Rogue admirals rally their fleets in this space combat miniature wargame. -Build a fleet of mighty warships and arm them with an assortment of deadly weaponry. -Maneuver your fleet about the battlefield taking advantage of firing arcs, terrain and careful timing. -Play as one of nine factions, each with its own unique ships and special abilities. -Utilize a command board, spending assets to perform... [click here for more]
Three bonus factions for play with Void Admiral. The Scrap Bots are a floatilla of scrap metal and confusion, with randomized weapons and swarms of expendible drones.
The Ether Wraiths are space vampires, draining the energy of those around them as they seek vengance upon the living.
The Liberationists are obsessed with freedom and firepower, and not nessicarily in that order. ... [click here for more]
Three more bonus factions for play with Void Admiral, as voted for by our wonderful community.
The Fungoids have strange ships covered with spores. These wreak havoc on enemy systems while simultaneously enhancing allied vessels.
The Lost Colony have outdated technology, but are experts in fleet cohesion. Their fleets emphasize carriers and fightercraft.
The Technocrats are scientists bent on developing... [click here for more]
A 64 page supplement for the Void Admiral space combat wargame. - Featuring 12 new factions: Pack Hunters, Psychic Slugs, Noble Houses, Scrap Bots, Dusk Wraiths, Liberationists, Fungoids, Lost Colony, Technocrats, Shadow Weavers, Scavengers and Cragborn. - Rules for refitting ships to increase fleet diversity. - New Ways to play, including hex grid combat. - A new narrative campaign: The Flight of... [click here for more]