My previous ruleset Dreadnoughts At Dawn reproduced large capital ship engagements in or around the 1st world war. It did not deal with aircraft or submarines, and focussed on the larger capital ships.
Carrier Strike at Dawn has a number of different "Mission types", opne of which is large surface ship combat in daylight, there are changes from WW1 but not that many.
The most important and innovative... [click here for more]
My previous ruleset Dreadnoughts At Dawn reproduced large capital ship engagements in WW1, it did not deal with aircraft and focussed on the larger capital ships.
Fleet Battles in WW2 is a simplified and accelerated rewrite of my rules "Carrier Strike at Dawn" which it now supercedes. It allows for day and night actions, pure surface actions, pure carrier actions and hybrid carrier surface actions... [click here for more]
These are my 1980's fast play modern naval combat rules. Whilst the mechanisms are very different to my other rules sets the idea of making them as fast and fun as possible remain the same, even though missile armed warships are by their nature immensely complicated
I am making this set of rules FREE. 2 reasons for this.
1st I am using them as an introduction to my other rules sets which are all... [click here for more]