge The RPG with a twist. 5150 Fringe Space is about living life on the edge. Sometimes that means salvaging space wrecks, hunting space pirates, or hauling cargo and passengers from one world to the next. But it also means carousing in a cities, rescuing crew members from Alien abductors, and fistfights in a low end bar. 5150 Fringe Space is a...   [click here for more]
Two Hour Wargames  $20.00

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Tales of Dread

Tales of Dread


Tales of Dread What: An ATZ supplement that introduces new types of zombies. Scale: One figure equals one human or zed. Your Role: Players try to escape from or kill a variety of zombies. Also the option to be a Zombie Star and play the games from "the other side". Playability: Designed for solo, same side and head to head play. ATZ With a Twist! You’ve...   [click here for more]
Two Hour Wargames  $15.00

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5150:  Star Navy - Space Fleet Combat

5150: Star Navy - Space Fleet Combat


"Without the Star Navy there is no Star Army!" "The Star Army motto is “We take the war to the enemy; one planet at a time.” They do a fine job of it but we take them to those planets and we get them back. And unless we do our job they can’t do their job. So listen up Cadet and I’ll tell you how we do it…”   ********************************...   [click here for more]
Two Hour Wargames  $17.00

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5150 Alien Fight Night

5150 Alien Fight Night


Alien Fight Night - the Game within a Game for 5150 New Beginnings! NO ONE LIKES A PUNCH IN THE FACE! Well, except for the crowds in New Hope City. Because of the demographics in New Hope City the entertainment entrepreneurs wanted a sporting event that would appeal to everyone, both Basics (Humans) and Aliens. To level the playing field between races the promoters...   [click here for more]
Two Hour Wargames  $7.00

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5150:  Fighter Command- Spaceship Combat

5150: Fighter Command- Spaceship Combat


Fighter Command! It's not a job, it's an adventure! Fighter Command - What is it? 5150: Fighter Command is a complete set of miniature rules that allows you to take your spacecraft into combat across known (and unknown) space. It's a game about Pilots, Fighters, Capital Ships, strafing runs, torpedoes, minefields, asteroids and much more. While it’s designed for the...   [click here for more]
Two Hour Wargames  $17.00

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5150 Back Alleys Bright Lights

5150 Back Alleys Bright Lights


Back Alleys Bright Lights What: A stand alone 5150 RPG that can be played with our other 5150 titles. Scale: 1 figure equals 1 man. Your Role: Players try to gain Fame and Fortune while adventuring in New Hope City's dangerous Little Hisha. Playability: Designed for solo, same side and head to head play. Back Alleys Bright Lights takes you deep into New Hope...   [click here for more]
Two Hour Wargames  $17.00

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