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Blitzkrieg Deluxe

Blitzkrieg Deluxe


Blitzkrieg Deluxe is a "generic" World War 2 era wargame that pits two fictional nations against each other over a fictional land mass represented by a huge 34 by 55 inch map. The game is easy to learn with the rules clocking in at under sixeteen pages, but difficult to master as the options available to each player are numerous. Do you mass your assault at the enemy's borders,...   [click here for more]
Relative Range  $15.00

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Chivalry at Bay

Chivalry at Bay


"As God may help, it appears to me that all the flower and honor of chivalry is there, most wisely and expertly drawn up." -- John Chandos, before the Battle of Auray (29 September 1364) The Hundred Years War (1337 to 1453) was a dynastic struggle between the English house of Plantagenet and the French house of Valois for control of the French throne. Armies from across Europe would ally...   [click here for more]
Relative Range  $15.00

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Cold War Naval Battles Action Card Deck

Cold War Naval Battles Action Card Deck


Cold War Naval Battles was originally published as Modern Naval Battles, a series of three boxed card games for two to six players based on (then) present day sea power with an emphasis on action. It was introduced in the late 1980s by 3W, Inc. of Cambria, California. The rights to the game's design have long since reverted back to designer...   [click here for more]
Relative Range  $36.00

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Cold War Naval Battles Air War Card Deck

Cold War Naval Battles Air War Card Deck


Cold War Naval Battles was originally published as Modern Naval Battles, a series of three boxed card games for two to six players based on (then) present day sea power with an emphasis on action. It was introduced in the late 1980s by 3W, Inc. of Cambria, California. The rights to the game's design have long since reverted back to designer...   [click here for more]
Relative Range  $8.00

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Cold War Naval Battles Ship Deck

Cold War Naval Battles Ship Deck


Cold War Naval Battles was originally published as Modern Naval Battles, a series of three boxed card games for two to six players based on (then) present day sea power with an emphasis on action. It was introduced in the late 1980s by 3W, Inc. of Cambria, California. The rights to the game's design have long since reverted back to designer...   [click here for more]
Relative Range  $46.00

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Flying Colors - Beat to Quarters

Flying Colors - Beat to Quarters


Beat to Quarters is an official expansion to Flying Colors by GMT Games, LLC and requires a copy of that game (preferably the latest deluxe edition) to play. One of the most common criticisms of Flying Colors is the clutter of status markers on the map and that they may detract from game play. This concern...   [click here for more]
Relative Range  $15.00

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Flying Colors - Beat to Quarters, Vol II (Serpents of the Seas)

Flying Colors - Beat to Quarters, Vol II (Serpents of the Seas)


Beat to Quarters, Vol II (Serpents of the Seas) is an official expansion to Serpents of the Seas by GMT Games, LLC and requires a copy of that game to play. One of the most common criticisms of the Flying Colors system is the clutter of status markers on the map and that they may detract from game play. This concern...   [click here for more]
Relative Range  $15.00

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Flying Colors - Beat to Quarters, Vol III (Blue Cross, White Ensign)

Flying Colors - Beat to Quarters, Vol III (Blue Cross, White Ensign)


Beat to Quarters, Vol III (Blue Cross, White Ensign) is an official expansion to Blue Cross, White Ensign by GMT Games, LLC and requires a copy of that game to play. One of the most common criticisms of the Flying Colors system is the clutter of status markers on the map and that they may detract from game play....   [click here for more]
Relative Range  $15.00

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Flying Colors - Beat to Quarters, Vol IV (Under the Southern Cross)

Flying Colors - Beat to Quarters, Vol IV (Under the Southern Cross)


Beat to Quarters, Vol IV (Under the Southern Cross) is an official expansion to Under the Southern Cross by GMT Games, LLC and requires a copy of that game to play. One of the most common criticisms of the Flying Colors system is the clutter of status markers on the map and that they may detract from game play....   [click here for more]
Relative Range  $15.00

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Have at You!

Have at You!


Have at You! is a quick-playing card game about hand-to-hand combat during the 16th to 18th Centuries, as inspired by films such as the Errol Flynn classics of the 1940s as well as the more recent Pirates of the Carribean series. Each player takes the role of fighters who can get their hands on any weapons available to defeat the enemy. Each fighter has a fixed number of physical...   [click here for more]
Relative Range  $15.00

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M.A.S.S. IMPACT

M.A.S.S. IMPACT


M.A.S.S. IMPACT is a tactical level game of man-to-man combat in a dark future. Players manage a squad or full platoon of heavily armed and armored soldiers as they navigate through blasted terrain to accomplish their mission. This could be to capture or hold terrain, break through the enemy lines, or simply destroy enemy soldiers. Each soldier is tracked with his or her...   [click here for more]
Relative Range  $15.00

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Wargamers Guide to Up Front

Wargamers Guide to Up Front


The Wargamers Guide to Up Front Finally available in PDF format, here is the ultimate collection of articles for the Avalon Hill Game Company classic: Up Front. This book was originally printed in the late 1990s as a limited run and consolidates and expands upon the content distributed through the Relative Range newsletter. In addition to loads of variants and analysis,...   [click here for more]
Relative Range  $24.00

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