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Derelict

Derelict


Derelict is a gaming supplement for Planet 28 where players will explore abandoned, wrecked, and derelict spaceships to find salvage, alien lifeforms, or maybe something even stranger. Including new items, traits, and abilities, Derelict focuses on creating interesting scenarios and campaigns for endless replayability. Play solo, co-op, or competitively. The Derelict rules and tables can be easily...   [click here for more]
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Desert Planet

Desert Planet


Welcome to Desert Planet! This book tells the story of your skirmish crew, who travel to a remote desert planet in search of a lost religious artefact. They cross the desert and confront dangerous enemies in a number of unique scenarios. Take control of your warband and make important decisions with a ‘choose-your-own-adventure’ style system that allows for multiple unique playthroughs. The book...   [click here for more]
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Hostile Takeover

Hostile Takeover


Hostile takeover is a short 4-player campaign for systems like Steel Rift, Alpha Strike, Battletech, Flames of Orion, and Armada Strikeforce. This booklet provides a bit of narrative fluff as well as several scenarios to play through.  This is NOT a complete game - it is a loose guide that I created to run a campaign with my friends.  ...   [click here for more]
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Many Ages

Many Ages


Many Ages: Second Edition has been released! You can now download the First Edition here for free, but for updated and streamlined mechanics, new unit and weapon types, and unit abilities, check out the new edition here!   Many Ages is a casual skirmish wargame that can be used to play in a variety of historical periods, as well as low-fantasy settings. The system is very...   [click here for more]
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Many Ages: Age of Myth

Many Ages: Age of Myth


Many Ages: Age of Myth is a campaign supplement where your force of villagers, youth, and retired warriors are the only line of defense between the chaotic wilds and your vulnerable farming community. This campaign provides 5 scenarios and some loose mechanics for managing the campaign. This supplement requires the Many Ages core rules. This supplement was written for the First...   [click here for more]
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Many Ages: Folk Magick

Many Ages: Folk Magick


Many Ages: Folk Magick is a supplement for Many Ages that allows for magick and spellcasting with a focus on druidic magick and folk witchcraft, rather than high fantasy wizards. Play your spellcaster as a soothsayer, medicine woman, saint, pellar, or any other dabbler in the traditional arts of magick. This supplement includes a Mage profile for you to work from,...   [click here for more]
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Many Ages: Second Edition

Many Ages: Second Edition


Many Ages is a casual skirmish wargame that can be used to play in a variety of historical periods, as well as low-fantasy settings. The system is very flexible, allowing you to play in the Many Ages of human history. Create warbands using a points based system for matched play, compete in campaigns where warbands grow and change, and tell heroic stories of the deeds of your warriors....   [click here for more]
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Many Ages: The Plague Years

Many Ages: The Plague Years


This supplement for the Many Ages system allows you to create a WYSIWYG warband of knights, men-at-arms, peasants, priests, and brigands, travelling the countryside in search of reprieve and their next meal. This would-be warband will come face to face with violence, pestilence, and famine on their road to safety and salvation. The supplement includes 5 new scenarios,...   [click here for more]
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Many Ages: Viking Raids

Many Ages: Viking Raids


Many Ages: Viking Raids is a campaign supplement where your Viking warband embarks to mainland Europe for the raiding season. Return home with heavy coffers, or as a thrall! This campaign provides tables to randomize every aspect of your engagements, including deployment, enemy types, objectives, force readiness, weather, and your victory conditions. This supplement requires the Many Ages core...   [click here for more]
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One Page Game Jam

One Page Game Jam


The One Page Game Jam is the first annual collection of one-page games from the online game design community. Inside you will find 51 games from nearly as many designers, covering a range of skirmish games, RPGs, wargames, card games, boardgames, and even more abstract games. Grab a free copy – and follow and support the creators who made this project a reality! ...   [click here for more]
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Questing Knight

Questing Knight


Questing Knight is a campaign supplement booklet for Brutal Quest. This booklet contains a narrative structure to help your knights embark upon their noble quest! Included are 6 scenarios, enemy profiles and descriptions, maps, and more additional rules. ...   [click here for more]
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Solar Fleet Skirmish

Solar Fleet Skirmish


Solar Fleet Skirmish is a simple ruleset to get you playing a fleet-based spaceship skirmish game in a matter of minutes. While the rules are quite simple, they allow for a surprising amount of depth and replayability. For fans of Star Trek, Battlefleet Gothic, Battlestar Galactica, or any kind of naval fleet game. SFS allows you to develop a fleet with matched play of a variety...   [click here for more]
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Something Strange at Outpost 13

Something Strange at Outpost 13


Something Strange at Outpost 13 is a short narrative campaign for players of Tiny Conflict: 3012. This campaign can be played solo or competitively, and provides rules for new enemies, weapons, and encounters. Work through three custom scenarios and discover what it happening at Outpost 13! You can find the Tiny Conflict: 3012 core rules here. This is a collaboration...   [click here for more]
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The Cult of Erda

The Cult of Erda


The Cult of Erda is anarrative micro-campaign for the Vastarian setting (which is being developed by the folks at Between the Bolter and Me blog). This booklet contains 3 scenarios, as well as some narrative prompts and information about the setting and environment. The Cult of Erda sees your own cult forces descending into a bleak forest wetland in search an ancient shrine to Erda, the mother of...   [click here for more]
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The Streets of Erekh

The Streets of Erekh


The golden lights of Erekh have beckoned to travelers on both sea and land for centuries. Rows of bright faced shops with smiling shopkeepers displaying their wares wait around every turn. Merry taverns with glowing fireplaces overflowing with songs, laughter, and drink can be found with ease. Dicing halls, restaurants, and bawdy houses without number exist for the sole purpose of parting merchants,...   [click here for more]
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The Xenobiologist's Handbook

The Xenobiologist's Handbook


The Xenobiologist's Handbook is a 'monster manual' style book to help add quick alien creatures to your games of Planet 28. Each entry contains AI generated art, a written description (including topics like the history, biology, and behaviours of each creature), and a stat block including all numeric stats as well as traits, abilities, and spells. ...   [click here for more]
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