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Combat! Starring Vic Morrow - WWII on TV Skirmish Gaming

Combat! Starring Vic Morrow - WWII on TV Skirmish Gaming


Combat! Starring Vic Morrow  In these pages you will find a game that allows you to play out your favorite Television and Movie adventures of World War II.  You will be the director setting up scenes and playing out the events of the plot.  Your direction will lead your band of plucky TV heroes across France and towards Berlin.  Can your show earn enough ratings to stay on the...   [click here for more]
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Foam Force Five

Foam Force Five


Welcome to Foam Force Five. When the world is in danger, they call on the best operatives on the planet to save it. Foam Force Five is a Dexterity Wargame that follows in the great tradition of H.G. Wells, "Little Wars"..... kind of. It is a fun mix of Little Wars, castle defense games, first person shooters, and playing with green army men. You use...   [click here for more]
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Green Army Men: Plastic Men, Steel Resolve

Green Army Men: Plastic Men, Steel Resolve


Green Army Men: Plastic Men, Steel Resolve is intended to be a simple and straight forward ruleset for playing dexterity based wargames. Combat and movement resolution is based on a dexterity "flick" or "flip" mechanic instead of a traditional dice or card mechanic. In addition, the game requires no templates, rulers or special materials to play. It also features a WYSIWYG results...   [click here for more]
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Heirs of Empire: Wars of the Diadochi

Heirs of Empire: Wars of the Diadochi


Heirs to Empire: Wars of the Diadochi is a scale and model agnostic mass battle game set during the wars to divide Alexander's empire between his successors.  It is a period of roughly 40 years of conflict.  It features big battles, small skirmishes, political intrigue, alliances, betrayal, and everything tha can make a historical wargame great! Heirs to Empire uses an...   [click here for more]
Blood and Spectacles Publishing  $9.99

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Hercules Abroad - Men of Bronze Supplement

Hercules Abroad - Men of Bronze Supplement


Welcome to Hercules Abroad which is a supplement to Men of Bronze from the Osprey Wargaming Series 24 (OWG 24) written by Eric Farrington.  This is not a stand alone game.  To make use of these Lines of Battle lists you will need a copy of the Men of Bronze rules to take full advantage of these rules.  The men of Bronze rules can be purchased wherever fine books are sold, and can easily be found...   [click here for more]
Blood and Spectacles Publishing  $9.99

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High Noon: Plastic Men, Steel Resolve

High Noon: Plastic Men, Steel Resolve


High Noon: Plastic Men, Steel Resolve is intended to be a simple and straight forward ruleset for playing dexterity based wargames set in the Wild West. Combat and movement resolution is based on a dexterity "flick" or "flip" mechanic instead of a traditional dice or card mechanic. In addition, the game requires no templates, rulers or special materials to play. It also features...   [click here for more]
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Only the Strong Survive

Only the Strong Survive


Only the Strong Survive is a game of Dinosaur vs. Dinosaur combat!  You lead either a single dinosuar or small herd of them in the battle for survival!  This is a scale and model agnostic system that works with any size dinosaur models or toys you own.  Each dinosaur has a pool of Instinct Dice that it allocates to different actions as you play.  The core mechanic is an opposed dice roll...   [click here for more]
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Restless Galaxies

Restless Galaxies


Restless Galaxies is a  game for 2mm to 15mm models from any range for sci-fibattle.  It is designed to be played in about an hour with fully customizable forces from your favorite Sci-Fi universe.  The rules can accommodate infantry, power armored units, vehicles, artillery, aircraft, etc.  Players choose generic units and customize them using a Sci-Fi traits list.  Most weapons and equipment...   [click here for more]
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Restless Hordes

Restless Hordes


Restless Hordes is a scale and model agnostic fantasy mass battle game.  It is designed to be played in about an hour with fully customizable forces from your favorite fantasy setting.  The rules can accommodate infantry, cavalry, monsters, and wizards.  Players choose generic units and customize them using a Fantasy traits list.  Most weapons and equipment is abstracted into simple to...   [click here for more]
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Restless Stars

Restless Stars


Restless Stars is a scale and model agnostic sci-fi squad vs. squad skirmish game.  It is designed to be played in about an hour with fully customizable forces from your favorite Sci-Fi universe.  The rules can accommodate infantry, power armored units, and vehicles.  Players choose generic units and customize them using a Sci-Fi traits list.  Most weapons and equipment is abstracted into...   [click here for more]
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Restless Sun

Restless Sun


Restless Sun is a scale and model agnostic sci-fi model vs. model skirmish game.  It is designed to be played in about an hour with fully customizable forces from your favorite Sci-Fi universe.  The rules can accommodate infantry, power armored units, and vehicles.  Players choose generic units and customize them using a Sci-Fi traits list.  Most weapons and equipment is abstracted into...   [click here for more]
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Restless Swords

Restless Swords


Restless Swords is a scale and model agnostic fantasy model vs. model skirmish game.  It is designed to be played in about an hour with fully customizable forces from your favorite Fantasy universe.  The rules can accommodate infantry, cavalry, and monsters.  Players choose generic units and customize them using a Fantasy traits list.  Most weapons and equipment is abstracted into simple...   [click here for more]
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Revolt! - Wars of the Republic Supplement

Revolt! - Wars of the Republic Supplement


Welcome to Revolt! which is a supplement to Wars of the Republic from the Osprey Wargaming Series 29 (OWG 29) written by Eric Farrington.  This is not a stand alone game.  To make use of these scenarios and Lines of Battle lists you will need a copy of the Wars of the Republic rules to take full advantage of these rules.  The Wars of the Republic rules can be purchased wherever fine books are sold,...   [click here for more]
Blood and Spectacles Publishing  $6.99

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The Games: Blood and Spectacle

The Games: Blood and Spectacle


The Games: Blood and Spectacles is a campaign based wargame for any number of players that allows you to take the role of the owner of a Gladiator school in ancient Rome.  You purchase slaves, equip them, and battle them in the arena to grow your Troupes skills, reputation, and wealth.  Gladiators will gain skills, experience, pick-up injuries, fight, and die as you navigate your...   [click here for more]
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Total CARnage

Total CARnage


Total CARnage is a diceless car combat system set in a post-apocalyptic wasteland. Combat and movement resolution is based on a dexterity "flick" mechanic instead of a tradational dice or card mechanic. In addition, the game requires no templates, rulers or special materials to play. It also features a WYSIWYG results mechanic that makes each game dynamic and different....   [click here for more]
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Turf War- Gangland Violence in the Prohibition Era

Turf War- Gangland Violence in the Prohibition Era


Turf War: Gangland Violence in the Prohibition Era is a tabletop wargame of gangsters and gun molls.  Each player is the boss of a gang of hardened criminals intent on taking over the Turf of their rivals.  The game can be played stand alone, but includes a comprehensive campaign system that includes Turf, Income, Injury, Experience, Gang building and more.   The core game play...   [click here for more]
Blood and Spectacles Publishing  $9.99

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Warships: Paper Ships, Steel Resolve

Warships: Paper Ships, Steel Resolve


Warships: Paper Ships, Steel Resolve is intended to be a simple and straight forward ruleset for playing dexterity based naval wargames.  Combat and movement resolution is based on a dexterity "flick" or "flip" mechanic instead of a traditional dice or card mechanic.  It also features a WYSIWYG results mechanic that makes each game dynamic and different.  The rules are scale and...   [click here for more]
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