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 Hottest Land from SixJAM
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Civic Anarchy

Civic Anarchy


The World is in Total Chaos! 2042, a cataclysm of manmade destruction and natural disasters has put the United States into a state of total anarchy. Players must take up their arms and compete to gain control over the cities of America in an attempt to unite them back under one rule. Civic Anarchy is an empire building game. Through levying troops, planting and harvesting...   [click here for more]
SixJAM   FREE 

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Hostile Environment: Special Forces

Hostile Environment: Special Forces


Hostile Environment: Special Forces is a fast-paced tactical 28mm miniatures game that is designed to be played on a battle mat with a 1” grid. The game is based on the Hostile Environment world, but is miniature agnostic. You may use whatever modern or futuristic miniatures you have from Vietnam, Cold War, Science Fiction eras, etc... Get into the action quick! The rulebook and player...   [click here for more]
SixJAM  $4.99

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Hostile Environment: Walk

Hostile Environment: Walk


 Giant walking war machines fight for control of a world in anarchy. In 2042, the world has entered a state of Total Chaos. P68P, an airborne poisonous pollen has wiped out 20% of the Earth’s population with no answer in sight. The United States has broken apart into a civil war, while a World War wages on in the East. Walks, giant war machines clash across the...   [click here for more]
SixJAM  $10.00 $4.99

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Hostile Environment: Walk Solobot AI

Hostile Environment: Walk Solobot AI


SOLOBOT AI for Hostile Environment: Walk. https://www.wargamevault.com/product/361162/Hostile-Environment-Walk This is an Artificial Intelligence system to order enemy units around in Walk, so you may play solo or co-op against the enemy. The rules work through a deck of 40 cards that tell enemy units, where to go and what to do. There are three sets of instructions on every card. One set gives...   [click here for more]
SixJAM  $5.99 $4.99

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Ninja Knights

Ninja Knights


In the time of war during the Sengoku period in Japan, four clans vie for control of Sakura Village from its brutal leader, Lord Ishihara. Ninja Knights is a deck-building action-adventure game for 1-4 players. Each player plays as a ninja from one of the competing dojos. The ninja use their decks to control all their actions and complete missions toward victory. They scramble through the random...   [click here for more]
SixJAM  $4.99

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Missing in Action

Missing in Action


Missing in Action is a solo game that takes place during the Vietnam war. Shot down behind enemy lines and bleeding bad, the Viet Cong left you for dead. Now, you must cross the vast jungle to return to your base for any hope of survival. Missing in Action (M.I.A.) uses the revolutionary Gear Card System. The Gear Cards revolving gear controls all the player’s...   [click here for more]
SixJAM  $4.99

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Trench Knife

Trench Knife


Back to the front! You must cross no-man’s land and defeat the German Army, or all hope will be lost. Trench Knife is a tiny solo WWI game. You play as the Allies. Using a variable Action Point system, you must maneuver your squads, suppress the enemy, and assault the German trenches, in the attempt to take a vital point in the war. The Germans have the upper hand, with HMG nests...   [click here for more]
SixJAM  $5.99

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Tour of Dice: Vietnam

Tour of Dice: Vietnam


January, 1964: Welcome to the U.S. Military Assistance Command, Vietnam - Special Operations Group (SOG). By volunteering for this duty, we expect great things from you. The North Vietnamese Army and the Viet Cong are making a push towards Saigon. We’ll call their combined forces the VC. Through covert ops, we need you to throw a wrench into the VC wheels and turn this war around...   [click here for more]
SixJAM  $16.00 $8.00

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Hostile Tactical AI

Hostile Tactical AI


Tactical AI for skirmish miniature wargames. Hostile Tactical AI is an Artificial Intelligence system to order enemy units around in skirmish miniature wargames, so you may play solo or co-op against the enemy. The rules work through a deck of 72 cards (36 pairs) that tell enemy units, where to go and what to do. There are two sets of instructions on every card. One set gives orders to patrolling...   [click here for more]
SixJAM  $9.99

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