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All Things Zombie Evolution

All Things Zombie Evolution


Evolve or Die! All Things Zombie won the Origins Award for Best Miniatures Game in 2005. From then until now, gamers have changed and All Things Zombie has changed with them. ************ Want a game where all you do is run around the table and kill Zombies? If you do, then All Things Zombie – Evolution is not for you. Think of all the great and not so great Zombie movies and...   [click here for more]
Two Hour Wargames  $25.00

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2 Hour Dungeon Crawl

2 Hour Dungeon Crawl


“Oh great; it’s another Dungeon Crawl game.” “So where are the cool color cards? How about the deluxe painted minis? Dungeon tiles; are they cardboard or plastic? There aren’t any!? What’s going on?” Dungeon Crawls have been around forever. You know; a game where the players go down into a dungeon, in search of Treasure...   [click here for more]
Two Hour Wargames  $14.00

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All Things Zombie Evolution w/All 12 Battle Boards

All Things Zombie Evolution w/All 12 Battle Boards


Save some $$! This title includes all 12 Battle Boards! Evolve or Die! All Things Zombie won the Origins Award for Best Miniatures Game in 2005. From then until now, gamers have changed and All Things Zombie has changed with them. ************ Want a game where all you do is run around the table and kill Zombies? If you do, then All Things Zombie – Evolution is not for you....   [click here for more]
Two Hour Wargames  $35.00

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NUTS! 4th Edition

NUTS! 4th Edition


NUTS! 4th Edition What: Wargame/RPG rules for World War II. Scale: Man to man combat. 1 figure equals 1 man; 1 model equals 1 vehicle. Your Role: Players can command from one squad to a platoon of infantry or from one platoon to a company of tanks. Playability: Designed for solo, same side and head to head play. NUTS can be played in a variety of ways: •...   [click here for more]
Two Hour Wargames  $20.00

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5150  BUGS - Into the Tunnels

5150 BUGS - Into the Tunnels


Don’t Call Them Bugs! “Listen up newbie! I know what you unwarranted high regard for yourself recruits call our enemy – Bugs. A bug is something very small you see crawling on the ground. Something insignificant that you step on and keep doing whatever you’re doing. I got news for you. That’s not what these things, these Bugs, are. We’re going down into the Tunnels...   [click here for more]
Two Hour Wargames  $17.00

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Nuts

Nuts


NUTS! * (*)General Anthony McAuliffe - US Army Bastogne, Belgium December 22nd 1944 A light machine gun has part of your squad pinned down. Two of your men are wounded and screaming for help while one of your guys is “hunkered down” behind that wall and isn’t moving anytime soon. All hell’s breaking loose and everyone is looking to you for the answer....   [click here for more]
Two Hour Wargames  $20.00

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5150 Fringe Space

5150 Fringe Space


Life on the Edge The RPG with a twist. 5150 Fringe Space is about living life on the edge. Sometimes that means salvaging space wrecks, hunting space pirates, or hauling cargo and passengers from one world to the next. But it also means carousing in a cities, rescuing crew members from Alien abductors, and fistfights in a low end bar. 5150 Fringe Space is a...   [click here for more]
Two Hour Wargames  $20.00

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NUTS - Hell Hath No Fury

NUTS - Hell Hath No Fury


Hell Hath No Fury - Tank to Tank Combat What: Tank specific wargame/RPG rules for World War II. Scale: Tank on tank combat. 1 model/figure equals 1 vehicle. Your Role: Players can command from one tank up to a company of tanks. Playability: Designed for solo, same side and head to head play. Hell Hath No Fury can be played in a variety of ways: • You...   [click here for more]
Two Hour Wargames  $15.00

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5150:  Star Navy - Space Fleet Combat

5150: Star Navy - Space Fleet Combat


"Without the Star Navy there is no Star Army!" "The Star Army motto is “We take the war to the enemy; one planet at a time.” They do a fine job of it but we take them to those planets and we get them back. And unless we do our job they can’t do their job. So listen up Cadet and I’ll tell you how we do it…”   ********************************...   [click here for more]
Two Hour Wargames  $17.00

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Red Sand Blue Sky - Heroes of the Arena

Red Sand Blue Sky - Heroes of the Arena


Gladiators! Just saying the word conjures up visions of vicious combat between desperate men who fought to the death for the amusement of the crowd. These games of death, originally started to honor the dead (the munus), began in 264 BC and continued through the Roman Empire in one form or another for over 900 years until abolished in 681 AD. Now with Red Sands Blue Sky - Heroes of the Arena you can...   [click here for more]
Two Hour Wargames  $17.00

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Mass Hysteria - All Things Zombie

Mass Hysteria - All Things Zombie


All Things Zombie – This Time It’s War! How it got to this point no one knows. All you need to know is that after the outbreak, the City was divided into areas. The plan was to defend the important areas first, stop the zombies, then take back the unimportant areas. Which areas were important was hotly debated, but that’s the plan and you are in command of the...   [click here for more]
Two Hour Wargames  $10.00

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Gangsters!

Gangsters!

Two Hour Wargames   FREE 

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5150 Back Alleys Bright Lights

5150 Back Alleys Bright Lights


Back Alleys Bright Lights What: A stand alone 5150 RPG that can be played with our other 5150 titles. Scale: 1 figure equals 1 man. Your Role: Players try to gain Fame and Fortune while adventuring in New Hope City's dangerous Little Hisha. Playability: Designed for solo, same side and head to head play. Back Alleys Bright Lights takes you deep into New Hope...   [click here for more]
Two Hour Wargames  $17.00

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