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Bunkerstorm Command Cards

Bunkerstorm Command Cards


A free set of cards to print and cut out to enhance your own games of Hour of Glory: BUNKERSTORM! ...   [click here for more]
Warm Acre   FREE 

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Bunkerstorm Reference Cards

Bunkerstorm Reference Cards


Reference sheets for Hour of Glory: BUNKERSTORM. These reference cards are avaliable in the boxed set game, but have been included here as an extra reference. For more details, please go to our website at http://www.warmacre.com...   [click here for more]
Warm Acre   FREE 

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Hour of Glory Preview

Hour of Glory Preview


Here are the first 15 pages of the Hour of Glory rulebook to get an idea of how the game plays. For more details, please go to our website at http://www.warmacre.com...   [click here for more]
Warm Acre   FREE 

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Killing Time 1

Killing Time 1


The first issue of Warm Acre's webzine for players of Hour of Glory and Bunkerstorm. Contains new rules for Defenders, Stormtroopers and Guard dogs, Axis weapon cards and a new mission scenario (Extraction)....   [click here for more]
Warm Acre   FREE 

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Killing Time 2

Killing Time 2


ISSUE 2: BUNKERSTORM SPECIAL We've devoted this issue to Hour of Glory’s ‘little brother’ Bunkerstorm. GLORY DAYS: The evolution of Hour of Glory WHAT'S THE PLAN SARGE?: Basic Bunkerstorm Strategy STORM FORCES: Bunkerstorm teams COMPLETE THE ELITE: Customising your BS team FIRE IN THE HOLE: Grenades in Bunkerstorm LOCKED & LOADED?: Weapons and mobility explained SUPPLEMENTAL:...   [click here for more]
Warm Acre   FREE 

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Killing Time 3

Killing Time 3


Webzine for Hour of Glory: The Game of Covert Covert Conflict in WW2. This issue contains rules for the new character Rachael Knight, new equipment & weapons and Mission 3: Sabotage!...   [click here for more]
Warm Acre   FREE 

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Spy or Die Trying Reference Sheet

Spy or Die Trying Reference Sheet


Reference sheet to be used as a playing aid for the Spy or Die Trying board game from Warm Acre Games. Spy or Die Trying is the game of infiltration and espionage that pits secret agents against a ruthless megalomaniac. You have just 60 minutes to save (or enslave) the world. As an agent of the Peace Enforcing Nations you must infiltrate a secret S.W.O.R.D base, neutralize its security...   [click here for more]
Warm Acre   FREE 

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