Follow Your Favorites!
Sign in to get custom notifications of new products!
|
|
|
 |
|
Hottest Titles from Hobby Dungeon Games
|
|
|
|
 |
Products found in this section... |
Sort by:
|
Title |
Publisher |
Price |
Derelict is a gaming supplement for Planet 28 where players will explore abandoned, wrecked, and derelict spaceships to find salvage, alien lifeforms, or maybe something even stranger.
Including new items, traits, and abilities, Derelict focuses on creating interesting scenarios and campaigns for endless replayability. Play solo, co-op, or competitively. The Derelict rules and tables can be easily... [click here for more] |
Hobby Dungeon Games |
Pay What You Want
|
Welcome to Desert Planet!
This book tells the story of your skirmish crew, who travel to a remote desert planet in search of a lost religious artefact. They cross the desert and confront dangerous enemies in a number of unique scenarios. Take control of your warband and make important decisions with a ‘choose-your-own-adventure’ style system that allows for multiple unique playthroughs. The book... [click here for more] |
Hobby Dungeon Games |
Pay What You Want
|
Hostile takeover is a short 4-player campaign for systems like Steel Rift, Alpha Strike, Battletech, Flames of Orion, and Armada Strikeforce.
This booklet provides a bit of narrative fluff as well as several scenarios to play through.
This is NOT a complete game - it is a loose guide that I created to run a campaign with my friends. ... [click here for more] |
Hobby Dungeon Games |
Pay What You Want
|
 Iron Escort is a stripped-down 1-page zine where a squad of infantry try to protect a tank from an opposing squad of infantry. It's asymmetrical, fast, and chaotic. It fits on a single piece of folded paper, so you can stick it in your pocket and show your friends. ... [click here for more] |
Hobby Dungeon Games |
Pay What You Want
|
 Lores of Magic is a 1-page supplement to Skirmish Game. This microzine allows you to field spellcasters with several different flavours of magic, and an additional "winds of magic" mechanic.
Skirmish game is designed to be incredibly easy to pick up. These are games you can keep folded in your back pocket when you go to a convention, and play at a moments notice with a model or two and a D6. ... [click here for more] |
Hobby Dungeon Games |
Pay What You Want
|
 I said I wouldn't make expansions for Skirmish Game - I lied. Mad Gods is a 1-page ruleset that I'm using to infuse my games with a bit of dark-soulsian flare. I typed it up so that you can also give it a try. This addition provides a teeny tiny bit of fluff, 3 religious factions, a new enemy type, and 2 new actions your heroes and leaders can take during the game.
Grab the base rules for Skirmish... [click here for more] |
Hobby Dungeon Games |
Pay What You Want
|
Many Ages: Second Edition has been released! You can now download the First Edition here for free, but for updated and streamlined mechanics, new unit and weapon types, and unit abilities, check out the new edition here!
Many Ages is a casual skirmish wargame that can be used to play in a variety of historical periods, as well as low-fantasy settings. The system is very... [click here for more] |
Hobby Dungeon Games |
$1.50
|
Many Ages: Age of Myth is a campaign supplement where your force of villagers, youth, and retired warriors are the only line of defense between the chaotic wilds and your vulnerable farming community.
This campaign provides 5 scenarios and some loose mechanics for managing the campaign.
This supplement requires the Many Ages core rules. This supplement was written for the First... [click here for more] |
Hobby Dungeon Games |
Pay What You Want
|
Many Ages: Folk Magick is a supplement for Many Ages that allows for magick and spellcasting with a focus on druidic magick and folk witchcraft, rather than high fantasy wizards. Play your spellcaster as a soothsayer, medicine woman, saint, pellar, or any other dabbler in the traditional arts of magick.
This supplement includes a Mage profile for you to work from,... [click here for more] |
Hobby Dungeon Games |
Pay What You Want
|
Many Ages is a casual skirmish wargame that can be used to play in a variety of historical periods, as well as low-fantasy settings. The system is very flexible, allowing you to play in the Many Ages of human history. Create warbands using a points based system for matched play, compete in campaigns where warbands grow and change, and tell heroic stories of the deeds of your warriors.... [click here for more] |
Hobby Dungeon Games |
$1.50
|
This supplement for the Many Ages system allows you to create a WYSIWYG warband of knights, men-at-arms, peasants, priests, and brigands, travelling the countryside in search of reprieve and their next meal. This would-be warband will come face to face with violence, pestilence, and famine on their road to safety and salvation. The supplement includes 5 new scenarios,... [click here for more] |
Hobby Dungeon Games |
Pay What You Want
|
Many Ages: Viking Raids is a campaign supplement where your Viking warband embarks to mainland Europe for the raiding season. Return home with heavy coffers, or as a thrall!
