Match and Flint are fast play wargames rules for the European wars of the early 18th century, being designed for the Great Northern War and the War of Spanish Succession.
This is a free preview to give you a flavour of the rules. ... [click here for more]
With Match and Flint are fast play wargames rules for the European wars of the early 18th century.
The actual meat of these rules are only five pages long and are intended for a smooth, straightforward and fast paced battle.
However it is intended that critical decisions are required throughout, either with a surfeit of command points or through the lack of them! You cannot always depend on the... [click here for more]
These fast play rules for the American War of Independence are designed to accommodate any figure scale or basing convention, using the mechanism of `One Base Width`.
They feature the unique `Temporary Disorder` and `Permanent Loss` system whose simplicity lends itself to the crucial tactical depth required by this fascinating period of warfare. The Order in which units fight is blended in with the... [click here for more]