This campaign provides tables to randomize every aspect of your engagements, including deployment, enemy types, objectives, force readiness, weather, and your victory conditions.
This supplement requires the Many Ages core... [click here for more] |
Hobby Dungeon Games |
Pay What You Want
|
 Many Futures is intended to allow players to enjoy quick and easy skirmish games in a science fiction setting. This game is largely a re-skin of Many Ages: Second Edition, but there are still lots of new things to be found! New items types, unit types, an inclusion of the Folk Magick supplement in the form of the Magi, and minor tweaks and changes... [click here for more] |
Hobby Dungeon Games |
$1.50
|
The One Page Game Jam is the first annual collection of one-page games from the online game design community. Inside you will find 51 games from nearly as many designers, covering a range of skirmish games, RPGs, wargames, card games, boardgames, and even more abstract games.
Grab a free copy – and follow and support the creators who made this project a reality! ... [click here for more] |
Hobby Dungeon Games |
FREE
|
The One Page Game Jam Vol.2 is the second annual collection of one-page games from the online game design community. Inside you will find 58 games from nearly as many designers, covering a range of skirmish games, RPGs, wargames, card games, boardgames, and even more abstract games.
Grab a free copy – and follow and support the creators who made this project a reality! ... [click here for more] |
Hobby Dungeon Games |
FREE
|
Questing Knight is a campaign supplement booklet for Brutal Quest. This booklet contains a narrative structure to help your knights embark upon their noble quest! Included are 6 scenarios, enemy profiles and descriptions, maps, and more additional rules. ... [click here for more] |
Hobby Dungeon Games |
Pay What You Want
|
 Skirmish Game is the most simple, stripped down, generic skirmish game I could design. The goal is to print one of these off, fold it up, and keep it in your back pockey when you are at the game store or convention. It's just an easy way that you and a stranger can play a game with a handful of models and a D6 in practically no time. This is not a crunchy game. It will not get expansions. It is exactly... [click here for more] |
Hobby Dungeon Games |
Pay What You Want
|
 Solar Fleet Skirmish is a simple ruleset to get you playing a fleet-based spaceship skirmish game in a matter of minutes. While the rules are quite simple, they allow for a surprising amount of depth and replayability.
For fans of Star Trek, Battlefleet Gothic, Battlestar Galactica, or any kind of naval fleet game.
SFS allows you to develop a fleet with matched play of a variety... [click here for more] |
Hobby Dungeon Games |
$1.50
|
Something Strange at Outpost 13 is a short narrative campaign for players of Tiny Conflict: 3012. This campaign can be played solo or competitively, and provides rules for new enemies, weapons, and encounters. Work through three custom scenarios and discover what it happening at Outpost 13!
You can find the Tiny Conflict: 3012 core rules here.
This is a collaboration... [click here for more] |
Hobby Dungeon Games |
Pay What You Want
|
 The Cult of Erda is anarrative micro-campaign for the Vastarian setting (which is being developed by the folks at Between the Bolter and Me blog). This booklet contains 3 scenarios, as well as some narrative prompts and information about the setting and environment.
The Cult of Erda sees your own cult forces descending into a bleak forest wetland in search an ancient shrine to Erda, the mother of... [click here for more] |
Hobby Dungeon Games |
Pay What You Want
|
The golden lights of Erekh have beckoned to travelers on both sea and land for centuries. Rows of bright faced shops with smiling shopkeepers displaying their wares wait around every turn. Merry taverns with glowing fireplaces overflowing with songs, laughter, and drink can be found with ease. Dicing halls, restaurants, and bawdy houses without number exist for the sole purpose of parting merchants,... [click here for more] |
Hobby Dungeon Games |
FREE
|
The Xenobiologist's Handbook is a 'monster manual' style book to help add quick alien creatures to your games of Planet 28.
Each entry contains AI generated art, a written description (including topics like the history, biology, and behaviours of each creature), and a stat block including all numeric stats as well as traits, abilities, and spells. ... [click here for more] |
Hobby Dungeon Games |
Pay What You Want
|
|
|
|